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Ahmed H. Qureshi

Publications and source records attributed to Ahmed H. Qureshi.

At least 19 recordsLinked to original sources

Composing Learned Robot Behaviors with Temporal Logic at Runtime

Executing Linear Temporal Logic (LTL) instructions with learned robot policies faces two practical challenges: demonstrations may cover individual behaviors without containing the temporal compositions requested at deployment, and semantic success predicates often provide little useful motor guidance through quantitative robustness. We address these challenges by separating behavior learning from temporal composition. From the same offline demonstrations, we train an unconditioned multimodal diffusion policy and a semantic predictor that estimates which semantic outcomes are likely to follow a proposed action sequence. These predictions provide a learned guidance signal without requiring hand-designed robustness measures for semantic task objectives. At deployment, an LTL automaton tracks instruction progress and scores the policy's proposed actions according to their predicted semantic outcomes. Neither learned component receives the specification during training, allowing demonstrated behaviors to be reused in longer, previously unseen temporal compositions without retraining. For additional runtime safety constraints with informative continuous margins, an optional robustness-based controller locally refines the selected actions. Experiments in a navigation environment, CALVIN manipulation, and on a real robot demonstrate reliable execution of complex temporal instructions and additional safety constraints, with substantial improvements over temporal-logic baselines.

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Riemannian Splat Regression Models for Learning Time Fields on Arbitrary Riemannian Manifolds

Motion planning on arbitrary Riemannian manifolds is an important and difficult problem that frustrates typical planning methods for Euclidean spaces. In particular, motion planning methods that approximate optimal time-to-go functions with neural networks, e.g., Neural Time Fields (NTFields), cannot be directly applied without using ad-hoc coordinate projections into higher dimensions. Using these methods directly without such projections is desirable, as it promises to provide the lowest-possible-runtime method for obtaining optimal plans on high-dimensional manifolds while using minimal model capacity. In this work, we develop a model that requires no coordinate projection and can learn arbitrary functions on Riemannian manifolds by combining splat regression models with splats defined by wrapped Gaussian distributions. We successfully apply this model for learning arrival time fields on several Riemannian manifolds, and we compare the accuracy and model size of this approach with multi-layer perceptrons adapted to work on each manifold individually.

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Coordinated Motion Planning for Multi-Arm Systems via Iterative LQ Games

Multi-agent motion planning for high-degree-of-freedom robotics manipulators in shared workspaces remains a fundamental yet challenging problem. Centralized planners often suffer from poor scalability, while decentralized approaches face robustness and safety concerns. Game-theoretic formulations offer a promising approach for modeling agent interactions, potentially overcoming these limitations. However, their application to articulated multi-arm systems remains limited. This paper presents an iterative Linear Quadratic (LQ) game framework for multi-manipulator motion planning, where each manipulator is modeled as an independent agent optimizing its own objective while interacting with other agents based on shared global states and collision constraints. The method solves a series of local LQ games by linearizing the dynamics and approximating the cost around a nominal trajectory, with Riccati backward recursions yielding feedback Nash strategies. To address the challenges of articulated systems, we incorporate differentiable penalties for self-collision and inter-arm collision into the optimization pipeline, enabling coordinated, collision-aware trajectory generation. Experiments demonstrate that our framework produces smooth, safe, and efficient trajectories in high-dimensional settings, outperforming traditional methods. This highlights the effectiveness of differential game formulations for multi-robot manipulation.

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NeHMO: Neural Hamilton-Jacobi Reachability Learning for Decentralized Safe Multi-Arm Motion Planning

Safe multi-arm motion planning is a challenging problem in robotics due to its high dimensionality, coupled configuration space, and complex collision constraints. Centralized planners are capable of coordinating all arms but often face scalability limitations, restricting applicability in real-time settings. On the other hand, decentralized methods are scalable and recent deep learning-based approaches have shown promising results. However, these depend on accurate behavior prediction or coordination protocols and may fail when other arms act unpredictably. To address these challenges, we introduce a neural Hamilton-Jacobi Reachability (HJR) learning-based approach to approximate a safety value function that captures worst-case inter-arm safety constraints. We further develop a decentralized trajectory optimization framework that uses the learned HJR representation for real-time planning. The proposed method is scalable and data-efficient, generalizes across multi-manipulator systems, and outperforms state-of-the-art baselines on challenging multi-arm motion planning tasks.

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Manifold-constrained Hamilton-Jacobi Reachability Learning for Decentralized Multi-Agent Motion Planning

Safe multi-agent motion planning (MAMP) under task-induced constraints is a critical challenge in robotics. Many real-world scenarios require robots to navigate dynamic environments while adhering to manifold constraints imposed by tasks. For example, service robots must carry cups upright while avoiding collisions with humans or other robots. Despite recent advances in decentralized MAMP for high-dimensional systems, incorporating manifold constraints remains difficult. To address this, we propose a manifold-constrained Hamilton-Jacobi reachability (HJR) learning framework for decentralized MAMP. Our method solves HJR problems under manifold constraints to capture task-aware safety conditions, which are then integrated into a decentralized trajectory optimization planner. This enables robots to generate motion plans that are both safe and task-feasible without requiring assumptions about other agents' policies. Our approach generalizes across diverse manifold-constrained tasks and scales effectively to high-dimensional multi-agent manipulation problems. Experiments show that our method outperforms existing constrained motion planners and operates at speeds suitable for real-world applications. Video demonstrations are available at https://youtu.be/RYcEHMnPTH8 .

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NeHMO: Neural Hamilton-Jacobi Reachability Learning for Decentralized Safe Multi-Arm Motion Planning

Safe multi-arm motion planning is a challenging problem in robotics due to its high dimensionality, coupled configuration space, and complex collision constraints. Centralized planners are capable of coordinating all arms but often face scalability limitations, restricting applicability in real-time settings. On the other hand, decentralized methods are scalable and recent deep learning-based approaches have shown promising results. However, these depend on accurate behavior prediction or coordination protocols and may fail when other arms act unpredictably. To address these challenges, we introduce a neural Hamilton-Jacobi Reachability (HJR) learning-based approach to approximate a safety value function that captures worst-case inter-arm safety constraints. We further develop a decentralized trajectory optimization framework that uses the learned HJR representation for real-time planning. The proposed method is scalable and data-efficient, generalizes across multi-manipulator systems, and outperforms state-of-the-art baselines on challenging multi-arm motion planning tasks.

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Physics-informed Goal-Conditioned Reinforcement Learning under Hybrid Contact Dynamics

Learning to reach arbitrary goals from sparse feedback requires agents to infer a rich notion of reachability across state--goal pairs. Goal-conditioned reinforcement learning (GCRL) tackles this challenge by learning policies that generalize across goals, but this generalization becomes increasingly difficult as the underlying dynamics become high-dimensional, hybrid, or contact-dependent. To address this issue, physics-informed GCRL (Pi-GCRL) introduces optimal-control-inspired inductive biases into goal-conditioned value learning. While Pi-GCRL methods have proven effective in navigation and object-free goal-reaching domains, their reliability in contact-rich tasks remains unclear, where contact interactions induce hybrid dynamics, mode-dependent controllability, and nonsmooth value landscapes. In this work, we show that these structural properties can cause existing Pi-GCRL methods to degrade when applied naively to contact-rich manipulation. Motivated by this analysis, we introduce contact-aware and hierarchical formulations that apply physics-informed inductive biases selectively across the manipulation problem. Our results provide a principled step toward extending Pi-GCRL to contact-rich manipulation.

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Weakly-supervised Learning for Physics-informed Neural Motion Planning via Sparse Roadmap

The motion planning problem requires finding a collision-free path between start and goal configurations in high-dimensional, cluttered spaces. Recent learning-based methods offer promising solutions, with self-supervised physics-informed approaches such as Neural Time Fields (NTFields) solving the Eikonal equation to learn value functions without expert demonstrations. However, existing physics-informed methods struggle to scale in complex, multi-room environments, where simply increasing the number of samples cannot resolve local minima or guarantee global consistency. We propose Hierarchical Neural Time Fields (H-NTFields), a weakly-supervised framework that combines weak supervision from sparse roadmaps with physics-informed PDE regularization. The roadmap provides global topological anchors through upper and lower bounds on travel times, while PDE losses enforce local geometric fidelity and obstacle-aware propagation. Experiments on 18 Gibson environments and real robotic platforms show that H-NTFields substantially improves robustness over prior physics-informed methods, while enabling fast amortized inference through a continuous value representation.

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Graph-of-Constraints Model Predictive Control for Reactive Multi-agent Task and Motion Planning

Sequences of interdependent geometric constraints are central to many multi-agent Task and Motion Planning (TAMP) problems. However, existing methods for handling such constraint sequences struggle with partially ordered tasks and dynamic agent assignments. They typically assume static assignments and cannot adapt when disturbances alter task allocations. To overcome these limitations, we introduce Graph-of-Constraints Model Predictive Control (GoC-MPC), a generalized sequence-of-constraints framework integrated with MPC. GoC-MPC naturally supports partially ordered tasks, dynamic agent coordination, and disturbance recovery. By defining constraints over tracked 3D keypoints, our method robustly solves diverse multi-agent manipulation tasks-coordinating agents and adapting online from visual observations alone, without relying on training data or environment models. Experiments demonstrate that GoC-MPC achieves higher success rates, significantly faster TAMP computation, and shorter overall paths compared to recent baselines, establishing it as an efficient and robust solution for multi-agent manipulation under real-world disturbances. Our supplementary video and code can be found at https://sites.google.com/view/goc-mpc/home .

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PPGuide: Steering Diffusion Policies with Performance Predictive Guidance

Diffusion policies have shown to be very efficient at learning complex, multi-modal behaviors for robotic manipulation. However, errors in generated action sequences can compound over time which can potentially lead to failure. Some approaches mitigate this by augmenting datasets with expert demonstrations or learning predictive world models which might be computationally expensive. We introduce Performance Predictive Guidance (PPGuide), a lightweight, classifier-based framework that steers a pre-trained diffusion policy away from failure modes at inference time. PPGuide makes use of a novel self-supervised process: it uses attention-based multiple instance learning to automatically estimate which observation-action chunks from the policy's rollouts are relevant to success or failure. We then train a performance predictor on this self-labeled data. During inference, this predictor provides a real-time gradient to guide the policy toward more robust actions. We validated our proposed PPGuide across a diverse set of tasks from the Robomimic and MimicGen benchmarks, demonstrating consistent improvements in performance.

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Physics-Conditioned Grasping for Stable Tool Use

Tool use often fails not because robots misidentify tools, but because grasps cannot withstand task-induced wrench. Existing vision-language manipulation systems ground tools and contact regions from language yet select grasps under quasi-static or geometry-only assumptions. During interaction, inertial impulse and lever-arm amplification generate wrist torque and tangential loads that trigger slip and rotation. We introduce inverse Tool-use Planning (iTuP), which selects grasps by minimizing predicted interaction wrench along a task-conditioned trajectory. From rigid-body mechanics, we derive torque, slip, and alignment penalties, and train a Stable Dynamic Grasp Network (SDG-Net) to approximate these trajectory-conditioned costs for real-time scoring. Across hammering, sweeping, knocking, and reaching in simulation and on hardware, SDG-Net suppresses induced torque up to 17.6%, shifts grasps below empirically observed instability thresholds, and improves real-world success by 17.5% over a compositional baseline. Improvements concentrate where wrench amplification dominates, showing that robot tool use requires wrench-aware grasp selection, not perception alone.

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Goal Reaching with Eikonal-Constrained Hierarchical Quasimetric Reinforcement Learning

Goal-Conditioned Reinforcement Learning (GCRL) mitigates the difficulty of reward design by framing tasks as goal reaching rather than maximizing hand-crafted reward signals. In this setting, the optimal goal-conditioned value function naturally forms a quasimetric, motivating Quasimetric RL (QRL), which constrains value learning to quasimetric mappings and enforces local consistency through discrete, trajectory-based constraints. We propose Eikonal-Constrained Quasimetric RL (Eik-QRL), a continuous-time reformulation of QRL based on the Eikonal Partial Differential Equation (PDE). This PDE-based structure makes Eik-QRL trajectory-free, requiring only sampled states and goals, while improving out-of-distribution generalization. We provide theoretical guarantees for Eik-QRL and identify limitations that arise under complex dynamics. To address these challenges, we introduce Eik-Hierarchical QRL (Eik-HiQRL), which integrates Eik-QRL into a hierarchical decomposition. Empirically, Eik-HiQRL achieves state-of-the-art performance in offline goal-conditioned navigation and yields consistent gains over QRL in manipulation tasks, matching temporal-difference methods.

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Continuous-Time Value Iteration for Multi-Agent Reinforcement Learning

Existing reinforcement learning (RL) methods struggle with complex dynamical systems that demand interactions at high frequencies or irregular time intervals. Continuous-time RL (CTRL) has emerged as a promising alternative by replacing discrete-time Bellman recursion with differential value functions defined as viscosity solutions of the Hamilton--Jacobi--Bellman (HJB) equation. While CTRL has shown promise, its applications have been largely limited to the single-agent domain. This limitation stems from two key challenges: (i) conventional solution methods for HJB equations suffer from the curse of dimensionality (CoD), making them intractable in high-dimensional systems; and (ii) even with HJB-based learning approaches, accurately approximating centralized value functions in multi-agent settings remains difficult, which in turn destabilizes policy training. In this paper, we propose a CT-MARL framework that uses physics-informed neural networks (PINNs) to approximate HJB-based value functions at scale. To ensure the value is consistent with its differential structure, we align value learning with value-gradient learning by introducing a Value Gradient Iteration (VGI) module that iteratively refines value gradients along trajectories. This improves gradient fidelity, in turn yielding more accurate values and stronger policy learning. We evaluate our method using continuous-time variants of standard benchmarks, including multi-agent particle environment (MPE) and multi-agent MuJoCo. Our results demonstrate that our approach consistently outperforms existing continuous-time RL baselines and scales to complex multi-agent dynamics.

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Safe Continuous-time Multi-Agent Reinforcement Learning via Epigraph Form

Multi-agent reinforcement learning (MARL) has made significant progress in recent years, but most algorithms still rely on a discrete-time Markov Decision Process (MDP) with fixed decision intervals. This formulation is often ill-suited for complex multi-agent dynamics, particularly in high-frequency or irregular time-interval settings, leading to degraded performance and motivating the development of continuous-time MARL (CT-MARL). Existing CT-MARL methods are mainly built on Hamilton-Jacobi-Bellman (HJB) equations. However, they rarely account for safety constraints such as collision penalties, since these introduce discontinuities that make HJB-based learning difficult. To address this challenge, we propose a continuous-time constrained MDP (CT-CMDP) formulation and a novel MARL framework that transforms discrete MDPs into CT-CMDPs via an epigraph-based reformulation. We then solve this by proposing a novel physics-informed neural network (PINN)-based actor-critic method that enables stable and efficient optimization in continuous time. We evaluate our approach on continuous-time safe multi-particle environments (MPE) and safe multi-agent MuJoCo benchmarks. Results demonstrate smoother value approximations, more stable training, and improved performance over safe MARL baselines, validating the effectiveness and robustness of our method.

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Multi-Agent Monte Carlo Tree Search for Makespan-Efficient Object Rearrangement in Cluttered Spaces

Object rearrangement planning in complex, cluttered environments is a common challenge in warehouses, households, and rescue sites. Prior studies largely address monotone instances, whereas real-world tasks are often non-monotone-objects block one another and must be temporarily relocated to intermediate positions before reaching their final goals. In such settings, effective multi-agent collaboration can substantially reduce the time required to complete tasks. This paper introduces Centralized, Asynchronous, Multi-agent Monte Carlo Tree Search (CAM-MCTS), a novel framework for general-purpose makespan-efficient object rearrangement planning in challenging environments. CAM-MCTS combines centralized task assignment-where agents remain aware of each other's intended actions to facilitate globally optimized planning-with an asynchronous task execution strategy that enables agents to take on new tasks at appropriate time steps, rather than waiting for others, guided by a one-step look-ahead cost estimate. This design minimizes idle time, prevents unnecessary synchronization delays, and enhances overall system efficiency. We evaluate CAM-MCTS across a diverse set of monotone and non-monotone tasks in cluttered environments, demonstrating consistent reductions in makespan compared to strong baselines. Finally, we validate our approach on a real-world multi-agent system under different configurations, further confirming its effectiveness and robustness.

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Formal Methods in Robot Policy Learning and Verification: A Survey on Current Techniques and Future Directions

As hardware and software systems have grown in complexity, formal methods have been indispensable tools for rigorously specifying acceptable behaviors, synthesizing programs to meet these specifications, and validating the correctness of existing programs. In the field of robotics, a similar trend of rising complexity has emerged, driven in large part by the adoption of deep learning. While this shift has enabled the development of highly performant robot policies, their implementation as deep neural networks has posed challenges to traditional formal analysis, leading to models that are inflexible, fragile, and difficult to interpret. In response, the robotics community has introduced new formal and semi-formal methods to support the precise specification of complex objectives, guide the learning process to achieve them, and enable the verification of learned policies against them. In this survey, we provide a comprehensive overview of how formal methods have been used in recent robot learning research. We organize our discussion around two pillars: policy learning and policy verification. For both, we highlight representative techniques, compare their scalability and expressiveness, and summarize how they contribute to meaningfully improving realistic robot safety and correctness. We conclude with a discussion of remaining obstacles for achieving that goal and promising directions for advancing formal methods in robot learning.

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Automaton Constrained Q-Learning

Real-world robotic tasks often require agents to achieve sequences of goals while respecting time-varying safety constraints. However, standard Reinforcement Learning (RL) paradigms are fundamentally limited in these settings. A natural approach to these problems is to combine RL with Linear-time Temporal Logic (LTL), a formal language for specifying complex, temporally extended tasks and safety constraints. Yet, existing RL methods for LTL objectives exhibit poor empirical performance in complex and continuous environments. As a result, no scalable methods support both temporally ordered goals and safety simultaneously, making them ill-suited for realistic robotics scenarios. We propose Automaton Constrained Q-Learning (ACQL), an algorithm that addresses this gap by combining goal-conditioned value learning with automaton-guided reinforcement. ACQL supports most LTL task specifications and leverages their automaton representation to explicitly encode stage-wise goal progression and both stationary and non-stationary safety constraints. We show that ACQL outperforms existing methods across a range of continuous control tasks, including cases where prior methods fail to satisfy either goal-reaching or safety constraints. We further validate its real-world applicability by deploying ACQL on a 6-DOF robotic arm performing a goal-reaching task in a cluttered, cabinet-like space with safety constraints. Our results demonstrate that ACQL is a robust and scalable solution for learning robotic behaviors according to rich temporal specifications.

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Robust Point Cloud Reinforcement Learning via PCA-Based Canonicalization

Reinforcement Learning (RL) from raw visual input has achieved impressive successes in recent years, yet it remains fragile to out-of-distribution variations such as changes in lighting, color, and viewpoint. Point Cloud Reinforcement Learning (PC-RL) offers a promising alternative by mitigating appearance-based brittleness, but its sensitivity to camera pose mismatches continues to undermine reliability in realistic settings. To address this challenge, we propose PCA Point Cloud (PPC), a canonicalization framework specifically tailored for downstream robotic control. PPC maps point clouds under arbitrary rigid-body transformations to a unique canonical pose, aligning observations to a consistent frame, thereby substantially decreasing viewpoint-induced inconsistencies. In our experiments, we show that PPC improves robustness to unseen camera poses across challenging robotic tasks, providing a principled alternative to domain randomization.

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