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Alan Yuille

Publications and source records attributed to Alan Yuille.

At least 343 records · Page 19Linked to original sources

Attention Correctness in Neural Image Captioning

Attention mechanisms have recently been introduced in deep learning for various tasks in natural language processing and computer vision. But despite their popularity, the "correctness" of the implicitly-learned attention maps has only been assessed qualitatively by visualization of several examples. In this paper we focus on evaluating and improving the correctness of attention in neural image captioning models. Specifically, we propose a quantitative evaluation metric for the consistency between the generated attention maps and human annotations, using recently released datasets with alignment between regions in images and entities in captions. We then propose novel models with different levels of explicit supervision for learning attention maps during training. The supervision can be strong when alignment between regions and caption entities are available, or weak when only object segments and categories are provided. We show on the popular Flickr30k and COCO datasets that introducing supervision of attention maps during training solidly improves both attention correctness and caption quality, showing the promise of making machine perception more human-like.

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Unsupervised learning of object semantic parts from internal states of CNNs by population encoding

We address the key question of how object part representations can be found from the internal states of CNNs that are trained for high-level tasks, such as object classification. This work provides a new unsupervised method to learn semantic parts and gives new understanding of the internal representations of CNNs. Our technique is based on the hypothesis that semantic parts are represented by populations of neurons rather than by single filters. We propose a clustering technique to extract part representations, which we call Visual Concepts. We show that visual concepts are semantically coherent in that they represent semantic parts, and visually coherent in that corresponding image patches appear very similar. Also, visual concepts provide full spatial coverage of the parts of an object, rather than a few sparse parts as is typically found in keypoint annotations. Furthermore, We treat single visual concept as part detector and evaluate it for keypoint detection using the PASCAL3D+ dataset and for part detection using our newly annotated ImageNetPart dataset. The experiments demonstrate that visual concepts can be used to detect parts. We also show that some visual concepts respond to several semantic parts, provided these parts are visually similar. Thus visual concepts have the essential properties: semantic meaning and detection capability. Note that our ImageNetPart dataset gives rich part annotations which cover the whole object, making it useful for other part-related applications.

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Symmetric Non-Rigid Structure from Motion for Category-Specific Object Structure Estimation

Many objects, especially these made by humans, are symmetric, e.g. cars and aeroplanes. This paper addresses the estimation of 3D structures of symmetric objects from multiple images of the same object category, e.g. different cars, seen from various viewpoints. We assume that the deformation between different instances from the same object category is non-rigid and symmetric. In this paper, we extend two leading non-rigid structure from motion (SfM) algorithms to exploit symmetry constraints. We model the both methods as energy minimization, in which we also recover the missing observations caused by occlusions. In particularly, we show that by rotating the coordinate system, the energy can be decoupled into two independent terms, which still exploit symmetry, to apply matrix factorization separately on each of them for initialization. The results on the Pascal3D+ dataset show that our methods significantly improve performance over baseline methods.

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UnrealCV: Connecting Computer Vision to Unreal Engine

Computer graphics can not only generate synthetic images and ground truth but it also offers the possibility of constructing virtual worlds in which: (i) an agent can perceive, navigate, and take actions guided by AI algorithms, (ii) properties of the worlds can be modified (e.g., material and reflectance), (iii) physical simulations can be performed, and (iv) algorithms can be learnt and evaluated. But creating realistic virtual worlds is not easy. The game industry, however, has spent a lot of effort creating 3D worlds, which a player can interact with. So researchers can build on these resources to create virtual worlds, provided we can access and modify the internal data structures of the games. To enable this we created an open-source plugin UnrealCV (http://unrealcv.github.io) for a popular game engine Unreal Engine 4 (UE4). We show two applications: (i) a proof of concept image dataset, and (ii) linking Caffe with the virtual world to test deep network algorithms.

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DOC: Deep OCclusion Estimation From a Single Image

Recovering the occlusion relationships between objects is a fundamental human visual ability which yields important information about the 3D world. In this paper we propose a deep network architecture, called DOC, which acts on a single image, detects object boundaries and estimates the border ownership (i.e. which side of the boundary is foreground and which is background). We represent occlusion relations by a binary edge map, to indicate the object boundary, and an occlusion orientation variable which is tangential to the boundary and whose direction specifies border ownership by a left-hand rule. We train two related deep convolutional neural networks, called DOC, which exploit local and non-local image cues to estimate this representation and hence recover occlusion relations. In order to train and test DOC we construct a large-scale instance occlusion boundary dataset using PASCAL VOC images, which we call the PASCAL instance occlusion dataset (PIOD). This contains 10,000 images and hence is two orders of magnitude larger than existing occlusion datasets for outdoor images. We test two variants of DOC on PIOD and on the BSDS occlusion dataset and show they outperform state-of-the-art methods. Finally, we perform numerous experiments investigating multiple settings of DOC and transfer between BSDS and PIOD, which provides more insights for further study of occlusion estimation.

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Geometric Neural Phrase Pooling: Modeling the Spatial Co-occurrence of Neurons

Deep Convolutional Neural Networks (CNNs) are playing important roles in state-of-the-art visual recognition. This paper focuses on modeling the spatial co-occurrence of neuron responses, which is less studied in the previous work. For this, we consider the neurons in the hidden layer as neural words, and construct a set of geometric neural phrases on top of them. The idea that grouping neural words into neural phrases is borrowed from the Bag-of-Visual-Words (BoVW) model. Next, the Geometric Neural Phrase Pooling (GNPP) algorithm is proposed to efficiently encode these neural phrases. GNPP acts as a new type of hidden layer, which punishes the isolated neuron responses after convolution, and can be inserted into a CNN model with little extra computational overhead. Experimental results show that GNPP produces significant and consistent accuracy gain in image classification.

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InterActive: Inter-Layer Activeness Propagation

An increasing number of computer vision tasks can be tackled with deep features, which are the intermediate outputs of a pre-trained Convolutional Neural Network. Despite the astonishing performance, deep features extracted from low-level neurons are still below satisfaction, arguably because they cannot access the spatial context contained in the higher layers. In this paper, we present InterActive, a novel algorithm which computes the activeness of neurons and network connections. Activeness is propagated through a neural network in a top-down manner, carrying high-level context and improving the descriptive power of low-level and mid-level neurons. Visualization indicates that neuron activeness can be interpreted as spatial-weighted neuron responses. We achieve state-of-the-art classification performance on a wide range of image datasets.

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Generation and Comprehension of Unambiguous Object Descriptions

We propose a method that can generate an unambiguous description (known as a referring expression) of a specific object or region in an image, and which can also comprehend or interpret such an expression to infer which object is being described. We show that our method outperforms previous methods that generate descriptions of objects without taking into account other potentially ambiguous objects in the scene. Our model is inspired by recent successes of deep learning methods for image captioning, but while image captioning is difficult to evaluate, our task allows for easy objective evaluation. We also present a new large-scale dataset for referring expressions, based on MS-COCO. We have released the dataset and a toolbox for visualization and evaluation, see https://github.com/mjhucla/Google_Refexp_toolbox

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Ground-truth dataset and baseline evaluations for image base-detail separation algorithms

Base-detail separation is a fundamental computer vision problem consisting of modeling a smooth base layer with the coarse structures, and a detail layer containing the texture-like structures. One of the challenges of estimating the base is to preserve sharp boundaries between objects or parts to avoid halo artifacts. Many methods have been proposed to address this problem, but there is no ground-truth dataset of real images for quantitative evaluation. We proposed a procedure to construct such a dataset, and provide two datasets: Pascal Base-Detail and Fashionista Base-Detail, containing 1000 and 250 images, respectively. Our assumption is that the base is piecewise smooth and we label the appearance of each piece by a polynomial model. The pieces are objects and parts of objects, obtained from human annotations. Finally, we proposed a way to evaluate methods with our base-detail ground-truth and we compared the performances of seven state-of-the-art algorithms.

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Multi-Instance Visual-Semantic Embedding

Visual-semantic embedding models have been recently proposed and shown to be effective for image classification and zero-shot learning, by mapping images into a continuous semantic label space. Although several approaches have been proposed for single-label embedding tasks, handling images with multiple labels (which is a more general setting) still remains an open problem, mainly due to the complex underlying corresponding relationship between image and its labels. In this work, we present Multi-Instance visual-semantic Embedding model (MIE) for embedding images associated with either single or multiple labels. Our model discovers and maps semantically-meaningful image subregions to their corresponding labels. And we demonstrate the superiority of our method over the state-of-the-art on two tasks, including multi-label image annotation and zero-shot learning.

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Pose-Guided Human Parsing with Deep Learned Features

Parsing human body into semantic regions is crucial to human-centric analysis. In this paper, we propose a segment-based parsing pipeline that explores human pose information, i.e. the joint location of a human model, which improves the part proposal, accelerates the inference and regularizes the parsing process at the same time. Specifically, we first generate part segment proposals with respect to human joints predicted by a deep model, then part- specific ranking models are trained for segment selection using both pose-based features and deep-learned part potential features. Finally, the best ensemble of the proposed part segments are inferred though an And-Or Graph. We evaluate our approach on the popular Penn-Fudan pedestrian parsing dataset, and demonstrate the effectiveness of using the pose information for each stage of the parsing pipeline. Finally, we show that our approach yields superior part segmentation accuracy comparing to the state-of-the-art methods.

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Parsing Occluded People by Flexible Compositions

This paper presents an approach to parsing humans when there is significant occlusion. We model humans using a graphical model which has a tree structure building on recent work [32, 6] and exploit the connectivity prior that, even in presence of occlusion, the visible nodes form a connected subtree of the graphical model. We call each connected subtree a flexible composition of object parts. This involves a novel method for learning occlusion cues. During inference we need to search over a mixture of different flexible models. By exploiting part sharing, we show that this inference can be done extremely efficiently requiring only twice as many computations as searching for the entire object (i.e., not modeling occlusion). We evaluate our model on the standard benchmarked "We Are Family" Stickmen dataset and obtain significant performance improvements over the best alternative algorithms.

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Fidelity-Naturalness Evaluation of Single Image Super Resolution

We study the problem of evaluating super resolution methods. Traditional evaluation methods usually judge the quality of super resolved images based on a single measure of their difference with the original high resolution images. In this paper, we proposed to use both fidelity (the difference with original images) and naturalness (human visual perception of super resolved images) for evaluation. For fidelity evaluation, a new metric is proposed to solve the bias problem of traditional evaluation. For naturalness evaluation, we let humans label preference of super resolution results using pair-wise comparison, and test the correlation between human labeling results and image quality assessment metrics' outputs. Experimental results show that our fidelity-naturalness method is better than the traditional evaluation method for super resolution methods, which could help future research on single-image super resolution.

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Learning like a Child: Fast Novel Visual Concept Learning from Sentence Descriptions of Images

In this paper, we address the task of learning novel visual concepts, and their interactions with other concepts, from a few images with sentence descriptions. Using linguistic context and visual features, our method is able to efficiently hypothesize the semantic meaning of new words and add them to its word dictionary so that they can be used to describe images which contain these novel concepts. Our method has an image captioning module based on m-RNN with several improvements. In particular, we propose a transposed weight sharing scheme, which not only improves performance on image captioning, but also makes the model more suitable for the novel concept learning task. We propose methods to prevent overfitting the new concepts. In addition, three novel concept datasets are constructed for this new task. In the experiments, we show that our method effectively learns novel visual concepts from a few examples without disturbing the previously learned concepts. The project page is http://www.stat.ucla.edu/~junhua.mao/projects/child_learning.html

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Deep Captioning with Multimodal Recurrent Neural Networks (m-RNN)

In this paper, we present a multimodal Recurrent Neural Network (m-RNN) model for generating novel image captions. It directly models the probability distribution of generating a word given previous words and an image. Image captions are generated by sampling from this distribution. The model consists of two sub-networks: a deep recurrent neural network for sentences and a deep convolutional network for images. These two sub-networks interact with each other in a multimodal layer to form the whole m-RNN model. The effectiveness of our model is validated on four benchmark datasets (IAPR TC-12, Flickr 8K, Flickr 30K and MS COCO). Our model outperforms the state-of-the-art methods. In addition, we apply the m-RNN model to retrieval tasks for retrieving images or sentences, and achieves significant performance improvement over the state-of-the-art methods which directly optimize the ranking objective function for retrieval. The project page of this work is: www.stat.ucla.edu/~junhua.mao/m-RNN.html .

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Joint Object and Part Segmentation using Deep Learned Potentials

Segmenting semantic objects from images and parsing them into their respective semantic parts are fundamental steps towards detailed object understanding in computer vision. In this paper, we propose a joint solution that tackles semantic object and part segmentation simultaneously, in which higher object-level context is provided to guide part segmentation, and more detailed part-level localization is utilized to refine object segmentation. Specifically, we first introduce the concept of semantic compositional parts (SCP) in which similar semantic parts are grouped and shared among different objects. A two-channel fully convolutional network (FCN) is then trained to provide the SCP and object potentials at each pixel. At the same time, a compact set of segments can also be obtained from the SCP predictions of the network. Given the potentials and the generated segments, in order to explore long-range context, we finally construct an efficient fully connected conditional random field (FCRF) to jointly predict the final object and part labels. Extensive evaluation on three different datasets shows that our approach can mutually enhance the performance of object and part segmentation, and outperforms the current state-of-the-art on both tasks.

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Semantic Part Segmentation using Compositional Model combining Shape and Appearance

In this paper, we study the problem of semantic part segmentation for animals. This is more challenging than standard object detection, object segmentation and pose estimation tasks because semantic parts of animals often have similar appearance and highly varying shapes. To tackle these challenges, we build a mixture of compositional models to represent the object boundary and the boundaries of semantic parts. And we incorporate edge, appearance, and semantic part cues into the compositional model. Given part-level segmentation annotation, we develop a novel algorithm to learn a mixture of compositional models under various poses and viewpoints for certain animal classes. Furthermore, a linear complexity algorithm is offered for efficient inference of the compositional model using dynamic programming. We evaluate our method for horse and cow using a newly annotated dataset on Pascal VOC 2010 which has pixelwise part labels. Experimental results demonstrate the effectiveness of our method.

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Articulated Pose Estimation by a Graphical Model with Image Dependent Pairwise Relations

We present a method for estimating articulated human pose from a single static image based on a graphical model with novel pairwise relations that make adaptive use of local image measurements. More precisely, we specify a graphical model for human pose which exploits the fact the local image measurements can be used both to detect parts (or joints) and also to predict the spatial relationships between them (Image Dependent Pairwise Relations). These spatial relationships are represented by a mixture model. We use Deep Convolutional Neural Networks (DCNNs) to learn conditional probabilities for the presence of parts and their spatial relationships within image patches. Hence our model combines the representational flexibility of graphical models with the efficiency and statistical power of DCNNs. Our method significantly outperforms the state of the art methods on the LSP and FLIC datasets and also performs very well on the Buffy dataset without any training.

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