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Ahmed Elgammal

Publications and source records attributed to Ahmed Elgammal.

At least 19 recordsLinked to original sources

Anchor-Conditioned Compositional Control for Landscape Image Generation

Image generative models, though widely used as creative tools, offer limited support for the kind of compositional control that photographers and visual artists routinely exercise. This paper presents early results on an anchor conditioned finetuning framework for landscape image generation, in which a four dimensional compositional anchor vector is extracted from training images and injected into a diffusion model via a decoupled cross attention mechanism with Fourier encoding and three way classifier free guidance dropout. Quantitative evaluation against a baseline and three ablation variants shows that the proposed architecture achieves the highest horizon detection rate of 0.850 and the highest rule of thirds alignment of 0.817. A category specific ablation further demonstrates that training on compositionally homogeneous scene subsets reduces horizon deviation by up to 40 percent compared to mixed training. This establishes that compositional control precision is category dependent.

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Creative Image Generation with Diffusion Models

Creative image generation has emerged as a compelling area of research, driven by the need to produce novel and high-quality images that expand the boundaries of imagination. In this work, we propose a novel framework for creative generation using diffusion models, where creativity is associated with the inverse probability of an image's existence in the CLIP embedding space. Unlike prior approaches that rely on a manual blending of concepts or exclusion of subcategories, our method calculates the probability distribution of generated images and drives it towards low-probability regions to produce rare, imaginative, and visually captivating outputs. We also introduce pullback mechanisms, achieving high creativity without sacrificing visual fidelity. Extensive experiments on text-to-image diffusion models demonstrate the effectiveness and efficiency of our creative generation framework, showcasing its ability to produce unique, novel, and thought-provoking images. This work provides a new perspective on creativity in generative models, offering a principled method to foster innovation in visual content synthesis.

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Llama Learns to Direct: DirectorLLM for Human-Centric Video Generation

In this paper, we introduce DirectorLLM, a novel video generation model that employs a large language model (LLM) to orchestrate human poses within videos. As foundational text-to-video models rapidly evolve, the demand for high-quality human motion and interaction grows. To address this need and enhance the authenticity of human motions, we extend the LLM from a text generator to a video director and human motion simulator. Utilizing open-source resources from Llama 3, we train the DirectorLLM to generate detailed instructional signals, such as human poses, to guide video generation. This approach offloads the simulation of human motion from the video generator to the LLM, effectively creating informative outlines for human-centric scenes. These signals are used as conditions by the video renderer, facilitating more realistic and prompt-following video generation. As an independent LLM module, it can be applied to different video renderers, including UNet and DiT, with minimal effort. Experiments on automatic evaluation benchmarks and human evaluations show that our model outperforms existing ones in generating videos with higher human motion fidelity, improved prompt faithfulness, and enhanced rendered subject naturalness.

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Modality Agnostic Efficient Long Range Encoder

The long-context capability of recent large transformer models can be surmised to rely on techniques such as attention/model parallelism, as well as hardware-level optimizations. While these strategies allow input lengths to scale to millions of tokens, they do not fundamentally mitigate the quadratic computational and memory complexity of the core attention mechanism. In this paper, we address the challenge of long-context processing on a single device using generic implementations by reducing the quadratic memory footprint and inference cost. Existing approaches to extend the context length for generic single device implementations -- such as token merging and modified attentions -- are often modality specific and attain a suboptimal tradeoff between accuracy and efficiency. To overcome these limitations, we propose MAELRE (Modality Agnostic Efficient Long Range Encoder), a unified and efficient transformer architecture designed for long-range encoding across diverse modalities. MAELRE integrates token merging with attention approximation, progressively merging tokens at different stages of internal computational blocks. It employs a lightweight attention approximation when the number of tokens is large, and switches to standard dot-product attention as the sequence becomes shorter through successive aggregation. We demonstrate that MAELRE achieves superior accuracy while reducing computational cost compared to existing long-context models on classification tasks spanning multiple modalities, including text, time series, audio, and vision.

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MoMA: Multimodal LLM Adapter for Fast Personalized Image Generation

In this paper, we present MoMA: an open-vocabulary, training-free personalized image model that boasts flexible zero-shot capabilities. As foundational text-to-image models rapidly evolve, the demand for robust image-to-image translation grows. Addressing this need, MoMA specializes in subject-driven personalized image generation. Utilizing an open-source, Multimodal Large Language Model (MLLM), we train MoMA to serve a dual role as both a feature extractor and a generator. This approach effectively synergizes reference image and text prompt information to produce valuable image features, facilitating an image diffusion model. To better leverage the generated features, we further introduce a novel self-attention shortcut method that efficiently transfers image features to an image diffusion model, improving the resemblance of the target object in generated images. Remarkably, as a tuning-free plug-and-play module, our model requires only a single reference image and outperforms existing methods in generating images with high detail fidelity, enhanced identity-preservation and prompt faithfulness. Our work is open-source, thereby providing universal access to these advancements.

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AI Art Neural Constellation: Revealing the Collective and Contrastive State of AI-Generated and Human Art

Discovering the creative potentials of a random signal to various artistic expressions in aesthetic and conceptual richness is a ground for the recent success of generative machine learning as a way of art creation. To understand the new artistic medium better, we conduct a comprehensive analysis to position AI-generated art within the context of human art heritage. Our comparative analysis is based on an extensive dataset, dubbed ``ArtConstellation,'' consisting of annotations about art principles, likability, and emotions for 6,000 WikiArt and 3,200 AI-generated artworks. After training various state-of-the-art generative models, art samples are produced and compared with WikiArt data on the last hidden layer of a deep-CNN trained for style classification. We actively examined the various art principles to interpret the neural representations and used them to drive the comparative knowledge about human and AI-generated art. A key finding in the semantic analysis is that AI-generated artworks are visually related to the principle concepts for modern period art made in 1800-2000. In addition, through Out-Of-Distribution (OOD) and In-Distribution (ID) detection in CLIP space, we find that AI-generated artworks are ID to human art when they depict landscapes and geometric abstract figures, while detected as OOD when the machine art consists of deformed and twisted figures. We observe that machine-generated art is uniquely characterized by incomplete and reduced figuration. Lastly, we conducted a human survey about emotional experience. Color composition and familiar subjects are the key factors of likability and emotions in art appreciation. We propose our whole methodologies and collected dataset as our analytical framework to contrast human and AI-generated art, which we refer to as ``ArtNeuralConstellation''. Code is available at: https://github.com/faixan-khan/ArtNeuralConstellation

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Diffusion Guided Domain Adaptation of Image Generators

Can a text-to-image diffusion model be used as a training objective for adapting a GAN generator to another domain? In this paper, we show that the classifier-free guidance can be leveraged as a critic and enable generators to distill knowledge from large-scale text-to-image diffusion models. Generators can be efficiently shifted into new domains indicated by text prompts without access to groundtruth samples from target domains. We demonstrate the effectiveness and controllability of our method through extensive experiments. Although not trained to minimize CLIP loss, our model achieves equally high CLIP scores and significantly lower FID than prior work on short prompts, and outperforms the baseline qualitatively and quantitatively on long and complicated prompts. To our best knowledge, the proposed method is the first attempt at incorporating large-scale pre-trained diffusion models and distillation sampling for text-driven image generator domain adaptation and gives a quality previously beyond possible. Moreover, we extend our work to 3D-aware style-based generators and DreamBooth guidance.

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Formal Analysis of Art: Proxy Learning of Visual Concepts from Style Through Language Models

We present a machine learning system that can quantify fine art paintings with a set of visual elements and principles of art. This formal analysis is fundamental for understanding art, but developing such a system is challenging. Paintings have high visual complexities, but it is also difficult to collect enough training data with direct labels. To resolve these practical limitations, we introduce a novel mechanism, called proxy learning, which learns visual concepts in paintings though their general relation to styles. This framework does not require any visual annotation, but only uses style labels and a general relationship between visual concepts and style. In this paper, we propose a novel proxy model and reformulate four pre-existing methods in the context of proxy learning. Through quantitative and qualitative comparison, we evaluate these methods and compare their effectiveness in quantifying the artistic visual concepts, where the general relationship is estimated by language models; GloVe or BERT. The language modeling is a practical and scalable solution requiring no labeling, but it is inevitably imperfect. We demonstrate how the new proxy model is robust to the imperfection, while the other models are sensitively affected by it.

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Towards Faster and Stabilized GAN Training for High-fidelity Few-shot Image Synthesis

Training Generative Adversarial Networks (GAN) on high-fidelity images usually requires large-scale GPU-clusters and a vast number of training images. In this paper, we study the few-shot image synthesis task for GAN with minimum computing cost. We propose a light-weight GAN structure that gains superior quality on 1024*1024 resolution. Notably, the model converges from scratch with just a few hours of training on a single RTX-2080 GPU, and has a consistent performance, even with less than 100 training samples. Two technique designs constitute our work, a skip-layer channel-wise excitation module and a self-supervised discriminator trained as a feature-encoder. With thirteen datasets covering a wide variety of image domains (The datasets and code are available at: https://github.com/odegeasslbc/FastGAN-pytorch), we show our model's superior performance compared to the state-of-the-art StyleGAN2, when data and computing budget are limited.

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TIME: Text and Image Mutual-Translation Adversarial Networks

Focusing on text-to-image (T2I) generation, we propose Text and Image Mutual-Translation Adversarial Networks (TIME), a lightweight but effective model that jointly learns a T2I generator G and an image captioning discriminator D under the Generative Adversarial Network framework. While previous methods tackle the T2I problem as a uni-directional task and use pre-trained language models to enforce the image--text consistency, TIME requires neither extra modules nor pre-training. We show that the performance of G can be boosted substantially by training it jointly with D as a language model. Specifically, we adopt Transformers to model the cross-modal connections between the image features and word embeddings, and design an annealing conditional hinge loss that dynamically balances the adversarial learning. In our experiments, TIME achieves state-of-the-art (SOTA) performance on the CUB and MS-COCO dataset (Inception Score of 4.91 and Fréchet Inception Distance of 14.3 on CUB), and shows promising performance on MS-COCO on image captioning and downstream vision-language tasks.

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Self-Supervised Sketch-to-Image Synthesis

Imagining a colored realistic image from an arbitrarily drawn sketch is one of the human capabilities that we eager machines to mimic. Unlike previous methods that either requires the sketch-image pairs or utilize low-quantity detected edges as sketches, we study the exemplar-based sketch-to-image (s2i) synthesis task in a self-supervised learning manner, eliminating the necessity of the paired sketch data. To this end, we first propose an unsupervised method to efficiently synthesize line-sketches for general RGB-only datasets. With the synthetic paired-data, we then present a self-supervised Auto-Encoder (AE) to decouple the content/style features from sketches and RGB-images, and synthesize images that are both content-faithful to the sketches and style-consistent to the RGB-images. While prior works employ either the cycle-consistence loss or dedicated attentional modules to enforce the content/style fidelity, we show AE's superior performance with pure self-supervisions. To further improve the synthesis quality in high resolution, we also leverage an adversarial network to refine the details of synthetic images. Extensive experiments on 1024*1024 resolution demonstrate a new state-of-art-art performance of the proposed model on CelebA-HQ and Wiki-Art datasets. Moreover, with the proposed sketch generator, the model shows a promising performance on style mixing and style transfer, which require synthesized images to be both style-consistent and semantically meaningful. Our code is available on https://github.com/odegeasslbc/Self-Supervised-Sketch-to-Image-Synthesis-PyTorch, and please visit https://create.playform.io/my-projects?mode=sketch for an online demo of our model.

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Spatial Frequency Bias in Convolutional Generative Adversarial Networks

As the success of Generative Adversarial Networks (GANs) on natural images quickly propels them into various real-life applications across different domains, it becomes more and more important to clearly understand their limitations. Specifically, understanding GANs' capability across the full spectrum of spatial frequencies, i.e. beyond the low-frequency dominant spectrum of natural images, is critical for assessing the reliability of GAN generated data in any detail-sensitive application (e.g. denoising, filling and super-resolution in medical and satellite images). In this paper, we show that the ability of convolutional GANs to learn a distribution is significantly affected by the spatial frequency of the underlying carrier signal, that is, GANs have a bias against learning high spatial frequencies. Crucially, we show that this bias is not merely a result of the scarcity of high frequencies in natural images, rather, it is a systemic bias hindering the learning of high frequencies regardless of their prominence in a dataset. Furthermore, we explain why large-scale GANs' ability to generate fine details on natural images does not exclude them from the adverse effects of this bias. Finally, we propose a method for manipulating this bias with minimal computational overhead. This method can be used to explicitly direct computational resources towards any specific spatial frequency of interest in a dataset, extending the flexibility of GANs.

cs.LG↗

Sketch-to-Art: Synthesizing Stylized Art Images From Sketches

We propose a new approach for synthesizing fully detailed art-stylized images from sketches. Given a sketch, with no semantic tagging, and a reference image of a specific style, the model can synthesize meaningful details with colors and textures. The model consists of three modules designed explicitly for better artistic style capturing and generation. Based on a GAN framework, a dual-masked mechanism is introduced to enforce the content constraints (from the sketch), and a feature-map transformation technique is developed to strengthen the style consistency (to the reference image). Finally, an inverse procedure of instance-normalization is proposed to disentangle the style and content information, therefore yields better synthesis performance. Experiments demonstrate a significant qualitative and quantitative boost over baselines based on previous state-of-the-art techniques, adopted for the proposed process.

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OOGAN: Disentangling GAN with One-Hot Sampling and Orthogonal Regularization

Exploring the potential of GANs for unsupervised disentanglement learning, this paper proposes a novel GAN-based disentanglement framework with One-Hot Sampling and Orthogonal Regularization (OOGAN). While previous works mostly attempt to tackle disentanglement learning through VAE and seek to implicitly minimize the Total Correlation (TC) objective with various sorts of approximation methods, we show that GANs have a natural advantage in disentangling with an alternating latent variable (noise) sampling method that is straightforward and robust. Furthermore, we provide a brand-new perspective on designing the structure of the generator and discriminator, demonstrating that a minor structural change and an orthogonal regularization on model weights entails an improved disentanglement. Instead of experimenting on simple toy datasets, we conduct experiments on higher-resolution images and show that OOGAN greatly pushes the boundary of unsupervised disentanglement.

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Semantic-Guided Multi-Attention Localization for Zero-Shot Learning

Zero-shot learning extends the conventional object classification to the unseen class recognition by introducing semantic representations of classes. Existing approaches predominantly focus on learning the proper mapping function for visual-semantic embedding, while neglecting the effect of learning discriminative visual features. In this paper, we study the significance of the discriminative region localization. We propose a semantic-guided multi-attention localization model, which automatically discovers the most discriminative parts of objects for zero-shot learning without any human annotations. Our model jointly learns cooperative global and local features from the whole object as well as the detected parts to categorize objects based on semantic descriptions. Moreover, with the joint supervision of embedding softmax loss and class-center triplet loss, the model is encouraged to learn features with high inter-class dispersion and intra-class compactness. Through comprehensive experiments on three widely used zero-shot learning benchmarks, we show the efficacy of the multi-attention localization and our proposed approach improves the state-of-the-art results by a considerable margin.

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Learning Feature-to-Feature Translator by Alternating Back-Propagation for Generative Zero-Shot Learning

We investigate learning feature-to-feature translator networks by alternating back-propagation as a general-purpose solution to zero-shot learning (ZSL) problems. It is a generative model-based ZSL framework. In contrast to models based on generative adversarial networks (GAN) or variational autoencoders (VAE) that require auxiliary networks to assist the training, our model consists of a single conditional generator that maps class-level semantic features and Gaussian white noise vector accounting for instance-level latent factors to visual features, and is trained by maximum likelihood estimation. The training process is a simple yet effective alternating back-propagation process that iterates the following two steps: (i) the inferential back-propagation to infer the latent factors of each observed example, and (ii) the learning back-propagation to update the model parameters. We show that, with slight modifications, our model is capable of learning from incomplete visual features for ZSL. We conduct extensive comparisons with existing generative ZSL methods on five benchmarks, demonstrating the superiority of our method in not only ZSL performance but also convergence speed and computational cost. Specifically, our model outperforms the existing state-of-the-art methods by a remarkable margin up to 3.1% and 4.0% in ZSL and generalized ZSL settings, respectively.

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Large-Scale Visual Relationship Understanding

Large scale visual understanding is challenging, as it requires a model to handle the widely-spread and imbalanced distribution of triples. In real-world scenarios with large numbers of objects and relations, some are seen very commonly while others are barely seen. We develop a new relationship detection model that embeds objects and relations into two vector spaces where both discriminative capability and semantic affinity are preserved. We learn both a visual and a semantic module that map features from the two modalities into a shared space, where matched pairs of features have to discriminate against those unmatched, but also maintain close distances to semantically similar ones. Benefiting from that, our model can achieve superior performance even when the visual entity categories scale up to more than 80,000, with extremely skewed class distribution. We demonstrate the efficacy of our model on a large and imbalanced benchmark based of Visual Genome that comprises 53,000+ objects and 29,000+ relations, a scale at which no previous work has ever been evaluated at. We show superiority of our model over carefully designed baselines on the original Visual Genome dataset with 80,000+ categories. We also show state-of-the-art performance on the VRD dataset and the scene graph dataset which is a subset of Visual Genome with 200 categories.

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Graphical Contrastive Losses for Scene Graph Parsing

Most scene graph parsers use a two-stage pipeline to detect visual relationships: the first stage detects entities, and the second predicts the predicate for each entity pair using a softmax distribution. We find that such pipelines, trained with only a cross entropy loss over predicate classes, suffer from two common errors. The first, Entity Instance Confusion, occurs when the model confuses multiple instances of the same type of entity (e.g. multiple cups). The second, Proximal Relationship Ambiguity, arises when multiple subject-predicate-object triplets appear in close proximity with the same predicate, and the model struggles to infer the correct subject-object pairings (e.g. mis-pairing musicians and their instruments). We propose a set of contrastive loss formulations that specifically target these types of errors within the scene graph parsing problem, collectively termed the Graphical Contrastive Losses. These losses explicitly force the model to disambiguate related and unrelated instances through margin constraints specific to each type of confusion. We further construct a relationship detector, called RelDN, using the aforementioned pipeline to demonstrate the efficacy of our proposed losses. Our model outperforms the winning method of the OpenImages Relationship Detection Challenge by 4.7\% (16.5\% relative) on the test set. We also show improved results over the best previous methods on the Visual Genome and Visual Relationship Detection datasets.

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