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Adam Karczmarz

Publications and source records attributed to Adam Karczmarz.

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Improved Feature Importance Computations for Tree Models: Shapley vs. Banzhaf

Shapley values are one of the main tools used to explain predictions of tree ensemble models. The main alternative to Shapley values are Banzhaf values that have not been understood equally well. In this paper we make a step towards filling this gap, providing both experimental and theoretical comparison of these model explanation methods. Surprisingly, we show that Banzhaf values offer several advantages over Shapley values while providing essentially the same explanations. We verify that Banzhaf values: (1) have a more intuitive interpretation, (2) allow for more efficient algorithms, and (3) are much more numerically robust. We provide an experimental evaluation of these theses. In particular, we show that on real world instances. Additionally, from a theoretical perspective we provide new and improved algorithm computing the same Shapley value based explanations as the algorithm of Lundberg et al. [Nat. Mach. Intell. 2020]. Our algorithm runs in $O(TLD+n)$ time, whereas the previous algorithm had $O(TLD^2+n)$ running time bound. Here, $T$ is the number of trees, $L$ is the maximum number of leaves in a tree, and $D$ denotes the maximum depth of a tree in the ensemble. Using the computational techniques developed for Shapley values we deliver an optimal $O(TL+n)$ time algorithm for computing Banzhaf values based explanations. In our experiments these algorithms give running times smaller even by an order of magnitude.

cs.LG

Fully Dynamic Algorithms for Minimum Weight Cycle and Related Problems

We consider the directed minimum weight cycle problem in the fully dynamic setting. To the best of our knowledge, so far no fully dynamic algorithms have been designed specifically for the minimum weight cycle problem in general digraphs. One can achieve $\tilde{O}(n^2)$ amortized update time by simply invoking the fully dynamic APSP algorithm of Demetrescu and Italiano [J. ACM'04]. This bound, however, yields no improvement over the trivial recompute-from-scratch algorithm for sparse graphs. Our first contribution is a very simple deterministic $(1+ε)$-approximate algorithm supporting vertex updates (i.e., changing all edges incident to a specified vertex) in conditionally near-optimal $\tilde{O}(m\log{(W)}/ε)$ amortized time for digraphs with real edge weights in $[1,W]$. Using known techniques, the algorithm can be implemented on planar graphs and also gives some new sublinear fully dynamic algorithms maintaining approximate cuts and flows in planar digraphs. Additionally, we show a Monte Carlo randomized exact fully dynamic minimum weight cycle algorithm with $\tilde{O}(mn^{2/3})$ worst-case update that works for real edge weights. To this end, we generalize the exact fully dynamic APSP data structure of Abraham et al. [SODA'17] to solve the ``multiple-pairs shortest paths problem'', where one is interested in computing distances for some $k$ (instead of all $n^2$) fixed source-target pairs after each update. We show that in such a scenario, $\tilde{O}((m+k)n^{2/3})$ worst-case update time is possible.

cs.DS

Sublinear Average-Case Shortest Paths in Weighted Unit-Disk Graphs

We consider the problem of computing shortest paths in weighted unit-disk graphs in constant dimension $d$. Although the single-source and all-pairs variants of this problem are well-studied in the plane case, no non-trivial exact distance oracles for unit-disk graphs have been known to date, even for $d=2$. The classical result of Sedgewick and Vitter [Algorithmica '86] shows that for weighted unit-disk graphs in the plane the $A^*$ search has average-case performance superior to that of a standard shortest path algorithm, e.g., Dijkstra's algorithm. Specifically, if the $n$ corresponding points of a weighted unit-disk graph $G$ are picked from a unit square uniformly at random, and the connectivity radius is $r\in (0,1)$, $A^*$ finds a shortest path in $G$ in $O(n)$ expected time when $r=Ω(\sqrt{\log n/n})$, even though $G$ has $Θ((nr)^2)$ edges in expectation. In other words, the work done by the algorithm is in expectation proportional to the number of vertices and not the number of edges. In this paper, we break this natural barrier and show even stronger sublinear time results. We propose a new heuristic approach to computing point-to-point exact shortest paths in unit-disk graphs. We analyze the average-case behavior of our heuristic using the same random graph model as used by Sedgewick and Vitter and prove it superior to $A^*$. Specifically, we show that, if we are able to report the set of all $k$ points of $G$ from an arbitrary rectangular region of the plane in $O(k + t(n))$ time, then a shortest path between arbitrary two points of such a random graph on the plane can be found in $O(1/r^2 + t(n))$ expected time. In particular, the state-of-the-art range reporting data structures imply a sublinear expected bound for all $r=Ω(\sqrt{\log n/n})$ and $O(\sqrt{n})$ expected bound for $r=Ω(n^{-1/4})$ after only near-linear preprocessing of the point set.

cs.CG

Decomposable Submodular Function Minimization via Maximum Flow

This paper bridges discrete and continuous optimization approaches for decomposable submodular function minimization, in both the standard and parametric settings. We provide improved running times for this problem by reducing it to a number of calls to a maximum flow oracle. When each function in the decomposition acts on $O(1)$ elements of the ground set $V$ and is polynomially bounded, our running time is up to polylogarithmic factors equal to that of solving maximum flow in a sparse graph with $O(\vert V \vert)$ vertices and polynomial integral capacities. We achieve this by providing a simple iterative method which can optimize to high precision any convex function defined on the submodular base polytope, provided we can efficiently minimize it on the base polytope corresponding to the cut function of a certain graph that we construct. We solve this minimization problem by lifting the solutions of a parametric cut problem, which we obtain via a new efficient combinatorial reduction to maximum flow. This reduction is of independent interest and implies some previously unknown bounds for the parametric minimum $s,t$-cut problem in multiple settings.

cs.DS

A Deterministic Parallel APSP Algorithm and its Applications

In this paper we show a deterministic parallel all-pairs shortest paths algorithm for real-weighted directed graphs. The algorithm has $\tilde{O}(nm+(n/d)^3)$ work and $\tilde{O}(d)$ depth for any depth parameter $d\in [1,n]$. To the best of our knowledge, such a trade-off has only been previously described for the real-weighted single-source shortest paths problem using randomization [Bringmann et al., ICALP'17]. Moreover, our result improves upon the parallelism of the state-of-the-art randomized parallel algorithm for computing transitive closure, which has $\tilde{O}(nm+n^3/d^2)$ work and $\tilde{O}(d)$ depth [Ullman and Yannakakis, SIAM J. Comput. '91]. Our APSP algorithm turns out to be a powerful tool for designing efficient planar graph algorithms in both parallel and sequential regimes. One notable ingredient of our parallel APSP algorithm is a simple deterministic $\tilde{O}(nm)$-work $\tilde{O}(d)$-depth procedure for computing $\tilde{O}(n/d)$-size hitting sets of shortest $d$-hop paths between all pairs of vertices of a real-weighted digraph. Such hitting sets have also been called $d$-hub sets. Hub sets have previously proved especially useful in designing parallel or dynamic shortest paths algorithms and are typically obtained via random sampling. Our procedure implies, for example, an $\tilde{O}(nm)$-time deterministic algorithm for finding a shortest negative cycle of a real-weighted digraph. Such a near-optimal bound for this problem has been so far only achieved using a randomized algorithm [Orlin et al., Discret. Appl. Math. '18].

cs.DS

Planar Reachability Under Single Vertex or Edge Failures

In this paper we present an efficient reachability oracle under single-edge or single-vertex failures for planar directed graphs. Specifically, we show that a planar digraph $G$ can be preprocessed in $O(n\log^2{n}/\log\log{n})$ time, producing an $O(n\log{n})$-space data structure that can answer in $O(\log{n})$ time whether $u$ can reach $v$ in $G$ if the vertex $x$ (the edge~$f$) is removed from $G$, for any query vertices $u,v$ and failed vertex $x$ (failed edge $f$). To the best of our knowledge, this is the first data structure for planar directed graphs with nearly optimal preprocessing time that answers all-pairs queries under any kind of failures in polylogarithmic time. We also consider 2-reachability problems, where we are given a planar digraph $G$ and we wish to determine if there are two vertex-disjoint (edge-disjoint) paths from $u$ to $v$, for query vertices $u,v$. In this setting we provide a nearly optimal 2-reachability oracle, which is the existential variant of the reachability oracle under single failures, with the following bounds. We can construct in $O(n\log^{O(1)}{n})$ time an $O(n\log^{3+o(1)}{n})$-space data structure that can check in $O(\log^{2+o(1)}{n})$ time for any query vertices $u,v$ whether $v$ is 2-reachable from $u$, or otherwise find some separating vertex (edge) $x$ lying on all paths from $u$ to $v$ in $G$. To obtain our results, we follow the general recursive approach of Thorup for reachability in planar graphs [J.~ACM~'04] and we present new data structures which generalize dominator trees and previous data structures for strong-connectivity under failures [Georgiadis et al., SODA~'17]. Our new data structures work also for general digraphs and may be of independent interest.

cs.DS

Reliable Hubs for Partially-Dynamic All-Pairs Shortest Paths in Directed Graphs

We give new partially-dynamic algorithms for the all-pairs shortest paths problem in weighted directed graphs. Most importantly, we give a new deterministic incremental algorithm for the problem that handles updates in $\widetilde{O}(mn^{4/3}\log{W}/ε)$ total time (where the edge weights are from $[1,W]$) and explicitly maintains a $(1+ε)$-approximate distance matrix. For a fixed $ε>0$, this is the first deterministic partially dynamic algorithm for all-pairs shortest paths in directed graphs, whose update time is $o(n^2)$ regardless of the number of edges. Furthermore, we also show how to improve the state-of-the-art partially dynamic randomized algorithms for all-pairs shortest paths [Baswana et al. STOC'02, Bernstein STOC'13] from Monte Carlo randomized to Las Vegas randomized without increasing the running time bounds (with respect to the $\widetilde{O}(\cdot)$ notation). Our results are obtained by giving new algorithms for the problem of dynamically maintaining hubs, that is a set of $\widetilde{O}(n/d)$ vertices which hit a shortest path between each pair of vertices, provided it has hop-length $Ω(d)$. We give new subquadratic deterministic and Las Vegas algorithms for maintenance of hubs under either edge insertions or deletions.

cs.DS

Min-Cost Flow in Unit-Capacity Planar Graphs

In this paper we give an $\widetilde{O}((nm)^{2/3}\log C)$ time algorithm for computing min-cost flow (or min-cost circulation) in unit capacity planar multigraphs where edge costs are integers bounded by $C$. For planar multigraphs, this improves upon the best known algorithms for general graphs: the $\widetilde{O}(m^{10/7}\log C)$ time algorithm of Cohen et al. [SODA 2017], the $O(m^{3/2}\log(nC))$ time algorithm of Gabow and Tarjan [SIAM J. Comput. 1989] and the $\widetilde{O}(\sqrt{n}m \log C)$ time algorithm of Lee and Sidford [FOCS 2014]. In particular, our result constitutes the first known fully combinatorial algorithm that breaks the $\widetilde{O}(m^{3/2})$ time barrier for min-cost flow problem in planar graphs. To obtain our result we first give a very simple successive shortest paths based scaling algorithm for unit-capacity min-cost flow problem that does not explicitly operate on dual variables. This algorithm also runs in $\widetilde{O}(m^{3/2}\log{C})$ time for general graphs, and, to the best of our knowledge, it has not been described before. We subsequently show how to implement this algorithm faster on planar graphs using well-established tools: $r$-divisions and efficient algorithms for computing (shortest) paths in so-called dense distance graphs.

cs.DS

Decremental SPQR-trees for Planar Graphs

We present a decremental data structure for maintaining the SPQR-tree of a planar graph subject to edge contractions and deletions. The update time, amortized over $Ω(n)$ operations, is $O(\log^2 n)$. Via SPQR-trees, we give a decremental data structure for maintaining $3$-vertex connectivity in planar graphs. It answers queries in $O(1)$ time and processes edge deletions and contractions in $O(\log^2 n)$ amortized time. This is an exponential improvement over the previous best bound of $O(\sqrt{n}\,)$ that has stood for over 20 years. In addition, the previous data structures only supported edge deletions.

cs.DS

Contracting a Planar Graph Efficiently

We present a data structure that can maintain a simple planar graph under edge contractions in linear total time. The data structure supports adjacency queries and provides access to neighbor lists in $O(1)$ time. Moreover, it can report all the arising self-loops and parallel edges. By applying the data structure, we can achieve optimal running times for decremental bridge detection, 2-edge connectivity, maximal 3-edge connected components, and the problem of finding a unique perfect matching for a static planar graph. Furthermore, we improve the running times of algorithms for several planar graph problems, including decremental 2-vertex and 3-edge connectivity, and we show that using our data structure in a black-box manner, one obtains conceptually simple optimal algorithms for computing MST and 5-coloring in planar graphs.

cs.DS

Decremental Single-Source Reachability in Planar Digraphs

In this paper we show a new algorithm for the decremental single-source reachability problem in directed planar graphs. It processes any sequence of edge deletions in $O(n\log^2{n}\log\log{n})$ total time and explicitly maintains the set of vertices reachable from a fixed source vertex. Hence, if all edges are eventually deleted, the amortized time of processing each edge deletion is only $O(\log^2 n \log \log n)$, which improves upon a previously known $O(\sqrt{n})$ solution. We also show an algorithm for decremental maintenance of strongly connected components in directed planar graphs with the same total update time. These results constitute the first almost optimal (up to polylogarithmic factors) algorithms for both problems. To the best of our knowledge, these are the first dynamic algorithms with polylogarithmic update times on general directed planar graphs for non-trivial reachability-type problems, for which only polynomial bounds are known in general graphs.

cs.DS

Improved Bounds for Shortest Paths in Dense Distance Graphs

We study the problem of computing shortest paths in so-called dense distance graphs. Every planar graph $G$ on $n$ vertices can be partitioned into a set of $O(n/r)$ edge-disjoint regions (called an $r$-division) with $O(r)$ vertices each, such that each region has $O(\sqrt{r})$ vertices (called boundary vertices) in common with other regions. A dense distance graph of a region is a complete graph containing all-pairs distances between its boundary nodes. A dense distance graph of an $r$-division is the union of the $O(n/r)$ dense distance graphs of the individual pieces. Since the introduction of dense distance graphs by Fakcharoenphol and Rao, computing single-source shortest paths in dense distance graphs has found numerous applications in fundamental planar graph algorithms. Fakcharoenphol and Rao proposed an algorithm (later called FR-Dijkstra) for computing single-source shortest paths in a dense distance graph in $O\left(\frac{n}{\sqrt{r}}\log{n}\log{r}\right)$ time. We show an $O\left(\frac{n}{\sqrt{r}}\left(\frac{\log^2{r}}{\log^2\log{r}}+\log{n}\log^ε{r}\right)\right)$ time algorithm for this problem, which is the first improvement to date over FR-Dijkstra for the important case when $r$ is polynomial in $n$. In this case, our algorithm is faster by a factor of $O(\log^2{\log{n}})$ and implies improved upper bounds for such planar graph problems as multiple-source multiple-sink maximum flow, single-source all-sinks maximum flow, and (dynamic) exact distance oracles.

cs.DS

Optimal Dynamic Strings

In this paper we study the fundamental problem of maintaining a dynamic collection of strings under the following operations: concat - concatenates two strings, split - splits a string into two at a given position, compare - finds the lexicographical order (less, equal, greater) between two strings, LCP - calculates the longest common prefix of two strings. We present an efficient data structure for this problem, where an update requires only $O(\log n)$ worst-case time with high probability, with $n$ being the total length of all strings in the collection, and a query takes constant worst-case time. On the lower bound side, we prove that even if the only possible query is checking equality of two strings, either updates or queries take amortized $Ω(\log n)$ time; hence our implementation is optimal. Such operations can be used as a basic building block to solve other string problems. We provide two examples. First, we can augment our data structure to provide pattern matching queries that may locate occurrences of a specified pattern $p$ in the strings in our collection in optimal $O(|p|)$ time, at the expense of increasing update time to $O(\log^2 n)$. Second, we show how to maintain a history of an edited text, processing updates in $O(\log t \log \log t)$ time, where $t$ is the number of edits, and how to support pattern matching queries against the whole history in $O(|p| \log t \log \log t)$ time. Finally, we note that our data structure can be applied to test dynamic tree isomorphism and to compare strings generated by dynamic straight-line grammars.

cs.DS

Fast and simple connectivity in graph timelines

In this paper we study the problem of answering connectivity queries about a \emph{graph timeline}. A graph timeline is a sequence of undirected graphs $G_1,\ldots,G_t$ on a common set of vertices of size $n$ such that each graph is obtained from the previous one by an addition or a deletion of a single edge. We present data structures, which preprocess the timeline and can answer the following queries: - forall$(u,v,a,b)$ -- does the path $u\to v$ exist in each of $G_a,\ldots,G_b$? - exists$(u,v,a,b)$ -- does the path $u\to v$ exist in any of $G_a,\ldots,G_b$? - forall2$(u,v,a,b)$ -- do there exist two edge-disjoint paths connecting $u$ and $v$ in each of $G_a,\ldots,G_b$ We show data structures that can answer forall and forall2 queries in $O(\log n)$ time after preprocessing in $O(m+t\log n)$ time. Here by $m$ we denote the number of edges that remain unchanged in each graph of the timeline. For the case of exists queries, we show how to extend an existing data structure to obtain a preprocessing/query trade-off of $\langle O(m+\min(nt, t^{2-α})), O(t^α)\rangle$ and show a matching conditional lower bound.

cs.DS