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Abhiram Gnanasambandam

Publications and source records attributed to Abhiram Gnanasambandam.

14 recordsLinked to original sources

MetaTele: Compact Refractive Metasurface Computational Telephoto Camera

Smartphone cameras face fundamental form-factor constraints that limit their optical magnification, primarily due to the difficulty of reducing a lens assembly's telephoto ratio, the ratio between total track length (TTL) and effective focal length (EFL). Currently, conventional refractive optics struggle to achieve a telephoto ratio below 0.5 without requiring multiple bulky elements to correct optical aberrations. In this paper, we introduce MetaTele, a novel optics-algorithm co-design that breaks this bottleneck. MetaTele explicitly decouples the acquisition of scene structure and color information. First, it utilizes a compact refractive-metasurface optical assembly to capture a fine-detail structure image under a narrow wavelength band, inherently avoiding severe chromatic aberrations. Second, it captures a broadband color cue using the same optics; although this cue is heavily corrupted by chromatic aberrations, it retains sufficient spectral information to guide post-processing. We then employ a custom one-step diffusion model to computationally fuse these two raw measurements, successfully colorizing the structure image while correcting for system aberrations. We demonstrate a MetaTele prototype, achieving an unprecedented telephoto ratio of 0.44 with a TTL of just 13 mm for RGB imaging, paving the way for DSLR-level telephoto capabilities within smartphone form factors.

eess.IV↗

Direct Kernel Optimization: Efficient Design for Opto-Electronic Convolutional Neural Networks

Hybrid opto-electronic neural networks combine optical front-ends with electronic back-ends to perform vision tasks, but joint end-to-end (E2E) optimization of optical and electronic components is computationally expensive due to large parameter spaces and repeated optical convolutions. We propose Direct Kernel Optimization (DKO), a two-stage training framework that first trains a conventional electronic CNN and then synthesizes optical kernels to replicate the first-layer convolutional filters, reducing optimization dimensionality and avoiding hefty simulated optical convolutions during optimization. We evaluate DKO in simulation on a monocular depth estimation model and show that it achieves twice the accuracy of E2E training under equal computational budgets while reducing training time. Given the substantial computational challenges of optimizing hybrid opto-electronic systems, our results position DKO as a scalable optimization approach to train and realize these systems.

eess.IV↗

Quanta Video Restoration

The proliferation of single-photon image sensors has opened the door to a plethora of high-speed and low-light imaging applications. However, data collected by these sensors are often 1-bit or few-bit, and corrupted by noise and strong motion. Conventional video restoration methods are not designed to handle this situation, while specialized quanta burst algorithms have limited performance when the number of input frames is low. In this paper, we introduce Quanta Video Restoration (QUIVER), an end-to-end trainable network built on the core ideas of classical quanta restoration methods, i.e., pre-filtering, flow estimation, fusion, and refinement. We also collect and publish I2-2000FPS, a high-speed video dataset with the highest temporal resolution of 2000 frames-per-second, for training and testing. On simulated and real data, QUIVER outperforms existing quanta restoration methods by a significant margin. Code and dataset available at https://github.com/chennuriprateek/Quanta_Video_Restoration-QUIVER-

eess.IV↗

The Secrets of Non-Blind Poisson Deconvolution

Non-blind image deconvolution has been studied for several decades but most of the existing work focuses on blur instead of noise. In photon-limited conditions, however, the excessive amount of shot noise makes traditional deconvolution algorithms fail. In searching for reasons why these methods fail, we present a systematic analysis of the Poisson non-blind deconvolution algorithms reported in the literature, covering both classical and deep learning methods. We compile a list of five "secrets" highlighting the do's and don'ts when designing algorithms. Based on this analysis, we build a proof-of-concept method by combining the five secrets. We find that the new method performs on par with some of the latest methods while outperforming some older ones.

eess.IV↗

Photon-Limited Blind Deconvolution using Unsupervised Iterative Kernel Estimation

Blind deconvolution is a challenging problem, but in low-light it is even more difficult. Existing algorithms, both classical and deep-learning based, are not designed for this condition. When the photon shot noise is strong, conventional deconvolution methods fail because (1) the image does not have enough signal-to-noise ratio to perform the blur estimation; (2) While deep neural networks are powerful, many of them do not consider the forward process. When the noise is strong, these networks fail to simultaneously deblur and denoise; (3) While iterative schemes are known to be robust in the classical frameworks, they are seldom considered in deep neural networks because it requires a differentiable non-blind solver. This paper addresses the above challenges by presenting an \emph{unsupervised} blind deconvolution method. At the core of this method is a reformulation of the general blind deconvolution framework from the conventional image-kernel alternating minimization to a purely kernel-based minimization. This kernel-based minimization leads to a new iterative scheme that backpropagates an unsupervised loss through a pre-trained non-blind solver to update the blur kernel. Experimental results show that the proposed framework achieves superior results than state-of-the-art blind deconvolution algorithms in low-light conditions.

eess.IV↗

Photon Limited Non-Blind Deblurring Using Algorithm Unrolling

Image deblurring in photon-limited conditions is ubiquitous in a variety of low-light applications such as photography, microscopy, and astronomy. However, the presence of photon shot noise due to low illumination and/or short exposure makes the deblurring task substantially more challenging than the conventional deblurring problems. In this paper, we present an algorithm unrolling approach for the photon-limited deblurring problem by unrolling a Plug-and-Play algorithm for a fixed number of iterations. By introducing a three-operator splitting formation of the Plug-and-Play framework, we obtain a series of differentiable steps which allows the fixed iteration unrolled network to be trained end-to-end. The proposed algorithm demonstrates significantly better image recovery compared to existing state-of-the-art deblurring approaches. We also present a new photon-limited deblurring dataset for evaluating the performance of algorithms.

eess.IV↗

Graph-Based Depth Denoising & Dequantization for Point Cloud Enhancement

A 3D point cloud is typically constructed from depth measurements acquired by sensors at one or more viewpoints. The measurements suffer from both quantization and noise corruption. To improve quality, previous works denoise a point cloud \textit{a posteriori} after projecting the imperfect depth data onto 3D space. Instead, we enhance depth measurements directly on the sensed images \textit{a priori}, before synthesizing a 3D point cloud. By enhancing near the physical sensing process, we tailor our optimization to our depth formation model before subsequent processing steps that obscure measurement errors. Specifically, we model depth formation as a combined process of signal-dependent noise addition and non-uniform log-based quantization. The designed model is validated (with parameters fitted) using collected empirical data from a representative depth sensor. To enhance each pixel row in a depth image, we first encode intra-view similarities between available row pixels as edge weights via feature graph learning. We next establish inter-view similarities with another rectified depth image via viewpoint mapping and sparse linear interpolation. This leads to a maximum a posteriori (MAP) graph filtering objective that is convex and differentiable. We minimize the objective efficiently using accelerated gradient descent (AGD), where the optimal step size is approximated via Gershgorin circle theorem (GCT). Experiments show that our method significantly outperformed recent point cloud denoising schemes and state-of-the-art image denoising schemes in two established point cloud quality metrics.

cs.CV↗

Exposure-Referred Signal-to-Noise Ratio for Digital Image Sensors

The signal-to-noise ratio (SNR) is a fundamental tool to measure the performance of an image sensor. However, confusions sometimes arise between the two types of SNRs. The first one is the output-referred SNR which measures the ratio between the signal and the noise seen at the sensor's output. This SNR is easy to compute, and it is linear in the log-log scale for most image sensors. The second SNR is the exposure-referred SNR, also known as the input-referred SNR. This SNR considers the noise at the input by including a derivative term to the output-referred SNR. The two SNRs have similar behaviors for sensors with a large full-well capacity. However, for sensors with a small full-well capacity, the exposure-referred SNR can capture some behaviors that the output-referred SNR cannot. While the exposure-referred SNR has been known and used by the industry for a long time, a theoretically rigorous derivation from a signal processing perspective is lacking. In particular, while various equations can be found in different sources of the literature, there is currently no paper that attempts to assemble, derive, and organize these equations in one place. This paper aims to fill the gap by answering four questions: (1) How is the exposure-referred SNR derived from first principles? (2) Is the output-referred SNR a special case of the exposure-referred SNR, or are they completely different? (3) How to compute the SNR efficiently? (4) What utilities can the SNR bring to solving imaging tasks? New theoretical results are derived for image sensors of any bit-depth and full-well capacity.

eess.IV↗

Optical Adversarial Attack

We introduce OPtical ADversarial attack (OPAD). OPAD is an adversarial attack in the physical space aiming to fool image classifiers without physically touching the objects (e.g., moving or painting the objects). The principle of OPAD is to use structured illumination to alter the appearance of the target objects. The system consists of a low-cost projector, a camera, and a computer. The challenge of the problem is the non-linearity of the radiometric response of the projector and the spatially varying spectral response of the scene. Attacks generated in a conventional approach do not work in this setting unless they are calibrated to compensate for such a projector-camera model. The proposed solution incorporates the projector-camera model into the adversarial attack optimization, where a new attack formulation is derived. Experimental results prove the validity of the solution. It is demonstrated that OPAD can optically attack a real 3D object in the presence of background lighting for white-box, black-box, targeted, and untargeted attacks. Theoretical analysis is presented to quantify the fundamental performance limit of the system.

cs.AI↗

HDR Imaging with Quanta Image Sensors: Theoretical Limits and Optimal Reconstruction

High dynamic range (HDR) imaging is one of the biggest achievements in modern photography. Traditional solutions to HDR imaging are designed for and applied to CMOS image sensors (CIS). However, the mainstream one-micron CIS cameras today generally have a high read noise and low frame-rate. These, in turn, limit the acquisition speed and quality, making the cameras slow in the HDR mode. In this paper, we propose a new computational photography technique for HDR imaging. Recognizing the limitations of CIS, we use the Quanta Image Sensor (QIS) to trade the spatial-temporal resolution with bit-depth. QIS is a single-photon image sensor that has comparable pixel pitch to CIS but substantially lower dark current and read noise. We provide a complete theoretical characterization of the sensor in the context of HDR imaging, by proving the fundamental limits in the dynamic range that QIS can offer and the trade-offs with noise and speed. In addition, we derive an optimal reconstruction algorithm for single-bit and multi-bit QIS. Our algorithm is theoretically optimal for \emph{all} linear reconstruction schemes based on exposure bracketing. Experimental results confirm the validity of the theory and algorithm, based on synthetic and real QIS data.

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Image Classification in the Dark using Quanta Image Sensors

State-of-the-art image classifiers are trained and tested using well-illuminated images. These images are typically captured by CMOS image sensors with at least tens of photons per pixel. However, in dark environments when the photon flux is low, image classification becomes difficult because the measured signal is suppressed by noise. In this paper, we present a new low-light image classification solution using Quanta Image Sensors (QIS). QIS are a new type of image sensors that possess photon counting ability without compromising on pixel size and spatial resolution. Numerous studies over the past decade have demonstrated the feasibility of QIS for low-light imaging, but their usage for image classification has not been studied. This paper fills the gap by presenting a student-teacher learning scheme which allows us to classify the noisy QIS raw data. We show that with student-teacher learning, we are able to achieve image classification at a photon level of one photon per pixel or lower. Experimental results verify the effectiveness of the proposed method compared to existing solutions.

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Dynamic Low-light Imaging with Quanta Image Sensors

Imaging in low light is difficult because the number of photons arriving at the sensor is low. Imaging dynamic scenes in low-light environments is even more difficult because as the scene moves, pixels in adjacent frames need to be aligned before they can be denoised. Conventional CMOS image sensors (CIS) are at a particular disadvantage in dynamic low-light settings because the exposure cannot be too short lest the read noise overwhelms the signal. We propose a solution using Quanta Image Sensors (QIS) and present a new image reconstruction algorithm. QIS are single-photon image sensors with photon counting capabilities. Studies over the past decade have confirmed the effectiveness of QIS for low-light imaging but reconstruction algorithms for dynamic scenes in low light remain an open problem. We fill the gap by proposing a student-teacher training protocol that transfers knowledge from a motion teacher and a denoising teacher to a student network. We show that dynamic scenes can be reconstructed from a burst of frames at a photon level of 1 photon per pixel per frame. Experimental results confirm the advantages of the proposed method compared to existing methods.

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Megapixel Photon-Counting Color Imaging using Quanta Image Sensor

Quanta Image Sensor (QIS) is a single-photon detector designed for extremely low light imaging conditions. Majority of the existing QIS prototypes are monochrome based on single-photon avalanche diodes (SPAD). Passive color imaging has not been demonstrated with single-photon detectors due to the intrinsic difficulty of shrinking the pixel size and increasing the spatial resolution while maintaining acceptable intra-pixel cross-talk. In this paper, we present image reconstruction of the first color QIS with a resolution of $1024 \times 1024$ pixels, supporting both single-bit and multi-bit photon counting capability. Our color image reconstruction is enabled by a customized joint demosaicing-denoising algorithm, leveraging truncated Poisson statistics and variance stabilizing transforms. Experimental results of the new sensor and algorithm demonstrate superior color imaging performance for very low-light conditions with a mean exposure of as low as a few photons per pixel in both real and simulated images.

cs.CV↗

On the Sum Capacity of Many-to-one and One-to-many Gaussian Interference Channels

We obtain new sum capacity results for the Gaussian many-to-one and one-to-many interference channels in channel parameter regimes where the sum capacity was known only up to a constant gap. Simple Han-Kobayashi (HK) schemes, i.e., HK schemes with Gaussian signaling, no time-sharing, and no common-private power splitting, achieve sum capacity under the channel conditions for which the new results are obtained. To obtain sum capacity results, we show that genie-aided upper bounds match the achievable sum rate of simple HK schemes under certain channel conditions.

cs.IT↗