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Ageliki Tsioliaridou

Publications and source records attributed to Ageliki Tsioliaridou.

14 recordsLinked to original sources

End-to-end Wireless Path Deployment with Intelligent Surfaces Using Interpretable Neural Networks

Intelligent surfaces exert deterministic control over the wireless propagation phenomenon, enabling novel capabilities in performance, security and wireless power transfer. Such surfaces come in the form of rectangular tiles that cascade to cover large surfaces such as walls, ceilings or building facades. Each tile is addressable and can receive software commands from a controller, manipulating an impinging electromagnetic wave upon it by customizing its reflection direction, focus, polarization and phase. A new problem arises concerning the orchestration of a set of tiles towards serving end-to-end communication objectives. Towards that end, we propose a novel intelligent surface networking algorithm based on interpretable neural networks. Tiles are mapped to neural network nodes and any tile line-of-sight connectivity is expressed as a neural network link. Tile wave manipulation functionalities are captured via geometric reflection with virtually rotatable tile surface norm, thus being able to tunable distribute power impinging upon a tile over the corresponding neural network links, with the corresponding power parts acting as the link weights. A feedforward/backpropagate process optimizes these weights to match ideal propagation outcomes (normalized network power outputs) to wireless user emissions (normalized network power inputs). An interpretation process translates these weights to the corresponding tile wave manipulation functionalities.

eess.SP↗

Mobility-aware Beam Steering in Metasurface-based Programmable Wireless Environments

Programmable wireless environments (PWEs) utilize electromagnetic metasurfaces to transform wireless propagation into a software-controlled resource. In this work we study the effects of user device mobility on the efficiency of PWEs. An analytical model is proposed, which describes the potential misalignment between user-emitted waves and the active PWE configuration, and can constitute the basis for studying queuing problems in PWEs. Subsequently, a novel, beam steering approach is proposed which can effectively mitigate the misalignment effects. Ray-tracing-based simulations evaluate the proposed scheme.

cs.ET↗

Exploration of Intercell Wireless Millimeter-Wave Communication in the Landscape of Intelligent Metasurfaces

Software-defined metasurfaces are electromagnetically ultra-thin, artificial components that can provide engineered and externally controllable functionalities. The control over these functionalities is enabled by the metasurface tunability, which is implemented by embedded electronic circuits that modify locally the surface resistance and reactance. Integrating controllers within the metasurface cells, able to intercommunicate and adaptively reconfigure it, thus imparting a desired electromagnetic operation, opens the path towards the creation of an artificially intelligent (AI) fabric where each unit cell can have its own sensing, programmable computing, and actuation facilities. In this work we take a crucial step towards bringing the AI metasurface technology to emerging applications, in particular exploring the wireless mm-wave intercell communication capabilities in a software-defined HyperSurface designed for operation is the microwave regime. We examine three different wireless communication channels within the landscape of the reflective metasurface: Firstly, in the layer where the control electronics of the HyperSurface lie, secondly inside a dedicated layer enclosed between two metallic plates, and, thirdly, inside the metasurface itself. For each case we examine the physical implementation of the mm-wave transponder nodes, we quantify communication channel metrics, and we identify complexity vs. performance trade-offs.

physics.app-ph↗

An Interpretable Neural Network for Configuring Programmable Wireless Environments

Software-defined metasurfaces (SDMs) comprise a dense topology of basic elements called meta-atoms, exerting the highest degree of control over surface currents among intelligent panel technologies. As such, they can transform impinging electromagnetic (EM) waves in complex ways, modifying their direction, power, frequency spectrum, polarity and phase. A well-defined software interface allows for applying such functionalities to waves and inter-networking SDMs, while abstracting the underlying physics. A network of SDMs deployed over objects within an area, such as a floorplan walls, creates programmable wireless environments (PWEs) with fully customizable propagation of waves within them. This work studies the use of machine learning for configuring such environments to the benefit of users within. The methodology consists of modeling wireless propagation as a custom, interpretable, back-propagating neural network, with SDM elements as nodes and their cross-interactions as links. Following a training period the network learns the propagation basics of SDMs and configures them to facilitate the communication of users within their vicinity.

cs.ET↗

Joint Compressed Sensing and Manipulation of Wireless Emissions with Intelligent Surfaces

Programmable, intelligent surfaces can manipulate electromagnetic waves impinging upon them, producing arbitrarily shaped reflection, refraction and diffraction, to the benefit of wireless users. Moreover, in their recent form of HyperSurfaces, they have acquired inter-networking capabilities, enabling the Internet of Material Properties with immense potential in wireless communications. However, as with any system with inputs and outputs, accurate sensing of the impinging wave attributes is imperative for programming HyperSurfaces to obtain a required response. Related solutions include field nano-sensors embedded within HyperSurfaces to perform minute measurements over the area of the HyperSurface, as well as external sensing systems. The present work proposes a sensing system that can operate without such additional hardware. The novel scheme programs the HyperSurface to perform compressed sensing of the impinging wave via simple one-antenna power measurements. The HyperSurface can jointly be programmed for both wave sensing and wave manipulation duties at the same time. Evaluation via simulations validates the concept and highlight its promising potential.

cs.ET↗

Organizing Network Management Logic with Circular Economy Principles

The traditional cycle of industrial products has been linear since its inception. Raw resources are acquired, processed, distributed, used and ultimately disposed of. This linearity has led to a dangerously low efficiency degree in resource use, and has brought forth serious concerns for the viability of our natural ecosystem. Circular economy is introducing a circular workflow for the lifetime of products. It generalizes the disposal phase, reconnecting it to manufacturing, distribution and end-use, thus limiting true deposition to the environment. This process has not been extended so far to software. Nonetheless, the development of software follows the same phases, and also entails the use-and waste-of considerable resources. This include human effort, as well as human and infrastructure sustenance products such as food, traveling and energy. This paper introduces circular economy principles to the software development, and particularly to network management logic and security. It employs a recently proposed concept-the Socket Store-which is an online store distributing end-user network logic in modular form. The Store modules act as mediators between the end-user network logic and the network resources. It is shown that the Socket Store can implement all circular economy principles to the software life-cycle, with considerable gains in resource waste.

cs.NI↗

Modeling, Simulating and Configuring Programmable Wireless Environments for Multi-User Multi-Objective Networking

Programmable wireless environments enable the software-defined propagation of waves within them, yielding exceptional performance potential. Several building-block technologies have been implemented and evaluated at the physical layer. The present work contributes a network-layer scheme to configure such environments for multiple users and objectives, and for any physical-layer technology. Supported objectives include any combination of Quality of Service and power transfer optimization, eavesdropping and Doppler effect mitigation, in multi-cast or uni-cast settings. Additionally, a graph-based model of programmable environments is proposed, which incorporates core physical observations and efficiently separates physical and networking concerns. Evaluation takes place in a specially developed, free simulation tool, and in a variety of environments. Performance gains over regular propagation are highlighted, reaching important insights on the user capacity of programmable environments.

cs.NI↗

A Novel Communication Paradigm for High Capacity and Security via Programmable Indoor Wireless Environments in Next Generation Wireless Systems

Wireless communication environments comprise passive objects that cause performance degradation and eavesdropping concerns due to anomalous scattering. This paper proposes a new paradigm, where scattering becomes software-defined and, subsequently, optimizable across wide frequency ranges. Through the proposed programmable wireless environments, the path loss, multi-path fading and interference effects can be controlled and mitigated. Moreover, the eavesdropping can be prevented via novel physical layer security capabilities. The core technology of this new paradigm is the concept of metasurfaces, which are planar intelligent structures whose effects on impinging electromagnetic waves are fully defined by their micro-structure. Their control over impinging waves has been demonstrated to span from 1 GHz to 10 THz. This paper contributes the software-programmable wireless environment, consisting of several HyperSurface tiles (programmable metasurfaces) controlled by a central server. HyperSurfaces are a novel class of metasurfaces whose structure and, hence, electromagnetic behavior can be altered and controlled via a software interface. Multiple networked tiles coat indoor objects, allowing fine-grained, customizable reflection, absorption or polarization overall. A central server calculates and deploys the optimal electromagnetic interaction per tile, to the benefit of communicating devices. Realistic simulations using full 3D ray-tracing demonstrate the groundbreaking performance and security potential of the proposed approach in 2.4 GHz and 60 GHz frequencies.

cs.NI↗

BitSurfing: Wireless Communications with Outsourced Symbol Generation

Nano-IoT enables a wide range of ground-breaking technologies, but face implementation challenges due to the extremity of the scale. Space restrictions pose severe power supply considerations, to the point where just a few packet transmissions are sufficient to deplete state-of-the-art supplies. In turn, this translates to difficulties in developing efficient protocols even for basic operations, such as addressing and routing. The present work proposes a new network adapter architecture that can address these challenges. The BitSurfing adapter does not generate packets and, hence, abolishes the need for the corresponding transmission circuitry and power consumption. Instead, it relies on an external symbol generator. The BitSurfing adapter reads incoming symbols, waiting for intended messages to appear in the symbol stream. A short (1-bit), low-energy pulse is then emitted to notify neighboring nodes. BitSurfing adapters are shown to exhibit perpetual (and even battery-less) operation, ability to operate without medium access control, while being completely transparent to applications. Moreover, their operation is event-driven, allowing for clock-less implementations. The new adapters are evaluated in a simulated multi-hop nano-IoT network and are shown to offer nearly-perfect packet delivery rates and practically no collisions, under any congestion level.

cs.NI↗

Towards a Circular Economy via Intelligent Metamaterials

The present study proposes the use of intelligent metasurfaces in the design of products, as enforcers of circular economy principles. Intelligent metasurfaces can tune their physical properties (electromagnetic, acoustic, mechanical) by receiving software commands. When incorporated within products and spaces they can mitigate the resource waste caused by inefficient, partially optimized designs and security concerns. Thus, circular economy and fast-paced product design become compatible. The study begins by considering electromagnetic metamaterials, and proposes a complete methodology for their deployment. Finally, it is shown that the same principles can be extended to the control of mechanical properties of objects, exemplary enabling the micro-management of vibrations and heat, with unprecedented circular economy potential.

cs.OH↗

A New Wireless Communication Paradigm through Software-controlled Metasurfaces

Electromagnetic waves undergo multiple uncontrollable alterations as they propagate within a wireless environment. Free space path loss, signal absorption, as well as reflections, refractions and diffractions caused by physical objects within the environment highly affect the performance of wireless communications. Currently, such effects are intractable to account for and are treated as probabilistic factors. The paper proposes a radically different approach, enabling deterministic, programmable control over the behavior of the wireless environments. The key-enabler is the so-called HyperSurface tile, a novel class of planar meta-materials which can interact with impinging electromagnetic waves in a controlled manner. The HyperSurface tiles can effectively re-engineer electromagnetic waves, including steering towards any desired direction, full absorption, polarization manipulation and more. Multiple tiles are employed to coat objects such as walls, furniture, overall, any objects in the indoor and outdoor environments. An external software service calculates and deploys the optimal interaction types per tile, to best fit the needs of communicating devices. Evaluation via simulations highlights the potential of the new concept.

eess.SP↗

Using any Surface to Realize a New Paradigm for Wireless Communications

This article introduces an approach that could tame wireless channels, making their behavior deterministic and software-defined. We investigate the novel idea of HyperSurfaces, which are software-controlled metamaterials embedded in any surface in the environment. HyperSurfaces are materials that interact with electromagnetic waves in a fully software-defined fashion, even unnaturally. Coating walls, doors, furniture and other objects with HyperSurfaces constitutes the overall behavior of an indoor wireless environment programmable. Thus, the electromagnetic behavior of the environment as a whole can be controlled and tailored to the needs of mobile devices within it.

cs.NI↗

Realizing Wireless Communication through Software-defined HyperSurface Environments

Wireless communication environments are unaware of the ongoing data exchange efforts within them. Moreover, their effect on the communication quality is intractable in all but the simplest cases. The present work proposes a new paradigm, where indoor scattering becomes software-defined and, subsequently, optimizable across wide frequency ranges. Moreover, the controlled scattering can surpass natural behavior, exemplary overriding Snell's law, reflecting waves towards any custom angle (including negative ones). Thus, path loss and multi-path fading effects can be controlled and mitigated. The core technology of this new paradigm are metasurfaces, planar artificial structures whose effect on impinging electromagnetic waves is fully defined by their macro-structure. The present study contributes the software-programmable wireless environment model, consisting of several HyperSurface tiles controlled by a central, environment configuration server. HyperSurfaces are a novel class of metasurfaces whose structure and, hence, electromagnetic behavior can be altered and controlled via a software interface. Multiple networked tiles coat indoor objects, allowing fine-grained, customizable reflection, absorption or polarization overall. A central server calculates and deploys the optimal electromagnetic interaction per tile, to the benefit of communicating devices. Realistic simulations using full 3D ray-tracing demonstrate the groundbreaking potential of the proposed approach in 2.4 GHz and 60 GHz frequencies.

cs.ET↗

The Socket Store: An App Model for the Application-Network Interaction

A developer of mobile or desktop applications is responsible for implementing the network logic of his software. Nonetheless: i) Developers are not network specialists, while pressure for emphasis on the visible application parts places the network logic out of the coding focus. Moreover, computer networks undergo evolution at paces that developers may not follow. ii) From the network resource provider point of view, marketing novel services and involving a broad audience is also challenge for the same reason. Moreover, the objectives of end-user networking logic are neither clear nor uniform. This constitutes the central optimization of network resources an additional challenge. As a solution to these problems, we propose the Socket Store. The Store is a marketplace containing end-user network logic in modular form. The Store modules act as intelligent mediators between the end-user and the network resources. Each module has a clear, specialized objective, such as connecting two clients over the Internet while avoiding transit networks suspicious for eavesdropping. The Store is populated and peer-reviewed by network specialists, whose motive is the visibility, practical applicability and monetization potential of their work. A developer first purchases access to a given socket module. Subsequently, he incorporates it to his applications under development, obtaining state-of-the-art performance with trivial coding burden. A full Store prototype is implemented and a critical data streaming module is evaluated as a driving case.

cs.OH↗