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Akhil Ajikumar

Publications and source records attributed to Akhil Ajikumar.

2 recordsLinked to original sources

DYAD: A Multimodal Dataset of Co-Located Human Assistance

An embodied assistant working beside a person must track task state, recognize help seeking, choose how to intervene, and produce an appropriate response. Existing procedural datasets richly describe individual execution, while interactive datasets capture remote verbal instruction or undifferentiated co-working. They do not jointly link a co-located helper's verbal and physical interventions to performer requests, task state, assistance triggers, and outcomes. We introduce DYAD (DYadic Assistance Dataset), a synchronized multimodal record of human-human assistance during gearbox assembly. Across 20 sessions, one trained helper follows a guidance-first policy while assisting HoloLens 2 wearers. DYAD links 528 task-step intervals and 611 performer requests with 851 valid assistance records spanning verbal and physical help. DYAD's annotations span the assistance process; three reference tasks evaluate selected components rather than an end-to-end system: causal step understanding, pre-onset mode anticipation, and instructor response generation. On 829 eligible mode events, the strongest four-seed RGB mean is 0.548 +/- 0.007 macro-F1; causal metadata reaches 0.624 and a privileged trigger mapping 0.915, revealing information not recovered from pre-onset RGB. DYAD's contribution is not scale, but a linked interaction structure spanning help seeking, intervention choice, execution, and outcome under egocentric and workspace sensing.

cs.RO

psiUnity: A Platform for Multimodal Data-Driven XR

Extended reality (XR) research increasingly relies on the ability to stream and synchronize multimodal data between headsets and immersive applications for data-driven interaction and experimentation. However, developers face a critical gap: the Platform for Situated Intelligence (psi), which excels at deterministic temporal alignment and multimodal data management, has been largely inaccessible to the dominant Unity/MRTK ecosystem used for HoloLens development. We introduce psiUnity, an open-source C# integration that bridges psi's .NET libraries with Unity 2022.3 and MRTK3 for HoloLens 2. psiUnity enables bidirectional, real-time streaming of head pose, hand tracking, gaze, IMU, audio, and depth sensor data (AHAT and long-throw) with microsecond-level temporal precision, allowing Unity applications to both consume and produce synchronized multimodal data streams. By embedding psi's native serialization, logging, and temporal coordination directly within Unity's architecture, psiUnity extends psi beyond its previous StereoKit limitations and empowers the HRI, HCI, and embodied-AI communities to develop reproducible, data-driven XR interactions and experiments within the familiar Unity environment. The integration is available at https://github.com/sailgt/psiUnity.

cs.HC