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Albert Reuther

Publications and source records attributed to Albert Reuther.

At least 19 recordsLinked to original sources

Interactive and Urgent HPC: State of the Research

When we think of how we use smartphones, e-commerce, collaboration platforms, LLMs, etc., most of our interactions with computers are interactive and often urgent. Similar trends of interactivity and urgency are coming to HPC, with applications from simulations to data analysis and machine learning requiring more parallel computational capability and more interactivity. This chapter overviews the progress made so far along with some vectors of what the path forward will bring for greater integration of interactive and urgent HPC policies, techniques, and technologies into our HPC ecosystems.

cs.DC

Lincoln AI Computing Survey (LAICS) and Trends

In the past year, generative AI (GenAI) models have received a tremendous amount of attention, which in turn has increased attention to computing systems for training and inference for GenAI. Hence, an update to this survey is due. This paper is an update of the survey of AI accelerators and processors from past seven years, which is called the Lincoln AI Computing Survey -- LAICS (pronounced "lace"). This multi-year survey collects and summarizes the current commercial accelerators that have been publicly announced with peak performance and peak power consumption numbers. In the same tradition of past papers of this survey, the performance and power values are plotted on a scatter graph, and a number of dimensions and observations from the trends on this plot are again discussed and analyzed. Market segments are highlighted on the scatter plot, and zoomed plots of each segment are also included. A brief description of each of the new accelerators that have been added in the survey this year is included, and this update features a new categorization of computing architectures that implement each of the accelerators.

cs.DC

Performance and Numerical Aspects of Decompositional Factorizations with FP64 Floating-Point Emulation in INT8

Mixing precisions for performance has been an ongoing trend as the modern hardware accelerators started including new, and mostly lower-precision, data formats. The advantage of using them is a great potential of performance gain and energy savings. The disadvantage are the numerical issues not present in the standard-mandated floating-point formats. Split integer emulation of FP64 takes this to an extreme with the computation performed only by fixed-point tensor core units. We present the new issues the emulation faces for practical cases involving dense linear solver. We show extensive numerical tests indicating the effect of extended numerical range of matrix entries. We also scaled the input sizes to study the performance and numerical profiles on the NVIDIA Hopper GPUs.

math.NA

DBOS Network Sensing: A Web Services Approach to Collaborative Awareness

DBOS (DataBase Operating System) is a novel capability that integrates web services, operating system functions, and database features to significantly reduce web-deployment effort while increasing resilience. Integration of high performance network sensing enables DBOS web services to collaboratively create a shared awareness of their network environments to enhance their collective resilience and security. Network sensing is added to DBOS using GraphBLAS hypersparse traffic matrices via two approaches: (1) Python-GraphBLAS and (2) OneSparse PostgreSQL. These capabilities are demonstrated using the workflow and analytics from the IEEE/MIT/Amazon Anonymized Network Sensing Graph Challenge. The system was parallelized using pPython and benchmarked using 64 compute nodes on the MIT SuperCloud. The web request rate sustained by a single DBOS instance was ${>}10^5$, well above the required maximum, indicating that network sensing can be added to DBOS with negligible overhead. For collaborative awareness, many DBOS instances were connected to a single DBOS aggregator. The Python-GraphBLAS and OneSparse PostgreSQL implementations scaled linearly up to 64 and 32 nodes respectively. These results suggest that DBOS collaborative network awareness can be achieved with a negligible increase in computing resources.

cs.NI

Scaling Performance of Large Language Model Pretraining

Large language models (LLMs) show best-in-class performance across a wide range of natural language processing applications. Training these models is an extremely computationally expensive task; frontier Artificial Intelligence (AI) research companies are investing billions of dollars into supercomputing infrastructure to train progressively larger models on increasingly massive datasets. Unfortunately, very little information about the scaling performance and training considerations of these large training pipelines is released publicly. Working with very large datasets and models can be complex and practical recommendations are scarce in the public literature for tuning training performance when scaling up large language models. In this paper, we aim to demystify the large language model pretraining pipeline somewhat - in particular with respect to distributed training, managing large datasets across hundreds of nodes, and scaling up data parallelism with an emphasis on fully leveraging available GPU compute capacity.

cs.DC

Easy Acceleration with Distributed Arrays

High level programming languages and GPU accelerators are powerful enablers for a wide range of applications. Achieving scalable vertical (within a compute node), horizontal (across compute nodes), and temporal (over different generations of hardware) performance while retaining productivity requires effective abstractions. Distributed arrays are one such abstraction that enables high level programming to achieve highly scalable performance. Distributed arrays achieve this performance by deriving parallelism from data locality, which naturally leads to high memory bandwidth efficiency. This paper explores distributed array performance using the STREAM memory bandwidth benchmark on a variety of hardware. Scalable performance is demonstrated within and across CPU cores, CPU nodes, and GPU nodes. Horizontal scaling across multiple nodes was linear. The hardware used spans decades and allows a direct comparison of hardware improvements for memory bandwidth over this time range; showing a 10x increase in CPU core bandwidth over 20 years, 100x increase in CPU node bandwidth over 20 years, and 5x increase in GPU node bandwidth over 5 years. Running on hundreds of MIT SuperCloud nodes simultaneously achieved a sustained bandwidth $>$1 PB/s.

cs.DC

GPU Sharing with Triples Mode

There is a tremendous amount of interest in AI/ML technologies due to the proliferation of generative AI applications such as ChatGPT. This trend has significantly increased demand on GPUs, which are the workhorses for training AI models. Due to the high costs of GPUs and lacking supply, it has become of interest to optimize GPU usage in HPC centers. MIT Lincoln Laboratory Supercomputing Center (LLSC) has developed an easy-to-use GPU sharing feature supported by LLSC-developed tools including LLsub and LLMapReduce. This approach overcomes some of the limitations with the existing methods for GPU sharing. This allows users to apply GPU sharing whenever possible while they are developing their AI/ML models and/or doing parametric study on their AI models or executing other GPU applications. Based on our initial experimental results with GPU sharing, GPU sharing with triples mode is easy to use and achieved significant improvement in GPU usage and throughput performance for certain types of AI applications.

cs.DC

LLload: An Easy-to-Use HPC Utilization Tool

The increasing use and cost of high performance computing (HPC) requires new easy-to-use tools to enable HPC users and HPC systems engineers to transparently understand the utilization of resources. The MIT Lincoln Laboratory Supercomputing Center (LLSC) has developed a simple command, LLload, to monitor and characterize HPC workloads. LLload plays an important role in identifying opportunities for better utilization of compute resources. LLload can be used to monitor jobs both programmatically and interactively. LLload can characterize users' jobs using various LLload options to achieve better efficiency. This information can be used to inform the user to optimize HPC workloads and improve both CPU and GPU utilization. This includes improvements using judicious oversubscription of the computing resources. Preliminary results suggest significant improvement in GPU utilization and overall throughput performance with GPU overloading in some cases. By enabling users to observe and fix incorrect job submission and/or inappropriate execution setups, LLload can increase the resource usage and improve the overall throughput performance. LLload is a light-weight, easy-to-use tool for both HPC users and HPC systems engineers to monitor HPC workloads to improve system utilization and efficiency.

cs.PF

Supercomputer 3D Digital Twin for User Focused Real-Time Monitoring

Real-time supercomputing performance analysis is a critical aspect of evaluating and optimizing computational systems in a dynamic user environment. The operation of supercomputers produce vast quantities of analytic data from multiple sources and of varying types so compiling this data in an efficient matter is critical to the process. MIT Lincoln Laboratory Supercomputing Center has been utilizing the Unity 3D game engine to create a Digital Twin of our supercomputing systems for several years to perform system monitoring. Unity offers robust visualization capabilities making it ideal for creating a sophisticated representation of the computational processes. As we scale the systems to include a diversity of resources such as accelerators and the addition of more users, we need to implement new analysis tools for the monitoring system. The workloads in research continuously change, as does the capability of Unity, and this allows us to adapt our monitoring tools to scale and incorporate features enabling efficient replay of system wide events, user isolation, and machine level granularity. Our system fully takes advantage of the modern capabilities of the Unity Engine in a way that intuitively represents the real time workload performed on a supercomputer. It allows HPC system engineers to quickly diagnose usage related errors with its responsive user interface which scales efficiently with large data sets.

cs.DC

HPC with Enhanced User Separation

HPC systems used for research run a wide variety of software and workflows. This software is often written or modified by users to meet the needs of their research projects, and rarely is built with security in mind. In this paper we explore several of the key techniques that MIT Lincoln Laboratory Supercomputing Center has deployed on its systems to manage the security implications of these workflows by providing enforced separation for processes, filesystem access, network traffic, and accelerators to make every user feel like they are running on a personal HPC.

cs.DC

Anonymized Network Sensing Graph Challenge

The MIT/IEEE/Amazon GraphChallenge encourages community approaches to developing new solutions for analyzing graphs and sparse data derived from social media, sensor feeds, and scientific data to discover relationships between events as they unfold in the field. The anonymized network sensing Graph Challenge seeks to enable large, open, community-based approaches to protecting networks. Many large-scale networking problems can only be solved with community access to very broad data sets with the highest regard for privacy and strong community buy-in. Such approaches often require community-based data sharing. In the broader networking community (commercial, federal, and academia) anonymized source-to-destination traffic matrices with standard data sharing agreements have emerged as a data product that can meet many of these requirements. This challenge provides an opportunity to highlight novel approaches for optimizing the construction and analysis of anonymized traffic matrices using over 100 billion network packets derived from the largest Internet telescope in the world (CAIDA). This challenge specifies the anonymization, construction, and analysis of these traffic matrices. A GraphBLAS reference implementation is provided, but the use of GraphBLAS is not required in this Graph Challenge. As with prior Graph Challenges the goal is to provide a well-defined context for demonstrating innovation. Graph Challenge participants are free to select (with accompanying explanation) the Graph Challenge elements that are appropriate for highlighting their innovations.

cs.NI

LLload: Simplifying Real-Time Job Monitoring for HPC Users

One of the more complex tasks for researchers using HPC systems is performance monitoring and tuning of their applications. Developing a practice of continuous performance improvement, both for speed-up and efficient use of resources is essential to the long term success of both the HPC practitioner and the research project. Profiling tools provide a nice view of the performance of an application but often have a steep learning curve and rarely provide an easy to interpret view of resource utilization. Lower level tools such as top and htop provide a view of resource utilization for those familiar and comfortable with Linux but a barrier for newer HPC practitioners. To expand the existing profiling and job monitoring options, the MIT Lincoln Laboratory Supercomputing Center created LLoad, a tool that captures a snapshot of the resources being used by a job on a per user basis. LLload is a tool built from standard HPC tools that provides an easy way for a researcher to track resource usage of active jobs. We explain how the tool was designed and implemented and provide insight into how it is used to aid new researchers in developing their performance monitoring skills as well as guide researchers in their resource requests.

cs.DC

Teaching Network Traffic Matrices in an Interactive Game Environment

The Internet has become a critical domain for modern society that requires ongoing efforts for its improvement and protection. Network traffic matrices are a powerful tool for understanding and analyzing networks and are broadly taught in online graph theory educational resources. Network traffic matrix concepts are rarely available in online computer network and cybersecurity educational resources. To fill this gap, an interactive game environment has been developed to teach the foundations of traffic matrices to the computer networking community. The game environment provides a convenient, broadly accessible, delivery mechanism that enables making material available rapidly to a wide audience. The core architecture of the game is a facility to add new network traffic matrix training modules via an easily editable JSON file. Using this facility an initial set of modules were rapidly created covering: basic traffic matrices, traffic patterns, security/defense/deterrence, a notional cyber attack, a distributed denial-of-service (DDoS) attack, and a variety of graph theory concepts. The game environment enables delivery in a wide range of contexts to enable rapid feedback and improvement. The game can be used as a core unit as part of a formal course or as a simple interactive introduction in a presentation.

cs.CR

Interactive and Urgent HPC: Challenges and Opportunities

As a broader set of applications from simulations to data analysis and machine learning require more parallel computational capability, the demand for interactive and urgent high performance computing (HPC) continues to increase. This paper overviews the progress made so far and elucidates the challenges and opportunities for greater integration of interactive and urgent HPC policies, techniques, and technologies into HPC ecosystems.

cs.DC

Lincoln AI Computing Survey (LAICS) Update

This paper is an update of the survey of AI accelerators and processors from past four years, which is now called the Lincoln AI Computing Survey - LAICS (pronounced "lace"). As in past years, this paper collects and summarizes the current commercial accelerators that have been publicly announced with peak performance and peak power consumption numbers. The performance and power values are plotted on a scatter graph, and a number of dimensions and observations from the trends on this plot are again discussed and analyzed. Market segments are highlighted on the scatter plot, and zoomed plots of each segment are also included. Finally, a brief description of each of the new accelerators that have been added in the survey this year is included.

cs.AI

Mapping of Internet "Coastlines" via Large Scale Anonymized Network Source Correlations

Expanding the scientific tools available to protect computer networks can be aided by a deeper understanding of the underlying statistical distributions of network traffic and their potential geometric interpretations. Analyses of large scale network observations provide a unique window into studying those underlying statistics. Newly developed GraphBLAS hypersparse matrices and D4M associative array technologies enable the efficient anonymized analysis of network traffic on the scale of trillions of events. This work analyzes over 100,000,000,000 anonymized packets from the largest Internet telescope (CAIDA) and over 10,000,000 anonymized sources from the largest commercial honeyfarm (GreyNoise). Neither CAIDA nor GreyNoise actively emit Internet traffic and provide distinct observations of unsolicited Internet traffic (primarily botnets and scanners). Analysis of these observations confirms the previously observed Cauchy-like distributions describing temporal correlations between Internet sources. The Gull lighthouse problem is a well-known geometric characterization of the standard Cauchy distribution and motivates a potential geometric interpretation for Internet observations. This work generalizes the Gull lighthouse problem to accommodate larger classes of coastlines, deriving a closed-form solution for the resulting probability distributions, stating and examining the inverse problem of identifying an appropriate coastline given a continuous probability distribution, identifying a geometric heuristic for solving this problem computationally, and applying that heuristic to examine the temporal geometry of different subsets of network observations. Application of this method to the CAIDA and GreyNoise data reveals a several orders of magnitude difference between known benign and other traffic which can lead to potentially novel ways to protect networks.

cs.SI

pPython Performance Study

pPython seeks to provide a parallel capability that provides good speed-up without sacrificing the ease of programming in Python by implementing partitioned global array semantics (PGAS) on top of a simple file-based messaging library (PythonMPI) in pure Python. pPython follows a SPMD (single program multiple data) model of computation. pPython runs on a single-node (e.g., a laptop) running Windows, Linux, or MacOS operating systems or on any combination of heterogeneous systems that support Python, including on a cluster through a Slurm scheduler interface so that pPython can be executed in a massively parallel computing environment. It is interesting to see what performance pPython can achieve compared to the traditional socket-based MPI communication because of its unique file-based messaging implementation. In this paper, we present the point-to-point and collective communication performances of pPython and compare them with those obtained by using mpi4py with OpenMPI. For large messages, pPython demonstrates comparable performance as compared to mpi4py.

cs.DC

Focusing and Calibration of Large Scale Network Sensors using GraphBLAS Anonymized Hypersparse Matrices

Defending community-owned cyber space requires community-based efforts. Large-scale network observations that uphold the highest regard for privacy are key to protecting our shared cyberspace. Deployment of the necessary network sensors requires careful sensor placement, focusing, and calibration with significant volumes of network observations. This paper demonstrates novel focusing and calibration procedures on a multi-billion packet dataset using high-performance GraphBLAS anonymized hypersparse matrices. The run-time performance on a real-world data set confirms previously observed real-time processing rates for high-bandwidth links while achieving significant data compression. The output of the analysis demonstrates the effectiveness of these procedures at focusing the traffic matrix and revealing the underlying stable heavy-tail statistical distributions that are necessary for anomaly detection. A simple model of the corresponding probability of detection ($p_{\rm d}$) and probability of false alarm ($p_{\rm fa}$) for these distributions highlights the criticality of network sensor focusing and calibration. Once a sensor is properly focused and calibrated it is then in a position to carry out two of the central tenets of good cybersecurity: (1) continuous observation of the network and (2) minimizing unbrokered network connections.

cs.NI