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Akihiro Sakurai

Publications and source records attributed to Akihiro Sakurai.

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ShibuyaSocial: Multi-scale Model of Pedestrian Flows in Scramble Crossing

This paper presents a learning-based model of pedestrian flows that integrates multi scale behaviors such as global route selection and local collision avoidance in urban spaces, particularly focusing on pedestrian movements at Shibuya scramble crossing. Since too much congestion of pedestrian flows can cause serious accidents, mathematically modeling and predicting pedestrian behaviors is important for preventing such accidents and providing a safe and comfortable environment. Although numerous studies have investigated learning-based modeling methods, most of them focus only on the local behavior of pedestrians, such as collision avoidance with neighbors and environmental objects. In an actual environment, pedestrian behavior involves more complicated decision making including global route selection. Moreover, a state transition from stopping to walking at a traffic light should be considered simultaneously. In this study, the proposed model integrates local behaviors with global route selection, using an Attention mechanism to ensure consistent global and local behavior predictions. We recorded video data of pedestrians at Shibuya scramble crossing and trained the proposed model using pedestrian walking trajectory data obtained from the video. Simulations of pedestrian behaviors based on the trained model qualitatively and quantitatively validated that the proposed model can appropriately predict pedestrian behaviors.

cs.MA

Effect of Haptic Feedback on Avoidance Behavior and Visual Exploration in Dynamic VR Pedestrian Environment

Human crowd simulation in virtual reality (VR) is a powerful tool with potential applications including emergency evacuation training and assessment of building layout. While haptic feedback in VR enhances immersive experience, its effect on walking behavior in dense and dynamic pedestrian flows is unknown. Through a user study, we investigated how haptic feedback changes user walking motion in crowded pedestrian flows in VR. The results indicate that haptic feedback changed users' collision avoidance movements, as measured by increased walking trajectory length and change in pelvis angle. The displacements of users' lateral position and pelvis angle were also increased in the instantaneous response to a collision with a non-player character (NPC), even when the NPC was inside the field of view. Haptic feedback also enhanced users' awareness and visual exploration when an NPC approached from the side and back. Furthermore, variation in walking speed was increased by the haptic feedback. These results suggested that the haptic feedback enhanced users' sensitivity to a collision in VR environment.

cs.HC