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Alan Yuille

Publications and source records attributed to Alan Yuille.

At least 235 records · Page 13Linked to original sources

Progressive Stage-wise Learning for Unsupervised Feature Representation Enhancement

Unsupervised learning methods have recently shown their competitiveness against supervised training. Typically, these methods use a single objective to train the entire network. But one distinct advantage of unsupervised over supervised learning is that the former possesses more variety and freedom in designing the objective. In this work, we explore new dimensions of unsupervised learning by proposing the Progressive Stage-wise Learning (PSL) framework. For a given unsupervised task, we design multilevel tasks and define different learning stages for the deep network. Early learning stages are forced to focus on lowlevel tasks while late stages are guided to extract deeper information through harder tasks. We discover that by progressive stage-wise learning, unsupervised feature representation can be effectively enhanced. Our extensive experiments show that PSL consistently improves results for the leading unsupervised learning methods.

cs.CV↗

Glance-and-Gaze Vision Transformer

Recently, there emerges a series of vision Transformers, which show superior performance with a more compact model size than conventional convolutional neural networks, thanks to the strong ability of Transformers to model long-range dependencies. However, the advantages of vision Transformers also come with a price: Self-attention, the core part of Transformer, has a quadratic complexity to the input sequence length. This leads to a dramatic increase of computation and memory cost with the increase of sequence length, thus introducing difficulties when applying Transformers to the vision tasks that require dense predictions based on high-resolution feature maps. In this paper, we propose a new vision Transformer, named Glance-and-Gaze Transformer (GG-Transformer), to address the aforementioned issues. It is motivated by the Glance and Gaze behavior of human beings when recognizing objects in natural scenes, with the ability to efficiently model both long-range dependencies and local context. In GG-Transformer, the Glance and Gaze behavior is realized by two parallel branches: The Glance branch is achieved by performing self-attention on the adaptively-dilated partitions of the input, which leads to a linear complexity while still enjoying a global receptive field; The Gaze branch is implemented by a simple depth-wise convolutional layer, which compensates local image context to the features obtained by the Glance mechanism. We empirically demonstrate our method achieves consistently superior performance over previous state-of-the-art Transformers on various vision tasks and benchmarks. The codes and models will be made available at https://github.com/yucornetto/GG-Transformer.

cs.CV↗

Visual analogy: Deep learning versus compositional models

Is analogical reasoning a task that must be learned to solve from scratch by applying deep learning models to massive numbers of reasoning problems? Or are analogies solved by computing similarities between structured representations of analogs? We address this question by comparing human performance on visual analogies created using images of familiar three-dimensional objects (cars and their subregions) with the performance of alternative computational models. Human reasoners achieved above-chance accuracy for all problem types, but made more errors in several conditions (e.g., when relevant subregions were occluded). We compared human performance to that of two recent deep learning models (Siamese Network and Relation Network) directly trained to solve these analogy problems, as well as to that of a compositional model that assesses relational similarity between part-based representations. The compositional model based on part representations, but not the deep learning models, generated qualitative performance similar to that of human reasoners.

cs.AI↗

Auto-FedAvg: Learnable Federated Averaging for Multi-Institutional Medical Image Segmentation

Federated learning (FL) enables collaborative model training while preserving each participant's privacy, which is particularly beneficial to the medical field. FedAvg is a standard algorithm that uses fixed weights, often originating from the dataset sizes at each client, to aggregate the distributed learned models on a server during the FL process. However, non-identical data distribution across clients, known as the non-i.i.d problem in FL, could make this assumption for setting fixed aggregation weights sub-optimal. In this work, we design a new data-driven approach, namely Auto-FedAvg, where aggregation weights are dynamically adjusted, depending on data distributions across data silos and the current training progress of the models. We disentangle the parameter set into two parts, local model parameters and global aggregation parameters, and update them iteratively with a communication-efficient algorithm. We first show the validity of our approach by outperforming state-of-the-art FL methods for image recognition on a heterogeneous data split of CIFAR-10. Furthermore, we demonstrate our algorithm's effectiveness on two multi-institutional medical image analysis tasks, i.e., COVID-19 lesion segmentation in chest CT and pancreas segmentation in abdominal CT.

eess.IV↗

Self-Supervised Pillar Motion Learning for Autonomous Driving

Autonomous driving can benefit from motion behavior comprehension when interacting with diverse traffic participants in highly dynamic environments. Recently, there has been a growing interest in estimating class-agnostic motion directly from point clouds. Current motion estimation methods usually require vast amount of annotated training data from self-driving scenes. However, manually labeling point clouds is notoriously difficult, error-prone and time-consuming. In this paper, we seek to answer the research question of whether the abundant unlabeled data collections can be utilized for accurate and efficient motion learning. To this end, we propose a learning framework that leverages free supervisory signals from point clouds and paired camera images to estimate motion purely via self-supervision. Our model involves a point cloud based structural consistency augmented with probabilistic motion masking as well as a cross-sensor motion regularization to realize the desired self-supervision. Experiments reveal that our approach performs competitively to supervised methods, and achieves the state-of-the-art result when combining our self-supervised model with supervised fine-tuning.

cs.CV↗

A-SDF: Learning Disentangled Signed Distance Functions for Articulated Shape Representation

Recent work has made significant progress on using implicit functions, as a continuous representation for 3D rigid object shape reconstruction. However, much less effort has been devoted to modeling general articulated objects. Compared to rigid objects, articulated objects have higher degrees of freedom, which makes it hard to generalize to unseen shapes. To deal with the large shape variance, we introduce Articulated Signed Distance Functions (A-SDF) to represent articulated shapes with a disentangled latent space, where we have separate codes for encoding shape and articulation. We assume no prior knowledge on part geometry, articulation status, joint type, joint axis, and joint location. With this disentangled continuous representation, we demonstrate that we can control the articulation input and animate unseen instances with unseen joint angles. Furthermore, we propose a Test-Time Adaptation inference algorithm to adjust our model during inference. We demonstrate our model generalize well to out-of-distribution and unseen data, e.g., partial point clouds and real-world depth images.

cs.CV↗

Mask Guided Matting via Progressive Refinement Network

We propose Mask Guided (MG) Matting, a robust matting framework that takes a general coarse mask as guidance. MG Matting leverages a network (PRN) design which encourages the matting model to provide self-guidance to progressively refine the uncertain regions through the decoding process. A series of guidance mask perturbation operations are also introduced in the training to further enhance its robustness to external guidance. We show that PRN can generalize to unseen types of guidance masks such as trimap and low-quality alpha matte, making it suitable for various application pipelines. In addition, we revisit the foreground color prediction problem for matting and propose a surprisingly simple improvement to address the dataset issue. Evaluation on real and synthetic benchmarks shows that MG Matting achieves state-of-the-art performance using various types of guidance inputs. Code and models are available at https://github.com/yucornetto/MGMatting.

cs.CV↗

Robust Instance Segmentation through Reasoning about Multi-Object Occlusion

Analyzing complex scenes with Deep Neural Networks is a challenging task, particularly when images contain multiple objects that partially occlude each other. Existing approaches to image analysis mostly process objects independently and do not take into account the relative occlusion of nearby objects. In this paper, we propose a deep network for multi-object instance segmentation that is robust to occlusion and can be trained from bounding box supervision only. Our work builds on Compositional Networks, which learn a generative model of neural feature activations to locate occluders and to classify objects based on their non-occluded parts. We extend their generative model to include multiple objects and introduce a framework for efficient inference in challenging occlusion scenarios. In particular, we obtain feed-forward predictions of the object classes and their instance and occluder segmentations. We introduce an Occlusion Reasoning Module (ORM) that locates erroneous segmentations and estimates the occlusion order to correct them. The improved segmentation masks are, in turn, integrated into the network in a top-down manner to improve the image classification. Our experiments on the KITTI INStance dataset (KINS) and a synthetic occlusion dataset demonstrate the effectiveness and robustness of our model at multi-object instance segmentation under occlusion. Code is publically available at https://github.com/XD7479/Multi-Object-Occlusion.

cs.CV↗

Shape-Texture Debiased Neural Network Training

Shape and texture are two prominent and complementary cues for recognizing objects. Nonetheless, Convolutional Neural Networks are often biased towards either texture or shape, depending on the training dataset. Our ablation shows that such bias degenerates model performance. Motivated by this observation, we develop a simple algorithm for shape-texture debiased learning. To prevent models from exclusively attending on a single cue in representation learning, we augment training data with images with conflicting shape and texture information (eg, an image of chimpanzee shape but with lemon texture) and, most importantly, provide the corresponding supervisions from shape and texture simultaneously. Experiments show that our method successfully improves model performance on several image recognition benchmarks and adversarial robustness. For example, by training on ImageNet, it helps ResNet-152 achieve substantial improvements on ImageNet (+1.2%), ImageNet-A (+5.2%), ImageNet-C (+8.3%) and Stylized-ImageNet (+11.1%), and on defending against FGSM adversarial attacker on ImageNet (+14.4%). Our method also claims to be compatible with other advanced data augmentation strategies, eg, Mixup, and CutMix. The code is available here: https://github.com/LiYingwei/ShapeTextureDebiasedTraining.

cs.CV↗

Deeply Shape-guided Cascade for Instance Segmentation

The key to a successful cascade architecture for precise instance segmentation is to fully leverage the relationship between bounding box detection and mask segmentation across multiple stages. Although modern instance segmentation cascades achieve leading performance, they mainly make use of a unidirectional relationship, i.e., mask segmentation can benefit from iteratively refined bounding box detection. In this paper, we investigate an alternative direction, i.e., how to take the advantage of precise mask segmentation for bounding box detection in a cascade architecture. We propose a Deeply Shape-guided Cascade (DSC) for instance segmentation, which iteratively imposes the shape guidances extracted from mask prediction at the previous stage on bounding box detection at current stage. It forms a bi-directional relationship between the two tasks by introducing three key components: (1) Initial shape guidance: A mask-supervised Region Proposal Network (mPRN) with the ability to generate class-agnostic masks; (2) Explicit shape guidance: A mask-guided region-of-interest (RoI) feature extractor, which employs mask segmentation at previous stage to focus feature extraction at current stage within a region aligned well with the shape of the instance-of-interest rather than a rectangular RoI; (3) Implicit shape guidance: A feature fusion operation which feeds intermediate mask features at previous stage to the bounding box head at current stage. Experimental results show that DSC outperforms the state-of-the-art instance segmentation cascade, Hybrid Task Cascade (HTC), by a large margin and achieves 51.8 box AP and 45.5 mask AP on COCO test-dev. The code is released at: https://github.com/hding2455/DSC.

cs.CV↗

Weakly Supervised Instance Segmentation for Videos with Temporal Mask Consistency

Weakly supervised instance segmentation reduces the cost of annotations required to train models. However, existing approaches which rely only on image-level class labels predominantly suffer from errors due to (a) partial segmentation of objects and (b) missing object predictions. We show that these issues can be better addressed by training with weakly labeled videos instead of images. In videos, motion and temporal consistency of predictions across frames provide complementary signals which can help segmentation. We are the first to explore the use of these video signals to tackle weakly supervised instance segmentation. We propose two ways to leverage this information in our model. First, we adapt inter-pixel relation network (IRN) to effectively incorporate motion information during training. Second, we introduce a new MaskConsist module, which addresses the problem of missing object instances by transferring stable predictions between neighboring frames during training. We demonstrate that both approaches together improve the instance segmentation metric $AP_{50}$ on video frames of two datasets: Youtube-VIS and Cityscapes by $5\%$ and $3\%$ respectively.

cs.CV↗

Understanding Catastrophic Forgetting and Remembering in Continual Learning with Optimal Relevance Mapping

Catastrophic forgetting in neural networks is a significant problem for continual learning. A majority of the current methods replay previous data during training, which violates the constraints of an ideal continual learning system. Additionally, current approaches that deal with forgetting ignore the problem of catastrophic remembering, i.e. the worsening ability to discriminate between data from different tasks. In our work, we introduce Relevance Mapping Networks (RMNs) which are inspired by the Optimal Overlap Hypothesis. The mappings reflects the relevance of the weights for the task at hand by assigning large weights to essential parameters. We show that RMNs learn an optimized representational overlap that overcomes the twin problem of catastrophic forgetting and remembering. Our approach achieves state-of-the-art performance across all common continual learning datasets, even significantly outperforming data replay methods while not violating the constraints for an ideal continual learning system. Moreover, RMNs retain the ability to detect data from new tasks in an unsupervised manner, thus proving their resilience against catastrophic remembering.

cs.LG↗

NeMo: Neural Mesh Models of Contrastive Features for Robust 3D Pose Estimation

3D pose estimation is a challenging but important task in computer vision. In this work, we show that standard deep learning approaches to 3D pose estimation are not robust when objects are partially occluded or viewed from a previously unseen pose. Inspired by the robustness of generative vision models to partial occlusion, we propose to integrate deep neural networks with 3D generative representations of objects into a unified neural architecture that we term NeMo. In particular, NeMo learns a generative model of neural feature activations at each vertex on a dense 3D mesh. Using differentiable rendering we estimate the 3D object pose by minimizing the reconstruction error between NeMo and the feature representation of the target image. To avoid local optima in the reconstruction loss, we train the feature extractor to maximize the distance between the individual feature representations on the mesh using contrastive learning. Our extensive experiments on PASCAL3D+, occluded-PASCAL3D+ and ObjectNet3D show that NeMo is much more robust to partial occlusion and unseen pose compared to standard deep networks, while retaining competitive performance on regular data. Interestingly, our experiments also show that NeMo performs reasonably well even when the mesh representation only crudely approximates the true object geometry with a cuboid, hence revealing that the detailed 3D geometry is not needed for accurate 3D pose estimation. The code is publicly available at https://github.com/Angtian/NeMo.

cs.CV↗

Meticulous Object Segmentation

Compared with common image segmentation tasks targeted at low-resolution images, higher resolution detailed image segmentation receives much less attention. In this paper, we propose and study a task named Meticulous Object Segmentation (MOS), which is focused on segmenting well-defined foreground objects with elaborate shapes in high resolution images (e.g. 2k - 4k). To this end, we propose the MeticulousNet which leverages a dedicated decoder to capture the object boundary details. Specifically, we design a Hierarchical Point-wise Refining (HierPR) block to better delineate object boundaries, and reformulate the decoding process as a recursive coarse to fine refinement of the object mask. To evaluate segmentation quality near object boundaries, we propose the Meticulosity Quality (MQ) score considering both the mask coverage and boundary precision. In addition, we collect a MOS benchmark dataset including 600 high quality images with complex objects. We provide comprehensive empirical evidence showing that MeticulousNet can reveal pixel-accurate segmentation boundaries and is superior to state-of-the-art methods for high resolution object segmentation tasks.

cs.CV↗

ViP-DeepLab: Learning Visual Perception with Depth-aware Video Panoptic Segmentation

In this paper, we present ViP-DeepLab, a unified model attempting to tackle the long-standing and challenging inverse projection problem in vision, which we model as restoring the point clouds from perspective image sequences while providing each point with instance-level semantic interpretations. Solving this problem requires the vision models to predict the spatial location, semantic class, and temporally consistent instance label for each 3D point. ViP-DeepLab approaches it by jointly performing monocular depth estimation and video panoptic segmentation. We name this joint task as Depth-aware Video Panoptic Segmentation, and propose a new evaluation metric along with two derived datasets for it, which will be made available to the public. On the individual sub-tasks, ViP-DeepLab also achieves state-of-the-art results, outperforming previous methods by 5.1% VPQ on Cityscapes-VPS, ranking 1st on the KITTI monocular depth estimation benchmark, and 1st on KITTI MOTS pedestrian. The datasets and the evaluation codes are made publicly available.

cs.CV↗

Unsupervised Part Discovery via Feature Alignment

Understanding objects in terms of their individual parts is important, because it enables a precise understanding of the objects' geometrical structure, and enhances object recognition when the object is seen in a novel pose or under partial occlusion. However, the manual annotation of parts in large scale datasets is time consuming and expensive. In this paper, we aim at discovering object parts in an unsupervised manner, i.e., without ground-truth part or keypoint annotations. Our approach builds on the intuition that objects of the same class in a similar pose should have their parts aligned at similar spatial locations. We exploit the property that neural network features are largely invariant to nuisance variables and the main remaining source of variations between images of the same object category is the object pose. Specifically, given a training image, we find a set of similar images that show instances of the same object category in the same pose, through an affine alignment of their corresponding feature maps. The average of the aligned feature maps serves as pseudo ground-truth annotation for a supervised training of the deep network backbone. During inference, part detection is simple and fast, without any extra modules or overheads other than a feed-forward neural network. Our experiments on several datasets from different domains verify the effectiveness of the proposed method. For example, we achieve 37.8 mAP on VehiclePart, which is at least 4.2 better than previous methods.

cs.CV↗

Robustness Out of the Box: Compositional Representations Naturally Defend Against Black-Box Patch Attacks

Patch-based adversarial attacks introduce a perceptible but localized change to the input that induces misclassification. While progress has been made in defending against imperceptible attacks, it remains unclear how patch-based attacks can be resisted. In this work, we study two different approaches for defending against black-box patch attacks. First, we show that adversarial training, which is successful against imperceptible attacks, has limited effectiveness against state-of-the-art location-optimized patch attacks. Second, we find that compositional deep networks, which have part-based representations that lead to innate robustness to natural occlusion, are robust to patch attacks on PASCAL3D+ and the German Traffic Sign Recognition Benchmark, without adversarial training. Moreover, the robustness of compositional models outperforms that of adversarially trained standard models by a large margin. However, on GTSRB, we observe that they have problems discriminating between similar traffic signs with fine-grained differences. We overcome this limitation by introducing part-based finetuning, which improves fine-grained recognition. By leveraging compositional representations, this is the first work that defends against black-box patch attacks without expensive adversarial training. This defense is more robust than adversarial training and more interpretable because it can locate and ignore adversarial patches.

cs.CV↗

DetectoRS: Detecting Objects with Recursive Feature Pyramid and Switchable Atrous Convolution

Many modern object detectors demonstrate outstanding performances by using the mechanism of looking and thinking twice. In this paper, we explore this mechanism in the backbone design for object detection. At the macro level, we propose Recursive Feature Pyramid, which incorporates extra feedback connections from Feature Pyramid Networks into the bottom-up backbone layers. At the micro level, we propose Switchable Atrous Convolution, which convolves the features with different atrous rates and gathers the results using switch functions. Combining them results in DetectoRS, which significantly improves the performances of object detection. On COCO test-dev, DetectoRS achieves state-of-the-art 55.7% box AP for object detection, 48.5% mask AP for instance segmentation, and 50.0% PQ for panoptic segmentation. The code is made publicly available.

cs.CV↗