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Alan W Black

Publications and source records attributed to Alan W Black.

At least 55 records · Page 3Linked to original sources

Comparison of Interactive Knowledge Base Spelling Correction Models for Low-Resource Languages

Spelling normalization for low resource languages is a challenging task because the patterns are hard to predict and large corpora are usually required to collect enough examples. This work shows a comparison of a neural model and character language models with varying amounts on target language data. Our usage scenario is interactive correction with nearly zero amounts of training examples, improving models as more data is collected, for example within a chat app. Such models are designed to be incrementally improved as feedback is given from users. In this work, we design a knowledge-base and prediction model embedded system for spelling correction in low-resource languages. Experimental results on multiple languages show that the model could become effective with a small amount of data. We perform experiments on both natural and synthetic data, as well as on data from two endangered languages (Ainu and Griko). Last, we built a prototype system that was used for a small case study on Hinglish, which further demonstrated the suitability of our approach in real world scenarios.

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Mere account mein kitna balance hai? -- On building voice enabled Banking Services for Multilingual Communities

Tremendous progress in speech and language processing has brought language technologies closer to daily human life. Voice technology has the potential to act as a horizontal enabling layer across all aspects of digitization. It is especially beneficial to rural communities in scenarios like a pandemic. In this work we present our initial exploratory work towards one such direction -- building voice enabled banking services for multilingual societies. Speech interaction for typical banking transactions in multilingual communities involves the presence of filled pauses and is characterized by Code Mixing. Code Mixing is a phenomenon where lexical items from one language are embedded in the utterance of another. Therefore speech systems deployed for banking applications should be able to process such content. In our work we investigate various training strategies for building speech based intent recognition systems. We present our results using a Naive Bayes classifier on approximate acoustic phone units using the Allosaurus library.

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LTIatCMU at SemEval-2020 Task 11: Incorporating Multi-Level Features for Multi-Granular Propaganda Span Identification

In this paper we describe our submission for the task of Propaganda Span Identification in news articles. We introduce a BERT-BiLSTM based span-level propaganda classification model that identifies which token spans within the sentence are indicative of propaganda. The "multi-granular" model incorporates linguistic knowledge at various levels of text granularity, including word, sentence and document level syntactic, semantic and pragmatic affect features, which significantly improve model performance, compared to its language-agnostic variant. To facilitate better representation learning, we also collect a corpus of 10k news articles, and use it for fine-tuning the model. The final model is a majority-voting ensemble which learns different propaganda class boundaries by leveraging different subsets of incorporated knowledge and attains $4^{th}$ position on the test leaderboard. Our final model and code is released at https://github.com/sopu/PropagandaSemEval2020.

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Nonlinear ISA with Auxiliary Variables for Learning Speech Representations

This paper extends recent work on nonlinear Independent Component Analysis (ICA) by introducing a theoretical framework for nonlinear Independent Subspace Analysis (ISA) in the presence of auxiliary variables. Observed high dimensional acoustic features like log Mel spectrograms can be considered as surface level manifestations of nonlinear transformations over individual multivariate sources of information like speaker characteristics, phonological content etc. Under assumptions of energy based models we use the theory of nonlinear ISA to propose an algorithm that learns unsupervised speech representations whose subspaces are independent and potentially highly correlated with the original non-stationary multivariate sources. We show how nonlinear ICA with auxiliary variables can be extended to a generic identifiable model for subspaces as well while also providing sufficient conditions for the identifiability of these high dimensional subspaces. Our proposed methodology is generic and can be integrated with standard unsupervised approaches to learn speech representations with subspaces that can theoretically capture independent higher order speech signals. We evaluate the gains of our algorithm when integrated with the Autoregressive Predictive Decoding (APC) model by showing empirical results on the speaker verification and phoneme recognition tasks.

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A Survey of Code-switched Speech and Language Processing

Code-switching, the alternation of languages within a conversation or utterance, is a common communicative phenomenon that occurs in multilingual communities across the world. This survey reviews computational approaches for code-switched Speech and Natural Language Processing. We motivate why processing code-switched text and speech is essential for building intelligent agents and systems that interact with users in multilingual communities. As code-switching data and resources are scarce, we list what is available in various code-switched language pairs with the language processing tasks they can be used for. We review code-switching research in various Speech and NLP applications, including language processing tools and end-to-end systems. We conclude with future directions and open problems in the field.

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A Corpus for Large-Scale Phonetic Typology

A major hurdle in data-driven research on typology is having sufficient data in many languages to draw meaningful conclusions. We present VoxClamantis v1.0, the first large-scale corpus for phonetic typology, with aligned segments and estimated phoneme-level labels in 690 readings spanning 635 languages, along with acoustic-phonetic measures of vowels and sibilants. Access to such data can greatly facilitate investigation of phonetic typology at a large scale and across many languages. However, it is non-trivial and computationally intensive to obtain such alignments for hundreds of languages, many of which have few to no resources presently available. We describe the methodology to create our corpus, discuss caveats with current methods and their impact on the utility of this data, and illustrate possible research directions through a series of case studies on the 48 highest-quality readings. Our corpus and scripts are publicly available for non-commercial use at https://voxclamantisproject.github.io.

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Phone Features Improve Speech Translation

End-to-end models for speech translation (ST) more tightly couple speech recognition (ASR) and machine translation (MT) than a traditional cascade of separate ASR and MT models, with simpler model architectures and the potential for reduced error propagation. Their performance is often assumed to be superior, though in many conditions this is not yet the case. We compare cascaded and end-to-end models across high, medium, and low-resource conditions, and show that cascades remain stronger baselines. Further, we introduce two methods to incorporate phone features into ST models. We show that these features improve both architectures, closing the gap between end-to-end models and cascades, and outperforming previous academic work -- by up to 9 BLEU on our low-resource setting.

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Politeness Transfer: A Tag and Generate Approach

This paper introduces a new task of politeness transfer which involves converting non-polite sentences to polite sentences while preserving the meaning. We also provide a dataset of more than 1.39 instances automatically labeled for politeness to encourage benchmark evaluations on this new task. We design a tag and generate pipeline that identifies stylistic attributes and subsequently generates a sentence in the target style while preserving most of the source content. For politeness as well as five other transfer tasks, our model outperforms the state-of-the-art methods on automatic metrics for content preservation, with a comparable or better performance on style transfer accuracy. Additionally, our model surpasses existing methods on human evaluations for grammaticality, meaning preservation and transfer accuracy across all the six style transfer tasks. The data and code is located at https://github.com/tag-and-generate.

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Topological Sort for Sentence Ordering

Sentence ordering is the task of arranging the sentences of a given text in the correct order. Recent work using deep neural networks for this task has framed it as a sequence prediction problem. In this paper, we propose a new framing of this task as a constraint solving problem and introduce a new technique to solve it. Additionally, we propose a human evaluation for this task. The results on both automatic and human metrics across four different datasets show that this new technique is better at capturing coherence in documents.

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Style Variation as a Vantage Point for Code-Switching

Code-Switching (CS) is a common phenomenon observed in several bilingual and multilingual communities, thereby attaining prevalence in digital and social media platforms. This increasing prominence demands the need to model CS languages for critical downstream tasks. A major problem in this domain is the dearth of annotated data and a substantial corpora to train large scale neural models. Generating vast amounts of quality text assists several down stream tasks that heavily rely on language modeling such as speech recognition, text-to-speech synthesis etc,. We present a novel vantage point of CS to be style variations between both the participating languages. Our approach does not need any external annotations such as lexical language ids. It mainly relies on easily obtainable monolingual corpora without any parallel alignment and a limited set of naturally CS sentences. We propose a two-stage generative adversarial training approach where the first stage generates competitive negative examples for CS and the second stage generates more realistic CS sentences. We present our experiments on the following pairs of languages: Spanish-English, Mandarin-English, Hindi-English and Arabic-French. We show that the trends in metrics for generated CS move closer to real CS data in each of the above language pairs through the dual stage training process. We believe this viewpoint of CS as style variations opens new perspectives for modeling various tasks in CS text.

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A Resource for Computational Experiments on Mapudungun

We present a resource for computational experiments on Mapudungun, a polysynthetic indigenous language spoken in Chile with upwards of 200 thousand speakers. We provide 142 hours of culturally significant conversations in the domain of medical treatment. The conversations are fully transcribed and translated into Spanish. The transcriptions also include annotations for code-switching and non-standard pronunciations. We also provide baseline results on three core NLP tasks: speech recognition, speech synthesis, and machine translation between Spanish and Mapudungun. We further explore other applications for which the corpus will be suitable, including the study of code-switching, historical orthography change, linguistic structure, and sociological and anthropological studies.

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Towards Zero-shot Learning for Automatic Phonemic Transcription

Automatic phonemic transcription tools are useful for low-resource language documentation. However, due to the lack of training sets, only a tiny fraction of languages have phonemic transcription tools. Fortunately, multilingual acoustic modeling provides a solution given limited audio training data. A more challenging problem is to build phonemic transcribers for languages with zero training data. The difficulty of this task is that phoneme inventories often differ between the training languages and the target language, making it infeasible to recognize unseen phonemes. In this work, we address this problem by adopting the idea of zero-shot learning. Our model is able to recognize unseen phonemes in the target language without any training data. In our model, we decompose phonemes into corresponding articulatory attributes such as vowel and consonant. Instead of predicting phonemes directly, we first predict distributions over articulatory attributes, and then compute phoneme distributions with a customized acoustic model. We evaluate our model by training it using 13 languages and testing it using 7 unseen languages. We find that it achieves 7.7% better phoneme error rate on average over a standard multilingual model.

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Universal Phone Recognition with a Multilingual Allophone System

Multilingual models can improve language processing, particularly for low resource situations, by sharing parameters across languages. Multilingual acoustic models, however, generally ignore the difference between phonemes (sounds that can support lexical contrasts in a particular language) and their corresponding phones (the sounds that are actually spoken, which are language independent). This can lead to performance degradation when combining a variety of training languages, as identically annotated phonemes can actually correspond to several different underlying phonetic realizations. In this work, we propose a joint model of both language-independent phone and language-dependent phoneme distributions. In multilingual ASR experiments over 11 languages, we find that this model improves testing performance by 2% phoneme error rate absolute in low-resource conditions. Additionally, because we are explicitly modeling language-independent phones, we can build a (nearly-)universal phone recognizer that, when combined with the PHOIBLE large, manually curated database of phone inventories, can be customized into 2,000 language dependent recognizers. Experiments on two low-resourced indigenous languages, Inuktitut and Tusom, show that our recognizer achieves phone accuracy improvements of more than 17%, moving a step closer to speech recognition for all languages in the world.

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Towards Minimal Supervision BERT-based Grammar Error Correction

Current grammatical error correction (GEC) models typically consider the task as sequence generation, which requires large amounts of annotated data and limit the applications in data-limited settings. We try to incorporate contextual information from pre-trained language model to leverage annotation and benefit multilingual scenarios. Results show strong potential of Bidirectional Encoder Representations from Transformers (BERT) in grammatical error correction task.

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Question Answering for Privacy Policies: Combining Computational and Legal Perspectives

Privacy policies are long and complex documents that are difficult for users to read and understand, and yet, they have legal effects on how user data is collected, managed and used. Ideally, we would like to empower users to inform themselves about issues that matter to them, and enable them to selectively explore those issues. We present PrivacyQA, a corpus consisting of 1750 questions about the privacy policies of mobile applications, and over 3500 expert annotations of relevant answers. We observe that a strong neural baseline underperforms human performance by almost 0.3 F1 on PrivacyQA, suggesting considerable room for improvement for future systems. Further, we use this dataset to shed light on challenges to question answerability, with domain-general implications for any question answering system. The PrivacyQA corpus offers a challenging corpus for question answering, with genuine real-world utility.

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Augmenting Non-Collaborative Dialog Systems with Explicit Semantic and Strategic Dialog History

We study non-collaborative dialogs, where two agents have a conflict of interest but must strategically communicate to reach an agreement (e.g., negotiation). This setting poses new challenges for modeling dialog history because the dialog's outcome relies not only on the semantic intent, but also on tactics that convey the intent. We propose to model both semantic and tactic history using finite state transducers (FSTs). Unlike RNN, FSTs can explicitly represent dialog history through all the states traversed, facilitating interpretability of dialog structure. We train FSTs on a set of strategies and tactics used in negotiation dialogs. The trained FSTs show plausible tactic structure and can be generalized to other non-collaborative domains (e.g., persuasion). We evaluate the FSTs by incorporating them in an automated negotiating system that attempts to sell products and a persuasion system that persuades people to donate to a charity. Experiments show that explicitly modeling both semantic and tactic history is an effective way to improve both dialog policy planning and generation performance.

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A Dynamic Strategy Coach for Effective Negotiation

Negotiation is a complex activity involving strategic reasoning, persuasion, and psychology. An average person is often far from an expert in negotiation. Our goal is to assist humans to become better negotiators through a machine-in-the-loop approach that combines machine's advantage at data-driven decision-making and human's language generation ability. We consider a bargaining scenario where a seller and a buyer negotiate the price of an item for sale through a text-based dialog. Our negotiation coach monitors messages between them and recommends tactics in real time to the seller to get a better deal (e.g., "reject the proposal and propose a price", "talk about your personal experience with the product"). The best strategy and tactics largely depend on the context (e.g., the current price, the buyer's attitude). Therefore, we first identify a set of negotiation tactics, then learn to predict the best strategy and tactics in a given dialog context from a set of human-human bargaining dialogs. Evaluation on human-human dialogs shows that our coach increases the profits of the seller by almost 60%.

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Induction and Reference of Entities in a Visual Story

We are enveloped by stories of visual interpretations in our everyday lives. The way we narrate a story often comprises of two stages, which are, forming a central mind map of entities and then weaving a story around them. A contributing factor to coherence is not just basing the story on these entities but also, referring to them using appropriate terms to avoid repetition. In this paper, we address these two stages of introducing the right entities at seemingly reasonable junctures and also referring them coherently in the context of visual storytelling. The building blocks of the central mind map, also known as entity skeleton are entity chains including nominal and coreference expressions. This entity skeleton is also represented in different levels of abstractions to compose a generalized frame to weave the story. We build upon an encoder-decoder framework to penalize the model when the decoded story does not adhere to this entity skeleton. We establish a strong baseline for skeleton informed generation and then extend this to have the capability of multitasking by predicting the skeleton in addition to generating the story. Finally, we build upon this model and propose a glocal hierarchical attention model that attends to the skeleton both at the sentence (local) and the story (global) levels. We observe that our proposed models outperform the baseline in terms of automatic evaluation metric, METEOR. We perform various analysis targeted to evaluate the performance of our task of enforcing the entity skeleton such as the number and diversity of the entities generated. We also conduct human evaluation from which it is concluded that the visual stories generated by our model are preferred 82% of the times. In addition, we show that our glocal hierarchical attention model improves coherence by introducing more pronouns as required by the presence of nouns.

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