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Adrien Bardes

Publications and source records attributed to Adrien Bardes.

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MJEPA: A Simple and Scalable Joint-Embedding Predictive Architecture for Audio-Visual Learning

Self-supervised learning from large-scale video data has emerged as a dominant paradigm for visual representation learning. Since audio and visual streams naturally co-occur in video data, extending this success to jointly learn from both modalities is a natural next step, yet it remains challenging. Existing audio-visual self-supervised methods rely on modality-specific encoders and complex combinations of contrastive or reconstruction objectives, limiting cross-modal synergy and scalability. Joint Embedding Predictive Architectures (JEPAs) offer a simple, modality-agnostic alternative, but have to date been applied primarily to individual modalities. We introduce MJEPA, a joint-embedding predictive architecture for audio-visual learning that uses a single, unified encoder for both modalities. Our approach uses only a single predictive objective, applied both within and across modalities. We show that cross-modal prediction is critical: without it, a shared encoder degrades below unimodal baselines; with it, each modality's representation benefits from the other. Our frozen ViT-g model outperforms the best prior frozen baseline by over 6.8 mAP on AudioSet-20K, surpasses fully finetuned models on ESC-50 and FSD50K, and is competitive on video benchmarks despite using 10x less video data.

cs.CV

Hierarchical Planning with Latent World Models

World models are a promising path to zero-shot embodied control through planning. However, existing world model planners struggle on long-horizon, multi-stage tasks: prediction errors compound and naive search is exponential in the planning horizon. Hierarchy mitigates both by decomposing tasks into shorter, tractable subproblems; yet prior hierarchical approaches either amortize control into task-specific policies (hierarchical RL) or assume low-dimensional states and known dynamics (classical hierarchical MPC). We present Hierarchical Planning with Latent World Models (HWM), an architecture and planning paradigm for hierarchical model predictive control (MPC) directly on visual world models trained solely via next-latent prediction. HWM learns world models at multiple temporal scales within a shared latent space, so predictions from the long-horizon model serve as subgoals for the short-horizon model via latent matching, without task-specific rewards, skill learning, or hierarchical policies. To keep long-horizon search tractable, HWM learns an action encoder that compresses primitive action chunks into latent macro-actions. On real-world Franka manipulation, HWM solves pick-and-place from a single goal image at 70% success vs. 0% for single-level planning. Across simulated push manipulation and maze navigation, HWM consistently improves performance on long-horizon tasks while requiring up to 3x less planning compute.

cs.LG

V-JEPA 2.1: Unlocking Dense Features in Video Self-Supervised Learning

We present V-JEPA 2.1, a family of self-supervised models that learn dense, high-quality visual representations for both images and videos while retaining strong global scene understanding. The approach combines four key components. First, a dense predictive loss uses a masking-based objective in which both visible and masked tokens contribute to the training signal, encouraging explicit spatial and temporal grounding. Second, deep self-supervision applies the self-supervised objective hierarchically across multiple intermediate encoder layers to improve representation quality. Third, multi-modal tokenizers enable unified training across images and videos. Finally, the model benefits from effective scaling in both model capacity and training data. Together, these design choices produce representations that are spatially structured, semantically coherent, and temporally consistent. Empirically, V-JEPA 2.1 achieves state-of-the-art performance on several challenging benchmarks, including 7.71 mAP on Ego4D for short-term object-interaction anticipation and 40.8 Recall@5 on EPIC-KITCHENS for high-level action anticipation, as well as a 20-point improvement in real-robot grasping success rate over V-JEPA-2 AC. The model also demonstrates strong performance in robotic navigation (5.687 ATE on TartanDrive), depth estimation (0.307 RMSE on NYUv2 with a linear probe), and global recognition (77.7 on Something-Something-V2). These results show that V-JEPA 2.1 significantly advances the state of the art in dense visual understanding and world modeling.

cs.CV

What Drives Success in Physical Planning with Joint-Embedding Predictive World Models?

A long-standing challenge in AI is to develop agents capable of solving a wide range of physical tasks and generalizing to new, unseen tasks and environments. A popular recent approach involves training a world model from state-action trajectories and subsequently use it with a planning algorithm to solve new tasks. Planning is commonly performed in the input space, but a recent family of methods has introduced planning algorithms that optimize in the learned representation space of the world model, with the promise that abstracting irrelevant details yields more efficient planning. In this work, we characterize models from this family as JEPA-WMs and investigate the technical choices that make algorithms from this class work. We propose a comprehensive study of several key components with the objective of finding the optimal approach within the family. We conducted experiments using both simulated environments and real-world robotic data, and studied how the model architecture, the training objective, and the planning algorithm affect planning success. We combine our findings to propose a model that outperforms two established baselines, DINO-WM and V-JEPA-2-AC, in both navigation and manipulation tasks. Code, data and checkpoints are available at https://github.com/facebookresearch/jepa-wms.

cs.AI

V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning

A major challenge for modern AI is to learn to understand the world and learn to act largely by observation. This paper explores a self-supervised approach that combines internet-scale video data with a small amount of interaction data (robot trajectories), to develop models capable of understanding, predicting, and planning in the physical world. We first pre-train an action-free joint-embedding-predictive architecture, V-JEPA 2, on a video and image dataset comprising over 1 million hours of internet video. V-JEPA 2 achieves strong performance on motion understanding (77.3 top-1 accuracy on Something-Something v2) and state-of-the-art performance on human action anticipation (39.7 recall-at-5 on Epic-Kitchens-100) surpassing previous task-specific models. Additionally, after aligning V-JEPA 2 with a large language model, we demonstrate state-of-the-art performance on multiple video question-answering tasks at the 8 billion parameter scale (e.g., 84.0 on PerceptionTest, 76.9 on TempCompass). Finally, we show how self-supervised learning can be applied to robotic planning tasks by post-training a latent action-conditioned world model, V-JEPA 2-AC, using less than 62 hours of unlabeled robot videos from the Droid dataset. We deploy V-JEPA 2-AC zero-shot on Franka arms in two different labs and enable picking and placing of objects using planning with image goals. Notably, this is achieved without collecting any data from the robots in these environments, and without any task-specific training or reward. This work demonstrates how self-supervised learning from web-scale data and a small amount of robot interaction data can yield a world model capable of planning in the physical world.

cs.AI

Intuitive physics understanding emerges from self-supervised pretraining on natural videos

We investigate the emergence of intuitive physics understanding in general-purpose deep neural network models trained to predict masked regions in natural videos. Leveraging the violation-of-expectation framework, we find that video prediction models trained to predict outcomes in a learned representation space demonstrate an understanding of various intuitive physics properties, such as object permanence and shape consistency. In contrast, video prediction in pixel space and multimodal large language models, which reason through text, achieve performance closer to chance. Our comparisons of these architectures reveal that jointly learning an abstract representation space while predicting missing parts of sensory input, akin to predictive coding, is sufficient to acquire an understanding of intuitive physics, and that even models trained on one week of unique video achieve above chance performance. This challenges the idea that core knowledge -- a set of innate systems to help understand the world -- needs to be hardwired to develop an understanding of intuitive physics.

cs.CV

An Introduction to Vision-Language Modeling

Following the recent popularity of Large Language Models (LLMs), several attempts have been made to extend them to the visual domain. From having a visual assistant that could guide us through unfamiliar environments to generative models that produce images using only a high-level text description, the vision-language model (VLM) applications will significantly impact our relationship with technology. However, there are many challenges that need to be addressed to improve the reliability of those models. While language is discrete, vision evolves in a much higher dimensional space in which concepts cannot always be easily discretized. To better understand the mechanics behind mapping vision to language, we present this introduction to VLMs which we hope will help anyone who would like to enter the field. First, we introduce what VLMs are, how they work, and how to train them. Then, we present and discuss approaches to evaluate VLMs. Although this work primarily focuses on mapping images to language, we also discuss extending VLMs to videos.

cs.LG

Learning and Leveraging World Models in Visual Representation Learning

Joint-Embedding Predictive Architecture (JEPA) has emerged as a promising self-supervised approach that learns by leveraging a world model. While previously limited to predicting missing parts of an input, we explore how to generalize the JEPA prediction task to a broader set of corruptions. We introduce Image World Models, an approach that goes beyond masked image modeling and learns to predict the effect of global photometric transformations in latent space. We study the recipe of learning performant IWMs and show that it relies on three key aspects: conditioning, prediction difficulty, and capacity. Additionally, we show that the predictive world model learned by IWM can be adapted through finetuning to solve diverse tasks; a fine-tuned IWM world model matches or surpasses the performance of previous self-supervised methods. Finally, we show that learning with an IWM allows one to control the abstraction level of the learned representations, learning invariant representations such as contrastive methods, or equivariant representations such as masked image modelling.

cs.CV

Revisiting Feature Prediction for Learning Visual Representations from Video

This paper explores feature prediction as a stand-alone objective for unsupervised learning from video and introduces V-JEPA, a collection of vision models trained solely using a feature prediction objective, without the use of pretrained image encoders, text, negative examples, reconstruction, or other sources of supervision. The models are trained on 2 million videos collected from public datasets and are evaluated on downstream image and video tasks. Our results show that learning by predicting video features leads to versatile visual representations that perform well on both motion and appearance-based tasks, without adaption of the model's parameters; e.g., using a frozen backbone. Our largest model, a ViT-H/16 trained only on videos, obtains 81.9% on Kinetics-400, 72.2% on Something-Something-v2, and 77.9% on ImageNet1K.

cs.CV

Battle of the Backbones: A Large-Scale Comparison of Pretrained Models across Computer Vision Tasks

Neural network based computer vision systems are typically built on a backbone, a pretrained or randomly initialized feature extractor. Several years ago, the default option was an ImageNet-trained convolutional neural network. However, the recent past has seen the emergence of countless backbones pretrained using various algorithms and datasets. While this abundance of choice has led to performance increases for a range of systems, it is difficult for practitioners to make informed decisions about which backbone to choose. Battle of the Backbones (BoB) makes this choice easier by benchmarking a diverse suite of pretrained models, including vision-language models, those trained via self-supervised learning, and the Stable Diffusion backbone, across a diverse set of computer vision tasks ranging from classification to object detection to OOD generalization and more. Furthermore, BoB sheds light on promising directions for the research community to advance computer vision by illuminating strengths and weakness of existing approaches through a comprehensive analysis conducted on more than 1500 training runs. While vision transformers (ViTs) and self-supervised learning (SSL) are increasingly popular, we find that convolutional neural networks pretrained in a supervised fashion on large training sets still perform best on most tasks among the models we consider. Moreover, in apples-to-apples comparisons on the same architectures and similarly sized pretraining datasets, we find that SSL backbones are highly competitive, indicating that future works should perform SSL pretraining with advanced architectures and larger pretraining datasets. We release the raw results of our experiments along with code that allows researchers to put their own backbones through the gauntlet here: https://github.com/hsouri/Battle-of-the-Backbones

cs.CV

MC-JEPA: A Joint-Embedding Predictive Architecture for Self-Supervised Learning of Motion and Content Features

Self-supervised learning of visual representations has been focusing on learning content features, which do not capture object motion or location, and focus on identifying and differentiating objects in images and videos. On the other hand, optical flow estimation is a task that does not involve understanding the content of the images on which it is estimated. We unify the two approaches and introduce MC-JEPA, a joint-embedding predictive architecture and self-supervised learning approach to jointly learn optical flow and content features within a shared encoder, demonstrating that the two associated objectives; the optical flow estimation objective and the self-supervised learning objective; benefit from each other and thus learn content features that incorporate motion information. The proposed approach achieves performance on-par with existing unsupervised optical flow benchmarks, as well as with common self-supervised learning approaches on downstream tasks such as semantic segmentation of images and videos.

cs.CV

A Cookbook of Self-Supervised Learning

Self-supervised learning, dubbed the dark matter of intelligence, is a promising path to advance machine learning. Yet, much like cooking, training SSL methods is a delicate art with a high barrier to entry. While many components are familiar, successfully training a SSL method involves a dizzying set of choices from the pretext tasks to training hyper-parameters. Our goal is to lower the barrier to entry into SSL research by laying the foundations and latest SSL recipes in the style of a cookbook. We hope to empower the curious researcher to navigate the terrain of methods, understand the role of the various knobs, and gain the know-how required to explore how delicious SSL can be.

cs.LG

On the duality between contrastive and non-contrastive self-supervised learning

Recent approaches in self-supervised learning of image representations can be categorized into different families of methods and, in particular, can be divided into contrastive and non-contrastive approaches. While differences between the two families have been thoroughly discussed to motivate new approaches, we focus more on the theoretical similarities between them. By designing contrastive and covariance based non-contrastive criteria that can be related algebraically and shown to be equivalent under limited assumptions, we show how close those families can be. We further study popular methods and introduce variations of them, allowing us to relate this theoretical result to current practices and show the influence (or lack thereof) of design choices on downstream performance. Motivated by our equivalence result, we investigate the low performance of SimCLR and show how it can match VICReg's with careful hyperparameter tuning, improving significantly over known baselines. We also challenge the popular assumption that non-contrastive methods need large output dimensions. Our theoretical and quantitative results suggest that the numerical gaps between contrastive and non-contrastive methods in certain regimes can be closed given better network design choices and hyperparameter tuning. The evidence shows that unifying different SOTA methods is an important direction to build a better understanding of self-supervised learning.

cs.LG

Bag of Image Patch Embedding Behind the Success of Self-Supervised Learning

Self-supervised learning (SSL) has recently achieved tremendous empirical advancements in learning image representation. However, our understanding of the principle behind learning such a representation is still limited. This work shows that joint-embedding SSL approaches primarily learn a representation of image patches, which reflects their co-occurrence. Such a connection to co-occurrence modeling can be established formally, and it supplements the prevailing invariance perspective. We empirically show that learning a representation for fixed-scale patches and aggregating local patch representations as the image representation achieves similar or even better results than the baseline methods. We denote this process as BagSSL. Even with 32x32 patch representation, BagSSL achieves 62% top-1 linear probing accuracy on ImageNet. On the other hand, with a multi-scale pretrained model, we show that the whole image embedding is approximately the average of local patch embeddings. While the SSL representation is relatively invariant at the global scale, we show that locality is preserved when we zoom into local patch-level representation. Further, we show that patch representation aggregation can improve various SOTA baseline methods by a large margin. The patch representation is considerably easier to understand, and this work makes a step to demystify self-supervised representation learning.

cs.CV

Guillotine Regularization: Why removing layers is needed to improve generalization in Self-Supervised Learning

One unexpected technique that emerged in recent years consists in training a Deep Network (DN) with a Self-Supervised Learning (SSL) method, and using this network on downstream tasks but with its last few projector layers entirely removed. This trick of throwing away the projector is actually critical for SSL methods to display competitive performances on ImageNet for which more than 30 percentage points can be gained that way. This is a little vexing, as one would hope that the network layer at which invariance is explicitly enforced by the SSL criterion during training (the last projector layer) should be the one to use for best generalization performance downstream. But it seems not to be, and this study sheds some light on why. This trick, which we name Guillotine Regularization (GR), is in fact a generically applicable method that has been used to improve generalization performance in transfer learning scenarios. In this work, we identify the underlying reasons behind its success and show that the optimal layer to use might change significantly depending on the training setup, the data or the downstream task. Lastly, we give some insights on how to reduce the need for a projector in SSL by aligning the pretext SSL task and the downstream task.

cs.LG

No Free Lunch in Self Supervised Representation Learning

Self-supervised representation learning in computer vision relies heavily on hand-crafted image transformations to learn meaningful and invariant features. However few extensive explorations of the impact of transformation design have been conducted in the literature. In particular, the dependence of downstream performances to transformation design has been established, but not studied in depth. In this work, we explore this relationship, its impact on a domain other than natural images, and show that designing the transformations can be viewed as a form of supervision. First, we demonstrate that not only do transformations have an effect on downstream performance and relevance of clustering, but also that each category in a supervised dataset can be impacted in a different way. Following this, we explore the impact of transformation design on microscopy images, a domain where the difference between classes is more subtle and fuzzy than in natural images. In this case, we observe a greater impact on downstream tasks performances. Finally, we demonstrate that transformation design can be leveraged as a form of supervision, as careful selection of these by a domain expert can lead to a drastic increase in performance on a given downstream task.

cs.CV

VICRegL: Self-Supervised Learning of Local Visual Features

Most recent self-supervised methods for learning image representations focus on either producing a global feature with invariance properties, or producing a set of local features. The former works best for classification tasks while the latter is best for detection and segmentation tasks. This paper explores the fundamental trade-off between learning local and global features. A new method called VICRegL is proposed that learns good global and local features simultaneously, yielding excellent performance on detection and segmentation tasks while maintaining good performance on classification tasks. Concretely, two identical branches of a standard convolutional net architecture are fed two differently distorted versions of the same image. The VICReg criterion is applied to pairs of global feature vectors. Simultaneously, the VICReg criterion is applied to pairs of local feature vectors occurring before the last pooling layer. Two local feature vectors are attracted to each other if their l2-distance is below a threshold or if their relative locations are consistent with a known geometric transformation between the two input images. We demonstrate strong performance on linear classification and segmentation transfer tasks. Code and pretrained models are publicly available at: https://github.com/facebookresearch/VICRegL

cs.CV

VICReg: Variance-Invariance-Covariance Regularization for Self-Supervised Learning

Recent self-supervised methods for image representation learning are based on maximizing the agreement between embedding vectors from different views of the same image. A trivial solution is obtained when the encoder outputs constant vectors. This collapse problem is often avoided through implicit biases in the learning architecture, that often lack a clear justification or interpretation. In this paper, we introduce VICReg (Variance-Invariance-Covariance Regularization), a method that explicitly avoids the collapse problem with a simple regularization term on the variance of the embeddings along each dimension individually. VICReg combines the variance term with a decorrelation mechanism based on redundancy reduction and covariance regularization, and achieves results on par with the state of the art on several downstream tasks. In addition, we show that incorporating our new variance term into other methods helps stabilize the training and leads to performance improvements.

cs.CV