Searcharxiv⌕ Search

arXiv subjects

Alejandro Cohen

Publications and source records attributed to Alejandro Cohen.

52 records · Page 3Linked to original sources

Post-Quantum Security for Ultra-Reliable Low-Latency Heterogeneous Networks

We consider the problem of post-quantum secure and ultra-reliable communication through a heterogeneous network consisting of multiple connections. Three performance metrics are considered: security, throughput, and in-order delivery delay. In this setting, previous work has looked, individually, at the trade-offs between in-order delivery delay and throughput, and between security and throughput. This is the first work considering the trade-off between all three for heterogeneous communication networks, while taking the computational complexity into account. We present LL-HUNCC, a low latency hybrid universal network coding cryptosystem. LL-HUNCC is an efficient coding scheme which allows for secure communications over a noisy untrusted heterogeneous network by encrypting only a small part of the information being sent. This scheme provides post-quantum security with high throughput and low in-order delivery delay guarantees. We evaluate LL-HUNCC via simulations on a setting inspired by a practical scenario for heterogeneous communications involving a satellite communication link and a 5G communication network. Under this scenario, we compare LL-HUNCC to the state-of-the-art where all communication paths are encrypted via a post-quantum public-key cryptosystem.

cs.IT↗

Secure Multi-Source Multicast

The principal mission of Multi-Source Multicast (MSM) is to disseminate all messages from all sources in a network to all destinations. MSM is utilized in numerous applications. In many of them, securing the messages disseminated is critical. A common secure model is to consider a network where there is an eavesdropper which is able to observe a subset of the network links, and seek a code which keeps the eavesdropper ignorant regarding all the messages. While this is solved when all messages are located at a single source, Secure MSM (SMSM) is an open problem, and the rates required are hard to characterize in general. In this paper, we consider Individual Security, which promises that the eavesdropper has zero mutual information with each message individually. We completely characterize the rate region for SMSM under individual security, and show that such a security level is achievable at the full capacity of the network, that is, the cut-set bound is the matching converse, similar to non-secure MSM. Moreover, we show that the field size is similar to non-secure MSM and does not have to be larger due to the security constraint.

cs.IT↗

Stream Distributed Coded Computing

The emerging large-scale and data-hungry algorithms require the computations to be delegated from a central server to several worker nodes. One major challenge in the distributed computations is to tackle delays and failures caused by the stragglers. To address this challenge, introducing efficient amount of redundant computations via distributed coded computation has received significant attention. Recent approaches in this area have mainly focused on introducing minimum computational redundancies to tolerate certain number of stragglers. To the best of our knowledge, the current literature lacks a unified end-to-end design in a heterogeneous setting where the workers can vary in their computation and communication capabilities. The contribution of this paper is to devise a novel framework for joint scheduling-coding, in a setting where the workers and the arrival of stream computational jobs are based on stochastic models. In our initial joint scheme, we propose a systematic framework that illustrates how to select a set of workers and how to split the computational load among the selected workers based on their differences in order to minimize the average in-order job execution delay. Through simulations, we demonstrate that the performance of our framework is dramatically better than the performance of naive method that splits the computational load uniformly among the workers, and it is close to the ideal performance.

cs.IT↗

Serial Quantization for Sparse Time Sequences

Sparse signals are encountered in a broad range of applications. In order to process these signals using digital hardware, they must be first sampled and quantized using an analog-to-digital convertor (ADC), which typically operates in a serial scalar manner. In this work, we propose a method for serial quantization of sparse time sequences (SQuaTS) inspired by group testing theory, which is designed to reliably and accurately quantize sparse signals acquired in a sequential manner using serial scalar ADCs. Unlike previously proposed approaches which combine quantization and compressed sensing (CS), our SQuaTS scheme updates its representation on each incoming analog sample and does not require the complete signal to be observed and stored in analog prior to quantization. We characterize the asymptotic tradeoff between accuracy and quantization rate of SQuaTS as well as its computational burden. We also propose a variation of SQuaTS, which trades rate for computational efficiency. Next, we show how SQuaTS can be naturally extended to distributed quantization scenarios, where a set of jointly sparse time sequences are acquired individually and processed jointly. Our numerical results demonstrate that SQuaTS is capable of achieving substantially improved representation accuracy over previous CS-based schemes without requiring the complete set of analog signal samples to be observed prior to its quantization, making it an attractive approach for acquiring sparse time sequences.

cs.IT↗

Adaptive Causal Network Coding with Feedback for Multipath Multi-hop Communications

We propose a novel multipath multi-hop adaptive and causal random linear network coding (AC-RLNC) algorithm with forward error correction. This algorithm generalizes our joint optimization coding solution for point-to-point communication with delayed feedback. AC-RLNC is adaptive to the estimated channel condition, and is causal, as the coding adjusts the retransmission rates using a priori and posteriori algorithms. In the multipath network, to achieve the desired throughput and delay, we propose to incorporate an adaptive packet allocation algorithm for retransmission, across the available resources of the paths. This approach is based on a discrete water filling algorithm, i.e., bit-filling, but, with two desired objectives, maximize throughput and minimize the delay. In the multipath multi-hop setting, we propose a new decentralized balancing optimization algorithm. This balancing algorithm minimizes the throughput degradation, caused by the variations in the channel quality of the paths at each hop. Furthermore, to increase the efficiency, in terms of the desired objectives, we propose a new selective recoding method at the intermediate nodes. We derive bounds on the throughput and the mean and maximum in order delivery delay of AC-RLNC, both in the multipath and multipath multi-hop case. In the multipath case, we prove that in the non-asymptotic regime, the suggested code may achieve more than 90% of the channel capacity with zero error probability. In the multipath multi-hop case, the balancing procedure is proven to be optimal with regards to the achieved rate. Through simulations, we demonstrate that the performance of our adaptive and causal approach, compared to selective repeat (SR)-ARQ protocol, is capable of gains up to a factor two in throughput and a factor of more than three in delay.

cs.IT↗

Noise Recycling

We introduce Noise Recycling, a method that enhances decoding performance of channels subject to correlated noise without joint decoding. The method can be used with any combination of codes, code-rates and decoding techniques. In the approach, a continuous realization of noise is estimated from a lead channel by subtracting its decoded output from its received signal. This estimate is then used to improve the accuracy of decoding of an orthogonal channel that is experiencing correlated noise. In this design, channels aid each other only through the provision of noise estimates post-decoding. In a Gauss-Markov model of correlated noise, we constructive establish that noise recycling employing a simple successive order enables higher rates than not recycling noise. Simulations illustrate noise recycling can be employed with any code and decoder, and that noise recycling shows Block Error Rate (BLER) benefits when applying the same predetermined order as used to enhance the rate region. Finally, for short codes we establish that an additional BLER improvement is possible through noise recycling with racing, where the lead channel is not pre-determined, but is chosen on the fly based on which decoder completes first.

cs.IT↗

Bringing Network Coding into SDN: A Case-study for Highly Meshed Heterogeneous Communications

Modern communications have moved away from point-to-point models to increasingly heterogeneous network models. In this article, we propose a novel controller-based protocol to deploy adaptive causal network coding in heterogeneous and highly-meshed communication networks. Specifically, we consider using Software-Defined-Network (SDN) as the main controller. We first present an architecture for the highly-meshed heterogeneous multi-source multi-destination networks that represents the practical communication networks encountered in the fifth generation of wireless networks (5G) and beyond. Next, we present a promising solution to deploy network coding over the new architecture. In fact, we investigate how to generalize adaptive and causal random linear network coding (AC-RLNC), proposed for multipath multi-hop (MP-MH) communication channels, to a protocol for the new multi-source multi-destination network architecture using controller. To this end, we present a modularized implementation of AC-RLNC solution where the modules work together in a distributed fashion and perform the AC-RLNC technology. We also present a new controller-based setting through which the network coding modules can communicate and can attain their required information. Finally, we briefly discuss how the proposed architecture and network coding solution provide a good opportunity for future technologies, e.g., distributed coded computation and storage, mmWave communication environments, and innovative and efficient security features.

cs.NI↗

Network Coding-Based Post-Quantum Cryptography

We propose a novel hybrid universal network-coding cryptosystem (HUNCC) to obtain secure post-quantum cryptography at high communication rates. The secure network-coding scheme we offer is hybrid in the sense that it combines information-theory security with public-key cryptography. In addition, the scheme is general and can be applied to any communication network, and to any public-key cryptosystem. Our hybrid scheme is based on the information theoretic notion of individual secrecy, which traditionally relies on the assumption that an eavesdropper can only observe a subset of the communication links between the trusted parties - an assumption that is often challenging to enforce. For this setting, several code constructions have been developed, where the messages are linearly mixed before transmission over each of the paths in a way that guarantees that an adversary which observes only a subset has sufficient uncertainty about each individual message. Instead, in this paper, we take a computational viewpoint, and construct a coding scheme in which an arbitrary secure cryptosystem is utilized on a subset of the links, while a pre-processing similar to the one in individual security is utilized. Under this scheme, we demonstrate 1) a computational security guarantee for an adversary which observes the entirety of the links 2) an information theoretic security guarantee for an adversary which observes a subset of the links, and 3) information rates which approach the capacity of the network and greatly improve upon the current solutions. A perhaps surprising consequence of our scheme is that, to guarantee a computational security level b, it is sufficient to encrypt a single link using a computational post-quantum scheme. In addition, the information rate approaches 1 as the number of communication links increases.

cs.IT↗

Secure Adaptive Group Testing

\emph{Group Testing} (GT) addresses the problem of identifying a small subset of defective items from a large population, by grouping items into as few test pools as possible. In \emph{Adaptive GT} (AGT), outcomes of previous tests can influence the makeup of future tests. Using an information theoretic point of view, Aldridge $2012$ showed that in the regime of a few defectives, adaptivity does not help much, as the number of tests required is essentially the same as for non-adaptive GT. \emph{Secure GT} considers a scenario where there is an eavesdropper who may observe a fraction $δ$ of the tests results, yet should not be able to infer the status of the items. In the non-adaptive scenario, the number of tests required is $1/(1-δ)$ times the number of tests without the secrecy constraint. In this paper, we consider \emph{Secure Adaptive GT}. Specifically, when during the makeup of the pools one has access to a private feedback link from the lab, of rate $R_f$. We prove that the number of tests required for both correct reconstruction at the legitimate lab, with high probability, and negligible mutual information at the eavesdropper is $1/min\{1,1-δ+R_f\}$ times the number of tests required with no secrecy constraint. Thus, unlike non-secure GT, where an adaptive algorithm has only a mild impact, under a security constraint it can significantly boost performance. A key insight is that not only the adaptive link should disregard the actual test results and simply send keys, these keys should be enhanced through a "secret sharing" scheme before usage. We drive sufficiency and necessity bounds that completely characterizes the Secure Adaptive GT capacity.

cs.IT↗

Secure Group Testing

The principal goal of Group Testing (GT) is to identify a small subset of "defective" items from a large population, by grouping items into as few test pools as possible. The test outcome of a pool is positive if it contains at least one defective item, and is negative otherwise. GT algorithms are utilized in numerous applications, and in many of them maintaining the privacy of the tested items, namely, keeping secret whether they are defective or not, is critical. In this paper, we consider a scenario where there is an eavesdropper (Eve) who is able to observe a subset of the GT outcomes (pools). We propose a new non-adaptive Secure Group Testing (SGT) scheme based on information-theoretic principles. The new proposed test design keeps the eavesdropper ignorant regarding the items' status. Specifically, when the fraction of tests observed by Eve is $0 \leq δ<1$, we prove that with the naive Maximum Likelihood (ML) decoding algorithm the number of tests required for both correct reconstruction at the legitimate user (with high probability) and negligible information leakage to Eve is $\frac{1}{1-δ}$ times the number of tests required with no secrecy constraint for the fixed $K$ regime. By a matching converse, we completely characterize the Secure GT capacity. Moreover, we consider the Definitely Non-Defective (DND) computationally efficient decoding algorithm, proposed in the literature for non-secure GT. We prove that with the new secure test design, for $δ< 1/2$, the number of tests required, without any constraint on $K$, is at most $\frac{1}{1/2-δ}$ times the number of tests required with no secrecy constraint.

cs.IT↗

Noise Recycling

We introduce Noise Recycling, a method that substantially enhances decoding performance of orthogonal channels subject to correlated noise without the need for joint encoding or decoding. The method can be used with any combination of codes, code-rates and decoding techniques. In the approach, a continuous realization of noise is estimated from a lead channel by subtracting its decoded output from its received signal. The estimate is recycled to reduce the Signal to Noise Ratio (SNR) of an orthogonal channel that is experiencing correlated noise and so improve the accuracy of its decoding. In this design, channels only aid each other only through the provision of noise estimates post-decoding. For a system with arbitrary noise correlation between orthogonal channels experiencing potentially distinct conditions, we introduce an algorithm that determines a static decoding order that maximizes total effective SNR. We prove that this solution results in higher effective SNR than independent decoding, which in turn leads to a larger rate region. We derive upper and lower bounds on the capacity of any sequential decoding of orthogonal channels with correlated noise where the encoders are independent and show that those bounds are almost tight. We numerically compare the upper bound with the capacity of jointly Gaussian noise channel with joint encoding and decoding, showing that they match. Simulation results illustrate that Noise Recycling can be employed with any combination of codes and decoders, and that it gives significant Block Error Rate (BLER) benefits when applying the static predetermined order used to enhance the rate region. We further establish that an additional BLER improvement is possible through Dynamic Noise Recycling, where the lead channel is not pre-determined but is chosen on-the-fly based on which decoder provides the most confident decoding.

cs.IT↗

How to Distribute Computation in Networks

In network function computation is as a means to reduce the required communication flow in terms of number of bits transmitted per source symbol. However, the rate region for the function computation problem in general topologies is an open problem, and has only been considered under certain restrictive assumptions (e.g. tree networks, linear functions, etc.). In this paper, we propose a new perspective for distributing computation, and formulate a flow-based delay cost minimization problem that jointly captures the costs of communications and computation. We introduce the notion of entropic surjectivity as a measure to determine how sparse the function is and to understand the limits of computation. Exploiting Little's law for stationary systems, we provide a connection between this new notion and the computation processing factor that reflects the proportion of flow that requires communications. This connection gives us an understanding of how much a node (in isolation) should compute to communicate the desired function within the network without putting any assumptions on the topology. Our analysis characterizes the functions only via their entropic surjectivity, and provides insight into how to distribute computation. We numerically test our technique for search, MapReduce, and classification tasks, and infer for each task how sensitive the processing factor to the entropic surjectivity is.

cs.IT↗

Distributed Quantization for Sparse Time Sequences

Analog signals processed in digital hardware are quantized into a discrete bit-constrained representation. Quantization is typically carried out using analog-to-digital converters (ADCs), operating in a serial scalar manner. In some applications, a set of analog signals are acquired individually and processed jointly. Such setups are referred to as distributed quantization. In this work, we propose a distributed quantization scheme for representing a set of sparse time sequences acquired using conventional scalar ADCs. Our approach utilizes tools from secure group testing theory to exploit the sparse nature of the acquired analog signals, obtaining a compact and accurate representation while operating in a distributed fashion. We then show how our technique can be implemented when the quantized signals are transmitted over a multi-hop communication network providing a low-complexity network policy for routing and signal recovery. Our numerical evaluations demonstrate that the proposed scheme notably outperforms conventional methods based on the combination of quantization and compressed sensing tools.

cs.IT↗

Adaptive Causal Network Coding with Feedback

We propose a novel adaptive and causal random linear network coding (AC-RLNC) algorithm with forward error correction (FEC) for a point-to-point communication channel with delayed feedback. AC-RLNC is adaptive to the channel condition, that the algorithm estimates, and is causal, as coding depends on the particular erasure realizations, as reflected in the feedback acknowledgments. Specifically, the proposed model can learn the erasure pattern of the channel via feedback acknowledgments, and adaptively adjust its retransmission rates using a priori and posteriori algorithms. By those adjustments, AC-RLNC achieves the desired delay and throughput, and enables transmission with zero error probability. We upper bound the throughput and the mean and maximum in order delivery delay of AC-RLNC, and prove that for the point to point communication channel in the non-asymptotic regime the proposed code may achieve more than 90% of the channel capacity. To upper bound the throughput we utilize the minimum Bhattacharyya distance for the AC-RLNC code. We validate those results via simulations. We contrast the performance of AC-RLNC with the one of selective repeat (SR)-ARQ, which is causal but not adaptive, and is a posteriori. Via a study on experimentally obtained commercial traces, we demonstrate that a protocol based on AC-RLNC can, vis-`a-vis SR-ARQ, double the throughput gains, and triple the gain in terms of mean in order delivery delay when the channel is bursty. Furthermore, the difference between the maximum and mean in order delivery delay is much smaller than that of SR-ARQ. Closing the delay gap along with boosting the throughput is very promising for enabling ultra-reliable low-latency communications (URLLC) applications.

cs.IT↗

Efficient Data Collection Over Multiple Access Wireless Sensors Network

Data collection in Wireless Sensor Networks (WSN) draws significant attention, due to emerging interest in technologies raging from Internet of Things (IoT) networks to simple "Presence" applications, which identify the status of the devices (active or inactive). Numerous Medium Access Control (MAC) protocols for WSN, which can address the challenge of data collection in dense networks, were suggested over the years. Most of these protocols utilize the traditional layering approach, in which the MAC layer is unaware of the encapsulated packet payload, and therefore there is no connection between the data collected, the physical layer and the signaling mechanisms. Nonetheless, in many of the applications that intend to utilize such protocols, nodes may need to exchange very little information, and do so only sporadically, that is, while the number of devices in the network can be very large, only a subset wishes to transmit at any given time. Thus, a tailored protocol, which matches the signaling, physical layer and access control to traffic patterns is required. In this work, we design and analyze a data collection protocol based on information theoretic principles. In the suggested protocol, the sink collects messages from up to K sensors simultaneously, out of a large population of sensors, without knowing in advance which sensors will transmit, and without requiring any synchronization, coordination or management overhead. In other words, neither the sink nor the other sensors need to know who are the actively transmitting sensors, and this data is decoded directly from the channel output. We provide a simple codebook construction with very simple encoding and decoding procedures. We further design a secure version of the protocol.

cs.IT↗

Wiretap Channel With Causal State Information and Secure Rate-Limited Feedback

In this paper, we consider the secrecy capacity of a wiretap channel in the presence of causal state information and secure rate-limited feedback. In this scenario, the causal state information from the channel is available to both the legitimate transmitter and legitimate receiver. In addition, the legitimate receiver can send secure feedback to the transmitter at a limited rate Rf . We shown that the secrecy capacity is bounded. Moreover, when the channel to the legitimate receiver is less noisy than the channel to the eavesdropper, the bound is shown to be tight. The capacity achieving scheme is based on both the Wyner wiretap coding and two steps of shared-key generation: one from the state information and one via the noiseless feedback. Finally, we consider several special cases. When state information is available only at the legitimate receiver, the analysis suggests that unlike previous results involving feedback, it is better to use the feedback to send the state information to the transmitter (when possible), rather than send a random key.

cs.IT↗