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Adrian Vladu

Publications and source records attributed to Adrian Vladu.

30 records · Page 2Linked to original sources

Towards Deep Learning Models Resistant to Adversarial Attacks

Recent work has demonstrated that deep neural networks are vulnerable to adversarial examples---inputs that are almost indistinguishable from natural data and yet classified incorrectly by the network. In fact, some of the latest findings suggest that the existence of adversarial attacks may be an inherent weakness of deep learning models. To address this problem, we study the adversarial robustness of neural networks through the lens of robust optimization. This approach provides us with a broad and unifying view on much of the prior work on this topic. Its principled nature also enables us to identify methods for both training and attacking neural networks that are reliable and, in a certain sense, universal. In particular, they specify a concrete security guarantee that would protect against any adversary. These methods let us train networks with significantly improved resistance to a wide range of adversarial attacks. They also suggest the notion of security against a first-order adversary as a natural and broad security guarantee. We believe that robustness against such well-defined classes of adversaries is an important stepping stone towards fully resistant deep learning models. Code and pre-trained models are available at https://github.com/MadryLab/mnist_challenge and https://github.com/MadryLab/cifar10_challenge.

stat.ML↗

Improved Convergence for $\ell_\infty$ and $\ell_1$ Regression via Iteratively Reweighted Least Squares

The iteratively reweighted least squares method (IRLS) is a popular technique used in practice for solving regression problems. Various versions of this method have been proposed, but their theoretical analyses failed to capture the good practical performance. In this paper we propose a simple and natural version of IRLS for solving $\ell_\infty$ and $\ell_1$ regression, which provably converges to a $(1+ε)$-approximate solution in $O(m^{1/3}\log(1/ε)/ε^{2/3} + \log m/ε^2)$ iterations, where $m$ is the number of rows of the input matrix. Interestingly, this running time is independent of the conditioning of the input, and the dominant term of the running time depends sublinearly in $ε^{-1}$, which is atypical for the optimization of non-smooth functions. This improves upon the more complex algorithms of Chin et al. (ITCS '12), and Christiano et al. (STOC '11) by a factor of at least $1/ε^2$, and yields a truly efficient natural algorithm for the slime mold dynamics (Straszak-Vishnoi, SODA '16, ITCS '16, ITCS '17).

cs.DS↗

A Parallel Double Greedy Algorithm for Submodular Maximization

We study parallel algorithms for the problem of maximizing a non-negative submodular function. Our main result is an algorithm that achieves a nearly-optimal $1/2 -ε$ approximation using $O(\log(1/ε) / ε)$ parallel rounds of function evaluations. Our algorithm is based on a continuous variant of the double greedy algorithm of Buchbinder et al. that achieves the optimal $1/2$ approximation in the sequential setting. Our algorithm applies more generally to the problem of maximizing a continuous diminishing-returns (DR) function.

cs.DS↗

Submodular Maximization with Matroid and Packing Constraints in Parallel

We consider the problem of maximizing the multilinear extension of a submodular function subject a single matroid constraint or multiple packing constraints with a small number of adaptive rounds of evaluation queries. We obtain the first algorithms with low adaptivity for submodular maximization with a matroid constraint. Our algorithms achieve a $1-1/e-ε$ approximation for monotone functions and a $1/e-ε$ approximation for non-monotone functions, which nearly matches the best guarantees known in the fully adaptive setting. The number of rounds of adaptivity is $O(\log^2{n}/ε^3)$, which is an exponential speedup over the existing algorithms. We obtain the first parallel algorithm for non-monotone submodular maximization subject to packing constraints. Our algorithm achieves a $1/e-ε$ approximation using $O(\log(n/ε) \log(1/ε) \log(n+m)/ ε^2)$ parallel rounds, which is again an exponential speedup in parallel time over the existing algorithms. For monotone functions, we obtain a $1-1/e-ε$ approximation in $O(\log(n/ε)\log(m)/ε^2)$ parallel rounds. The number of parallel rounds of our algorithm matches that of the state of the art algorithm for solving packing LPs with a linear objective. Our results apply more generally to the problem of maximizing a diminishing returns submodular (DR-submodular) function.

cs.DS↗

Matrix Scaling and Balancing via Box Constrained Newton's Method and Interior Point Methods

In this paper, we study matrix scaling and balancing, which are fundamental problems in scientific computing, with a long line of work on them that dates back to the 1960s. We provide algorithms for both these problems that, ignoring logarithmic factors involving the dimension of the input matrix and the size of its entries, both run in time $\widetilde{O}\left(m\log κ\log^2 (1/ε)\right)$ where $ε$ is the amount of error we are willing to tolerate. Here, $κ$ represents the ratio between the largest and the smallest entries of the optimal scalings. This implies that our algorithms run in nearly-linear time whenever $κ$ is quasi-polynomial, which includes, in particular, the case of strictly positive matrices. We complement our results by providing a separate algorithm that uses an interior-point method and runs in time $\widetilde{O}(m^{3/2} \log (1/ε))$. In order to establish these results, we develop a new second-order optimization framework that enables us to treat both problems in a unified and principled manner. This framework identifies a certain generalization of linear system solving that we can use to efficiently minimize a broad class of functions, which we call second-order robust. We then show that in the context of the specific functions capturing matrix scaling and balancing, we can leverage and generalize the work on Laplacian system solving to make the algorithms obtained via this framework very efficient.

cs.DS↗

Multidimensional Binary Search for Contextual Decision-Making

We consider a multidimensional search problem that is motivated by questions in contextual decision-making, such as dynamic pricing and personalized medicine. Nature selects a state from a $d$-dimensional unit ball and then generates a sequence of $d$-dimensional directions. We are given access to the directions, but not access to the state. After receiving a direction, we have to guess the value of the dot product between the state and the direction. Our goal is to minimize the number of times when our guess is more than $ε$ away from the true answer. We construct a polynomial time algorithm that we call Projected Volume achieving regret $O(d\log(d/ε))$, which is optimal up to a $\log d$ factor. The algorithm combines a volume cutting strategy with a new geometric technique that we call cylindrification.

cs.DS↗

Faster Algorithms for Computing the Stationary Distribution, Simulating Random Walks, and More

In this paper, we provide faster algorithms for computing various fundamental quantities associated with random walks on a directed graph, including the stationary distribution, personalized PageRank vectors, hitting times, and escape probabilities. In particular, on a directed graph with $n$ vertices and $m$ edges, we show how to compute each quantity in time $\tilde{O}(m^{3/4}n+mn^{2/3})$, where the $\tilde{O}$ notation suppresses polylogarithmic factors in $n$, the desired accuracy, and the appropriate condition number (i.e. the mixing time or restart probability). Our result improves upon the previous fastest running times for these problems; previous results either invoke a general purpose linear system solver on a $n\times n$ matrix with $m$ non-zero entries, or depend polynomially on the desired error or natural condition number associated with the problem (i.e. the mixing time or restart probability). For sparse graphs, we obtain a running time of $\tilde{O}(n^{7/4})$, breaking the $O(n^{2})$ barrier of the best running time one could hope to achieve using fast matrix multiplication. We achieve our result by providing a similar running time improvement for solving directed Laplacian systems, a natural directed or asymmetric analog of the well studied symmetric or undirected Laplacian systems. We show how to solve such systems in time $\tilde{O}(m^{3/4}n+mn^{2/3})$, and efficiently reduce a broad range of problems to solving $\tilde{O}(1)$ directed Laplacian systems on Eulerian graphs. We hope these results and our analysis open the door for further study into directed spectral graph theory.

cs.DS↗

Almost-Linear-Time Algorithms for Markov Chains and New Spectral Primitives for Directed Graphs

In this paper we introduce a notion of spectral approximation for directed graphs. While there are many potential ways one might define approximation for directed graphs, most of them are too strong to allow sparse approximations in general. In contrast, we prove that for our notion of approximation, such sparsifiers do exist, and we show how to compute them in almost linear time. Using this notion of approximation, we provide a general framework for solving asymmetric linear systems that is broadly inspired by the work of [Peng-Spielman, STOC`14]. Applying this framework in conjunction with our sparsification algorithm, we obtain an almost linear time algorithm for solving directed Laplacian systems associated with Eulerian Graphs. Using this solver in the recent framework of [Cohen-Kelner-Peebles-Peng-Sidford-Vladu, FOCS`16], we obtain almost linear time algorithms for solving a directed Laplacian linear system, computing the stationary distribution of a Markov chain, computing expected commute times in a directed graph, and more. For each of these problems, our algorithms improves the previous best running times of $O((nm^{3/4} + n^{2/3} m) \log^{O(1)} (n κε^{-1}))$ to $O((m + n2^{O(\sqrt{\log{n}\log\log{n}})}) \log^{O(1)} (n κε^{-1}))$ where $n$ is the number of vertices in the graph, $m$ is the number of edges, $κ$ is a natural condition number associated with the problem, and $ε$ is the desired accuracy. We hope these results open the door for further studies into directed spectral graph theory, and will serve as a stepping stone for designing a new generation of fast algorithms for directed graphs.

cs.DS↗

Negative-Weight Shortest Paths and Unit Capacity Minimum Cost Flow in $\tilde{O}(m^{10/7} \log W)$ Time

In this paper, we study a set of combinatorial optimization problems on weighted graphs: the shortest path problem with negative weights, the weighted perfect bipartite matching problem, the unit-capacity minimum-cost maximum flow problem and the weighted perfect bipartite $b$-matching problem under the assumption that $\Vert b\Vert_1=O(m)$. We show that each one of these four problems can be solved in $\tilde{O}(m^{10/7}\log W)$ time, where $W$ is the absolute maximum weight of an edge in the graph, which gives the first in over 25 years polynomial improvement in their sparse-graph time complexity. At a high level, our algorithms build on the interior-point method-based framework developed by Madry (FOCS 2013) for solving unit-capacity maximum flow problem. We develop a refined way to analyze this framework, as well as provide new variants of the underlying preconditioning and perturbation techniques. Consequently, we are able to extend the whole interior-point method-based approach to make it applicable in the weighted graph regime.

cs.DS↗

Tight Bounds for Approximate Carathéodory and Beyond

We give a deterministic nearly-linear time algorithm for approximating any point inside a convex polytope with a sparse convex combination of the polytope's vertices. Our result provides a constructive proof for the Approximate Carathéodory Problem, which states that any point inside a polytope contained in the $\ell_p$ ball of radius $D$ can be approximated to within $ε$ in $\ell_p$ norm by a convex combination of only $O\left(D^2 p/ε^2\right)$ vertices of the polytope for $p \geq 2$. We also show that this bound is tight, using an argument based on anti-concentration for the binomial distribution. Along the way of establishing the upper bound, we develop a technique for minimizing norms over convex sets with complicated geometry; this is achieved by running Mirror Descent on a dual convex function obtained via Sion's Theorem. As simple extensions of our method, we then provide new algorithms for submodular function minimization and SVM training. For submodular function minimization we obtain a simplification and (provable) speed-up over Wolfe's algorithm, the method commonly found to be the fastest in practice. For SVM training, we obtain $O(1/ε^2)$ convergence for arbitrary kernels; each iteration only requires matrix-vector operations involving the kernel matrix, so we overcome the obstacle of having to explicitly store the kernel or compute its Cholesky factorization.

cs.DS↗

Improved Parallel Algorithms for Spanners and Hopsets

We use exponential start time clustering to design faster and more work-efficient parallel graph algorithms involving distances. Previous algorithms usually rely on graph decomposition routines with strict restrictions on the diameters of the decomposed pieces. We weaken these bounds in favor of stronger local probabilistic guarantees. This allows more direct analyses of the overall process, giving: * Linear work parallel algorithms that construct spanners with $O(k)$ stretch and size $O(n^{1+1/k})$ in unweighted graphs, and size $O(n^{1+1/k} \log k)$ in weighted graphs. * Hopsets that lead to the first parallel algorithm for approximating shortest paths in undirected graphs with $O(m\;\mathrm{polylog}\;n)$ work.

cs.DS↗

How to Elect a Leader Faster than a Tournament

The problem of electing a leader from among $n$ contenders is one of the fundamental questions in distributed computing. In its simplest formulation, the task is as follows: given $n$ processors, all participants must eventually return a win or lose indication, such that a single contender may win. Despite a considerable amount of work on leader election, the following question is still open: can we elect a leader in an asynchronous fault-prone system faster than just running a $Θ(\log n)$-time tournament, against a strong adaptive adversary? In this paper, we answer this question in the affirmative, improving on a decades-old upper bound. We introduce two new algorithmic ideas to reduce the time complexity of electing a leader to $O(\log^* n)$, using $O(n^2)$ point-to-point messages. A non-trivial application of our algorithm is a new upper bound for the tight renaming problem, assigning $n$ items to the $n$ participants in expected $O(\log^2 n)$ time and $O(n^2)$ messages. We complement our results with lower bound of $Ω(n^2)$ messages for solving these two problems, closing the question of their message complexity.

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