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Adil Qureshi

Publications and source records attributed to Adil Qureshi.

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PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splatting

We present PanoPlane, an approach for high-fidelity sparse-view indoor novel view synthesis that reconstructs closed room geometry via panoramic scene completion. Unlike perspective-based methods that generate training views from limited fields of view, PanoPlane leverages $360^{\circ}$ panoramic completion to condition the generative process on the full spatial layout. We propose Layout Anchored Attention Steering, a training-free mechanism that steers attention within the diffusion model's internal representation toward scene's detected planar surfaces at inference time. By directing each unobserved region's attention toward geometrically consistent observed content, our method replaces unconstrained hallucination with grounded surface extrapolation. The resulting panoramic completions provide supervision for 3D Gaussian Splatting, enabling accurate novel-view synthesis across unobserved regions from as few as three input views. Experiments on Replica, ScanNet++, and Matterport3D demonstrate state-of-the-art novel view synthesis quality across 3, 6, and 9 input views, achieving up to $+17.8\%$ improvement in PSNR over the current state-of-the-art baseline without any training or fine-tuning of the diffusion model.

cs.CV

Wid3R: Wide Field-of-View 3D Reconstruction via Camera Model Conditioning

We present Wid3R, a feed-forward neural network for multi-view visual geometry reconstruction that supports wide field-of-view camera models. Unlike existing methods that assume rectified or pinhole inputs, Wid3R directly models wide-angle imagery without explicit calibration or undistortion. Our approach leverages a ray-based representation with spherical harmonics and introduces a novel camera model token to enable distortion-aware reconstruction. To the best of our knowledge, Wid3R is the first multi-frame feed-forward 3D reconstruction method that supports 360 imagery. Moreover, we show that conditioning on diverse camera types improves generalization to 360 scenes and alleviates data sparsity issues. Wid3R achieves significant performance gains, improving AUC@30 by up to +33.67 on Zip-NeRF (fisheye) and +77.33 on Stanford2D3D (360).

cs.CV