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Abhishek Gupta

Publications and source records attributed to Abhishek Gupta.

At least 127 records · Page 7Linked to original sources

Navigating Fairness in Radiology AI: Concepts, Consequences,and Crucial Considerations

Artificial Intelligence (AI) has significantly revolutionized radiology, promising improved patient outcomes and streamlined processes. However, it's critical to ensure the fairness of AI models to prevent stealthy bias and disparities from leading to unequal outcomes. This review discusses the concept of fairness in AI, focusing on bias auditing using the Aequitas toolkit, and its real-world implications in radiology, particularly in disease screening scenarios. Aequitas, an open-source bias audit toolkit, scrutinizes AI models' decisions, identifying hidden biases that may result in disparities across different demographic groups and imaging equipment brands. This toolkit operates on statistical theories, analyzing a large dataset to reveal a model's fairness. It excels in its versatility to handle various variables simultaneously, especially in a field as diverse as radiology. The review explicates essential fairness metrics: Equal and Proportional Parity, False Positive Rate Parity, False Discovery Rate Parity, False Negative Rate Parity, and False Omission Rate Parity. Each metric serves unique purposes and offers different insights. We present hypothetical scenarios to demonstrate their relevance in disease screening settings, and how disparities can lead to significant real-world impacts.

cs.LG↗

Self-Supervised Reinforcement Learning that Transfers using Random Features

Model-free reinforcement learning algorithms have exhibited great potential in solving single-task sequential decision-making problems with high-dimensional observations and long horizons, but are known to be hard to generalize across tasks. Model-based RL, on the other hand, learns task-agnostic models of the world that naturally enables transfer across different reward functions, but struggles to scale to complex environments due to the compounding error. To get the best of both worlds, we propose a self-supervised reinforcement learning method that enables the transfer of behaviors across tasks with different rewards, while circumventing the challenges of model-based RL. In particular, we show self-supervised pre-training of model-free reinforcement learning with a number of random features as rewards allows implicit modeling of long-horizon environment dynamics. Then, planning techniques like model-predictive control using these implicit models enable fast adaptation to problems with new reward functions. Our method is self-supervised in that it can be trained on offline datasets without reward labels, but can then be quickly deployed on new tasks. We validate that our proposed method enables transfer across tasks on a variety of manipulation and locomotion domains in simulation, opening the door to generalist decision-making agents.

cs.LG↗

Learning to Extrapolate: A Transductive Approach

Machine learning systems, especially with overparameterized deep neural networks, can generalize to novel test instances drawn from the same distribution as the training data. However, they fare poorly when evaluated on out-of-support test points. In this work, we tackle the problem of developing machine learning systems that retain the power of overparameterized function approximators while enabling extrapolation to out-of-support test points when possible. This is accomplished by noting that under certain conditions, a "transductive" reparameterization can convert an out-of-support extrapolation problem into a problem of within-support combinatorial generalization. We propose a simple strategy based on bilinear embeddings to enable this type of combinatorial generalization, thereby addressing the out-of-support extrapolation problem under certain conditions. We instantiate a simple, practical algorithm applicable to various supervised learning and imitation learning tasks.

cs.LG↗

Asking Better Questions -- The Art and Science of Forecasting: A mechanism for truer answers to high-stakes questions

Without the ability to estimate and benchmark AI capability advancements, organizations are left to respond to each change reactively, impeding their ability to build viable mid and long-term strategies. This paper explores the recent growth of forecasting, a political science tool that uses explicit assumptions and quantitative estimation that leads to improved prediction accuracy. Done at the collective level, forecasting can identify and verify talent, enable leaders to build better models of AI advancements and improve inputs into design policy. Successful approaches to forecasting and case studies are examined, revealing a subclass of "superforecasters" who outperform 98% of the population and whose insights will be most reliable. Finally, techniques behind successful forecasting are outlined, including Phillip Tetlock's "Ten Commandments." To adapt to a quickly changing technology landscape, designers and policymakers should consider forecasting as a first line of defense.

cs.CY↗

Augmented Collective Intelligence in Collaborative Ideation: Agenda and Challenges

AI systems may be better thought of as peers than as tools. This paper explores applications of augmented collective intelligence (ACI) beneficial to collaborative ideation. Design considerations are offered for an experiment that evaluates the performance of hybrid human- AI collectives. The investigation described combines humans and large language models (LLMs) to ideate on increasingly complex topics. A promising real-time collection tool called Polis is examined to facilitate ACI, including case studies from citizen engagement projects in Taiwan and Bowling Green, Kentucky. The authors discuss three challenges to consider when designing an ACI experiment: topic selection, participant selection, and evaluation of results. The paper concludes that researchers should address these challenges to conduct empirical studies of ACI in collaborative ideation.

cs.CY↗

Deep Linear Discriminant Analysis with Variation for Polycystic Ovary Syndrome Classification

The polycystic ovary syndrome diagnosis is a problem that can be leveraged using prognostication based learning procedures. Many implementations of PCOS can be seen with Machine Learning but the algorithms have certain limitations in utilizing the processing power graphical processing units. The simple machine learning algorithms can be improved with advanced frameworks using Deep Learning. The Linear Discriminant Analysis is a linear dimensionality reduction algorithm for classification that can be boosted in terms of performance using deep learning with Deep LDA, a transformed version of the traditional LDA. In this result oriented paper we present the Deep LDA implementation with a variation for prognostication of PCOS.

cs.LG↗

TactoFind: A Tactile Only System for Object Retrieval

We study the problem of object retrieval in scenarios where visual sensing is absent, object shapes are unknown beforehand and objects can move freely, like grabbing objects out of a drawer. Successful solutions require localizing free objects, identifying specific object instances, and then grasping the identified objects, only using touch feedback. Unlike vision, where cameras can observe the entire scene, touch sensors are local and only observe parts of the scene that are in contact with the manipulator. Moreover, information gathering via touch sensors necessitates applying forces on the touched surface which may disturb the scene itself. Reasoning with touch, therefore, requires careful exploration and integration of information over time -- a challenge we tackle. We present a system capable of using sparse tactile feedback from fingertip touch sensors on a dexterous hand to localize, identify and grasp novel objects without any visual feedback. Videos are available at https://taochenshh.github.io/projects/tactofind.

cs.RO↗

GenAug: Retargeting behaviors to unseen situations via Generative Augmentation

Robot learning methods have the potential for widespread generalization across tasks, environments, and objects. However, these methods require large diverse datasets that are expensive to collect in real-world robotics settings. For robot learning to generalize, we must be able to leverage sources of data or priors beyond the robot's own experience. In this work, we posit that image-text generative models, which are pre-trained on large corpora of web-scraped data, can serve as such a data source. We show that despite these generative models being trained on largely non-robotics data, they can serve as effective ways to impart priors into the process of robot learning in a way that enables widespread generalization. In particular, we show how pre-trained generative models can serve as effective tools for semantically meaningful data augmentation. By leveraging these pre-trained models for generating appropriate "semantic" data augmentations, we propose a system GenAug that is able to significantly improve policy generalization. We apply GenAug to tabletop manipulation tasks, showing the ability to re-target behavior to novel scenarios, while only requiring marginal amounts of real-world data. We demonstrate the efficacy of this system on a number of object manipulation problems in the real world, showing a 40% improvement in generalization to novel scenes and objects.

cs.RO↗

Teachable Reinforcement Learning via Advice Distillation

Training automated agents to complete complex tasks in interactive environments is challenging: reinforcement learning requires careful hand-engineering of reward functions, imitation learning requires specialized infrastructure and access to a human expert, and learning from intermediate forms of supervision (like binary preferences) is time-consuming and extracts little information from each human intervention. Can we overcome these challenges by building agents that learn from rich, interactive feedback instead? We propose a new supervision paradigm for interactive learning based on "teachable" decision-making systems that learn from structured advice provided by an external teacher. We begin by formalizing a class of human-in-the-loop decision making problems in which multiple forms of teacher-provided advice are available to a learner. We then describe a simple learning algorithm for these problems that first learns to interpret advice, then learns from advice to complete tasks even in the absence of human supervision. In puzzle-solving, navigation, and locomotion domains, we show that agents that learn from advice can acquire new skills with significantly less human supervision than standard reinforcement learning algorithms and often less than imitation learning.

cs.LG↗

Reconfigurable Enhancement of Actuation Forces by Engineered Losses in non-Hermitian Metamaterials

While boosting signals with amplification mechanisms is a well established approach, attenuation mechanisms are typically considered an anathema because they degrade the efficiency of the structures employed to perform useful operations on these signals. An emerging alternate viewpoint promotes losses as a novel design element by utilizing the notion of exceptional point degeneracies (EPDs) points in parameter space where the eigenvalues of the underlying system and the associated eigenvectors simultaneously coalesce. Here, we demonstrate a direct consequence of such eigenbasis collapse in elastodynamics, an unusual enhancement of actuation force by a judiciously designed non-Hermitian metamaterial supporting an EPD that is coupled to an actuation source. Intriguingly, the EPD enables this enhancement while maintaining a constant signal quality. Our work constitutes a proof-of-principle design which can promote a new class of reconfigurable nano-indenters and robotic-actuators. Importantly, it reveals the ramifications of non-Hermiticity in boosting the Purcell emissivity enhancement factor beyond its expected value, which can guide the design of metamaterials with enhanced emission that does not deteriorate signal quality for mechanical, acoustic, optical, and photonic applications.

physics.app-ph↗

Binary Classification for High Dimensional Data using Supervised Non-Parametric Ensemble Method

High dimensional data for classification does create many difficulties for machine learning algorithms. The generalization can be done using ensemble learning methods such as bagging based supervised non-parametric random forest algorithm. In this paper we solve the problem of binary classification for high dimensional data using random forest for polycystic ovary syndrome dataset. We have performed the implementation and provided a detailed visualization of the data for general inference. The training accuracy that we have achieved is 95.6% and validation accuracy over 91.74% respectively.

cs.LG↗

Wobble control of a pendulum actuated spherical robot

Spherical robots can conduct surveillance in hostile, cluttered environments without being damaged, as their protective shell can safely house sensors such as cameras. However, lateral oscillations, also known as wobble, occur when these sphere-shaped robots operate at low speeds, leading to shaky camera feedback. These oscillations in a pendulum-actuated spherical robot are caused by the coupling between the forward and steering motions due to nonholonomic constraints. Designing a controller to limit wobbling in these robots is challenging due to their underactuated nature. We propose a model-based controller to navigate a pendulum-actuated spherical robot using wobble-free turning maneuvers consisting of circular arcs and straight lines. The model is developed using Lagrange-D'Alembert equations and accounts for the coupled forward and steering motions. The model is further analyzed to derive expressions for radius of curvature, precession rate, wobble amplitude, and wobble frequency during circular motions. Finally, we design an input-output feedback linearization-based controller to control the robot's heading direction and wobble. Overall, the proposed controller enables a teleoperator to command a specific forward velocity and pendulum angle as per the desired turning radius while limiting the robot's lateral oscillations to enhance the quality of camera feedback.

cs.RO↗

Pendulum Actuated Spherical Robot: Dynamic Modeling & Analysis for Wobble & Precession

A spherical robot has many practical advantages as the entire electronics are protected within a hull and can be carried easily by any Unmanned Aerial Vehicle (UAV). However, its use is limited due to finding mounts for sensors. Pendulum actuated spherical robot provides space for mounting sensors at the yoke. We study the non-linear dynamics of a pendulum-actuated spherical robot to analyze the dynamics of internal assembly (yoke) for mounting sensors. For such robots, we provide a coupled dynamic model that takes care of the relationship between forward and sideways motion. We further demonstrate the effects of wobbling and precession captured by our model when the bot is controlled to execute a turning maneuver while moving with a moderate forward velocity, a practical situation encountered by spherical robots moving in an indoor setting. A simulation setup based on the developed model provides visualization of the spherical robot motion.

cs.RO↗

Dexterous Manipulation from Images: Autonomous Real-World RL via Substep Guidance

Complex and contact-rich robotic manipulation tasks, particularly those that involve multi-fingered hands and underactuated object manipulation, present a significant challenge to any control method. Methods based on reinforcement learning offer an appealing choice for such settings, as they can enable robots to learn to delicately balance contact forces and dexterously reposition objects without strong modeling assumptions. However, running reinforcement learning on real-world dexterous manipulation systems often requires significant manual engineering. This negates the benefits of autonomous data collection and ease of use that reinforcement learning should in principle provide. In this paper, we describe a system for vision-based dexterous manipulation that provides a "programming-free" approach for users to define new tasks and enable robots with complex multi-fingered hands to learn to perform them through interaction. The core principle underlying our system is that, in a vision-based setting, users should be able to provide high-level intermediate supervision that circumvents challenges in teleoperation or kinesthetic teaching which allow a robot to not only learn a task efficiently but also to autonomously practice. Our system includes a framework for users to define a final task and intermediate sub-tasks with image examples, a reinforcement learning procedure that learns the task autonomously without interventions, and experimental results with a four-finger robotic hand learning multi-stage object manipulation tasks directly in the real world, without simulation, manual modeling, or reward engineering.

cs.LG↗

Preemptive Scheduling of EV Charging for Providing Demand Response Services

We develop a new algorithm for scheduling the charging process of a large number of electric vehicles (EVs) over a finite horizon. We assume that EVs arrive at the charging stations with different charge levels and different flexibility windows. The arrival process is assumed to have a known distribution and that the charging process of EVs can be preemptive. We pose the scheduling problem as a dynamic program with constraints. We show that the resulting formulation leads to a monotone dynamic program with Lipschitz continuous value functions that are robust against perturbation of system parameters. We propose a simulation based fitted value iteration algorithm to determine the value function approximately, and derive the sample complexity for computing the approximately optimal solution.

eess.SY↗

Forged Image Detection using SOTA Image Classification Deep Learning Methods for Image Forensics with Error Level Analysis

The advancement in the area of computer vision has been brought using deep learning mechanisms. Image Forensics is one of the major areas of computer vision application. Forgery of images is sub-category of image forensics and can be detected using Error Level Analysis. Using such images as an input, this can turn out to be a binary classification problem which can be leveraged using variations of convolutional neural networks. In this paper we perform transfer learning with state-of-the-art image classification models over error level analysis induced CASIA ITDE v.2 dataset. The algorithms used are VGG-19, Inception-V3, ResNet-152-V2, XceptionNet and EfficientNet-V2L with their respective methodologies and results.

cs.CV↗

Multitask Neuroevolution for Reinforcement Learning with Long and Short Episodes

Studies have shown evolution strategies (ES) to be a promising approach for reinforcement learning (RL) with deep neural networks. However, the issue of high sample complexity persists in applications of ES to deep RL over long horizons. This paper is the first to address the shortcoming of today's methods via a novel neuroevolutionary multitasking (NuEMT) algorithm, designed to transfer information from a set of auxiliary tasks (of short episode length) to the target (full length) RL task at hand. The auxiliary tasks, extracted from the target, allow an agent to update and quickly evaluate policies on shorter time horizons. The evolved skills are then transferred to guide the longer and harder task towards an optimal policy. We demonstrate that the NuEMT algorithm achieves data-efficient evolutionary RL, reducing expensive agent-environment interaction data requirements. Our key algorithmic contribution in this setting is to introduce, for the first time, a multitask skills transfer mechanism based on the statistical importance sampling technique. In addition, an adaptive resource allocation strategy is utilized to assign computational resources to auxiliary tasks based on their gleaned usefulness. Experiments on a range of continuous control tasks from the OpenAI Gym confirm that our proposed algorithm is efficient compared to recent ES baselines.

cs.NE↗

Learning Robust Real-World Dexterous Grasping Policies via Implicit Shape Augmentation

Dexterous robotic hands have the capability to interact with a wide variety of household objects to perform tasks like grasping. However, learning robust real world grasping policies for arbitrary objects has proven challenging due to the difficulty of generating high quality training data. In this work, we propose a learning system (ISAGrasp) for leveraging a small number of human demonstrations to bootstrap the generation of a much larger dataset containing successful grasps on a variety of novel objects. Our key insight is to use a correspondence-aware implicit generative model to deform object meshes and demonstrated human grasps in order to generate a diverse dataset of novel objects and successful grasps for supervised learning, while maintaining semantic realism. We use this dataset to train a robust grasping policy in simulation which can be deployed in the real world. We demonstrate grasping performance with a four-fingered Allegro hand in both simulation and the real world, and show this method can handle entirely new semantic classes and achieve a 79% success rate on grasping unseen objects in the real world.

cs.RO↗