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Abraham Bernstein

Publications and source records attributed to Abraham Bernstein.

32 records · Page 2Linked to original sources

NLQxform-UI: A Natural Language Interface for Querying DBLP Interactively

In recent years, the DBLP computer science bibliography has been prominently used for searching scholarly information, such as publications, scholars, and venues. However, its current search service lacks the capability to handle complex queries, which limits the usability of DBLP. In this paper, we present NLQxform-UI, a web-based natural language interface that enables users to query DBLP directly with complex natural language questions. NLQxform-UI automatically translates given questions into SPARQL queries and executes the queries over the DBLP knowledge graph to retrieve answers. The querying process is presented to users in an interactive manner, which improves the transparency of the system and helps examine the returned answers. Also, intermediate results in the querying process can be previewed and manually altered to improve the accuracy of the system. NLQxform-UI has been completely open-sourced: https://github.com/ruijie-wang-uzh/NLQxform-UI.

cs.IR↗

NLQxform: A Language Model-based Question to SPARQL Transformer

In recent years, scholarly data has grown dramatically in terms of both scale and complexity. It becomes increasingly challenging to retrieve information from scholarly knowledge graphs that include large-scale heterogeneous relationships, such as authorship, affiliation, and citation, between various types of entities, e.g., scholars, papers, and organizations. As part of the Scholarly QALD Challenge, this paper presents a question-answering (QA) system called NLQxform, which provides an easy-to-use natural language interface to facilitate accessing scholarly knowledge graphs. NLQxform allows users to express their complex query intentions in natural language questions. A transformer-based language model, i.e., BART, is employed to translate questions into standard SPARQL queries, which can be evaluated to retrieve the required information. According to the public leaderboard of the Scholarly QALD Challenge at ISWC 2023 (Task 1: DBLP-QUAD - Knowledge Graph Question Answering over DBLP), NLQxform achieved an F1 score of 0.85 and ranked first on the QA task, demonstrating the competitiveness of the system.

cs.CL↗

Diversity in News Recommendations

News diversity in the media has for a long time been a foundational and uncontested basis for ensuring that the communicative needs of individuals and society at large are met. Today, people increasingly rely on online content and recommender systems to consume information challenging the traditional concept of news diversity. In addition, the very concept of diversity, which differs between disciplines, will need to be re-evaluated requiring a interdisciplinary investigation, which requires a new level of mutual cooperation between computer scientists, social scientists, and legal scholars. Based on the outcome of a multidisciplinary workshop, we have the following recommendations, directed at researchers, funders, legislators, regulators, and the media industry: 1. Do more research on news recommenders and diversity. 2. Create a safe harbor for academic research with industry data. 3. Optimize the role of public values in news recommenders. 4. Create a meaningful governance framework. 5. Fund a joint lab to spearhead the needed interdisciplinary research, boost practical innovation, develop. reference solutions, and transfer insights into practice.

cs.CY↗

The Complex Community Structure of the Bitcoin Address Correspondence Network

Bitcoin is built on a blockchain, an immutable decentralised ledger that allows entities (users) to exchange Bitcoins in a pseudonymous manner. Bitcoins are associated with alpha-numeric addresses and are transferred via transactions. Each transaction is composed of a set of input addresses (associated with unspent outputs received from previous transactions) and a set of output addresses (to which Bitcoins are transferred). Despite Bitcoin was designed with anonymity in mind, different heuristic approaches exist to detect which addresses in a specific transaction belong to the same entity. By applying these heuristics, we build an Address Correspondence Network: in this representation, addresses are nodes are connected with edges if at least one heuristic detects them as belonging to the same entity. %addresses are nodes and edges are drawn between addresses detected as belonging to the same entity by at least one heuristic. %nodes represent addresses and edges model the likelihood that two nodes belong to the same entity %In this network, connected components represent sets of addresses controlled by the same entity. In this paper, we analyse for the first time the Address Correspondence Network and show it is characterised by a complex topology, signalled by a broad, skewed degree distribution and a power-law component size distribution. Using a large-scale dataset of addresses for which the controlling entities are known, we show that a combination of external data coupled with standard community detection algorithms can reliably identify entities. The complex nature of the Address Correspondence Network reveals that usage patterns of individual entities create statistical regularities; and that these regularities can be leveraged to more accurately identify entities and gain a deeper understanding of the Bitcoin economy as a whole.

cs.SI↗

Insights on the V3C2 Dataset

For research results to be comparable, it is important to have common datasets for experimentation and evaluation. The size of such datasets, however, can be an obstacle to their use. The Vimeo Creative Commons Collection (V3C) is a video dataset designed to be representative of video content found on the web, containing roughly 3800 hours of video in total, split into three shards. In this paper, we present insights on the second of these shards (V3C2) and discuss their implications for research areas, such as video retrieval, for which the dataset might be particularly useful. We also provide all the extracted data in order to simplify the use of the dataset.

cs.MM↗

Random Walks with Erasure: Diversifying Personalized Recommendations on Social and Information Networks

Most existing personalization systems promote items that match a user's previous choices or those that are popular among similar users. This results in recommendations that are highly similar to the ones users are already exposed to, resulting in their isolation inside familiar but insulated information silos. In this context, we develop a novel recommendation framework with a goal of improving information diversity using a modified random walk exploration of the user-item graph. We focus on the problem of political content recommendation, while addressing a general problem applicable to personalization tasks in other social and information networks. For recommending political content on social networks, we first propose a new model to estimate the ideological positions for both users and the content they share, which is able to recover ideological positions with high accuracy. Based on these estimated positions, we generate diversified personalized recommendations using our new random-walk based recommendation algorithm. With experimental evaluations on large datasets of Twitter discussions, we show that our method based on \emph{random walks with erasure} is able to generate more ideologically diverse recommendations. Our approach does not depend on the availability of labels regarding the bias of users or content producers. With experiments on open benchmark datasets from other social and information networks, we also demonstrate the effectiveness of our method in recommending diverse long-tail items.

cs.SI↗

Implementations in Machine Ethics: A Survey

Increasingly complex and autonomous systems require machine ethics to maximize the benefits and minimize the risks to society arising from the new technology. It is challenging to decide which type of ethical theory to employ and how to implement it effectively. This survey provides a threefold contribution. First, it introduces a trimorphic taxonomy to analyze machine ethics implementations with respect to their object (ethical theories), as well as their nontechnical and technical aspects. Second, an exhaustive selection and description of relevant works is presented. Third, applying the new taxonomy to the selected works, dominant research patterns, and lessons for the field are identified, and future directions for research are suggested.

cs.AI↗

Cross-Cutting Political Awareness through Diverse News Recommendations

The suggestions generated by most existing recommender systems are known to suffer from a lack of diversity, and other issues like popularity bias. As a result, they have been observed to promote well-known "blockbuster" items, and to present users with "more of the same" choices that entrench their existing beliefs and biases. This limits users' exposure to diverse viewpoints and potentially increases political polarization. To promote the diversity of views, we developed a novel computational framework that can identify the political leanings of users and the news items they share on online social networks. Based on such information, our system can recommend news items that purposefully expose users to different viewpoints and increase the diversity of their information "diet." Our research on recommendation diversity and political polarization helps us to develop algorithms that measure each user's reaction %to diverse viewpoints and adjust the recommendation accordingly. The result is an approach that exposes users to a variety of political views and will, hopefully, broaden their acceptance (not necessarily the agreement) of various opinions.

cs.CY↗

A Comparative Survey of Recent Natural Language Interfaces for Databases

Over the last few years natural language interfaces (NLI) for databases have gained significant traction both in academia and industry. These systems use very different approaches as described in recent survey papers. However, these systems have not been systematically compared against a set of benchmark questions in order to rigorously evaluate their functionalities and expressive power. In this paper, we give an overview over 24 recently developed NLIs for databases. Each of the systems is evaluated using a curated list of ten sample questions to show their strengths and weaknesses. We categorize the NLIs into four groups based on the methodology they are using: keyword-, pattern-, parsing-, and grammar-based NLI. Overall, we learned that keyword-based systems are enough to answer simple questions. To solve more complex questions involving subqueries, the system needs to apply some sort of parsing to identify structural dependencies. Grammar-based systems are overall the most powerful ones, but are highly dependent on their manually designed rules. In addition to providing a systematic analysis of the major systems, we derive lessons learned that are vital for designing NLIs that can answer a wide range of user questions.

cs.DB↗

Iteratively Learning Embeddings and Rules for Knowledge Graph Reasoning

Reasoning is essential for the development of large knowledge graphs, especially for completion, which aims to infer new triples based on existing ones. Both rules and embeddings can be used for knowledge graph reasoning and they have their own advantages and difficulties. Rule-based reasoning is accurate and explainable but rule learning with searching over the graph always suffers from efficiency due to huge search space. Embedding-based reasoning is more scalable and efficient as the reasoning is conducted via computation between embeddings, but it has difficulty learning good representations for sparse entities because a good embedding relies heavily on data richness. Based on this observation, in this paper we explore how embedding and rule learning can be combined together and complement each other's difficulties with their advantages. We propose a novel framework IterE iteratively learning embeddings and rules, in which rules are learned from embeddings with proper pruning strategy and embeddings are learned from existing triples and new triples inferred by rules. Evaluations on embedding qualities of IterE show that rules help improve the quality of sparse entity embeddings and their link prediction results. We also evaluate the efficiency of rule learning and quality of rules from IterE compared with AMIE+, showing that IterE is capable of generating high quality rules more efficiently. Experiments show that iteratively learning embeddings and rules benefit each other during learning and prediction.

cs.AI↗

Interaction Embeddings for Prediction and Explanation in Knowledge Graphs

Knowledge graph embedding aims to learn distributed representations for entities and relations, and is proven to be effective in many applications. Crossover interactions --- bi-directional effects between entities and relations --- help select related information when predicting a new triple, but haven't been formally discussed before. In this paper, we propose CrossE, a novel knowledge graph embedding which explicitly simulates crossover interactions. It not only learns one general embedding for each entity and relation as most previous methods do, but also generates multiple triple specific embeddings for both of them, named interaction embeddings. We evaluate embeddings on typical link prediction tasks and find that CrossE achieves state-of-the-art results on complex and more challenging datasets. Furthermore, we evaluate embeddings from a new perspective --- giving explanations for predicted triples, which is important for real applications. In this work, an explanation for a triple is regarded as a reliable closed-path between the head and the tail entity. Compared to other baselines, we show experimentally that CrossE, benefiting from interaction embeddings, is more capable of generating reliable explanations to support its predictions.

cs.AI↗

Loss Aversion in Recommender Systems: Utilizing Negative User Preference to Improve Recommendation Quality

Negative user preference is an important context that is not sufficiently utilized by many existing recommender systems. This context is especially useful in scenarios where the cost of negative items is high for the users. In this work, we describe a new recommender algorithm that explicitly models negative user preferences in order to recommend more positive items at the top of recommendation-lists. We build upon existing machine-learning model to incorporate the contextual information provided by negative user preference. With experimental evaluations on two openly available datasets, we show that our method is able to improve recommendation quality: by improving accuracy and at the same time reducing the number of negative items at the top of recommendation-lists. Our work demonstrates the value of the contextual information provided by negative feedback, and can also be extended to signed social networks and link prediction in other networks.

cs.IR↗

FedMark: A Marketplace for Federated Data on the Web

The Web of Data (WoD) has experienced a phenomenal growth in the past. This growth is mainly fueled by tireless volunteers, government subsidies, and open data legislations. The majority of commercial data has not made the transition to the WoD, yet. The problem is that it is not clear how publishers of commercial data can monetize their data in this new setting. Advertisement, which is one of the main financial engines of the World Wide Web, cannot be applied to the Web of Data as such unwanted data can easily be filtered out, automatically. This raises the question how the WoD can (i) maintain its grow when subsidies disappear and (ii) give commercial data providers financial incentives to share their wealth of data. In this paper, we propose a marketplace for the WoD as a solution for this data monetization problem. Our approach allows a customer to transparently buy data from a combination of different providers. To that end, we introduce two different approaches for deciding which data elements to buy and compare their performance. We also introduce FedMark, a prototypical implementation of our marketplace that represents a first step towards an economically viable WoD beyond subsidies.

cs.DB↗

Data Analytics on Online Labor Markets: Opportunities and Challenges

The data-driven economy has led to a significant shortage of data scientists. To address this shortage, this study explores the prospects of outsourcing data analysis tasks to freelancers available on online labor markets (OLMs) by identifying the essential factors for this endeavor. Specifically, we explore the skills required from freelancers, collect information about the skills present on major OLMs, and identify the main hurdles for out-/crowd-sourcing data analysis. Adopting a sequential mixed-method approach, we interviewed 20 data scientists and subsequently surveyed 80 respondents from OLMs. Besides confirming the need for expected skills such as technical/mathematical capabilities, it also identifies less known ones such as domain understanding, an eye for aesthetic data visualization, good communication skills, and a natural understanding of the possibilities/limitations of data analysis in general. Finally, it elucidates obstacles for crowdsourcing like the communication overhead, knowledge gaps, quality assurance, and data confidentiality, which need to be mitigated.

cs.CY↗