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Aishan Liu

Publications and source records attributed to Aishan Liu.

119 records · Page 7Linked to original sources

RobustART: Benchmarking Robustness on Architecture Design and Training Techniques

Deep neural networks (DNNs) are vulnerable to adversarial noises, which motivates the benchmark of model robustness. Existing benchmarks mainly focus on evaluating defenses, but there are no comprehensive studies of how architecture design and training techniques affect robustness. Comprehensively benchmarking their relationships is beneficial for better understanding and developing robust DNNs. Thus, we propose RobustART, the first comprehensive Robustness investigation benchmark on ImageNet regarding ARchitecture design (49 human-designed off-the-shelf architectures and 1200+ networks from neural architecture search) and Training techniques (10+ techniques, e.g., data augmentation) towards diverse noises (adversarial, natural, and system noises). Extensive experiments substantiated several insights for the first time, e.g., (1) adversarial training is effective for the robustness against all noises types for Transformers and MLP-Mixers; (2) given comparable model sizes and aligned training settings, CNNs > Transformers > MLP-Mixers on robustness against natural and system noises; Transformers > MLP-Mixers > CNNs on adversarial robustness; (3) for some light-weight architectures, increasing model sizes or using extra data cannot improve robustness. Our benchmark presents: (1) an open-source platform for comprehensive robustness evaluation; (2) a variety of pre-trained models to facilitate robustness evaluation; and (3) a new view to better understand the mechanism towards designing robust DNNs. We will continuously develop to this ecosystem for the community.

cs.CV↗

ARShoe: Real-Time Augmented Reality Shoe Try-on System on Smartphones

Virtual try-on technology enables users to try various fashion items using augmented reality and provides a convenient online shopping experience. However, most previous works focus on the virtual try-on for clothes while neglecting that for shoes, which is also a promising task. To this concern, this work proposes a real-time augmented reality virtual shoe try-on system for smartphones, namely ARShoe. Specifically, ARShoe adopts a novel multi-branch network to realize pose estimation and segmentation simultaneously. A solution to generate realistic 3D shoe model occlusion during the try-on process is presented. To achieve a smooth and stable try-on effect, this work further develop a novel stabilization method. Moreover, for training and evaluation, we construct the very first large-scale foot benchmark with multiple virtual shoe try-on task-related labels annotated. Exhaustive experiments on our newly constructed benchmark demonstrate the satisfying performance of ARShoe. Practical tests on common smartphones validate the real-time performance and stabilization of the proposed approach.

cs.CV↗

Over-sampling De-occlusion Attention Network for Prohibited Items Detection in Noisy X-ray Images

Security inspection is X-ray scanning for personal belongings in suitcases, which is significantly important for the public security but highly time-consuming for human inspectors. Fortunately, deep learning has greatly promoted the development of computer vision, offering a possible way of automatic security inspection. However, items within a luggage are randomly overlapped resulting in noisy X-ray images with heavy occlusions. Thus, traditional CNN-based models trained through common image recognition datasets fail to achieve satisfactory performance in this scenario. To address these problems, we contribute the first high-quality prohibited X-ray object detection dataset named OPIXray, which contains 8885 X-ray images from 5 categories of the widely-occurred prohibited item ``cutters''. The images are gathered from an airport and these prohibited items are annotated manually by professional inspectors, which can be used as a benchmark for model training and further facilitate future research. To better improve occluded X-ray object detection, we further propose an over-sampling de-occlusion attention network (DOAM-O), which consists of a novel de-occlusion attention module and a new over-sampling training strategy. Specifically, our de-occlusion module, namely DOAM, simultaneously leverages the different appearance information of the prohibited items; the over-sampling training strategy forces the model to put more emphasis on these hard samples consisting these items of high occlusion levels, which is more suitable for this scenario. We comprehensively evaluated DOAM-O on the OPIXray dataset, which proves that our model can stably improve the performance of the famous detection models such as SSD, YOLOv3, and FCOS, and outperform many extensively-used attention mechanisms.

cs.CV↗

Dual Attention Suppression Attack: Generate Adversarial Camouflage in Physical World

Deep learning models are vulnerable to adversarial examples. As a more threatening type for practical deep learning systems, physical adversarial examples have received extensive research attention in recent years. However, without exploiting the intrinsic characteristics such as model-agnostic and human-specific patterns, existing works generate weak adversarial perturbations in the physical world, which fall short of attacking across different models and show visually suspicious appearance. Motivated by the viewpoint that attention reflects the intrinsic characteristics of the recognition process, this paper proposes the Dual Attention Suppression (DAS) attack to generate visually-natural physical adversarial camouflages with strong transferability by suppressing both model and human attention. As for attacking, we generate transferable adversarial camouflages by distracting the model-shared similar attention patterns from the target to non-target regions. Meanwhile, based on the fact that human visual attention always focuses on salient items (e.g., suspicious distortions), we evade the human-specific bottom-up attention to generate visually-natural camouflages which are correlated to the scenario context. We conduct extensive experiments in both the digital and physical world for classification and detection tasks on up-to-date models (e.g., Yolo-V5) and significantly demonstrate that our method outperforms state-of-the-art methods.

cs.CV↗

Training Robust Deep Neural Networks via Adversarial Noise Propagation

In practice, deep neural networks have been found to be vulnerable to various types of noise, such as adversarial examples and corruption. Various adversarial defense methods have accordingly been developed to improve adversarial robustness for deep models. However, simply training on data mixed with adversarial examples, most of these models still fail to defend against the generalized types of noise. Motivated by the fact that hidden layers play a highly important role in maintaining a robust model, this paper proposes a simple yet powerful training algorithm, named \emph{Adversarial Noise Propagation} (ANP), which injects noise into the hidden layers in a layer-wise manner. ANP can be implemented efficiently by exploiting the nature of the backward-forward training style. Through thorough investigations, we determine that different hidden layers make different contributions to model robustness and clean accuracy, while shallow layers are comparatively more critical than deep layers. Moreover, our framework can be easily combined with other adversarial training methods to further improve model robustness by exploiting the potential of hidden layers. Extensive experiments on MNIST, CIFAR-10, CIFAR-10-C, CIFAR-10-P, and ImageNet demonstrate that ANP enables the strong robustness for deep models against both adversarial and corrupted ones, and also significantly outperforms various adversarial defense methods.

cs.LG↗

Interpreting and Improving Adversarial Robustness of Deep Neural Networks with Neuron Sensitivity

Deep neural networks (DNNs) are vulnerable to adversarial examples where inputs with imperceptible perturbations mislead DNNs to incorrect results. Despite the potential risk they bring, adversarial examples are also valuable for providing insights into the weakness and blind-spots of DNNs. Thus, the interpretability of a DNN in the adversarial setting aims to explain the rationale behind its decision-making process and makes deeper understanding which results in better practical applications. To address this issue, we try to explain adversarial robustness for deep models from a new perspective of neuron sensitivity which is measured by neuron behavior variation intensity against benign and adversarial examples. In this paper, we first draw the close connection between adversarial robustness and neuron sensitivities, as sensitive neurons make the most non-trivial contributions to model predictions in the adversarial setting. Based on that, we further propose to improve adversarial robustness by constraining the similarities of sensitive neurons between benign and adversarial examples which stabilizes the behaviors of sensitive neurons towards adversarial noises. Moreover, we demonstrate that state-of-the-art adversarial training methods improve model robustness by reducing neuron sensitivities which in turn confirms the strong connections between adversarial robustness and neuron sensitivity as well as the effectiveness of using sensitive neurons to build robust models. Extensive experiments on various datasets demonstrate that our algorithm effectively achieves excellent results.

cs.CV↗

Spatiotemporal Attacks for Embodied Agents

Adversarial attacks are valuable for providing insights into the blind-spots of deep learning models and help improve their robustness. Existing work on adversarial attacks have mainly focused on static scenes; however, it remains unclear whether such attacks are effective against embodied agents, which could navigate and interact with a dynamic environment. In this work, we take the first step to study adversarial attacks for embodied agents. In particular, we generate spatiotemporal perturbations to form 3D adversarial examples, which exploit the interaction history in both the temporal and spatial dimensions. Regarding the temporal dimension, since agents make predictions based on historical observations, we develop a trajectory attention module to explore scene view contributions, which further help localize 3D objects appeared with the highest stimuli. By conciliating with clues from the temporal dimension, along the spatial dimension, we adversarially perturb the physical properties (e.g., texture and 3D shape) of the contextual objects that appeared in the most important scene views. Extensive experiments on the EQA-v1 dataset for several embodied tasks in both the white-box and black-box settings have been conducted, which demonstrate that our perturbations have strong attack and generalization abilities.

cs.CV↗

On the Guaranteed Almost Equivalence between Imitation Learning from Observation and Demonstration

Imitation learning from observation (LfO) is more preferable than imitation learning from demonstration (LfD) due to the nonnecessity of expert actions when reconstructing the expert policy from the expert data. However, previous studies imply that the performance of LfO is inferior to LfD by a tremendous gap, which makes it challenging to employ LfO in practice. By contrast, this paper proves that LfO is almost equivalent to LfD in the deterministic robot environment, and more generally even in the robot environment with bounded randomness. In the deterministic robot environment, from the perspective of the control theory, we show that the inverse dynamics disagreement between LfO and LfD approaches zero, meaning that LfO is almost equivalent to LfD. To further relax the deterministic constraint and better adapt to the practical environment, we consider bounded randomness in the robot environment and prove that the optimizing targets for both LfD and LfO remain almost same in the more generalized setting. Extensive experiments for multiple robot tasks are conducted to empirically demonstrate that LfO achieves comparable performance to LfD. In fact, most common robot systems in reality are the robot environment with bounded randomness (i.e., the environment this paper considered). Hence, our findings greatly extend the potential of LfO and suggest that we can safely apply LfO without sacrificing the performance compared to LfD in practice.

cs.RO↗

Bias-based Universal Adversarial Patch Attack for Automatic Check-out

Adversarial examples are inputs with imperceptible perturbations that easily misleading deep neural networks(DNNs). Recently, adversarial patch, with noise confined to a small and localized patch, has emerged for its easy feasibility in real-world scenarios. However, existing strategies failed to generate adversarial patches with strong generalization ability. In other words, the adversarial patches were input-specific and failed to attack images from all classes, especially unseen ones during training. To address the problem, this paper proposes a bias-based framework to generate class-agnostic universal adversarial patches with strong generalization ability, which exploits both the perceptual and semantic bias of models. Regarding the perceptual bias, since DNNs are strongly biased towards textures, we exploit the hard examples which convey strong model uncertainties and extract a textural patch prior from them by adopting the style similarities. The patch prior is more close to decision boundaries and would promote attacks. To further alleviate the heavy dependency on large amounts of data in training universal attacks, we further exploit the semantic bias. As the class-wise preference, prototypes are introduced and pursued by maximizing the multi-class margin to help universal training. Taking AutomaticCheck-out (ACO) as the typical scenario, extensive experiments including white-box and black-box settings in both digital-world(RPC, the largest ACO related dataset) and physical-world scenario(Taobao and JD, the world' s largest online shopping platforms) are conducted. Experimental results demonstrate that our proposed framework outperforms state-of-the-art adversarial patch attack methods.

cs.CV↗

PDA: Progressive Data Augmentation for General Robustness of Deep Neural Networks

Adversarial images are designed to mislead deep neural networks (DNNs), attracting great attention in recent years. Although several defense strategies achieved encouraging robustness against adversarial samples, most of them fail to improve the robustness on common corruptions such as noise, blur, and weather/digital effects (e.g. frost, pixelate). To address this problem, we propose a simple yet effective method, named Progressive Data Augmentation (PDA), which enables general robustness of DNNs by progressively injecting diverse adversarial noises during training. In other words, DNNs trained with PDA are able to obtain more robustness against both adversarial attacks as well as common corruptions than the recent state-of-the-art methods. We also find that PDA is more efficient than prior arts and able to prevent accuracy drop on clean samples without being attacked. Furthermore, we theoretically show that PDA can control the perturbation bound and guarantee better generalization ability than existing work. Extensive experiments on many benchmarks such as CIFAR-10, SVHN, and ImageNet demonstrate that PDA significantly outperforms its counterparts in various experimental setups.

cs.LG↗

Region-wise Generative Adversarial ImageInpainting for Large Missing Areas

Recently deep neutral networks have achieved promising performance for filling large missing regions in image inpainting tasks. They usually adopted the standard convolutional architecture over the corrupted image, leading to meaningless contents, such as color discrepancy, blur and artifacts. Moreover, most inpainting approaches cannot well handle the large continuous missing area cases. To address these problems, we propose a generic inpainting framework capable of handling with incomplete images on both continuous and discontinuous large missing areas, in an adversarial manner. From which, region-wise convolution is deployed in both generator and discriminator to separately handle with the different regions, namely existing regions and missing ones. Moreover, a correlation loss is introduced to capture the non-local correlations between different patches, and thus guides the generator to obtain more information during inference. With the help of our proposed framework, we can restore semantically reasonable and visually realistic images. Extensive experiments on three widely-used datasets for image inpainting tasks have been conducted, and both qualitative and quantitative experimental results demonstrate that the proposed model significantly outperforms the state-of-the-art approaches, both on the large continuous and discontinuous missing areas.

cs.CV↗