SearcharxivSearch

arXiv subjects

Ahmed H. Anwar

Publications and source records attributed to Ahmed H. Anwar.

9 recordsLinked to original sources

Cyber Deception for Mission Surveillance via Hypergame-Theoretic Deep Reinforcement Learning

Unmanned Aerial Vehicles (UAVs) are valuable for mission-critical systems like surveillance, rescue, or delivery. Not surprisingly, such systems attract cyberattacks, including Denial-of-Service (DoS) attacks to overwhelm the resources of mission drones (MDs). How can we defend UAV mission systems against DoS attacks? We adopt cyber deception as a defense strategy, in which honey drones (HDs) are proposed to bait and divert attacks. The attack and deceptive defense hinge upon radio signal strength: The attacker selects victim MDs based on their signals, and HDs attract the attacker from afar by emitting stronger signals, despite this reducing battery life. We formulate an optimization problem for the attacker and defender to identify their respective strategies for maximizing mission performance while minimizing energy consumption. To address this problem, we propose a novel approach, called HT-DRL. HT-DRL identifies optimal solutions without a long learning convergence time by taking the solutions of hypergame theory into the neural network of deep reinforcement learning. This achieves a systematic way to intelligently deceive attackers. We analyze the performance of diverse defense mechanisms under different attack strategies. Further, the HT-DRL-based HD approach outperforms existing non-HD counterparts up to two times better in mission performance while incurring low energy consumption.

cs.CR

Decision Theory-Guided Deep Reinforcement Learning for Fast Learning

This paper introduces a novel approach, Decision Theory-guided Deep Reinforcement Learning (DT-guided DRL), to address the inherent cold start problem in DRL. By integrating decision theory principles, DT-guided DRL enhances agents' initial performance and robustness in complex environments, enabling more efficient and reliable convergence during learning. Our investigation encompasses two primary problem contexts: the cart pole and maze navigation challenges. Experimental results demonstrate that the integration of decision theory not only facilitates effective initial guidance for DRL agents but also promotes a more structured and informed exploration strategy, particularly in environments characterized by large and intricate state spaces. The results of experiment demonstrate that DT-guided DRL can provide significantly higher rewards compared to regular DRL. Specifically, during the initial phase of training, the DT-guided DRL yields up to an 184% increase in accumulated reward. Moreover, even after reaching convergence, it maintains a superior performance, ending with up to 53% more reward than standard DRL in large maze problems. DT-guided DRL represents an advancement in mitigating a fundamental challenge of DRL by leveraging functions informed by human (designer) knowledge, setting a foundation for further research in this promising interdisciplinary domain.

cs.LG

Honeypot Allocation for Cyber Deception in Dynamic Tactical Networks: A Game Theoretic Approach

Honeypots play a crucial role in implementing various cyber deception techniques as they possess the capability to divert attackers away from valuable assets. Careful strategic placement of honeypots in networks should consider not only network aspects but also attackers' preferences. The allocation of honeypots in tactical networks under network mobility is of great interest. To achieve this objective, we present a game-theoretic approach that generates optimal honeypot allocation strategies within an attack/defense scenario. Our proposed approach takes into consideration the changes in network connectivity. In particular, we introduce a two-player dynamic game model that explicitly incorporates the future state evolution resulting from changes in network connectivity. The defender's objective is twofold: to maximize the likelihood of the attacker hitting a honeypot and to minimize the cost associated with deception and reconfiguration due to changes in network topology. We present an iterative algorithm to find Nash equilibrium strategies and analyze the scalability of the algorithm. Finally, we validate our approach and present numerical results based on simulations, demonstrating that our game model successfully enhances network security. Additionally, we have proposed additional enhancements to improve the scalability of the proposed approach.

cs.GT

Cyber Deception against Zero-day Attacks: A Game Theoretic Approach

Reconnaissance activities precedent other attack steps in the cyber kill chain. Zero-day attacks exploit unknown vulnerabilities and give attackers the upper hand against conventional defenses. Honeypots have been used to deceive attackers by misrepresenting the true state of the network. Existing work on cyber deception does not model zero-day attacks. In this paper, we address the question of "How to allocate honeypots over the network?" to protect its most valuable assets. To this end, we develop a two-player zero-sum game theoretic approach to study the potential reconnaissance tracks and attack paths that attackers may use. However, zero-day attacks allow attackers to avoid placed honeypots by creating new attack paths. Therefore, we introduce a sensitivity analysis to investigate the impact of different zero-day vulnerabilities on the performance of the proposed deception technique. Next, we propose several mitigating strategies to defend the network against zero-day attacks based on this analysis. Finally, our numerical results validate our findings and illustrate the effectiveness of the proposed defense approach.

cs.GT

Game-Theoretic and Machine Learning-based Approaches for Defensive Deception: A Survey

Defensive deception is a promising approach for cyber defense. Via defensive deception, the defender can anticipate attacker actions; it can mislead or lure attacker, or hide real resources. Although defensive deception is increasingly popular in the research community, there has not been a systematic investigation of its key components, the underlying principles, and its tradeoffs in various problem settings. This survey paper focuses on defensive deception research centered on game theory and machine learning, since these are prominent families of artificial intelligence approaches that are widely employed in defensive deception. This paper brings forth insights, lessons, and limitations from prior work. It closes with an outline of some research directions to tackle major gaps in current defensive deception research.

cs.CR

Foureye: Defensive Deception based on Hypergame Theory Against Advanced Persistent Threats

Defensive deception techniques have emerged as a promising proactive defense mechanism to mislead an attacker and thereby achieve attack failure. However, most game-theoretic defensive deception approaches have assumed that players maintain consistent views under uncertainty. They do not consider players' possible, subjective beliefs formed due to asymmetric information given to them. In this work, we formulate a hypergame between an attacker and a defender where they can interpret the same game differently and accordingly choose their best strategy based on their respective beliefs. This gives a chance for defensive deception strategies to manipulate an attacker's belief, which is the key to the attacker's decision making. We consider advanced persistent threat (APT) attacks, which perform multiple attacks in the stages of the cyber kill chain where both the attacker and the defender aim to select optimal strategies based on their beliefs. Through extensive simulation experiments, we demonstrated how effectively the defender can leverage defensive deception techniques while dealing with multi-staged APT attacks in a hypergame in which the imperfect information is reflected based on perceived uncertainty, cost, and expected utilities of both attacker and defender, the system lifetime (i.e., mean time to security failure), and improved false positive rates in detecting attackers.

cs.GT

A Game-Theoretic Framework for the Virtual Machines Migration Timing Problem

In a multi-tenant cloud, a number of Virtual Machines (VMs) are collocated on the same physical machine to optimize performance, power consumption and maximize profit. This, however, increases the risk of a malicious VM performing side-channel attacks and leaking sensitive information from neighboring VMs. To this end, this paper develops and analyzes a game-theoretic framework for the VM migration timing problem in which the cloud provider decides \emph{when} to migrate a VM to a different physical machine to reduce the risk of being compromised by a collocated malicious VM. The adversary decides the rate at which she launches new VMs to collocate with the victim VMs. Our formulation captures a data leakage model in which the cost incurred by the cloud provider depends on the duration of collocation with malicious VMs. It also captures costs incurred by the adversary in launching new VMs and by the defender in migrating VMs. We establish sufficient conditions for the existence of Nash equilibria for general cost functions, as well as for specific instantiations, and characterize the best response for both players. Furthermore, we extend our model to characterize its impact on the attacker's payoff when the cloud utilizes intrusion detection systems that detect side-channel attacks. Our theoretical findings are corroborated with extensive numerical results in various settings.

cs.CR

Interference-Based Optimal Power-Efficient Access Scheme for Cognitive Radio Networks

In this paper, we propose a new optimization-based access strategy of multipacket reception (MPR) channel for multiple secondary users (SUs) accessing the primary user (PU) spectrum opportunistically. We devise an analytical model that realizes the multipacket access strategy of SUs that maximizes the throughput of individual backlogged SUs subject to queue stability of the PU. All the network receiving nodes have MPR capability. We aim at maximizing the throughput of the individual SUs such that the PU's queue is maintained stable. Moreover, we are interested in providing an energy-efficient cognitive scheme. Therefore, we include energy constraints on the PU and SU average transmitted energy to the optimization problem. Each SU accesses the medium with certain probability that depends on the PU's activity, i.e., active or inactive. The numerical results show the advantage in terms of SU throughput of the proposed scheme over the conventional access scheme, where the SUs access the channel randomly with fixed power when the PU is sensed to be idle.

cs.IT

Effective Capacity of Delay Constrained Cognitive Radio Links Exploiting Primary Feedback

In this paper, we analyze the performance of a secondary link in a cognitive radio (CR) system operating under statistical quality of service (QoS) delay constraints. In particular, we quantify analytically the performance improvement for the secondary user (SU) when applying a feedback based sensing scheme under the "SINR Interference" model. We leverage the concept of effective capacity (EC) introduced earlier in the literature to quantify the wireless link performance under delay constraints, in an attempt to opportunistically support real-time applications. Towards this objective, we study a two-link network, a single secondary link and a primary network abstracted to a single primary link, with and without primary feedback exploitation. We analytically prove that exploiting primary feedback at the secondary transmitter improves the EC of the secondary user and decreases the secondary user average transmitted power. Finally, we present numerical results that support our analytical results.

cs.IT