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Aditya Kusupati

Publications and source records attributed to Aditya Kusupati.

30 records · Page 2Linked to original sources

Objaverse-XL: A Universe of 10M+ 3D Objects

Natural language processing and 2D vision models have attained remarkable proficiency on many tasks primarily by escalating the scale of training data. However, 3D vision tasks have not seen the same progress, in part due to the challenges of acquiring high-quality 3D data. In this work, we present Objaverse-XL, a dataset of over 10 million 3D objects. Our dataset comprises deduplicated 3D objects from a diverse set of sources, including manually designed objects, photogrammetry scans of landmarks and everyday items, and professional scans of historic and antique artifacts. Representing the largest scale and diversity in the realm of 3D datasets, Objaverse-XL enables significant new possibilities for 3D vision. Our experiments demonstrate the improvements enabled with the scale provided by Objaverse-XL. We show that by training Zero123 on novel view synthesis, utilizing over 100 million multi-view rendered images, we achieve strong zero-shot generalization abilities. We hope that releasing Objaverse-XL will enable further innovations in the field of 3D vision at scale.

cs.CV↗

Neural Radiance Field Codebooks

Compositional representations of the world are a promising step towards enabling high-level scene understanding and efficient transfer to downstream tasks. Learning such representations for complex scenes and tasks remains an open challenge. Towards this goal, we introduce Neural Radiance Field Codebooks (NRC), a scalable method for learning object-centric representations through novel view reconstruction. NRC learns to reconstruct scenes from novel views using a dictionary of object codes which are decoded through a volumetric renderer. This enables the discovery of reoccurring visual and geometric patterns across scenes which are transferable to downstream tasks. We show that NRC representations transfer well to object navigation in THOR, outperforming 2D and 3D representation learning methods by 3.1% success rate. We demonstrate that our approach is able to perform unsupervised segmentation for more complex synthetic (THOR) and real scenes (NYU Depth) better than prior methods (29% relative improvement). Finally, we show that NRC improves on the task of depth ordering by 5.5% accuracy in THOR.

cs.CV↗

FLUID: A Unified Evaluation Framework for Flexible Sequential Data

Modern ML methods excel when training data is IID, large-scale, and well labeled. Learning in less ideal conditions remains an open challenge. The sub-fields of few-shot, continual, transfer, and representation learning have made substantial strides in learning under adverse conditions; each affording distinct advantages through methods and insights. These methods address different challenges such as data arriving sequentially or scarce training examples, however often the difficult conditions an ML system will face over its lifetime cannot be anticipated prior to deployment. Therefore, general ML systems which can handle the many challenges of learning in practical settings are needed. To foster research towards the goal of general ML methods, we introduce a new unified evaluation framework - FLUID (Flexible Sequential Data). FLUID integrates the objectives of few-shot, continual, transfer, and representation learning while enabling comparison and integration of techniques across these subfields. In FLUID, a learner faces a stream of data and must make sequential predictions while choosing how to update itself, adapt quickly to novel classes, and deal with changing data distributions; while accounting for the total amount of compute. We conduct experiments on a broad set of methods which shed new insight on the advantages and limitations of current solutions and indicate new research problems to solve. As a starting point towards more general methods, we present two new baselines which outperform other evaluated methods on FLUID. Project page: https://raivn.cs.washington.edu/projects/FLUID/.

cs.CV↗

MERLOT Reserve: Neural Script Knowledge through Vision and Language and Sound

As humans, we navigate a multimodal world, building a holistic understanding from all our senses. We introduce MERLOT Reserve, a model that represents videos jointly over time -- through a new training objective that learns from audio, subtitles, and video frames. Given a video, we replace snippets of text and audio with a MASK token; the model learns by choosing the correct masked-out snippet. Our objective learns faster than alternatives, and performs well at scale: we pretrain on 20 million YouTube videos. Empirical results show that MERLOT Reserve learns strong multimodal representations. When finetuned, it sets state-of-the-art on Visual Commonsense Reasoning (VCR), TVQA, and Kinetics-600; outperforming prior work by 5%, 7%, and 1.5% respectively. Ablations show that these tasks benefit from audio pretraining -- even VCR, a QA task centered around images (without sound). Moreover, our objective enables out-of-the-box prediction, revealing strong multimodal commonsense understanding. In a fully zero-shot setting, our model obtains competitive results on four video tasks, even outperforming supervised approaches on the recently proposed Situated Reasoning (STAR) benchmark. We analyze why audio enables better vision-language representations, suggesting significant opportunities for future research. We conclude by discussing ethical and societal implications of multimodal pretraining.

cs.CV↗

ProtoSound: A Personalized and Scalable Sound Recognition System for Deaf and Hard-of-Hearing Users

Recent advances have enabled automatic sound recognition systems for deaf and hard of hearing (DHH) users on mobile devices. However, these tools use pre-trained, generic sound recognition models, which do not meet the diverse needs of DHH users. We introduce ProtoSound, an interactive system for customizing sound recognition models by recording a few examples, thereby enabling personalized and fine-grained categories. ProtoSound is motivated by prior work examining sound awareness needs of DHH people and by a survey we conducted with 472 DHH participants. To evaluate ProtoSound, we characterized performance on two real-world sound datasets, showing significant improvement over state-of-the-art (e.g., +9.7% accuracy on the first dataset). We then deployed ProtoSound's end-user training and real-time recognition through a mobile application and recruited 19 hearing participants who listened to the real-world sounds and rated the accuracy across 56 locations (e.g., homes, restaurants, parks). Results show that ProtoSound personalized the model on-device in real-time and accurately learned sounds across diverse acoustic contexts. We close by discussing open challenges in personalizable sound recognition, including the need for better recording interfaces and algorithmic improvements.

cs.HC↗

LLC: Accurate, Multi-purpose Learnt Low-dimensional Binary Codes

Learning binary representations of instances and classes is a classical problem with several high potential applications. In modern settings, the compression of high-dimensional neural representations to low-dimensional binary codes is a challenging task and often require large bit-codes to be accurate. In this work, we propose a novel method for Learning Low-dimensional binary Codes (LLC) for instances as well as classes. Our method does not require any side-information, like annotated attributes or label meta-data, and learns extremely low-dimensional binary codes (~20 bits for ImageNet-1K). The learnt codes are super-efficient while still ensuring nearly optimal classification accuracy for ResNet50 on ImageNet-1K. We demonstrate that the learnt codes capture intrinsically important features in the data, by discovering an intuitive taxonomy over classes. We further quantitatively measure the quality of our codes by applying it to the efficient image retrieval as well as out-of-distribution (OOD) detection problems. For ImageNet-100 retrieval problem, our learnt binary codes outperform 16 bit HashNet using only 10 bits and also are as accurate as 10 dimensional real representations. Finally, our learnt binary codes can perform OOD detection, out-of-the-box, as accurately as a baseline that needs ~3000 samples to tune its threshold, while we require none. Code is open-sourced at https://github.com/RAIVNLab/LLC.

cs.LG↗

Disrupting Model Training with Adversarial Shortcuts

When data is publicly released for human consumption, it is unclear how to prevent its unauthorized usage for machine learning purposes. Successful model training may be preventable with carefully designed dataset modifications, and we present a proof-of-concept approach for the image classification setting. We propose methods based on the notion of adversarial shortcuts, which encourage models to rely on non-robust signals rather than semantic features, and our experiments demonstrate that these measures successfully prevent deep learning models from achieving high accuracy on real, unmodified data examples.

cs.CV↗

RNNPool: Efficient Non-linear Pooling for RAM Constrained Inference

Standard Convolutional Neural Networks (CNNs) designed for computer vision tasks tend to have large intermediate activation maps. These require large working memory and are thus unsuitable for deployment on resource-constrained devices typically used for inference on the edge. Aggressively downsampling the images via pooling or strided convolutions can address the problem but leads to a significant decrease in accuracy due to gross aggregation of the feature map by standard pooling operators. In this paper, we introduce RNNPool, a novel pooling operator based on Recurrent Neural Networks (RNNs), that efficiently aggregates features over large patches of an image and rapidly downsamples activation maps. Empirical evaluation indicates that an RNNPool layer can effectively replace multiple blocks in a variety of architectures such as MobileNets, DenseNet when applied to standard vision tasks like image classification and face detection. That is, RNNPool can significantly decrease computational complexity and peak memory usage for inference while retaining comparable accuracy. We use RNNPool with the standard S3FD architecture to construct a face detection method that achieves state-of-the-art MAP for tiny ARM Cortex-M4 class microcontrollers with under 256 KB of RAM. Code is released at https://github.com/Microsoft/EdgeML.

cs.CV↗

Soft Threshold Weight Reparameterization for Learnable Sparsity

Sparsity in Deep Neural Networks (DNNs) is studied extensively with the focus of maximizing prediction accuracy given an overall parameter budget. Existing methods rely on uniform or heuristic non-uniform sparsity budgets which have sub-optimal layer-wise parameter allocation resulting in a) lower prediction accuracy or b) higher inference cost (FLOPs). This work proposes Soft Threshold Reparameterization (STR), a novel use of the soft-threshold operator on DNN weights. STR smoothly induces sparsity while learning pruning thresholds thereby obtaining a non-uniform sparsity budget. Our method achieves state-of-the-art accuracy for unstructured sparsity in CNNs (ResNet50 and MobileNetV1 on ImageNet-1K), and, additionally, learns non-uniform budgets that empirically reduce the FLOPs by up to 50%. Notably, STR boosts the accuracy over existing results by up to 10% in the ultra sparse (99%) regime and can also be used to induce low-rank (structured sparsity) in RNNs. In short, STR is a simple mechanism which learns effective sparsity budgets that contrast with popular heuristics. Code, pretrained models and sparsity budgets are at https://github.com/RAIVNLab/STR.

cs.LG↗

Extreme Regression for Dynamic Search Advertising

This paper introduces a new learning paradigm called eXtreme Regression (XR) whose objective is to accurately predict the numerical degrees of relevance of an extremely large number of labels to a data point. XR can provide elegant solutions to many large-scale ranking and recommendation applications including Dynamic Search Advertising (DSA). XR can learn more accurate models than the recently popular extreme classifiers which incorrectly assume strictly binary-valued label relevances. Traditional regression metrics which sum the errors over all the labels are unsuitable for XR problems since they could give extremely loose bounds for the label ranking quality. Also, the existing regression algorithms won't efficiently scale to millions of labels. This paper addresses these limitations through: (1) new evaluation metrics for XR which sum only the k largest regression errors; (2) a new algorithm called XReg which decomposes XR task into a hierarchy of much smaller regression problems thus leading to highly efficient training and prediction. This paper also introduces a (3) new labelwise prediction algorithm in XReg useful for DSA and other recommendation tasks. Experiments on benchmark datasets demonstrated that XReg can outperform the state-of-the-art extreme classifiers as well as large-scale regressors and rankers by up to 50% reduction in the new XR error metric, and up to 2% and 2.4% improvements in terms of the propensity-scored precision metric used in extreme classification and the click-through rate metric used in DSA respectively. Deployment of XReg on DSA in Bing resulted in a relative gain of 27% in query coverage. XReg's source code can be downloaded from http://manikvarma.org/code/XReg/download.html.

cs.LG↗

One Size Does Not Fit All: Multi-Scale, Cascaded RNNs for Radar Classification

Edge sensing with micro-power pulse-Doppler radars is an emergent domain in monitoring and surveillance with several smart city applications. Existing solutions for the clutter versus multi-source radar classification task are limited in terms of either accuracy or efficiency, and in some cases, struggle with a trade-off between false alarms and recall of sources. We find that this problem can be resolved by learning the classifier across multiple time-scales. We propose a multi-scale, cascaded recurrent neural network architecture, MSC-RNN, comprised of an efficient multi-instance learning (MIL) Recurrent Neural Network (RNN) for clutter discrimination at a lower tier, and a more complex RNN classifier for source classification at the upper tier. By controlling the invocation of the upper RNN with the help of the lower tier conditionally, MSC-RNN achieves an overall accuracy of 0.972. Our approach holistically improves the accuracy and per-class recalls over ML models suitable for radar inferencing. Notably, we outperform cross-domain handcrafted feature engineering with time-domain deep feature learning, while also being up to $\sim$3$\times$ more efficient than a competitive solution.

eess.SP↗

FastGRNN: A Fast, Accurate, Stable and Tiny Kilobyte Sized Gated Recurrent Neural Network

This paper develops the FastRNN and FastGRNN algorithms to address the twin RNN limitations of inaccurate training and inefficient prediction. Previous approaches have improved accuracy at the expense of prediction costs making them infeasible for resource-constrained and real-time applications. Unitary RNNs have increased accuracy somewhat by restricting the range of the state transition matrix's singular values but have also increased the model size as they require a larger number of hidden units to make up for the loss in expressive power. Gated RNNs have obtained state-of-the-art accuracies by adding extra parameters thereby resulting in even larger models. FastRNN addresses these limitations by adding a residual connection that does not constrain the range of the singular values explicitly and has only two extra scalar parameters. FastGRNN then extends the residual connection to a gate by reusing the RNN matrices to match state-of-the-art gated RNN accuracies but with a 2-4x smaller model. Enforcing FastGRNN's matrices to be low-rank, sparse and quantized resulted in accurate models that could be up to 35x smaller than leading gated and unitary RNNs. This allowed FastGRNN to accurately recognize the "Hey Cortana" wakeword with a 1 KB model and to be deployed on severely resource-constrained IoT microcontrollers too tiny to store other RNN models. FastGRNN's code is available at https://github.com/Microsoft/EdgeML/.

cs.LG↗