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Aimin Li

Publications and source records attributed to Aimin Li.

At least 19 recordsLinked to original sources

In-Orbit Intelligence or Ground Offloading? Inference Freshness under Intermittent Satellite Connectivity

This paper studies how to balance onboard and ground computation under intermittent LEO connectivity for optimized inference freshness. As connectivity varies in time, the system switches among the actions of onboard computation, cached semantic transmission, raw-data offloading, and waiting. We define Age of Inference (AoInf) as the performance metric, where the age resets only upon successful task-valid updates. We formulate long-run average AoInf minimization as a finite-state average-cost semi-Markov decision process whose state captures the ground AoInf, orbital contact phase, cache occupancy, and cache age. We then transform the SMDP into an equivalent average-cost MDP and compute the solution via normalized relative value iteration (RVI). Numerical results indicate that the resulting hybrid policy reduces average AoInf relative to onboard-only and offload-only baselines, while requiring less computational resources on the satellite than the former, and fewer communication resources than the latter.

eess.SY

Age of Information in Time-Varying Multi-Priority Queues

In networks with intermittent connectivity, such as mobile, aerial, and space systems, maintaining information freshness is complicated by time-varying arrivals, service disruptions, and interactions among traffic classes with different priorities. To capture these effects, we study a multi-priority single-server queue with time-varying arrivals and service rates under intermittent connectivity. Our main result shows that an appropriately selected collection of state-conditioned first moments closes exactly, leading to a finite-dimensional linear time-periodic Ordinary Differential Equation (ODE) system for the mean Age of Information (AoI) and mean Peak Age of Information (PAoI) of each priority class. For periodic arrival and service rates, we define a one-period state map by propagating the ODE over a single period, and use the periodicity condition to formulate the periodic steady state as a fixed point of this map. We then propose a fixed-point iteration algorithm and prove its convergence to the unique periodic steady state (PSS). Numerical results reveal that high-priority traffic can strongly reshape the service process seen by lower-priority classes.

cs.IT

ASTRA: Asynchronous Age-Aware Satellite Random Access via Mean-Field Control

Satellite Internet-of-Things (IoT) enables massive status-update services beyond terrestrial coverage, but grant-free uplink access creates a coupled freshness-control problem: increasing repetition and receiver-side diversity improves a device's capture-SIC opportunities, yet the resulting population congestion degrades network-wide freshness. Existing AoI-aware random-access models often rely on slot-synchronous collisions, fixed delivery probabilities, or scalar transmit-or-wait decisions and therefore cannot capture asynchronous satellite uplinks with capture and SIC. This paper develops a PHY-aware mean-field framework, termed ASTRA (Asynchronous Age-Aware Satellite Random Access), for freshness-driven satellite IoT random access. We build an access model that captures asynchronous arrivals, partial overlaps, capture, and SIC while preserving the dependence of delivery success on each device's repetition-diversity action. We then formulate the population interaction as a scalable mean-field MDP in which devices optimize access timing and intensity using only local AoI observations. The resulting system admits a mean-field equilibrium in which individual optimality and endogenous congestion are mutually consistent. We further prove that the optimal equilibrium policy admits an age-threshold structure. Numerical results show that the proposed policy reduces AoI relative to age-independent baselines.

cs.NI

SCORP: Scene-Consistent Multi-agent Diffusion Planning with Stable Online Reinforcement Post-Training for Cooperative Driving

Cooperative driving is a safety- and efficiency-critical task that requires the coordination of diverse, interaction-realistic multi-agent trajectories. Although existing diffusion-based methods can capture multimodal behaviors from demonstrations, they often exhibit weak scene consistency and poor alignment with closed-loop cooperative objectives. This makes post-training necessary for further improvement, yet achieving stable online post-training in reactive multi-agent environments remains challenging. In this paper, we propose SCORP, a scene-consistent multi-agent diffusion planner with stable online reinforcement learning (RL) post-training for cooperative driving. For pre-training, we develop a scene-conditioned multi-agent denoising architecture that couples inter-agent self-attention with a dual-path conditioning mechanism: cross-attention provides direct scene-information injection, while AdaLN-Zero enables additional flexible and stable conditional modulation, thereby improving the scene consistency and road adherence of joint trajectories. For post-training, we formulate a two-layer Markov decision process (MDP) that explicitly integrates the reverse denoising chain with policy-environment interaction. We further co-design dense, well-shaped planning rewards and variance-gated group-relative policy optimization (VG-GRPO) to mitigate advantage collapse and gradient instability during closed-loop training. Extensive experiments show that SCORP outperforms strong open-source baselines on WOMD, with 10.47%-28.26% and 1.70%-7.22% improvements in core safety and efficiency metrics, respectively. Moreover, compared with alternative post-training methods, SCORP delivers significant and consistent gains in both driving safety and traffic efficiency, highlighting stable and sustained advances in closed-loop cooperative driving.

cs.RO

Taming the Heavy Tail: Age-Optimal Preemption

This paper studies a continuous-time joint sampling-and-preemption problem, incorporating sampling and preemption penalties under general service-time distributions. We formulate the system as an impulse-controlled piecewise-deterministic Markov process (PDMP) and derive coupled integral average-cost optimality equations via the dynamic programming principle, thereby avoiding the smoothness assumptions typically required for an average-cost Hamilton-Jacobi-Bellman quasi-variational inequality (HJB-QVI) characterization. A key invariance in the busy phase collapses the dynamics onto a one-dimensional busy-start boundary, reducing preemption control to an optimal stopping problem. Building on this structure, we develop an efficient policy iteration algorithm with heavy-tail acceleration, employing a hybrid (uniform/log-spaced) action grid and a far-field linear closure. Simulations under Pareto and log-normal service times demonstrate substantial improvements over AoI-optimal non-preemptive sampling and zero-wait baselines, achieving up to a 30x reduction in average cost in heavy-tailed regimes. Finally, simulations uncover a counterintuitive insight: under preemption, delay variance, despite typically being a liability, can become a strategic advantage for information freshness.

cs.IT

Age Optimal Sampling and Routing under Intermittent Links and Energy Constraints

Links in practical systems, such as satellite--terrestrial integrated networks, exhibit distinct delay distributions, intermittent availability, and heterogeneous energy costs. These characteristics pose significant challenges to maintaining timely and energy-efficient status updates. While link availability restricts feasible transmission routes, routing decisions determine the actual delay and energy expenditure. This paper tackles these challenges by jointly optimizing sampling and routing decisions to minimize monotonic, non-linear Age of Information (AoI). The proposed formulation incorporates key system features, including multiple routes with correlated random delays, stochastic link availability, and route-dependent energy consumption. We model the problem as an infinite-horizon Constrained Semi-Markov Decision Process (CSMDP) with a hybrid state--action space and develop an efficient nested algorithm, termed Bisec-\textsc{ReaVI}, to solve this problem. We analyze the structural properties of the solution and reveal a well-defined jointly optimal policy structure: (i) For general monotonic penalty functions, the optimal sampling policy is a piecewise linear waiting policy with at most $N$ breakpoints given $N$ routes; and (ii) under a derived Expected Penalty Ordering condition, the optimal routing policy is a monotonic threshold-based handover policy characterized by at most $\binom{N}{2}$ thresholds. Numerical experiments in a \textit{satellite--terrestrial} integrated routing scenario demonstrate that the proposed scheme efficiently balances energy usage and information freshness, and reveal a counter-intuitive insight: \textit{even routes with higher average delay, higher delay variance or lower availability can still play a critical role in minimizing monotonic functions of AoI}.

cs.IT

Optimal Sampling and Scheduling for Remote Fusion Estimation of Correlated Wiener Processes

In distributed sensor networks, sensors often observe a dynamic process within overlapping regions. Due to random delays, these correlated observations arrive at the fusion center asynchronously, raising a central question: How can one fuse asynchronous yet correlated information for accurate remote fusion estimation? This paper addresses this challenge by studying the joint design of sampling, scheduling, and estimation policies for monitoring a correlated Wiener process. Though this problem is coupled, we establish a separation principle and identify the joint optimal policy: the optimal fusion estimator is a weighted-sum fusion estimator conditioned on Age of Information (AoI), the optimal scheduler is a Maximum Age First (MAF) scheduler that prioritizes the most stale source, and the optimal sampling can be designed given the optimal estimator and the MAF scheduler. To design the optimal sampling, we show that, under the infinite-horizon average-cost criterion, optimizing AoI is equivalent to optimizing MSE under pull-based communications, despite the presence of strong inter-sensor correlations. This structural equivalence allows us to identify the MSE-optimal sampler as one that is AoI-optimal. This result underscores an insight: information freshness can serve as a design surrogate for optimal estimation in correlated sensing environments.

cs.IT

Joint Transmission and Control in a Goal-oriented NOMA Network

Goal-oriented communication shifts the focus from merely delivering timely information to maximizing decision-making effectiveness by prioritizing the transmission of high-value information. In this context, we introduce the Goal-oriented Tensor (GoT), a novel closed-loop metric designed to directly quantify the ultimate utility in Goal-oriented systems, capturing how effectively the transmitted information meets the underlying application's objectives. Leveraging the GoT, we model a Goal-oriented Non-Orthogonal Multiple Access (NOMA) network comprising multiple transmission-control loops. Operating under a pull-based framework, we formulate the joint optimization of transmission and control as a Partially Observable Markov Decision Process (POMDP), which we solve by deriving the belief state and training a Double-Dueling Deep Q-Network (D3QN). This framework enables adaptive decision-making for power allocation and control actions. Simulation results reveal a fundamental trade-off between transmission efficiency and control fidelity. Additionally, the superior utility of NOMA over Orthogonal Multiple Access (OMA) in multi-loop remote control scenarios is demonstrated.

cs.IT

Error Floor of ML-Decoded Spinal Codes in the Finite Blocklength Regime

Spinal codes is a new family of capacity-achieving rateless codes that has been shown to achieve better rate performance compared to Raptor codes, Strider codes, and rateless Low-Density Parity-Check (LDPC) codes. This correspondence addresses the performance limitations of Spinal codes in the finite block length regime, uncovering an error floor phenomenon at high Signal-to-Noise Ratios (SNRs). We develop an analytical expression to approximate the error floor and devise SNR thresholds at which the error floor initiates. Numerical results across {Additive White Gaussian Noise (AWGN), rayleigh, and nakagami-m fading channels} verify the accuracy of our analysis. The analysis and numerical results also show that transmitting more passes of symbols can lower the error floor but does not affect the SNR threshold, providing insights on the performance target, the working SNR region, and the code design.

cs.IT

Goal-Oriented Communications for Interplanetary and Non-Terrestrial Networks

The recent surge in satellite connectivity and deep space exploration calls for scalable communication network architectures that can effectively support increasing numbers of bursty flows, such as those occurring in remote monitoring and in-orbit computation. Yet communications over space links face challenges beyond delay alone: a contact window is a rare chance, and it can be wasted by data that loses task value before feedback returns. This article presents a goal-oriented networking framework for SpaceNets, organized around a common question: will the information still matter when it arrives? The framework has three pillars: (1) goal-oriented sampling and scheduling that can handle highly variable delay processes with memory, (2) grant-free access policies replacing exogenous arrivals with goal-oriented traffic shaping, and (3) flow-control and routing mechanisms that rank, reprocess, forward, or discard packets/bundles according to goal-oriented metrics at intermediate relays. Together, these mechanisms form a store-compute-forward perspective in which application goals guide protocol-level decisions across sampling, access, and relay operation.

cs.NI

Unified Upper Bounds on the ML decoding Error Probability of Spinal Codes over Fading Channels

Performance evaluation of particular channel coding has been a significant topic in coding theory, often involving the use of bounding techniques. This paper focuses on the new family of capacity-achieving codes, Spinal codes, to provide a comprehensive analysis framework to tightly upper bound the block error rate (BLER) of Spinal codes in the finite block length (FBL) regime. First, we resort to a variant of the Gallager random coding bound to upper bound the BLER of Spinal codes over the fading channel. Then, this paper derives a new bound without resorting to the use of Gallager random coding bound, achieving provable tightness over the wide range of signal-to-noise ratios (SNR). The derived BLER upper bounds in this paper are generalized, facilitating the performance evaluations of Spinal codes over different types of fast fading channels. Over the Rayleigh, Nakagami-m, and Rician fading channels, this paper explicitly derived the BLER upper bounds on Spinal codes as case studies. Based on the bounds, we theoretically reveal that the tail transmission pattern (TTP) for ML-decoded Spinal codes remains optimal in terms of reliability performance. Simulations verify the tightness of the bounds and the insights obtained.

cs.IT

Optimal Sampling for Uncertainty-of-Information Minimization in a Remote Monitoring System

In this paper, we study a remote monitoring system where a receiver observes a remote binary Markov source and decides whether to sample and transmit the state through a randomly delayed channel. We adopt uncertainty of information (UoI), defined as the entropy conditional on past observations at the receiver, as a metric of value of information, in contrast to the traditional state-agnostic nonlinear age of information (AoI) penalty functions. To address the limitations of prior UoI research that assumes one-time-slot delays, we extend our analysis to scenarios with random delays. We model the problem as a partially observable Markov decision process (POMDP) problem and simplify it to a semi-Markov decision process (SMDP) by introducing the belief state. We propose two algorithms: A globally optimal bisection relative value iteration (bisec-RVI) algorithm and a computationally efficient sub-optimal index-based threshold algorithm to solve the long-term average UoI minimization problem. Numerical simulations demonstrate that our sampling policies surpass traditional zero wait and AoI-optimal policies, particularly under conditions of large delay, with the sub-optimal policy nearly matching the performance of the optimal one.

cs.IT

Sampling to Achieve the Goal: An Age-aware Remote Markov Decision Process

Age of Information (AoI) has been recognized as an important metric to measure the freshness of information. Central to this consensus is that minimizing AoI can enhance the freshness of information, thereby facilitating the accuracy of subsequent decision-making processes. However, to date the direct causal relationship that links AoI to the utility of the decision-making process is unexplored. To fill this gap, this paper provides a sampling-control co-design problem, referred to as an age-aware remote Markov Decision Process (MDP) problem, to explore this unexplored relationship. Our framework revisits the sampling problem in [1] with a refined focus: moving from AoI penalty minimization to directly optimizing goal-oriented remote decision-making process under random delay. We derive that the age-aware remote MDP problem can be reduced to a standard MDP problem without delays, and reveal that treating AoI solely as a metric for optimization is not optimal in achieving remote decision making. Instead, AoI can serve as important side information to facilitate remote decision making.

cs.IT

Goal-oriented Tensor: Beyond Age of Information Towards Semantics-Empowered Goal-Oriented Communications

Optimizations premised on open-loop metrics such as Age of Information (AoI) indirectly enhance the system's decision-making utility. We therefore propose a novel closed-loop metric named Goal-oriented Tensor (GoT) to directly quantify the impact of semantic mismatches on goal-oriented decision-making utility. Leveraging the GoT, we consider a sampler & decision-maker pair that works collaboratively and distributively to achieve a shared goal of communications. We formulate a two-agent infinite-horizon Decentralized Partially Observable Markov Decision Process (Dec-POMDP) to conjointly deduce the optimal deterministic sampling policy and decision-making policy. To circumvent the curse of dimensionality in obtaining an optimal deterministic joint policy through Brute-Force-Search, a sub-optimal yet computationally efficient algorithm is developed. This algorithm is predicated on the search for a Nash Equilibrium between the sampler and the decision-maker. Simulation results reveal that the proposed sampler & decision-maker co-design surpasses the current literature on AoI and its variants in terms of both goal achievement utility and sparse sampling rate, signifying progress in the semantics-conscious, goal-driven sparse sampling design.

cs.IT

Goal-oriented Tensor: Beyond AoI Towards Semantics-Empowered Goal-oriented Communications

The intricate interplay of source dynamics, unreliable channels, and staleness of information has long been recognized as a significant impediment for the receiver to achieve accurate, timely, and most importantly, goal-oriented decision making. Thus, a plethora of promising metrics, such as Age of Information, Value of Information, and Mean Square Error, have emerged to quantify these underlying adverse factors. Following this avenue, optimizing these metrics has indirectly improved the utility of goal-oriented decision making. Nevertheless, no metric has hitherto been expressly devised to evaluate the utility of a goal-oriented decision-making process. To this end, this paper investigates a novel performance metric, the Goal-oriented Tensor (GoT), to directly quantify the impact of semantic mismatches on the goal-oriented decision making. Based on the GoT, we consider a sampler-decision maker pair that work collaboratively and distributively to achieve a shared goal of communications. We formulate an infinite-horizon Decentralized Partially Observable Markov Decision Process (Dec-POMDP) to conjointly deduce the optimal deterministic sampling policy and decision-making policy. The simulation results reveal that the sampler-decision maker co-design surpasses the current literature on AoI and its variants in terms of both goal achievement utility and sparse sampling rate, signifying a notable accomplishment for a sparse sampler and goal-oriented decision maker co-design.

cs.IT

Tight Upper Bounds on the Error Probability of Spinal Codes over Fading Channels

Spinal codes, a family of rateless codes introduced in 2011, have been proved to achieve Shannon capacity over both the additive white Gaussian noise (AWGN) channel and the binary symmetric channel (BSC). In this paper, we derive explicit tight upper bounds on the error probability of Spinal codes under maximum-likelihood (ML) decoding and perfect channel state information (CSI) over three typical fading channels, including the Rayleigh channel, the Nakagami-m channel and the Rician channel. Simulation results verify the tightness of the derived upper bounds.

cs.IT

Deep Reinforcement Learning-Assisted Age-optimal Transmission Policy for HARQ-aided NOMA Networks

The recent interweaving of AI-6G technologies has sparked extensive research interest in further enhancing reliable and timely communications. \emph{Age of Information} (AoI), as a novel and integrated metric implying the intricate trade-offs among reliability, latency, and update frequency, has been well-researched since its conception. This paper contributes new results in this area by employing a Deep Reinforcement Learning (DRL) approach to intelligently decide how to allocate power resources and when to retransmit in a \emph{freshness-sensitive} downlink multi-user Hybrid Automatic Repeat reQuest with Chase Combining (HARQ-CC) aided Non-Orthogonal Multiple Access (NOMA) network. Specifically, an AoI minimization problem is formulated as a Markov Decision Process (MDP) problem. Then, to achieve deterministic, age-optimal, and intelligent power allocations and retransmission decisions, the Double-Dueling-Deep Q Network (DQN) is adopted. Furthermore, a more flexible retransmission scheme, referred to as Retransmit-At-Will scheme, is proposed to further facilitate the timeliness of the HARQ-aided NOMA network. Simulation results verify the superiority of the proposed intelligent scheme and demonstrate the threshold structure of the retransmission policy. Also, answers to whether user pairing is necessary are discussed by extensive simulation results.

cs.IT

Towards Goal-Oriented Semantic Communications: New Metrics, Framework, and Open Challenges

Since Shannon's pioneering masterpiece which established the prototype of modern information theory, the goal of communications has long been promising accurate message reconstruction at a refined bit-by-bit level, which deliberately neglects the semantics/effectiveness aspect of information. Nevertheless, the recent development of wireless technologies and the spurt of deep learning (DL) techniques allow us to reclaim the meaning/usefulness aspect in the design of future 6G communication paradigms, where goal-oriented communication is becoming a trend. Age of Information (AoI), a well-known metric that captures the importance of information by recording the time elapsed from the generation time slot, has been extended to various variants, such as Value of Information (VoI), Urgency of Information (UoI), Age of Incorrect Information (AoII), and etc. While each of them proposes novel ways to measure the meaning/usefulness aspect of information, there is not yet an integrated framework encompassing all of them. To this end, we propose a novel tensor-based approach, the Goal-oriented Tensor (GoT), to unify them, which also allows more flexible and fine-grained goal characterizations. Following the proposed GoT, we architect a holistic goal-oriented framework to enable goal-oriented semantic communications, in which information perception, dissemination, and control-plane decisions are implemented in accordance with specific goals. Finally, we outline several open challenges to fulfill the vision of the GoT framework.

cs.IT