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Alec Helbling

Publications and source records attributed to Alec Helbling.

At least 19 recordsLinked to original sources

ARMOR: Manifold-Oriented Training for Adversarially Robust Aerial Object Detection under Data Scarcity

Aerial object detection is increasingly deployed in real-world applications, but models remain vulnerable to physical, universal adversarial patches that cause them to miss objects. Furthermore, defenders face the practical constraint of training data scarcity: aerial imagery is costly to collect and label, so a deployment site typically yields hundreds of images rather than the tens of thousands that adversarial robustness benchmarks assume. To tackle model vulnerability and training data scarcity, we propose Adversarial Robustness with Manifold-Oriented Training (ARMOR), a novel defense that realizes the core insights of on-manifold adversarial training (OMAT) in low-data regimes. ARMOR builds on the insight of OMAT to model the data manifold - the compact structure capturing the data's relevant features - to learn and robustify these features during training. While OMAT relies on the data-intensive operations of training large generative models and adversarial training to achieve this, ARMOR adopts a data-efficient approach that reuses labels the detection task already supplies: ARMOR (i) masks image backgrounds to retain object-relevant features, and (ii) injects randomized patches on objects to improve feature robustness. Our low-data experiments with physically-realizable adversarial patches evaluate both query-free transfer attacks and defense-aware attacks. ARMOR maintains strong clean performance of over 0.90 model confidence, while improving adversarial robustness by up to 0.32 in model confidence over state-of-the-art defenses. Physical experiments with printed patches confirm that these gains survive deployment. Overall, ARMOR translates insights from manifold-based training to defend object detectors amidst training data scarcity.

cs.CV

ALLUDE: A Unified Evaluation System for Configurable Attacks in Differentiable Environments

Adversarial attacks against vision models like object detectors are often evaluated under limited conditions, leaving their performance under-characterized. Bridging simulation and differentiable rendering enables more robust, end-to-end evaluation of these adversarial attacks, yet there is no easy-to-use, unified system that offers a rich set of customizable configurations for adversarial attacks across multiple scenes, objects, environmental and lighting conditions, and camera trajectories. We present ALLUDE, which addresses these gaps, offering first-of-its-kind evaluation capabilities across Linux and Windows. We comprehensively demonstrate ALLUDE's evaluation breadth through a two-pronged strategy: (1) using Latin Hypercube Sampling, we draw a representative subset from 5,400 configurations spanning 10 scene-object pairs, 9 weather conditions, 4 optimizers, 5 camera trajectories, and 3 detection models; (2) we stress-test existing attacks (CAMOU, RAUCA, FCA) under diverse weather conditions and continuous camera trajectories, revealing degradation of attack success across every attack, exposing evaluation gaps in prior work. Through ALLUDE's end-to-end differentiable rendering, adversarial attacks can be optimized against shifting real-world deployment conditions. Our cross-platform code is open source.

cs.CV

Flow Reasoning Models: Turning Flows Into Efficient Recurrent Reasoners

Structured reasoning requires making and revising interdependent decisions to reach a globally consistent solution. Existing architectures struggle with this: autoregressive models commit sequentially and cannot revise earlier decisions, while masked diffusion models often require careful decoding schemes to coordinate interdependent predictions. We introduce Flow Reasoning Models (FRMs), a novel framework for structured reasoning that adapts continuous flows over discrete structured outputs with a simple recurrent refinement mechanism. By self-conditioning a flow model on its own past outputs, we turn one-shot denoising into iterative solution refinement. This lets FRMs make and revise decisions in parallel, efficiently coordinating interdependent choices across solutions. Yet conventional self-conditioning becomes unreliable at greater recurrent depth due to exposure bias between one-step training predictions and recursively generated inference states. We address this mismatch with Fixed-Point Forcing (FPF), which trains FRMs on states produced by their own inference dynamics while preserving the standard flow-matching objective. FRMs achieve solve rates of $99.5\%$, $100.0\%$, and $99.9\%$ on Sudoku-Extreme, Zebra, and Maze-Unique, respectively. On Sudoku-Extreme, FRMs achieve higher peak accuracy than the evaluated masked-diffusion and specialized reasoning baselines while remaining highly compute-efficient, matching the next-best method's $98.7\%$ peak solve rate with $44\times$ fewer inference FLOPs.

cs.AI

What Time Is It? How Data Geometry Makes Time Conditioning Optional for Flow Matching

Recent work has shown that models flow matching models can be trained without explicit time conditioning, challenging the standard view that the interpolation time is needed to disambiguate velocity targets. But why should a time-blind model work at all? Decomposing the time-blind flow matching loss, we identify two sources of irreducible error: a coupling variance, which arises from ambiguous velocity targets induced by how noise and data points are paired, and the time-blindness gap, which is the additional error caused by ignoring time. This gap shows that time-blind training is strictly harder than conventional training, reinforcing the puzzle that time-blind models work so well in practice. We resolve this tension by showing that the geometry of high-dimensional data makes time identifiable directly from noisy observations. When data concentrates near a $k$-dimensional subspace, time can be recovered from the statistical structure of noisy interpolants in directions orthogonal to the data; under a spiked-covariance model, this yields a closed-form estimator that recovers $t$ from a single observation $z$ at rate $O(1/\sqrt{d-k})$ for ambient dimension $d$. As a consequence, we prove that the time-blindness gap is asymptotically negligible relative to the coupling variance. We empirically demonstrate our identifiability result on real-world data and show that changing the coupling has a much larger effect on loss and sample quality than removing time conditioning across CIFAR-10, CelebA-HQ, and FFHQ. These results explain why time-blind flow matching works and show that the main practical lever is the choice of coupling, not explicit time conditioning.

cs.LG

Beyond a Single Frame: Multi-Frame Spatially Grounded Reasoning Across Volumetric MRI

Spatial reasoning and visual grounding are core capabilities for vision-language models (VLMs), yet most medical VLMs produce predictions without transparent reasoning or spatial evidence. Existing benchmarks also evaluate VLMs on isolated 2D images, overlooking the volumetric nature of clinical imaging, where findings can span multiple frames or appear on only a few slices. We introduce Spatially Grounded MRI Visual Question Answering (SGMRI-VQA), a 41,307-pair benchmark for multi-frame, spatially grounded reasoning on volumetric MRI. Built from expert radiologist annotations in the fastMRI+ dataset across brain and knee studies, each QA pair includes a clinician-aligned chain-of-thought trace with frame-indexed bounding box coordinates. Tasks are organized hierarchically across detection, localization, counting/classification, and captioning, requiring models to jointly reason about what is present, where it is, and across which frames it extends. We benchmark 10 VLMs and show that supervised fine-tuning of Qwen3-VL-8B with bounding box supervision consistently improves grounding performance over strong zero-shot baselines, indicating that targeted spatial supervision is an effective path toward grounded clinical reasoning.

cs.CV

LORE: Jointly Learning the Intrinsic Dimensionality and Relative Similarity Structure From Ordinal Data

Learning the intrinsic dimensionality of subjective perceptual spaces such as taste, smell, or aesthetics from ordinal data is a challenging problem. We introduce LORE (Low Rank Ordinal Embedding), a scalable framework that jointly learns both the intrinsic dimensionality and an ordinal embedding from noisy triplet comparisons of the form, "Is A more similar to B than C?". Unlike existing methods that require the embedding dimension to be set apriori, LORE regularizes the solution using the nonconvex Schatten-$p$ quasi norm, enabling automatic joint recovery of both the ordinal embedding and its dimensionality. We optimize this joint objective via an iteratively reweighted algorithm and establish convergence guarantees. Extensive experiments on synthetic datasets, simulated perceptual spaces, and real world crowdsourced ordinal judgements show that LORE learns compact, interpretable and highly accurate low dimensional embeddings that recover the latent geometry of subjective percepts. By simultaneously inferring both the intrinsic dimensionality and ordinal embeddings, LORE enables more interpretable and data efficient perceptual modeling in psychophysics and opens new directions for scalable discovery of low dimensional structure from ordinal data in machine learning.

cs.LG

SafetyPairs: Isolating Safety Critical Image Features with Counterfactual Image Generation

What exactly makes a particular image unsafe? Systematically differentiating between benign and problematic images is a challenging problem, as subtle changes to an image, such as an insulting gesture or symbol, can drastically alter its safety implications. However, existing image safety datasets are coarse and ambiguous, offering only broad safety labels without isolating the specific features that drive these differences. We introduce SafetyPairs, a scalable framework for generating counterfactual pairs of images, that differ only in the features relevant to the given safety policy, thus flipping their safety label. By leveraging image editing models, we make targeted changes to images that alter their safety labels while leaving safety-irrelevant details unchanged. Using SafetyPairs, we construct a new safety benchmark, which serves as a powerful source of evaluation data that highlights weaknesses in vision-language models' abilities to distinguish between subtly different images. Beyond evaluation, we find our pipeline serves as an effective data augmentation strategy that improves the sample efficiency of training lightweight guard models. We release a benchmark containing over 3,020 SafetyPair images spanning a diverse taxonomy of 9 safety categories, providing the first systematic resource for studying fine-grained image safety distinctions.

cs.CV

UNDREAM: Bridging Differentiable Rendering and Photorealistic Simulation for End-to-end Adversarial Attacks

Deep learning models deployed in safety critical applications like autonomous driving use simulations to test their robustness against adversarial attacks in realistic conditions. However, these simulations are non-differentiable, forcing researchers to create attacks that do not integrate simulation environmental factors, reducing attack success. To address this limitation, we introduce UNDREAM, the first software framework that bridges the gap between photorealistic simulators and differentiable renderers to enable end-to-end optimization of adversarial perturbations on any 3D objects. UNDREAM enables manipulation of the environment by offering complete control over weather, lighting, backgrounds, camera angles, trajectories, and realistic human and object movements, thereby allowing the creation of diverse scenes. We showcase a wide array of distinct physically plausible adversarial objects that UNDREAM enables researchers to swiftly explore in different configurable environments. This combination of photorealistic simulation and differentiable optimization opens new avenues for advancing research of physical adversarial attacks.

cs.CR

Diffusion Explorer: Interactive Exploration of Diffusion Models

Diffusion models have been central to the development of recent image, video, and even text generation systems. They posses striking geometric properties that can be faithfully portrayed in low-dimensional settings. However, existing resources for explaining diffusion either require an advanced theoretical foundation or focus on their neural network architectures rather than their rich geometric properties. We introduce Diffusion Explorer, an interactive tool to explain the geometric properties of diffusion models. Users can train 2D diffusion models in the browser and observe the temporal dynamics of their sampling process. Diffusion Explorer leverages interactive animation, which has been shown to be a powerful tool for making engaging visualizations of dynamic systems, making it well suited to explaining diffusion models which represent stochastic processes that evolve over time. Diffusion Explorer is open source and a live demo is available at alechelbling.com/Diffusion-Explorer.

cs.LG

ConceptAttention: Diffusion Transformers Learn Highly Interpretable Features

Do the rich representations of multi-modal diffusion transformers (DiTs) exhibit unique properties that enhance their interpretability? We introduce ConceptAttention, a novel method that leverages the expressive power of DiT attention layers to generate high-quality saliency maps that precisely locate textual concepts within images. Without requiring additional training, ConceptAttention repurposes the parameters of DiT attention layers to produce highly contextualized concept embeddings, contributing the major discovery that performing linear projections in the output space of DiT attention layers yields significantly sharper saliency maps compared to commonly used cross-attention maps. ConceptAttention even achieves state-of-the-art performance on zero-shot image segmentation benchmarks, outperforming 15 other zero-shot interpretability methods on the ImageNet-Segmentation dataset. ConceptAttention works for popular image models and even seamlessly generalizes to video generation. Our work contributes the first evidence that the representations of multi-modal DiTs are highly transferable to vision tasks like segmentation.

cs.CV

RenderBender: A Survey on Adversarial Attacks Using Differentiable Rendering

Differentiable rendering techniques like Gaussian Splatting and Neural Radiance Fields have become powerful tools for generating high-fidelity models of 3D objects and scenes. Their ability to produce both physically plausible and differentiable models of scenes are key ingredient needed to produce physically plausible adversarial attacks on DNNs. However, the adversarial machine learning community has yet to fully explore these capabilities, partly due to differing attack goals (e.g., misclassification, misdetection) and a wide range of possible scene manipulations used to achieve them (e.g., alter texture, mesh). This survey contributes the first framework that unifies diverse goals and tasks, facilitating easy comparison of existing work, identifying research gaps, and highlighting future directions - ranging from expanding attack goals and tasks to account for new modalities, state-of-the-art models, tools, and pipelines, to underscoring the importance of studying real-world threats in complex scenes.

cs.LG

Transformer Explainer: Learning LLM Transformers with Interactive Visual Explanation and Experimentation

The Transformer architecture underpins modern large language models powering state-of-the-art text generation and AI applications. However, its complexity makes it difficult for non-experts to learn. Existing resources often lack interactivity, rely on static descriptions of simplified architectures, or fail to reflect models' behavior with real data. To address this gap, we introduce Transformer Explainer, an interactive visualization tool for non-experts to learn Transformers. The tool integrates an overview illustrating the Transformer's data flow with on-demand explanations that gradually reveal mathematical details. Smooth transitions across abstraction levels highlight the interplay between high-level structures and low-level operations. Running a live GPT-2 instance directly in the browser, Transformer Explainer empowers learners to experiment with custom input and hyperparameters without setup, observing next-token predictions in real time. A 90-participant user study showed that our tool offered significant advantages in improving user understanding and engagement. Transformer Explainer has attracted over 490,000 users.

cs.LG

Non-Robust Features are Not Always Useful in One-Class Classification

The robustness of machine learning models has been questioned by the existence of adversarial examples. We examine the threat of adversarial examples in practical applications that require lightweight models for one-class classification. Building on Ilyas et al. (2019), we investigate the vulnerability of lightweight one-class classifiers to adversarial attacks and possible reasons for it. Our results show that lightweight one-class classifiers learn features that are not robust (e.g. texture) under stronger attacks. However, unlike in multi-class classification (Ilyas et al., 2019), these non-robust features are not always useful for the one-class task, suggesting that learning these unpredictive and non-robust features is an unwanted consequence of training.

cs.LG

ClickDiffusion: Harnessing LLMs for Interactive Precise Image Editing

Recently, researchers have proposed powerful systems for generating and manipulating images using natural language instructions. However, it is difficult to precisely specify many common classes of image transformations with text alone. For example, a user may wish to change the location and breed of a particular dog in an image with several similar dogs. This task is quite difficult with natural language alone, and would require a user to write a laboriously complex prompt that both disambiguates the target dog and describes the destination. We propose ClickDiffusion, a system for precise image manipulation and generation that combines natural language instructions with visual feedback provided by the user through a direct manipulation interface. We demonstrate that by serializing both an image and a multi-modal instruction into a textual representation it is possible to leverage LLMs to perform precise transformations of the layout and appearance of an image. Code available at https://github.com/poloclub/ClickDiffusion.

cs.CV

LLM Attributor: Interactive Visual Attribution for LLM Generation

While large language models (LLMs) have shown remarkable capability to generate convincing text across diverse domains, concerns around its potential risks have highlighted the importance of understanding the rationale behind text generation. We present LLM Attributor, a Python library that provides interactive visualizations for training data attribution of an LLM's text generation. Our library offers a new way to quickly attribute an LLM's text generation to training data points to inspect model behaviors, enhance its trustworthiness, and compare model-generated text with user-provided text. We describe the visual and interactive design of our tool and highlight usage scenarios for LLaMA2 models fine-tuned with two different datasets: online articles about recent disasters and finance-related question-answer pairs. Thanks to LLM Attributor's broad support for computational notebooks, users can easily integrate it into their workflow to interactively visualize attributions of their models. For easier access and extensibility, we open-source LLM Attributor at https://github.com/poloclub/ LLM-Attribution. The video demo is available at https://youtu.be/mIG2MDQKQxM.

cs.CL

Point and Instruct: Enabling Precise Image Editing by Unifying Direct Manipulation and Text Instructions

Machine learning has enabled the development of powerful systems capable of editing images from natural language instructions. However, in many common scenarios it is difficult for users to specify precise image transformations with text alone. For example, in an image with several dogs, it is difficult to select a particular dog and move it to a precise location. Doing this with text alone would require a complex prompt that disambiguates the target dog and describes the destination. However, direct manipulation is well suited to visual tasks like selecting objects and specifying locations. We introduce Point and Instruct, a system for seamlessly combining familiar direct manipulation and textual instructions to enable precise image manipulation. With our system, a user can visually mark objects and locations, and reference them in textual instructions. This allows users to benefit from both the visual descriptiveness of natural language and the spatial precision of direct manipulation.

cs.AI

Mobile Fitting Room: On-device Virtual Try-on via Diffusion Models

The growing digital landscape of fashion e-commerce calls for interactive and user-friendly interfaces for virtually trying on clothes. Traditional try-on methods grapple with challenges in adapting to diverse backgrounds, poses, and subjects. While newer methods, utilizing the recent advances of diffusion models, have achieved higher-quality image generation, the human-centered dimensions of mobile interface delivery and privacy concerns remain largely unexplored. We present Mobile Fitting Room, the first on-device diffusion-based virtual try-on system. To address multiple inter-related technical challenges such as high-quality garment placement and model compression for mobile devices, we present a novel technical pipeline and an interface design that enables privacy preservation and user customization. A usage scenario highlights how our tool can provide a seamless, interactive virtual try-on experience for customers and provide a valuable service for fashion e-commerce businesses.

cs.HC

ObjectComposer: Consistent Generation of Multiple Objects Without Fine-tuning

Recent text-to-image generative models can generate high-fidelity images from text prompts. However, these models struggle to consistently generate the same objects in different contexts with the same appearance. Consistent object generation is important to many downstream tasks like generating comic book illustrations with consistent characters and setting. Numerous approaches attempt to solve this problem by extending the vocabulary of diffusion models through fine-tuning. However, even lightweight fine-tuning approaches can be prohibitively expensive to run at scale and in real-time. We introduce a method called ObjectComposer for generating compositions of multiple objects that resemble user-specified images. Our approach is training-free, leveraging the abilities of preexisting models. We build upon the recent BLIP-Diffusion model, which can generate images of single objects specified by reference images. ObjectComposer enables the consistent generation of compositions containing multiple specific objects simultaneously, all without modifying the weights of the underlying models.

cs.CV