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Aditya Akella

Publications and source records attributed to Aditya Akella.

At least 19 recordsLinked to original sources

AtumAI: A Principled Framework for Agentic Generation of Datacenter Control-Plane Policies

The efficiency of a datacenter rests on its control plane policies. Designing these policies is increasingly hard: the hardware-software stack grows fast, the design space is vast and interdependent, and prototyping a single policy takes months. Agentic AI promises to automate this search. Off the shelf, however, it falls short on three fronts. It is not formal: with no structured, searchable statement of the problem, the search has little structure to exploit and hard constraints are not guaranteed. It is not transferable: each task is solved from scratch, so nothing learned on one task carries to the next. Finally, it is not systematic: relying on the LLM as the sole source of candidates, it explores a narrow slice of the design space and settles into local optima. We introduce AtumAI, a framework that generates datacenter control-plane policies with agentic AI, making the process formal, transferable, and systematic. From a goal stated in plain language, AtumAI autonomously proposes, tests, and refines candidate policies until one satisfies the request. It does so through two components. The Datacenter Task Compiler automates problem formulation: it compiles the request into a formal, machine-checkable, and searchable specification of the task's objectives, constraints, decision variables, and evaluation methodology. The Evolutionary Design Discovery Loop then searches this specification, expanding the search beyond the LLM itself via a diffusion model, an evolutionary algorithm, and a surrogate model. Together, they reduce onboarding a new task from months of engineering to writing its description. We evaluate AtumAI on three control-plane tasks with distinct problem scopes, design spaces, and trade-offs: workload placement, resource scaling, and power management. Across all tasks, the policies generated by AtumAI consistently outperform expert-engineered baselines.

cs.AI

Two-sided RDMA Striking Back for Disaggregated Memory Databases

RDMA has enabled high-speed data access and low-latency communication in disaggregated memory databases. While various optimization techniques have been proposed to accelerate transactions with RDMA in this setting, two-sided RDMA has been largely underexplored in favor of one-sided RDMA due to its remote CPU involvement. However, the heavy use of one-sided RDMA introduces fundamental limitations. Its limited APIs cannot express complex system functions such as starvation prevention, priority-based scheduling, and preemption, which are all critical functions in concurrency control protocols. Moreover, indexing requires multiple network round-trips, causing network amplification. In this work, we revisit the long-standing debate between one-sided RDMA and two-sided RDMA in the context of disaggregated memory databases. We present Lotus, which addresses the conventional limitation of two-sided RDMA, i.e., CPU bottlenecks in memory servers, by leveraging the rich functionality of two-sided RDMA with two key optimization techniques: (1) lightweight caching and (2) efficient batching. Lotus demonstrates that limited CPU resources in memory servers, when intelligently utilized, can transform a perceived weakness into a significant advantage. Our experimental study shows that Lotus achieves up to 8.2$\times$ higher throughput and 42.9$\times$ lower p999 tail latency than state-of-the-art one-sided RDMA-based approaches in YCSB benchmark.

cs.DB

ACID: Adaptive Caching for vIDeo generation

Video diffusion models produce high-quality generations but remain slow at inference due to their sequential denoising procedure. Caching-based acceleration methods address this by reusing intermediate model outputs: leading dynamic approaches such as TeaCache, EasyCache, and DiCache accumulate a drift signal and skip expensive model evaluations when accumulated drift stays below a fixed threshold $\tau$. This threshold controls an apparent tradeoff - raising it yields faster generation at the cost of visual quality, while lowering it preserves quality but sacrifices speed. We show this tradeoff is not fundamental; it is an artifact of holding $\tau$ constant throughout denoising. We identify the existence of critical steps - timesteps where the drift signal changes rapidly - and show that applying a low threshold selectively at these steps while caching aggressively elsewhere recovers most of the quality of conservative caching at substantially higher inference speeds. Building on this insight, we propose ACID, a lightweight, training-free wrapper that monitors the rate of change of each method's existing drift signal to dynamically switch between a low and a high threshold. ACID is signal-agnostic and modular: it requires no retraining and plugs directly into existing dynamic caching methods without modifying their core mechanisms. Evaluated across three caching methods (TeaCache, EasyCache, DiCache) and three open-source video diffusion models (HunyuanVideo, Wan 2.1, CogVideoX), ACID consistently expands the Pareto frontier of visual quality versus inference speed beyond what any fixed threshold achieves. In particular, on TeaCache and HunyuanVideo, ACID achieves up to 2.16x speedup over the no-caching baseline, and up to 38% additional speedup over the conservative fixed-threshold baseline with negligible (<0.3 dB PSNR, <0.01 SSIM, <0.01 LPIPS) quality degradation.

cs.CV

Sangam: Efficiently Serving Diffusion LLMs with the AR Stack

Diffusion language models (dLLMs) generate text by iteratively denoising a masked response and can commit multiple output positions per model invocation. Their bidirectional attention prevents exact autoregressive-style KV caching, since committing one position shifts the KV activations of all others. Approximate caching techniques such as Fast-dLLM and dKV-Cache refresh KV activations repeatedly and reuse them across intervening decodes, inducing a repeated prefill/decode structure. This makes AR serving mechanisms relevant to dLLMs, but not directly applicable. dLLM decodes are block-sized rather than token-sized, prefills recur, and bidirectional attention precludes the chunked prefill mechanism used for stall-free colocated serving. We present Sangam, a serving system for cached dLLM inference. Sangam introduces a deficit token-budget scheduler that admits in-flight decodes first, admits whole indivisible prefills only when the accumulated token budget allows, and carries unused budget forward. This achieves amortized stall-free scheduling. Disaggregated serving avoids prefill-decode interference but suffers from prefill/decode resource partitioning problem. Sangam adopts a hybrid serving strategy, overflowing prefills onto decode workers to relieve prefill under-provisioning, and uses the same deficit-budget scheduler to protect those workers' decodes from the overflow. We show that like AR serving, dLLM serving design space is governed by prefill-decode interference and prefill/decode partitioning. Colocated serving is most effective on decode-heavy workloads, cutting mean latency by 9-20% over hybrid execution on LLaDA-8B ShareGPT; while hybrid execution is most effective on prefill-heavy workloads, cutting mean latency by 8-20% over colocated execution on Dream-7B arXiv. Sangam is available at https://github.com/UT-InfraAI/sangam.

cs.DC

When Do Graph Foundation Models Transfer? A Data-Centric Theory

Graph foundation models (GFMs) aim to reuse a single backbone across diverse graph domains, yet their transfer is often uneven and can exhibit negative transfer. While most prior work improves transfer through architectural or adaptation choices, we ask a data-centric question: which properties of two graph domains determine how much a fixed representation model changes its outputs? Using a graphon-based continuous limit for dense graphs, we show that for both set-based and message-passing tokenizations, any Lipschitz backbone admits an explicit decomposition of cross-domain output shift into (i) graph-specific finite-sample approximation terms and (ii) an intrinsic, relabeling-invariant domain discrepancy capturing structural mismatch. A key ingredient is positional-encoding (PE) stability: we establish stability guarantees for spectral PEs and highlight contrasting behaviors of eigenvector- versus subspace-based PEs. Experiments on synthetic and real graphs validate the theory and translate the decomposition into guidance for data curation in GFM transfer.

cs.LG

Your Agents Are Aging Too: Agent Lifespan Engineering for Deployed Systems

Long-lived AI agents are increasingly deployed as persistent operational systems, yet they are still evaluated like freshly initialized models. Day-one benchmarks miss a basic systems question: how long does an agent remain reliable after deployment? Even when model weights are frozen, an agent's effective state keeps changing as it compresses interaction history, retrieves from a growing memory store, revises facts after updates, and undergoes routine maintenance. Reliability therefore becomes a lifespan property of the full agent harness, not only a snapshot property of the base model. We introduce AgingBench, a longitudinal reliability benchmark for agent lifespan engineering: measuring not only whether deployed agents degrade, but what form the degradation takes and where repair should target. AgingBench organizes agent aging into four mechanisms: compression aging, interference aging, revision aging, and maintenance aging. To diagnose these failures, AgingBench uses temporal dependency graphs and paired counterfactual probes that produce diagnostic profiles for the write, retrieval, and utilization stages of the memory pipeline. Across 7 scenarios, 14 models, multiple memory policies, and both runner-controlled and autonomous agents, over ~400 runs spanning 8 - 200 sessions show that agent aging is not one-dimensional: behavioral tests can remain clean while factual precision decays; derived-state tracking can collapse sharply within a single model; and the same wrong answer can require different repairs depending on what the diagnostic profile points to. These results suggest that reliable agent deployment requires lifespan evaluation, mechanism-level diagnosis, and stage-targeted repair, not only stronger day-one models.

cs.AI

TrainMover: An Interruption-Resilient Runtime for ML Training

Large-scale ML training jobs are frequently interrupted by hardware and software anomalies, failures, and management events. Existing solutions like checkpoint-restart or runtime reconfiguration suffer from long downtimes and degraded performance. We present TrainMover, a resilient LLM training runtime that leverages elastic and standby machines to handle interruptions with minimal downtime and zero memory overhead. To achieve these goals, TrainMover introduces three key techniques: two-phase, delta-based communication group setup; communication-free sandboxed warmup; and general standby design that enables failure recovery from any role. Our evaluation shows that TrainMover consistently achieves around 20 seconds of downtime when handling various interruptions at the 1024-GPU scale. TrainMover is projected to reduce wasted GPU hours by 55% compared to the best alternative, saving 1.4 million GPU-hours per week at the 64K-GPU scale.

cs.DC

Improving the Throughput of Diffusion-based Large Language Models via a Training-Free Confidence-Aware Calibration

We present CadLLM, a training-free method to accelerate the inference throughput of diffusion-based LLMs (dLLMs). We first investigate the dynamic nature of token unmasking confidence across blocks and steps. Based on this observation, we present a lightweight adaptive approach that controls the generation block size, step size, and threshold based on the average confidence of unmasked tokens. We further reduce softmax overhead by dynamically leveraging a subset of the vocabulary to regulate sampling breadth. CadLLM is a plug-and-play, model-agnostic method compatible with KV-cache-based dLLMs. Extensive experiments on four popular tasks demonstrate that CadLLM yields up to 1.1-2.28x throughput improvement over the state-of-the-art baseline with competitive accuracy.

cs.LG

AutoScout: Structured Optimization for Automating ML System Configuration

Machine learning (ML) systems expose a rapidly expanding configuration space spanning model-parallelism strategies, communication optimizations, and low-level runtime parameters. End-to-end system efficiency is highly sensitive to these choices, yet identifying high-performance configurations is challenging due to heterogeneous feature types (e.g., sparse and dense parameters), conditional dependencies (e.g., valid execution parameters only under specific upstream decisions), and the high search (profiling) cost. Existing approaches either optimize a narrow subset of configuration dimensions or rely on ad-hoc heuristics that fail to generalize as configuration spaces continue to grow. We present AutoScout, a general-purpose systems configurator for ML training, fine-tuning, and inference. It formulates the system configuration as a mixed-discrete/continuous optimization problem with hierarchical dependencies and introduces a hybrid optimization framework that jointly refines sparse structural decisions and dense execution parameters. To reduce profiling cost, AutoScout adaptively prioritizes high-impact configuration features and ensembles simulators with varying fidelity. Across diverse models, hardware platforms, and deployment objectives, AutoScout consistently identifies high-performance configurations, achieving 2.7-3.0$\times$ training speedup over expert-tuned settings.

cs.LG

CUCo: An Agentic Framework for Compute and Communication Co-design

Computation and communication in distributed LLM training and inference are traditionally optimized in isolation; expert-crafted systems such as DeepEP, FLUX, and TokenWeave show the potential of co-design but require deep systems expertise and hardware-specific tuning; CUCo is an agentic framework that automates compute-communication co-design of CUDA kernels by combining a structured design-space formalization with a correctness-first fast-path agent for reliable baselines and an evolution-driven slow-path agent for high-performance strategies, achieving up to 1.57x speedup across four multi-GPU workloads and discovering a two-stream overlap strategy on a DeepSeek-V3 MoE layer that hides dispatch behind local compute at an LLM inference cost under $10 per workload.

cs.DC

Canopy: Property-Driven Learning for Congestion Control

Learning-based congestion controllers offer better adaptability compared to traditional heuristics. However, the unreliability of learning techniques can cause learning-based controllers to behave poorly, creating a need for formal guarantees. While methods for formally verifying learned congestion controllers exist, these methods offer binary feedback that cannot optimize the controller toward better behavior. We improve this state-of-the-art via Canopy, a new property-driven framework that integrates learning with formal reasoning in the learning loop. Canopy uses novel quantitative certification with an abstract interpreter to guide the training process, rewarding models, and evaluating robust and safe model performance on worst-case inputs. Our evaluation demonstrates that unlike state-of-the-art learned controllers, Canopy-trained controllers provide both adaptability and worst-case reliability across a range of network conditions.

cs.LG

Nalar: An agent serving framework

LLM-driven agentic applications increasingly automate complex, multi-step tasks, but serving them efficiently remains challenging due to heterogeneous components, dynamic and model-driven control flow, long-running state, and unpredictable latencies. Nalar is a ground-up agent-serving framework that cleanly separates workflow specification from execution while providing the runtime visibility and control needed for robust performance. Nalar preserves full Python expressiveness, using lightweight auto-generated stubs that turn agent and tool invocations into futures carrying dependency and context metadata. A managed state layer decouples logical state from physical placement, enabling safe reuse, migration, and consistent retry behavior. A two-level control architecture combines global policy computation with local event-driven enforcement to support adaptive routing, scheduling, and resource management across evolving workflows. Together, these mechanisms allow Nalar to deliver scalable, efficient, and policy-driven serving of heterogeneous agentic applications without burdening developers with orchestration logic. Across three agentic workloads, Nalar cuts tail latency by 34--74\%, achieves up to $2.9\times$ speedups, sustains 80 RPS where baselines fail, and scales to 130K futures with sub-500 ms control overhead.

cs.DC

Software-Defined Agentic Serving

As multi-agent LLM pipelines grow in complexity, existing serving paradigms fail to adapt to the dynamic serving conditions. We argue that agentic serving systems should be programmable and system-aware, unlike existing serving which statically encode the parameters. In this work, we propose a new SDN-inspired agentic serving framework that helps control the key attributes of communication based on runtime state. This architecture enables serving-efficient, responsive agent systems and paves the way for high-level intent-driven agentic serving.

cs.DC

Vulcan: Instance-specialized, Verifiable Systems Heuristics Through LLM-driven Search

Systems resource management tasks rely primarily on hand-designed heuristics. However, growing hardware heterogeneity and workload diversity require heuristics specialized to particular deployment instances, making manual design expensive and difficult to scale. In this paper, we explore how to synthesize systems heuristics using LLMs. The main challenge is ensuring that generated heuristics execute safely, integrate correctly with the surrounding system, and still achieve strong performance. We propose Vulcan, a framework that identifies LLM-friendly interfaces that isolate core decision logic from the rest of the implementation. With Vulcan, LLM-generated code is restricted to simple stateless decision functions, while trusted runtime abstractions provide rich derived statistics for meaningful policy exploration without system-integration bugs. To ensure execution safety, LLMs synthesize heuristics in a restricted language, Anvil, that guarantees important properties by construction. We evaluate Vulcan across three well-studied domains and demonstrate up to 4.9x higher savings for spot-VM scheduling, up to 2x lower miss ratios for cache eviction, and up to 10% higher application performance for tiered-memory systems, while ensuring execution safety throughout.

cs.OS

SuperGen: An Efficient Ultra-high-resolution Video Generation System with Sketching and Tiling

Diffusion models have recently achieved remarkable success in generative tasks (e.g., image and video generation), and the demand for high-quality content (e.g., 2K/4K videos) is rapidly increasing across various domains. However, generating ultra-high-resolution videos on existing standard-resolution (e.g., 720p) platforms remains challenging due to the excessive re-training requirements and prohibitively high computational and memory costs. To this end, we introduce SUPERGEN, an efficient tile-based framework for ultra-high-resolution video generation. SUPERGEN features a novel training-free algorithmic innovation with tiling to successfully support a wide range of resolutions without additional training efforts while significantly reducing both memory footprint and computational complexity. Moreover, SUPERGEN incorporates a tile-tailored, adaptive, region-aware caching strategy that accelerates video generation by exploiting redundancy across denoising steps and spatial regions. SUPERGEN also integrates cache-guided, communication-minimized tile parallelism for enhanced throughput and minimized latency. Evaluations show that SUPERGEN maximizes performance gains while achieving high output quality across various benchmarks.

cs.LG

Continuous Benchmark Generation for Evaluating Enterprise-scale LLM Agents

The rapid adoption of AI agents across domains has made systematic evaluation crucial for ensuring their usefulness and successful production deployment. Evaluation of AI agents typically involves using a fixed set of benchmarks and computing multiple evaluation metrics for the agent. While sufficient for simple coding tasks, these benchmarks fall short for enterprise-scale agents, where services and requirements evolve continuously and ground-truth examples are sparse. We propose a process of benchmark generation that helps evolve the benchmarks as the requirements change and perform robust evaluation of evolving AI agents. We instantiate this approach for a case study of service migration from one deployment platform to another at a large public enterprise. Our approach relies on semi-structured documents where developers express the high-level intent, and uses state-of-the-art LLMs to generate benchmarks from just a small number of such documents. Overall, this process results in a maintainable evaluation framework, enabling rapid feedback on agent performance and facilitating targeted improvements.

cs.SE

Sherlock: Reliable and Efficient Agentic Workflow Execution

With the increasing adoption of large language models (LLM), agentic workflows, which compose multiple LLM calls with tools, retrieval, and reasoning steps, are increasingly replacing traditional applications. However, such workflows are inherently error-prone: incorrect or partially correct output at one step can propagate or even amplify through subsequent stages, compounding the impact on the final output. Recent work proposes integrating verifiers that validate LLM output or actions, such as self-reflection, debate, or LLM-as-a-judge mechanisms. Yet, verifying every step introduces significant latency and cost overheads. In this work, we seek to answer three key questions: which nodes in a workflow are most error-prone and thus deserve costly verification, how to select the most appropriate verifier for each node, and how to use verification with minimal impact to latency? Our solution, Sherlock, addresses these using counterfactual analysis on agentic workflows to identify error-prone nodes and selectively attaching cost-optimal verifiers only where necessary. At runtime, Sherlock speculatively executes downstream tasks to reduce latency overhead, while verification runs in the background. If verification fails, execution is rolled back to the last verified output. Compared to the non-verifying baseline, Sherlock delivers an 18.3% accuracy gain on average across benchmarks. Sherlock reduces workflow execution time by up to 48.7% over non-speculative execution and lowers verification cost by 26.0% compared to the Monte Carlo search-based method, demonstrating that principled, fault-aware verification effectively balances efficiency and reliability in agentic workflows.

cs.MA

On the Fundamental Limitations of Decentralized Learnable Reward Shaping in Cooperative Multi-Agent Reinforcement Learning

Recent advances in learnable reward shaping have shown promise in single-agent reinforcement learning by automatically discovering effective feedback signals. However, the effectiveness of decentralized learnable reward shaping in cooperative multi-agent settings remains poorly understood. We propose DMARL-RSA, a fully decentralized system where each agent learns individual reward shaping, and evaluate it on cooperative navigation tasks in the simple_spread_v3 environment. Despite sophisticated reward learning, DMARL-RSA achieves only -24.20 +/- 0.09 average reward, compared to MAPPO with centralized training at 1.92 +/- 0.87 -- a 26.12-point gap. DMARL-RSA performs similarly to simple independent learning (IPPO: -23.19 +/- 0.96), indicating that advanced reward shaping cannot overcome fundamental decentralized coordination limitations. Interestingly, decentralized methods achieve higher landmark coverage (0.888 +/- 0.029 for DMARL-RSA, 0.960 +/- 0.045 for IPPO out of 3 total) but worse overall performance than centralized MAPPO (0.273 +/- 0.008 landmark coverage) -- revealing a coordination paradox between local optimization and global performance. Analysis identifies three critical barriers: (1) non-stationarity from concurrent policy updates, (2) exponential credit assignment complexity, and (3) misalignment between individual reward optimization and global objectives. These results establish empirical limits for decentralized reward learning and underscore the necessity of centralized coordination for effective multi-agent cooperation.

cs.MA