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Alan Yuille

Publications and source records attributed to Alan Yuille.

At least 145 records · Page 8Linked to original sources

Leveraging AI Predicted and Expert Revised Annotations in Interactive Segmentation: Continual Tuning or Full Training?

Interactive segmentation, an integration of AI algorithms and human expertise, premises to improve the accuracy and efficiency of curating large-scale, detailed-annotated datasets in healthcare. Human experts revise the annotations predicted by AI, and in turn, AI improves its predictions by learning from these revised annotations. This interactive process continues to enhance the quality of annotations until no major revision is needed from experts. The key challenge is how to leverage AI predicted and expert revised annotations to iteratively improve the AI. Two problems arise: (1) The risk of catastrophic forgetting--the AI tends to forget the previously learned classes if it is only retrained using the expert revised classes. (2) Computational inefficiency when retraining the AI using both AI predicted and expert revised annotations; moreover, given the dominant AI predicted annotations in the dataset, the contribution of newly revised annotations--often account for a very small fraction--to the AI training remains marginal. This paper proposes Continual Tuning to address the problems from two perspectives: network design and data reuse. Firstly, we design a shared network for all classes followed by class-specific networks dedicated to individual classes. To mitigate forgetting, we freeze the shared network for previously learned classes and only update the class-specific network for revised classes. Secondly, we reuse a small fraction of data with previous annotations to avoid over-computing. The selection of such data relies on the importance estimate of each data. The importance score is computed by combining the uncertainty and consistency of AI predictions. Our experiments demonstrate that Continual Tuning achieves a speed 16x greater than repeatedly training AI from scratch without compromising the performance.

cs.CV

Acquiring Weak Annotations for Tumor Localization in Temporal and Volumetric Data

Creating large-scale and well-annotated datasets to train AI algorithms is crucial for automated tumor detection and localization. However, with limited resources, it is challenging to determine the best type of annotations when annotating massive amounts of unlabeled data. To address this issue, we focus on polyps in colonoscopy videos and pancreatic tumors in abdominal CT scans; both applications require significant effort and time for pixel-wise annotation due to the high dimensional nature of the data, involving either temporary or spatial dimensions. In this paper, we develop a new annotation strategy, termed Drag&Drop, which simplifies the annotation process to drag and drop. This annotation strategy is more efficient, particularly for temporal and volumetric imaging, than other types of weak annotations, such as per-pixel, bounding boxes, scribbles, ellipses, and points. Furthermore, to exploit our Drag&Drop annotations, we develop a novel weakly supervised learning method based on the watershed algorithm. Experimental results show that our method achieves better detection and localization performance than alternative weak annotations and, more importantly, achieves similar performance to that trained on detailed per-pixel annotations. Interestingly, we find that, with limited resources, allocating weak annotations from a diverse patient population can foster models more robust to unseen images than allocating per-pixel annotations for a small set of images. In summary, this research proposes an efficient annotation strategy for tumor detection and localization that is less accurate than per-pixel annotations but useful for creating large-scale datasets for screening tumors in various medical modalities.

cs.CV

Localization vs. Semantics: Visual Representations in Unimodal and Multimodal Models

Despite the impressive advancements achieved through vision-and-language pretraining, it remains unclear whether this joint learning paradigm can help understand each individual modality. In this work, we conduct a comparative analysis of the visual representations in existing vision-and-language models and vision-only models by probing a broad range of tasks, aiming to assess the quality of the learned representations in a nuanced manner. Interestingly, our empirical observations suggest that vision-and-language models are better at label prediction tasks like object and attribute prediction, while vision-only models are stronger at dense prediction tasks that require more localized information. We hope our study sheds light on the role of language in visual learning, and serves as an empirical guide for various pretrained models. Code will be released at https://github.com/Lizw14/visual_probing

cs.CV

VoGE: A Differentiable Volume Renderer using Gaussian Ellipsoids for Analysis-by-Synthesis

The Gaussian reconstruction kernels have been proposed by Westover (1990) and studied by the computer graphics community back in the 90s, which gives an alternative representation of object 3D geometry from meshes and point clouds. On the other hand, current state-of-the-art (SoTA) differentiable renderers, Liu et al. (2019), use rasterization to collect triangles or points on each image pixel and blend them based on the viewing distance. In this paper, we propose VoGE, which utilizes the volumetric Gaussian reconstruction kernels as geometric primitives. The VoGE rendering pipeline uses ray tracing to capture the nearest primitives and blends them as mixtures based on their volume density distributions along the rays. To efficiently render via VoGE, we propose an approximate closeform solution for the volume density aggregation and a coarse-to-fine rendering strategy. Finally, we provide a CUDA implementation of VoGE, which enables real-time level rendering with a competitive rendering speed in comparison to PyTorch3D. Quantitative and qualitative experiment results show VoGE outperforms SoTA counterparts when applied to various vision tasks, e.g., object pose estimation, shape/texture fitting, and occlusion reasoning. The VoGE library and demos are available at: https://github.com/Angtian/VoGE.

cs.GR

Animal3D: A Comprehensive Dataset of 3D Animal Pose and Shape

Accurately estimating the 3D pose and shape is an essential step towards understanding animal behavior, and can potentially benefit many downstream applications, such as wildlife conservation. However, research in this area is held back by the lack of a comprehensive and diverse dataset with high-quality 3D pose and shape annotations. In this paper, we propose Animal3D, the first comprehensive dataset for mammal animal 3D pose and shape estimation. Animal3D consists of 3379 images collected from 40 mammal species, high-quality annotations of 26 keypoints, and importantly the pose and shape parameters of the SMAL model. All annotations were labeled and checked manually in a multi-stage process to ensure highest quality results. Based on the Animal3D dataset, we benchmark representative shape and pose estimation models at: (1) supervised learning from only the Animal3D data, (2) synthetic to real transfer from synthetically generated images, and (3) fine-tuning human pose and shape estimation models. Our experimental results demonstrate that predicting the 3D shape and pose of animals across species remains a very challenging task, despite significant advances in human pose estimation. Our results further demonstrate that synthetic pre-training is a viable strategy to boost the model performance. Overall, Animal3D opens new directions for facilitating future research in animal 3D pose and shape estimation, and is publicly available.

cs.CV

Source-Free and Image-Only Unsupervised Domain Adaptation for Category Level Object Pose Estimation

We consider the problem of source-free unsupervised category-level pose estimation from only RGB images to a target domain without any access to source domain data or 3D annotations during adaptation. Collecting and annotating real-world 3D data and corresponding images is laborious, expensive, yet unavoidable process, since even 3D pose domain adaptation methods require 3D data in the target domain. We introduce 3DUDA, a method capable of adapting to a nuisance-ridden target domain without 3D or depth data. Our key insight stems from the observation that specific object subparts remain stable across out-of-domain (OOD) scenarios, enabling strategic utilization of these invariant subcomponents for effective model updates. We represent object categories as simple cuboid meshes, and harness a generative model of neural feature activations modeled at each mesh vertex learnt using differential rendering. We focus on individual locally robust mesh vertex features and iteratively update them based on their proximity to corresponding features in the target domain even when the global pose is not correct. Our model is then trained in an EM fashion, alternating between updating the vertex features and the feature extractor. We show that our method simulates fine-tuning on a global pseudo-labeled dataset under mild assumptions, which converges to the target domain asymptotically. Through extensive empirical validation, including a complex extreme UDA setup which combines real nuisances, synthetic noise, and occlusion, we demonstrate the potency of our simple approach in addressing the domain shift challenge and significantly improving pose estimation accuracy.

cs.CV

SPFormer: Enhancing Vision Transformer with Superpixel Representation

In this work, we introduce SPFormer, a novel Vision Transformer enhanced by superpixel representation. Addressing the limitations of traditional Vision Transformers' fixed-size, non-adaptive patch partitioning, SPFormer employs superpixels that adapt to the image's content. This approach divides the image into irregular, semantically coherent regions, effectively capturing intricate details and applicable at both initial and intermediate feature levels. SPFormer, trainable end-to-end, exhibits superior performance across various benchmarks. Notably, it exhibits significant improvements on the challenging ImageNet benchmark, achieving a 1.4% increase over DeiT-T and 1.1% over DeiT-S respectively. A standout feature of SPFormer is its inherent explainability. The superpixel structure offers a window into the model's internal processes, providing valuable insights that enhance the model's interpretability. This level of clarity significantly improves SPFormer's robustness, particularly in challenging scenarios such as image rotations and occlusions, demonstrating its adaptability and resilience.

cs.CV

HISR: Hybrid Implicit Surface Representation for Photorealistic 3D Human Reconstruction

Neural reconstruction and rendering strategies have demonstrated state-of-the-art performances due, in part, to their ability to preserve high level shape details. Existing approaches, however, either represent objects as implicit surface functions or neural volumes and still struggle to recover shapes with heterogeneous materials, in particular human skin, hair or clothes. To this aim, we present a new hybrid implicit surface representation to model human shapes. This representation is composed of two surface layers that represent opaque and translucent regions on the clothed human body. We segment different regions automatically using visual cues and learn to reconstruct two signed distance functions (SDFs). We perform surface-based rendering on opaque regions (e.g., body, face, clothes) to preserve high-fidelity surface normals and volume rendering on translucent regions (e.g., hair). Experiments demonstrate that our approach obtains state-of-the-art results on 3D human reconstructions, and also shows competitive performances on other objects.

cs.CV

Causal-CoG: A Causal-Effect Look at Context Generation for Boosting Multi-modal Language Models

While Multi-modal Language Models (MLMs) demonstrate impressive multimodal ability, they still struggle on providing factual and precise responses for tasks like visual question answering (VQA). In this paper, we address this challenge from the perspective of contextual information. We propose Causal Context Generation, Causal-CoG, which is a prompting strategy that engages contextual information to enhance precise VQA during inference. Specifically, we prompt MLMs to generate contexts, i.e, text description of an image, and engage the generated contexts for question answering. Moreover, we investigate the advantage of contexts on VQA from a causality perspective, introducing causality filtering to select samples for which contextual information is helpful. To show the effectiveness of Causal-CoG, we run extensive experiments on 10 multimodal benchmarks and show consistent improvements, e.g., +6.30% on POPE, +13.69% on Vizwiz and +6.43% on VQAv2 compared to direct decoding, surpassing existing methods. We hope Casual-CoG inspires explorations of context knowledge in multimodal models, and serves as a plug-and-play strategy for MLM decoding.

cs.AI

Sequential Modeling Enables Scalable Learning for Large Vision Models

We introduce a novel sequential modeling approach which enables learning a Large Vision Model (LVM) without making use of any linguistic data. To do this, we define a common format, "visual sentences", in which we can represent raw images and videos as well as annotated data sources such as semantic segmentations and depth reconstructions without needing any meta-knowledge beyond the pixels. Once this wide variety of visual data (comprising 420 billion tokens) is represented as sequences, the model can be trained to minimize a cross-entropy loss for next token prediction. By training across various scales of model architecture and data diversity, we provide empirical evidence that our models scale effectively. Many different vision tasks can be solved by designing suitable visual prompts at test time.

cs.CV

Compositor: Bottom-up Clustering and Compositing for Robust Part and Object Segmentation

In this work, we present a robust approach for joint part and object segmentation. Specifically, we reformulate object and part segmentation as an optimization problem and build a hierarchical feature representation including pixel, part, and object-level embeddings to solve it in a bottom-up clustering manner. Pixels are grouped into several clusters where the part-level embeddings serve as cluster centers. Afterwards, object masks are obtained by compositing the part proposals. This bottom-up interaction is shown to be effective in integrating information from lower semantic levels to higher semantic levels. Based on that, our novel approach Compositor produces part and object segmentation masks simultaneously while improving the mask quality. Compositor achieves state-of-the-art performance on PartImageNet and Pascal-Part by outperforming previous methods by around 0.9% and 1.3% on PartImageNet, 0.4% and 1.7% on Pascal-Part in terms of part and object mIoU and demonstrates better robustness against occlusion by around 4.4% and 7.1% on part and object respectively. Code will be available at https://github.com/TACJu/Compositor.

cs.CV

Learning Part Segmentation from Synthetic Animals

Semantic part segmentation provides an intricate and interpretable understanding of an object, thereby benefiting numerous downstream tasks. However, the need for exhaustive annotations impedes its usage across diverse object types. This paper focuses on learning part segmentation from synthetic animals, leveraging the Skinned Multi-Animal Linear (SMAL) models to scale up existing synthetic data generated by computer-aided design (CAD) animal models. Compared to CAD models, SMAL models generate data with a wider range of poses observed in real-world scenarios. As a result, our first contribution is to construct a synthetic animal dataset of tigers and horses with more pose diversity, termed Synthetic Animal Parts (SAP). We then benchmark Syn-to-Real animal part segmentation from SAP to PartImageNet, namely SynRealPart, with existing semantic segmentation domain adaptation methods and further improve them as our second contribution. Concretely, we examine three Syn-to-Real adaptation methods but observe relative performance drop due to the innate difference between the two tasks. To address this, we propose a simple yet effective method called Class-Balanced Fourier Data Mixing (CB-FDM). Fourier Data Mixing aligns the spectral amplitudes of synthetic images with real images, thereby making the mixed images have more similar frequency content to real images. We further use Class-Balanced Pseudo-Label Re-Weighting to alleviate the imbalanced class distribution. We demonstrate the efficacy of CB-FDM on SynRealPart over previous methods with significant performance improvements. Remarkably, our third contribution is to reveal that the learned parts from synthetic tiger and horse are transferable across all quadrupeds in PartImageNet, further underscoring the utility and potential applications of animal part segmentation.

cs.CV

Discovering Failure Modes of Text-guided Diffusion Models via Adversarial Search

Text-guided diffusion models (TDMs) are widely applied but can fail unexpectedly. Common failures include: (i) natural-looking text prompts generating images with the wrong content, or (ii) different random samples of the latent variables that generate vastly different, and even unrelated, outputs despite being conditioned on the same text prompt. In this work, we aim to study and understand the failure modes of TDMs in more detail. To achieve this, we propose SAGE, the first adversarial search method on TDMs that systematically explores the discrete prompt space and the high-dimensional latent space, to automatically discover undesirable behaviors and failure cases in image generation. We use image classifiers as surrogate loss functions during searching, and employ human inspections to validate the identified failures. For the first time, our method enables efficient exploration of both the discrete and intricate human language space and the challenging latent space, overcoming the gradient vanishing problem. Then, we demonstrate the effectiveness of SAGE on five widely used generative models and reveal four typical failure modes: (1) We find a variety of natural text prompts that generate images failing to capture the semantics of input texts. We further discuss the underlying causes and potential solutions based on the results. (2) We find regions in the latent space that lead to distorted images independent of the text prompt, suggesting that parts of the latent space are not well-structured. (3) We also find latent samples that result in natural-looking images unrelated to the text prompt, implying a possible misalignment between the latent and prompt spaces. (4) By appending a single adversarial token embedding to any input prompts, we can generate a variety of specified target objects. Project page: https://sage-diffusion.github.io/

cs.CV

Instruct2Attack: Language-Guided Semantic Adversarial Attacks

We propose Instruct2Attack (I2A), a language-guided semantic attack that generates semantically meaningful perturbations according to free-form language instructions. We make use of state-of-the-art latent diffusion models, where we adversarially guide the reverse diffusion process to search for an adversarial latent code conditioned on the input image and text instruction. Compared to existing noise-based and semantic attacks, I2A generates more natural and diverse adversarial examples while providing better controllability and interpretability. We further automate the attack process with GPT-4 to generate diverse image-specific text instructions. We show that I2A can successfully break state-of-the-art deep neural networks even under strong adversarial defenses, and demonstrate great transferability among a variety of network architectures.

cs.CV

De-Diffusion Makes Text a Strong Cross-Modal Interface

We demonstrate text as a strong cross-modal interface. Rather than relying on deep embeddings to connect image and language as the interface representation, our approach represents an image as text, from which we enjoy the interpretability and flexibility inherent to natural language. We employ an autoencoder that uses a pre-trained text-to-image diffusion model for decoding. The encoder is trained to transform an input image into text, which is then fed into the fixed text-to-image diffusion decoder to reconstruct the original input -- a process we term De-Diffusion. Experiments validate both the precision and comprehensiveness of De-Diffusion text representing images, such that it can be readily ingested by off-the-shelf text-to-image tools and LLMs for diverse multi-modal tasks. For example, a single De-Diffusion model can generalize to provide transferable prompts for different text-to-image tools, and also achieves a new state of the art on open-ended vision-language tasks by simply prompting large language models with few-shot examples.

cs.CV

3D-Aware Visual Question Answering about Parts, Poses and Occlusions

Despite rapid progress in Visual question answering (VQA), existing datasets and models mainly focus on testing reasoning in 2D. However, it is important that VQA models also understand the 3D structure of visual scenes, for example to support tasks like navigation or manipulation. This includes an understanding of the 3D object pose, their parts and occlusions. In this work, we introduce the task of 3D-aware VQA, which focuses on challenging questions that require a compositional reasoning over the 3D structure of visual scenes. We address 3D-aware VQA from both the dataset and the model perspective. First, we introduce Super-CLEVR-3D, a compositional reasoning dataset that contains questions about object parts, their 3D poses, and occlusions. Second, we propose PO3D-VQA, a 3D-aware VQA model that marries two powerful ideas: probabilistic neural symbolic program execution for reasoning and deep neural networks with 3D generative representations of objects for robust visual recognition. Our experimental results show our model PO3D-VQA outperforms existing methods significantly, but we still observe a significant performance gap compared to 2D VQA benchmarks, indicating that 3D-aware VQA remains an important open research area.

cs.CV

Synthetic Data as Validation

This study leverages synthetic data as a validation set to reduce overfitting and ease the selection of the best model in AI development. While synthetic data have been used for augmenting the training set, we find that synthetic data can also significantly diversify the validation set, offering marked advantages in domains like healthcare, where data are typically limited, sensitive, and from out-domain sources (i.e., hospitals). In this study, we illustrate the effectiveness of synthetic data for early cancer detection in computed tomography (CT) volumes, where synthetic tumors are generated and superimposed onto healthy organs, thereby creating an extensive dataset for rigorous validation. Using synthetic data as validation can improve AI robustness in both in-domain and out-domain test sets. Furthermore, we establish a new continual learning framework that continuously trains AI models on a stream of out-domain data with synthetic tumors. The AI model trained and validated in dynamically expanding synthetic data can consistently outperform models trained and validated exclusively on real-world data. Specifically, the DSC score for liver tumor segmentation improves from 26.7% (95% CI: 22.6%-30.9%) to 34.5% (30.8%-38.2%) when evaluated on an in-domain dataset and from 31.1% (26.0%-36.2%) to 35.4% (32.1%-38.7%) on an out-domain dataset. Importantly, the performance gain is particularly significant in identifying very tiny liver tumors (radius < 5mm) in CT volumes, with Sensitivity improving from 33.1% to 55.4% on an in-domain dataset and 33.9% to 52.3% on an out-domain dataset, justifying the efficacy in early detection of cancer. The application of synthetic data, from both training and validation perspectives, underlines a promising avenue to enhance AI robustness when dealing with data from varying domains.

cs.CV

3D TransUNet: Advancing Medical Image Segmentation through Vision Transformers

Medical image segmentation plays a crucial role in advancing healthcare systems for disease diagnosis and treatment planning. The u-shaped architecture, popularly known as U-Net, has proven highly successful for various medical image segmentation tasks. However, U-Net's convolution-based operations inherently limit its ability to model long-range dependencies effectively. To address these limitations, researchers have turned to Transformers, renowned for their global self-attention mechanisms, as alternative architectures. One popular network is our previous TransUNet, which leverages Transformers' self-attention to complement U-Net's localized information with the global context. In this paper, we extend the 2D TransUNet architecture to a 3D network by building upon the state-of-the-art nnU-Net architecture, and fully exploring Transformers' potential in both the encoder and decoder design. We introduce two key components: 1) A Transformer encoder that tokenizes image patches from a convolution neural network (CNN) feature map, enabling the extraction of global contexts, and 2) A Transformer decoder that adaptively refines candidate regions by utilizing cross-attention between candidate proposals and U-Net features. Our investigations reveal that different medical tasks benefit from distinct architectural designs. The Transformer encoder excels in multi-organ segmentation, where the relationship among organs is crucial. On the other hand, the Transformer decoder proves more beneficial for dealing with small and challenging segmented targets such as tumor segmentation. Extensive experiments showcase the significant potential of integrating a Transformer-based encoder and decoder into the u-shaped medical image segmentation architecture. TransUNet outperforms competitors in various medical applications.

cs.CV