Searcharxiv⌕ Search

arXiv subjects

Abhishek Sinha

Publications and source records attributed to Abhishek Sinha.

At least 37 records · Page 2Linked to original sources

No-regret Algorithms for Fair Resource Allocation

We consider a fair resource allocation problem in the no-regret setting against an unrestricted adversary. The objective is to allocate resources equitably among several agents in an online fashion so that the difference of the aggregate $α$-fair utilities of the agents between an optimal static clairvoyant allocation and that of the online policy grows sub-linearly with time. The problem is challenging due to the non-additive nature of the $α$-fairness function. Previously, it was shown that no online policy can exist for this problem with a sublinear standard regret. In this paper, we propose an efficient online resource allocation policy, called Online Proportional Fair (OPF), that achieves $c_α$-approximate sublinear regret with the approximation factor $c_α=(1-α)^{-(1-α)}\leq 1.445,$ for $0\leq α< 1$. The upper bound to the $c_α$-regret for this problem exhibits a surprising phase transition phenomenon. The regret bound changes from a power-law to a constant at the critical exponent $α=\frac{1}{2}.$ As a corollary, our result also resolves an open problem raised by Even-Dar et al. [2009] on designing an efficient no-regret policy for the online job scheduling problem in certain parameter regimes. The proof of our results introduces new algorithmic and analytical techniques, including greedy estimation of the future gradients for non-additive global reward functions and bootstrapping adaptive regret bounds, which may be of independent interest.

cs.LG↗

Online Subset Selection using $α$-Core with no Augmented Regret

We revisit the classic problem of optimal subset selection in the online learning set-up. Assume that the set $[N]$ consists of $N$ distinct elements. On the $t$th round, an adversary chooses a monotone reward function $f_t: 2^{[N]} \to \mathbb{R}_+$ that assigns a non-negative reward to each subset of $[N].$ An online policy selects (perhaps randomly) a subset $S_t \subseteq [N]$ consisting of $k$ elements before the reward function $f_t$ for the $t$th round is revealed to the learner. As a consequence of its choice, the policy receives a reward of $f_t(S_t)$ on the $t$th round. Our goal is to design an online sequential subset selection policy to maximize the expected cumulative reward accumulated over a time horizon. In this connection, we propose an online learning policy called SCore (Subset Selection with Core) that solves the problem for a large class of reward functions. The proposed SCore policy is based on a new polyhedral characterization of the reward functions called $α$-Core - a generalization of Core from the cooperative game theory literature. We establish a learning guarantee for the SCore policy in terms of a new performance metric called $α$-augmented regret. In this new metric, the performance of the online policy is compared with an unrestricted offline benchmark that can select all $N$ elements at every round. We show that a large class of reward functions, including submodular, can be efficiently optimized with the SCore policy. We also extend the proposed policy to the optimistic learning set-up where the learner has access to additional untrusted hints regarding the reward functions. Finally, we conclude the paper with a list of open problems.

cs.LG↗

Optimistic No-regret Algorithms for Discrete Caching

We take a systematic look at the problem of storing whole files in a cache with limited capacity in the context of optimistic learning, where the caching policy has access to a prediction oracle (provided by, e.g., a Neural Network). The successive file requests are assumed to be generated by an adversary, and no assumption is made on the accuracy of the oracle. In this setting, we provide a universal lower bound for prediction-assisted online caching and proceed to design a suite of policies with a range of performance-complexity trade-offs. All proposed policies offer sublinear regret bounds commensurate with the accuracy of the oracle. Our results substantially improve upon all recently-proposed online caching policies, which, being unable to exploit the oracle predictions, offer only $O(\sqrt{T})$ regret. In this pursuit, we design, to the best of our knowledge, the first comprehensive optimistic Follow-the-Perturbed leader policy, which generalizes beyond the caching problem. We also study the problem of caching files with different sizes and the bipartite network caching problem. Finally, we evaluate the efficacy of the proposed policies through extensive numerical experiments using real-world traces.

cs.LG↗

Universal Caching

In learning theory, the performance of an online policy is commonly measured in terms of the static regret metric, which compares the cumulative loss of an online policy to that of an optimal benchmark in hindsight. In the definition of static regret, the action of the benchmark policy remains fixed throughout the time horizon. Naturally, the resulting regret bounds become loose in non-stationary settings where fixed actions often suffer from poor performance. In this paper, we investigate a stronger notion of regret minimization in the context of online caching. In particular, we allow the action of the benchmark at any round to be decided by a finite state machine containing any number of states. Popular caching policies, such as LRU and FIFO, belong to this class. Using ideas from the universal prediction literature in information theory, we propose an efficient online caching policy with a sub-linear regret bound. To the best of our knowledge, this is the first data-dependent regret bound known for the caching problem in the universal setting. We establish this result by combining a recently-proposed online caching policy with an incremental parsing algorithm, namely Lempel-Ziv '78. Our methods also yield a simpler learning-theoretic proof of the improved regret bound as opposed to the involved problem-specific combinatorial arguments used in the earlier works.

cs.IT↗

Optimizing Age-of-Information in Adversarial and Stochastic Environments

We design efficient online scheduling policies to maximize the freshness of information delivered to the users in a cellular network under both adversarial and stochastic channel and mobility assumptions. The information freshness achieved by a policy is investigated through the lens of a recently proposed metric - Age-of-Information (AoI). We show that a natural greedy scheduling policy is competitive against any optimal offline policy in minimizing the AoI in the adversarial setting. We also derive universal lower bounds to the competitive ratio achievable by any online policy in the adversarial framework. In the stochastic setting, we show that a simple index policy is near-optimal for minimizing the average AoI in two different mobility scenarios. Further, we prove that the greedy scheduling policy minimizes the peak AoI for static users in the stochastic setting. Simulation results show that the proposed policies perform well under realistic conditions.

cs.IT↗

Fast and Secure Routing Algorithms for Quantum Key Distribution Networks

We consider the problem of secure packet routing at the maximum achievable rate in Quantum Key Distribution (QKD) networks. Assume that a QKD protocol generates symmetric private key pairs for secure communication over each link in a network. The quantum key generation process is modeled using a stochastic counting process. Packets are first encrypted with the quantum keys available for each hop and then transmitted on a point-to-point basis over the links. A fundamental problem in this setting is the design of a secure and capacity-achieving routing policy that takes into account the time-varying availability of the encryption keys and finite link capacities. In this paper, we propose a new secure throughput-optimal policy called Tandem Queue Decomposition (TQD). The TQD policy is derived by combining the QKD process with the Universal Max Weight routing policy, proposed earlier by Sinha and Modiano. We show that the TQD policy solves the problem of secure and efficient packet routing for a broad class of traffic, including unicast, broadcast, multicast, and anycast. The proposed decomposition reduces the problem to the generalized network flow problem without the key availability constraints over a transformed network. The proof of the throughput-optimality of the TQD policy uses the Lyapunov stability theory for analyzing the interdependent packet queueing process and the key-storage dynamics. Finally, we demonstrate the competitiveness of the TQD policy over the existing algorithms by numerically comparing them on a simulator that we build on top of the state-of-the-art OMNeT++ network simulator platform.

cs.NI↗

Joint Power and Subcarrier Allocation in Multi-Cell Multi-Carrier NOMA

Non-orthogonal multiple access (NOMA) is a technology proposed for next generation cellular networks because of its high spectral efficiency and enhanced user connectivity. However, in the literature the optimal joint power and sub-carrier allocation for NOMA has been proposed for single cell only. Consequently, a global optimal algorithm for the joint power and sub-carrier allocation for NOMA system in multi-cell scenario is still an open problem. In this work, we propose a polyblock optimization based algorithm for obtaining a global optimal solution. It has reduced complexity due to a necessary and sufficient condition for feasible successive interference cancellation (SIC). Besides, we can adjust its optimization approximation parameter to serve as benchmark solution or to offer suitable practical solution for multi-cell multi-carrier NOMA systems. Numerical studies have shown its effectiveness.

cs.IT↗

$k\texttt{-experts}$ -- Online Policies and Fundamental Limits

We introduce the $\texttt{$k$-experts}$ problem - a generalization of the classic Prediction with Expert's Advice framework. Unlike the classic version, where the learner selects exactly one expert from a pool of $N$ experts at each round, in this problem, the learner can select a subset of $k$ experts at each round $(1\leq k\leq N)$. The reward obtained by the learner at each round is assumed to be a function of the $k$ selected experts. The primary objective is to design an online learning policy with a small regret. In this pursuit, we propose $\texttt{SAGE}$ ($\textbf{Sa}$mpled Hed$\textbf{ge}$) - a framework for designing efficient online learning policies by leveraging statistical sampling techniques. For a wide class of reward functions, we show that $\texttt{SAGE}$ either achieves the first sublinear regret guarantee or improves upon the existing ones. Furthermore, going beyond the notion of regret, we fully characterize the mistake bounds achievable by online learning policies for stable loss functions. We conclude the paper by establishing a tight regret lower bound for a variant of the $\texttt{$k$-experts}$ problem and carrying out experiments with standard datasets.

cs.IT↗

Status-quo policy gradient in Multi-Agent Reinforcement Learning

Individual rationality, which involves maximizing expected individual returns, does not always lead to high-utility individual or group outcomes in multi-agent problems. For instance, in multi-agent social dilemmas, Reinforcement Learning (RL) agents trained to maximize individual rewards converge to a low-utility mutually harmful equilibrium. In contrast, humans evolve useful strategies in such social dilemmas. Inspired by ideas from human psychology that attribute this behavior to the status-quo bias, we present a status-quo loss (SQLoss) and the corresponding policy gradient algorithm that incorporates this bias in an RL agent. We demonstrate that agents trained with SQLoss learn high-utility policies in several social dilemma matrix games (Prisoner's Dilemma, Stag Hunt matrix variant, Chicken Game). We show how SQLoss outperforms existing state-of-the-art methods to obtain high-utility policies in visual input non-matrix games (Coin Game and Stag Hunt visual input variant) using pre-trained cooperation and defection oracles. Finally, we show that SQLoss extends to a 4-agent setting by demonstrating the emergence of cooperative behavior in the popular Braess' paradox.

cs.MA↗

LeadCache: Regret-Optimal Caching in Networks

We consider an online prediction problem in the context of network caching. Assume that multiple users are connected to several caches via a bipartite network. At any time slot, each user may request an arbitrary file chosen from a large catalog. A user's request at a slot is met if the requested file is cached in at least one of the caches connected to the user. Our objective is to predict, prefetch, and optimally distribute the files on the caches at each slot to maximize the total number of cache hits. The problem is non-trivial due to the non-convex and non-smooth nature of the objective function. In this paper, we propose $\texttt{LeadCache}$ - an efficient online caching policy based on the Follow-the-Perturbed-Leader paradigm. We show that $\texttt{LeadCache}$ is regret-optimal up to a factor of $\tilde{O}(n^{3/8}),$ where $n$ is the number of users. We design two efficient implementations of the $\texttt{LeadCache}$ policy, one based on Pipage rounding and the other based on Madow's sampling, each of which makes precisely one call to an LP-solver per iteration. Furthermore, with a Strong-Law-type assumption, we show that the total number of file fetches under $\texttt{LeadCache}$ remains almost surely finite over an infinite horizon. Finally, we derive an approximately tight regret lower bound using results from graph coloring. We conclude that the learning-based $\texttt{LeadCache}$ policy decisively outperforms the state-of-the-art caching policies both theoretically and empirically.

cs.IT↗

Optimizing Age-of-Information in Adversarial Environments with Channel State Information

This paper considers a multi-user downlink scheduling problem with access to the channel state information at the transmitter (CSIT) to minimize the Age-of-Information (AoI) in a non-stationary environment. The non-stationary environment is modelled using a novel adversarial framework. In this setting, we propose a greedy scheduling policy, called MA-CSIT, that takes into account the current channel state information. We establish a finite upper bound on the competitive ratio achieved by the MA-CSIT policy for a small number of users and show that the proposed policy has a better performance guarantee than a recently proposed greedy scheduler that operates without CSIT. In particular, we show that access to the additional channel state information improves the competitive ratio from 8 to 2 in the two-user case and from 18 to 8/3 in the three-user case. Finally, we carry out extensive numerical simulations to quantify the advantage of knowing CSIT in order to minimize the Age-of-Information for an arbitrary number of users.

cs.IT↗

D2C: Diffusion-Denoising Models for Few-shot Conditional Generation

Conditional generative models of high-dimensional images have many applications, but supervision signals from conditions to images can be expensive to acquire. This paper describes Diffusion-Decoding models with Contrastive representations (D2C), a paradigm for training unconditional variational autoencoders (VAEs) for few-shot conditional image generation. D2C uses a learned diffusion-based prior over the latent representations to improve generation and contrastive self-supervised learning to improve representation quality. D2C can adapt to novel generation tasks conditioned on labels or manipulation constraints, by learning from as few as 100 labeled examples. On conditional generation from new labels, D2C achieves superior performance over state-of-the-art VAEs and diffusion models. On conditional image manipulation, D2C generations are two orders of magnitude faster to produce over StyleGAN2 ones and are preferred by 50% - 60% of the human evaluators in a double-blind study.

cs.LG↗

Negative Data Augmentation

Data augmentation is often used to enlarge datasets with synthetic samples generated in accordance with the underlying data distribution. To enable a wider range of augmentations, we explore negative data augmentation strategies (NDA)that intentionally create out-of-distribution samples. We show that such negative out-of-distribution samples provide information on the support of the data distribution, and can be leveraged for generative modeling and representation learning. We introduce a new GAN training objective where we use NDA as an additional source of synthetic data for the discriminator. We prove that under suitable conditions, optimizing the resulting objective still recovers the true data distribution but can directly bias the generator towards avoiding samples that lack the desired structure. Empirically, models trained with our method achieve improved conditional/unconditional image generation along with improved anomaly detection capabilities. Further, we incorporate the same negative data augmentation strategy in a contrastive learning framework for self-supervised representation learning on images and videos, achieving improved performance on downstream image classification, object detection, and action recognition tasks. These results suggest that prior knowledge on what does not constitute valid data is an effective form of weak supervision across a range of unsupervised learning tasks.

cs.CV↗

Online Caching with Optimal Switching Regret

We consider the classical uncoded caching problem from an online learning point-of-view. A cache of limited storage capacity can hold $C$ files at a time from a large catalog. A user requests an arbitrary file from the catalog at each time slot. Before the file request from the user arrives, a caching policy populates the cache with any $C$ files of its choice. In the case of a cache-hit, the policy receives a unit reward and zero rewards otherwise. In addition to that, there is a cost associated with fetching files to the cache, which we refer to as the switching cost. The objective is to design a caching policy that incurs minimal regret while considering both the rewards due to cache-hits and the switching cost due to the file fetches. The main contribution of this paper is the switching regret analysis of a Follow the Perturbed Leader-based anytime caching policy, which is shown to have an order optimal switching regret. In this pursuit, we improve the best-known switching regret bound for this problem by a factor of $Θ(\sqrt{C}).$ We conclude the paper by comparing the performance of different popular caching policies using a publicly available trace from a commercial CDN server.

cs.IT↗

Attributional Robustness Training using Input-Gradient Spatial Alignment

Interpretability is an emerging area of research in trustworthy machine learning. Safe deployment of machine learning system mandates that the prediction and its explanation be reliable and robust. Recently, it has been shown that the explanations could be manipulated easily by adding visually imperceptible perturbations to the input while keeping the model's prediction intact. In this work, we study the problem of attributional robustness (i.e. models having robust explanations) by showing an upper bound for attributional vulnerability in terms of spatial correlation between the input image and its explanation map. We propose a training methodology that learns robust features by minimizing this upper bound using soft-margin triplet loss. Our methodology of robust attribution training (\textit{ART}) achieves the new state-of-the-art attributional robustness measure by a margin of $\approx$ 6-18 $\%$ on several standard datasets, ie. SVHN, CIFAR-10 and GTSRB. We further show the utility of the proposed robust training technique (\textit{ART}) in the downstream task of weakly supervised object localization by achieving the new state-of-the-art performance on CUB-200 dataset.

cs.CV↗

Competitive Algorithms for Minimizing the Maximum Age-of-Information

In this short paper, we consider the problem of designing a near-optimal competitive scheduling policy for $N$ mobile users, to maximize the freshness of available information uniformly across all users. Prompted by the unreliability and non-stationarity of the emerging 5G-mmWave channels for high-speed users, we forego of any statistical assumptions of the wireless channels and user-mobility. Instead, we allow the channel states and the mobility patterns to be dictated by an omniscient adversary. It is not difficult to see that no competitive scheduling policy can exist for the corresponding throughput-maximization problem in this adversarial model. Surprisingly, we show that there exists a simple online distributed scheduling policy with a finite competitive ratio for maximizing the freshness of information in this adversarial model. Moreover, we also prove that the proposed policy is competitively optimal up to an $O(\ln N)$ factor.

cs.IT↗

On the Benefits of Models with Perceptually-Aligned Gradients

Adversarial robust models have been shown to learn more robust and interpretable features than standard trained models. As shown in [\cite{tsipras2018robustness}], such robust models inherit useful interpretable properties where the gradient aligns perceptually well with images, and adding a large targeted adversarial perturbation leads to an image resembling the target class. We perform experiments to show that interpretable and perceptually aligned gradients are present even in models that do not show high robustness to adversarial attacks. Specifically, we perform adversarial training with attack for different max-perturbation bound. Adversarial training with low max-perturbation bound results in models that have interpretable features with only slight drop in performance over clean samples. In this paper, we leverage models with interpretable perceptually-aligned features and show that adversarial training with low max-perturbation bound can improve the performance of models for zero-shot and weakly supervised localization tasks.

cs.CV↗

Fundamental Limits of Online Network-Caching

Optimal caching of files in a content distribution network (CDN) is a problem of fundamental and growing commercial interest. Although many different caching algorithms are in use today, the fundamental performance limits of network caching algorithms from an online learning point-of-view remain poorly understood to date. In this paper, we resolve this question in the following two settings: (1) a single user connected to a single cache, and (2) a set of users and a set of caches interconnected through a bipartite network. Recently, an online gradient-based coded caching policy was shown to enjoy sub-linear regret. However, due to the lack of known regret lower bounds, the question of the optimality of the proposed policy was left open. In this paper, we settle this question by deriving tight non-asymptotic regret lower bounds in both of the above settings. In addition to that, we propose a new Follow-the-Perturbed-Leader-based uncoded caching policy with near-optimal regret. Technically, the lower-bounds are obtained by relating the online caching problem to the classic probabilistic paradigm of balls-into-bins. Our proofs make extensive use of a new result on the expected load in the most populated half of the bins, which might also be of independent interest. We evaluate the performance of the caching policies by experimenting with the popular MovieLens dataset and conclude the paper with design recommendations and a list of open problems.

cs.IT↗