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Alan F. Smeaton

Publications and source records attributed to Alan F. Smeaton.

At least 73 records · Page 4Linked to original sources

Translation Quality Assessment: A Brief Survey on Manual and Automatic Methods

To facilitate effective translation modeling and translation studies, one of the crucial questions to address is how to assess translation quality. From the perspectives of accuracy, reliability, repeatability and cost, translation quality assessment (TQA) itself is a rich and challenging task. In this work, we present a high-level and concise survey of TQA methods, including both manual judgement criteria and automated evaluation metrics, which we classify into further detailed sub-categories. We hope that this work will be an asset for both translation model researchers and quality assessment researchers. In addition, we hope that it will enable practitioners to quickly develop a better understanding of the conventional TQA field, and to find corresponding closely relevant evaluation solutions for their own needs. This work may also serve inspire further development of quality assessment and evaluation methodologies for other natural language processing (NLP) tasks in addition to machine translation (MT), such as automatic text summarization (ATS), natural language understanding (NLU) and natural language generation (NLG).

cs.CL↗

TRECVID 2020: A comprehensive campaign for evaluating video retrieval tasks across multiple application domains

The TREC Video Retrieval Evaluation (TRECVID) is a TREC-style video analysis and retrieval evaluation with the goal of promoting progress in research and development of content-based exploitation and retrieval of information from digital video via open, metrics-based evaluation. Over the last twenty years this effort has yielded a better understanding of how systems can effectively accomplish such processing and how one can reliably benchmark their performance. TRECVID has been funded by NIST (National Institute of Standards and Technology) and other US government agencies. In addition, many organizations and individuals worldwide contribute significant time and effort. TRECVID 2020 represented a continuation of four tasks and the addition of two new tasks. In total, 29 teams from various research organizations worldwide completed one or more of the following six tasks: 1. Ad-hoc Video Search (AVS), 2. Instance Search (INS), 3. Disaster Scene Description and Indexing (DSDI), 4. Video to Text Description (VTT), 5. Activities in Extended Video (ActEV), 6. Video Summarization (VSUM). This paper is an introduction to the evaluation framework, tasks, data, and measures used in the evaluation campaign.

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The Influence of Audio on Video Memorability with an Audio Gestalt Regulated Video Memorability System

Memories are the tethering threads that tie us to the world, and memorability is the measure of their tensile strength. The threads of memory are spun from fibres of many modalities, obscuring the contribution of a single fibre to a thread's overall tensile strength. Unfurling these fibres is the key to understanding the nature of their interaction, and how we can ultimately create more meaningful media content. In this paper, we examine the influence of audio on video recognition memorability, finding evidence to suggest that it can facilitate overall video recognition memorability rich in high-level (gestalt) audio features. We introduce a novel multimodal deep learning-based late-fusion system that uses audio gestalt to estimate the influence of a given video's audio on its overall short-term recognition memorability, and selectively leverages audio features to make a prediction accordingly. We benchmark our audio gestalt based system on the Memento10k short-term video memorability dataset, achieving top-2 state-of-the-art results.

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Chinese Character Decomposition for Neural MT with Multi-Word Expressions

Chinese character decomposition has been used as a feature to enhance Machine Translation (MT) models, combining radicals into character and word level models. Recent work has investigated ideograph or stroke level embedding. However, questions remain about different decomposition levels of Chinese character representations, radical and strokes, best suited for MT. To investigate the impact of Chinese decomposition embedding in detail, i.e., radical, stroke, and intermediate levels, and how well these decompositions represent the meaning of the original character sequences, we carry out analysis with both automated and human evaluation of MT. Furthermore, we investigate if the combination of decomposed Multiword Expressions (MWEs) can enhance the model learning. MWE integration into MT has seen more than a decade of exploration. However, decomposed MWEs has not previously been explored.

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Attention-Based Neural Networks for Chroma Intra Prediction in Video Coding

Neural networks can be successfully used to improve several modules of advanced video coding schemes. In particular, compression of colour components was shown to greatly benefit from usage of machine learning models, thanks to the design of appropriate attention-based architectures that allow the prediction to exploit specific samples in the reference region. However, such architectures tend to be complex and computationally intense, and may be difficult to deploy in a practical video coding pipeline. This work focuses on reducing the complexity of such methodologies, to design a set of simplified and cost-effective attention-based architectures for chroma intra-prediction. A novel size-agnostic multi-model approach is proposed to reduce the complexity of the inference process. The resulting simplified architecture is still capable of outperforming state-of-the-art methods. Moreover, a collection of simplifications is presented in this paper, to further reduce the complexity overhead of the proposed prediction architecture. Thanks to these simplifications, a reduction in the number of parameters of around 90% is achieved with respect to the original attention-based methodologies. Simplifications include a framework for reducing the overhead of the convolutional operations, a simplified cross-component processing model integrated into the original architecture, and a methodology to perform integer-precision approximations with the aim to obtain fast and hardware-aware implementations. The proposed schemes are integrated into the Versatile Video Coding (VVC) prediction pipeline, retaining compression efficiency of state-of-the-art chroma intra-prediction methods based on neural networks, while offering different directions for significantly reducing coding complexity.

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Detecting Deepfake Videos Using Euler Video Magnification

Recent advances in artificial intelligence make it progressively hard to distinguish between genuine and counterfeit media, especially images and videos. One recent development is the rise of deepfake videos, based on manipulating videos using advanced machine learning techniques. This involves replacing the face of an individual from a source video with the face of a second person, in the destination video. This idea is becoming progressively refined as deepfakes are getting progressively seamless and simpler to compute. Combined with the outreach and speed of social media, deepfakes could easily fool individuals when depicting someone saying things that never happened and thus could persuade people in believing fictional scenarios, creating distress, and spreading fake news. In this paper, we examine a technique for possible identification of deepfake videos. We use Euler video magnification which applies spatial decomposition and temporal filtering on video data to highlight and magnify hidden features like skin pulsation and subtle motions. Our approach uses features extracted from the Euler technique to train three models to classify counterfeit and unaltered videos and compare the results with existing techniques.

cs.CV↗

Attention Based Video Summaries of Live Online Zoom Classes

This paper describes a system developed to help University students get more from their online lectures, tutorials, laboratory and other live sessions. We do this by logging their attention levels on their laptops during live Zoom sessions and providing them with personalised video summaries of those live sessions. Using facial attention analysis software we create personalised video summaries composed of just the parts where a student's attention was below some threshold. We can also factor in other criteria into video summary generation such as parts where the student was not paying attention while others in the class were, and parts of the video that other students have replayed extensively which a given student has not. Attention and usage based video summaries of live classes are a form of personalised content, they are educational video segments recommended to highlight important parts of live sessions, useful in both topic understanding and in exam preparation. The system also allows a Professor to review the aggregated attention levels of those in a class who attended a live session and logged their attention levels. This allows her to see which parts of the live activity students were paying most, and least, attention to. The Help-Me-Watch system is deployed and in use at our University in a way that protects student's personal data, operating in a GDPR-compliant way.

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Leveraging Audio Gestalt to Predict Media Memorability

Memorability determines what evanesces into emptiness, and what worms its way into the deepest furrows of our minds. It is the key to curating more meaningful media content as we wade through daily digital torrents. The Predicting Media Memorability task in MediaEval 2020 aims to address the question of media memorability by setting the task of automatically predicting video memorability. Our approach is a multimodal deep learning-based late fusion that combines visual, semantic, and auditory features. We used audio gestalt to estimate the influence of the audio modality on overall video memorability, and accordingly inform which combination of features would best predict a given video's memorability scores.

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Investigating Memorability of Dynamic Media

The Predicting Media Memorability task in MediaEval'20 has some challenging aspects compared to previous years. In this paper we identify the high-dynamic content in videos and dataset of limited size as the core challenges for the task, we propose directions to overcome some of these challenges and we present our initial result in these directions.

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Overview of MediaEval 2020 Predicting Media Memorability Task: What Makes a Video Memorable?

This paper describes the MediaEval 2020 \textit{Predicting Media Memorability} task. After first being proposed at MediaEval 2018, the Predicting Media Memorability task is in its 3rd edition this year, as the prediction of short-term and long-term video memorability (VM) remains a challenging task. In 2020, the format remained the same as in previous editions. This year the videos are a subset of the TRECVid 2019 Video-to-Text dataset, containing more action rich video content as compared with the 2019 task. In this paper a description of some aspects of this task is provided, including its main characteristics, a description of the collection, the ground truth dataset, evaluation metrics and the requirements for participants' run submissions.

cs.MM↗

Attention and misinformation sharing on social media

The behaviour of sharing information on social media should be fulfilled only when a user is exhibiting attentive behaviour. So that the useful information can be consumed constructively, and misinformation can be identified and ignored. Attentive behaviour is related to users' cognitive abilities in their processing of set information. The work described in this paper examines the issue of attentive factors that affect users' behaviour when they share misinformation on social media. The research aims to identify the significance of prevailing attention factors towards sharing misinformation on social media. We used a closed-ended questionnaire which consisted of a psychometric scale to measure attention behaviour with participants (n = 112). The regression equation results are obtained as: y=(19,533-0,390+e) from a set of regression analyses shows that attention factors have a significant negative correlation effect for users to share misinformation on social media. Along with the findings of the analysis results, we propose that attentive factors are incorporated into a social media application's future design that could intervene in user attention and avoid potential harm caused by the spread of misinformation.

cs.SI↗

Using GANs to Synthesise Minimum Training Data for Deepfake Generation

There are many applications of Generative Adversarial Networks (GANs) in fields like computer vision, natural language processing, speech synthesis, and more. Undoubtedly the most notable results have been in the area of image synthesis and in particular in the generation of deepfake videos. While deepfakes have received much negative media coverage, they can be a useful technology in applications like entertainment, customer relations, or even assistive care. One problem with generating deepfakes is the requirement for a lot of image training data of the subject which is not an issue if the subject is a celebrity for whom many images already exist. If there are only a small number of training images then the quality of the deepfake will be poor. Some media reports have indicated that a good deepfake can be produced with as few as 500 images but in practice, quality deepfakes require many thousands of images, one of the reasons why deepfakes of celebrities and politicians have become so popular. In this study, we exploit the property of a GAN to produce images of an individual with variable facial expressions which we then use to generate a deepfake. We observe that with such variability in facial expressions of synthetic GAN-generated training images and a reduced quantity of them, we can produce a near-realistic deepfake videos.

cs.CV↗

Contrastive Representation Learning: A Framework and Review

Contrastive Learning has recently received interest due to its success in self-supervised representation learning in the computer vision domain. However, the origins of Contrastive Learning date as far back as the 1990s and its development has spanned across many fields and domains including Metric Learning and natural language processing. In this paper we provide a comprehensive literature review and we propose a general Contrastive Representation Learning framework that simplifies and unifies many different contrastive learning methods. We also provide a taxonomy for each of the components of contrastive learning in order to summarise it and distinguish it from other forms of machine learning. We then discuss the inductive biases which are present in any contrastive learning system and we analyse our framework under different views from various sub-fields of Machine Learning. Examples of how contrastive learning has been applied in computer vision, natural language processing, audio processing, and others, as well as in Reinforcement Learning are also presented. Finally, we discuss the challenges and some of the most promising future research directions ahead.

cs.LG↗

Keystroke Dynamics as Part of Lifelogging

In this paper we present the case for including keystroke dynamics in lifelogging. We describe how we have used a simple keystroke logging application called Loggerman, to create a dataset of longitudinal keystroke timing data spanning a period of more than 6 months for 4 participants. We perform a detailed analysis of this data by examining the timing information associated with bigrams or pairs of adjacently-typed alphabetic characters. We show how there is very little day-on-day variation of the keystroke timing among the top-200 bigrams for some participants and for others there is a lot and this correlates with the amount of typing each would do on a daily basis. We explore how daily variations could correlate with sleep score from the previous night but find no significant relation-ship between the two. Finally we describe the public release of this data as well including as a series of pointers for future work including correlating keystroke dynamics with mood and fatigue during the day.

cs.MM↗

A Comparative Study of Existing and New Deep Learning Methods for Detecting Knee Injuries using the MRNet Dataset

This work presents a comparative study of existing and new techniques to detect knee injuries by leveraging Stanford's MRNet Dataset. All approaches are based on deep learning and we explore the comparative performances of transfer learning and a deep residual network trained from scratch. We also exploit some characteristics of Magnetic Resonance Imaging (MRI) data by, for example, using a fixed number of slices or 2D images from each of the axial, coronal and sagittal planes as well as combining the three planes into one multi-plane network. Overall we achieved a performance of 93.4% AUC on the validation data by using the more recent deep learning architectures and data augmentation strategies. More flexible architectures are also proposed that might help with the development and training of models that process MRIs. We found that transfer learning and a carefully tuned data augmentation strategy were the crucial factors in determining best performance.

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TRECVID 2019: An Evaluation Campaign to Benchmark Video Activity Detection, Video Captioning and Matching, and Video Search & Retrieval

The TREC Video Retrieval Evaluation (TRECVID) 2019 was a TREC-style video analysis and retrieval evaluation, the goal of which remains to promote progress in research and development of content-based exploitation and retrieval of information from digital video via open, metrics-based evaluation. Over the last nineteen years this effort has yielded a better understanding of how systems can effectively accomplish such processing and how one can reliably benchmark their performance. TRECVID has been funded by NIST (National Institute of Standards and Technology) and other US government agencies. In addition, many organizations and individuals worldwide contribute significant time and effort. TRECVID 2019 represented a continuation of four tasks from TRECVID 2018. In total, 27 teams from various research organizations worldwide completed one or more of the following four tasks: 1. Ad-hoc Video Search (AVS) 2. Instance Search (INS) 3. Activities in Extended Video (ActEV) 4. Video to Text Description (VTT) This paper is an introduction to the evaluation framework, tasks, data, and measures used in the workshop.

cs.CV↗

Tracking Skin Colour and Wrinkle Changes During Cosmetic Product Trials Using Smartphone Images

Background: To explore how the efficacy of product trials for skin cosmetics can be improved through the use of consumer-level images taken by volunteers using a conventional smartphone. Materials and Methods: 12 women aged 30 to 60 years participated in a product trial and had close-up images of the cheek and temple regions of their faces taken with a high-resolution Antera 3D CS camera at the start and end of a 4-week period. Additionally, they each had ``selfies'' of the same regions of their faces taken regularly throughout the trial period. Automatic image analysis to identify changes in skin colour used three kinds of colour normalisation and analysis for wrinkle composition identified edges and calculated their magnitude. Results: Images taken at the start and end of the trial acted as baseline ground truth for normalisation of smartphone images and showed large changes in both colour and wrinkle magnitude during the trial for many volunteers. Conclusions: Results demonstrate that regular use of selfie smartphone images within trial periods can add value to interpretation of the efficacy of the trial.

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Utilising Visual Attention Cues for Vehicle Detection and Tracking

Advanced Driver-Assistance Systems (ADAS) have been attracting attention from many researchers. Vision-based sensors are the closest way to emulate human driver visual behavior while driving. In this paper, we explore possible ways to use visual attention (saliency) for object detection and tracking. We investigate: 1) How a visual attention map such as a \emph{subjectness} attention or saliency map and an \emph{objectness} attention map can facilitate region proposal generation in a 2-stage object detector; 2) How a visual attention map can be used for tracking multiple objects. We propose a neural network that can simultaneously detect objects as and generate objectness and subjectness maps to save computational power. We further exploit the visual attention map during tracking using a sequential Monte Carlo probability hypothesis density (PHD) filter. The experiments are conducted on KITTI and DETRAC datasets. The use of visual attention and hierarchical features has shown a considerable improvement of $\approx$8\% in object detection which effectively increased tracking performance by $\approx$4\% on KITTI dataset.

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