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Aditya Gunturu

Publications and source records attributed to Aditya Gunturu.

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Guided Reality: Generating Visually-Enriched AR Task Guidance with LLMs and Vision Models

Large language models (LLMs) have enabled the automatic generation of step-by-step augmented reality (AR) instructions for a wide range of physical tasks. However, existing LLM-based AR guidance often lacks rich visual augmentations to effectively embed instructions into spatial context for a better user understanding. We present Guided Reality, a fully automated AR system that generates embedded and dynamic visual guidance based on step-by-step instructions. Our system integrates LLMs and vision models to: 1) generate multi-step instructions from user queries, 2) identify appropriate types of visual guidance, 3) extract spatial information about key interaction points in the real world, and 4) embed visual guidance in physical space to support task execution. Drawing from a corpus of user manuals, we define five categories of visual guidance and propose an identification strategy based on the current step. We evaluate the system through a user study (N=16), completing real-world tasks and exploring the system in the wild. Additionally, four instructors shared insights on how Guided Reality could be integrated into their training workflows.

cs.HC

MapStory: Prototyping Editable Map Animations with LLM Agents

We introduce MapStory, an LLM-powered animation prototyping tool that generates editable map animation sequences directly from natural language text by leveraging a dual-agent LLM architecture. Given a user written script, MapStory automatically produces a scene breakdown, which decomposes the text into key map animation primitives such as camera movements, visual highlights, and animated elements. Our system includes a researcher agent that accurately queries geospatial information by leveraging an LLM with web search, enabling automatic extraction of relevant regions, paths, and coordinates while allowing users to edit and query for changes or additional information to refine the results. Additionally, users can fine-tune parameters of these primitive blocks through an interactive timeline editor. We detail the system's design and architecture, informed by formative interviews with professional animators and by an analysis of 200 existing map animation videos. Our evaluation, which includes expert interviews (N=5) and a usability study (N=12), demonstrates that MapStory enables users to create map animations with ease, facilitates faster iteration, encourages creative exploration, and lowers barriers to creating map-centric stories.

cs.HC

Augmented Physics: Creating Interactive and Embedded Physics Simulations from Static Textbook Diagrams

We introduce Augmented Physics, a machine learning-integrated authoring tool designed for creating embedded interactive physics simulations from static textbook diagrams. Leveraging recent advancements in computer vision, such as Segment Anything and Multi-modal LLMs, our web-based system enables users to semi-automatically extract diagrams from physics textbooks and generate interactive simulations based on the extracted content. These interactive diagrams are seamlessly integrated into scanned textbook pages, facilitating interactive and personalized learning experiences across various physics concepts, such as optics, circuits, and kinematics. Drawing from an elicitation study with seven physics instructors, we explore four key augmentation strategies: 1) augmented experiments, 2) animated diagrams, 3) bi-directional binding, and 4) parameter visualization. We evaluate our system through technical evaluation, a usability study (N=12), and expert interviews (N=12). Study findings suggest that our system can facilitate more engaging and personalized learning experiences in physics education.

cs.HC

RealitySummary: Exploring On-Demand Mixed Reality Text Summarization and Question Answering using Large Language Models

Large Language Models (LLMs) are gaining popularity as reading and summarization aids. However, little is known about their potential benefits when integrated with mixed reality (MR) interfaces to support everyday reading. In this iterative investigation, we developed RealitySummary, an MR reading assistant that seamlessly integrates LLMs with always-on camera access, OCR-based text extraction, and augmented spatial and visual responses. Developed iteratively, RealitySummary evolved across three versions, each shaped by user feedback and reflective analysis: 1) a preliminary user study to understand reader perceptions (N=12), 2) an in-the-wild deployment to explore real-world usage (N=11), and 3) a diary study to capture insights from real-world work contexts (N=5). Our empirical studies' findings highlight the unique advantages of combining AI and MR, including always-on implicit assistance, long-term temporal history, minimal context switching, and spatial affordances, demonstrating significant potential for future LLM-MR interfaces beyond traditional screen-based interactions.

cs.HC

CrossTalk: Intelligent Substrates for Language-Oriented Interaction in Video-Based Communication and Collaboration

Despite the advances and ubiquity of digital communication media such as videoconferencing and virtual reality, they remain oblivious to the rich intentions expressed by users. Beyond transmitting audio, videos, and messages, we envision digital communication media as proactive facilitators that can provide unobtrusive assistance to enhance communication and collaboration. Informed by the results of a formative study, we propose three key design concepts to explore the systematic integration of intelligence into communication and collaboration, including the panel substrate, language-based intent recognition, and lightweight interaction techniques. We developed CrossTalk, a videoconferencing system that instantiates these concepts, which was found to enable a more fluid and flexible communication and collaboration experience.

cs.HC