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Alejandro Ribeiro

Publications and source records attributed to Alejandro Ribeiro.

317 records · Page 18Linked to original sources

Diffusion and Superposition Distances for Signals Supported on Networks

We introduce the diffusion and superposition distances as two metrics to compare signals supported in the nodes of a network. Both metrics consider the given vectors as initial temperature distributions and diffuse heat trough the edges of the graph. The similarity between the given vectors is determined by the similarity of the respective diffusion profiles. The superposition distance computes the instantaneous difference between the diffused signals and integrates the difference over time. The diffusion distance determines a distance between the integrals of the diffused signals. We prove that both distances define valid metrics and that they are stable to perturbations in the underlying network. We utilize numerical experiments to illustrate their utility in classifying signals in a synthetic network as well as in classifying ovarian cancer histologies using gene mutation profiles of different patients. We also reinterpret diffusion as a transformation of interrelated feature spaces and use it as preprocessing tool for learning. We use diffusion to increase the accuracy of handwritten digit classification.

cs.SI↗

Stability and Continuity of Centrality Measures in Weighted Graphs

This paper presents a formal definition of stability for node centrality measures in weighted graphs. It is shown that the commonly used measures of degree, closeness and eigenvector centrality are stable whereas betweenness centrality is not. An alternative definition of the latter that preserves the same centrality notion while satisfying the stability criteria is introduced. Continuity is presented as a less stringent alternative to stability. Betweenness centrality is shown to be not only unstable but discontinuous. Numerical experiments in synthetic random networks and real-world data show that, in practice, stability and continuity imply different levels of robustness in the presence of noisy data. In particular, the stable betweenness centrality is shown to exhibit resilience against noise that is absent in the discontinuous and unstable standard betweenness centrality, while preserving a similar notion of centrality.

cs.SI↗

Global Convergence of Online Limited Memory BFGS

Global convergence of an online (stochastic) limited memory version of the Broyden-Fletcher- Goldfarb-Shanno (BFGS) quasi-Newton method for solving optimization problems with stochastic objectives that arise in large scale machine learning is established. Lower and upper bounds on the Hessian eigenvalues of the sample functions are shown to suffice to guarantee that the curvature approximation matrices have bounded determinants and traces, which, in turn, permits establishing convergence to optimal arguments with probability 1. Numerical experiments on support vector machines with synthetic data showcase reductions in convergence time relative to stochastic gradient descent algorithms as well as reductions in storage and computation relative to other online quasi-Newton methods. Experimental evaluation on a search engine advertising problem corroborates that these advantages also manifest in practical applications.

math.OC↗

Axiomatic Construction of Hierarchical Clustering in Asymmetric Networks

This paper considers networks where relationships between nodes are represented by directed dissimilarities. The goal is to study methods for the determination of hierarchical clusters, i.e., a family of nested partitions indexed by a connectivity parameter, induced by the given dissimilarity structures. Our construction of hierarchical clustering methods is based on defining admissible methods to be those methods that abide by the axioms of value - nodes in a network with two nodes are clustered together at the maximum of the two dissimilarities between them - and transformation - when dissimilarities are reduced, the network may become more clustered but not less. Several admissible methods are constructed and two particular methods, termed reciprocal and nonreciprocal clustering, are shown to provide upper and lower bounds in the space of admissible methods. Alternative clustering methodologies and axioms are further considered. Allowing the outcome of hierarchical clustering to be asymmetric, so that it matches the asymmetry of the original data, leads to the inception of quasi-clustering methods. The existence of a unique quasi-clustering method is shown. Allowing clustering in a two-node network to proceed at the minimum of the two dissimilarities generates an alternative axiomatic construction. There is a unique clustering method in this case too. The paper also develops algorithms for the computation of hierarchical clusters using matrix powers on a min-max dioid algebra and studies the stability of the methods proposed. We proved that most of the methods introduced in this paper are such that similar networks yield similar hierarchical clustering results. Algorithms are exemplified through their application to networks describing internal migration within states of the United States (U.S.) and the interrelation between sectors of the U.S. economy.

cs.LG↗

Authorship Attribution through Function Word Adjacency Networks

A method for authorship attribution based on function word adjacency networks (WANs) is introduced. Function words are parts of speech that express grammatical relationships between other words but do not carry lexical meaning on their own. In the WANs in this paper, nodes are function words and directed edges stand in for the likelihood of finding the sink word in the ordered vicinity of the source word. WANs of different authors can be interpreted as transition probabilities of a Markov chain and are therefore compared in terms of their relative entropies. Optimal selection of WAN parameters is studied and attribution accuracy is benchmarked across a diverse pool of authors and varying text lengths. This analysis shows that, since function words are independent of content, their use tends to be specific to an author and that the relational data captured by function WANs is a good summary of stylometric fingerprints. Attribution accuracy is observed to exceed the one achieved by methods that rely on word frequencies alone. Further combining WANs with methods that rely on word frequencies alone, results in larger attribution accuracy, indicating that both sources of information encode different aspects of authorial styles.

cs.CL↗

Hierarchical Quasi-Clustering Methods for Asymmetric Networks

This paper introduces hierarchical quasi-clustering methods, a generalization of hierarchical clustering for asymmetric networks where the output structure preserves the asymmetry of the input data. We show that this output structure is equivalent to a finite quasi-ultrametric space and study admissibility with respect to two desirable properties. We prove that a modified version of single linkage is the only admissible quasi-clustering method. Moreover, we show stability of the proposed method and we establish invariance properties fulfilled by it. Algorithms are further developed and the value of quasi-clustering analysis is illustrated with a study of internal migration within United States.

cs.LG↗

A Quasi-Newton Method for Large Scale Support Vector Machines

This paper adapts a recently developed regularized stochastic version of the Broyden, Fletcher, Goldfarb, and Shanno (BFGS) quasi-Newton method for the solution of support vector machine classification problems. The proposed method is shown to converge almost surely to the optimal classifier at a rate that is linear in expectation. Numerical results show that the proposed method exhibits a convergence rate that degrades smoothly with the dimensionality of the feature vectors.

cs.LG↗

RES: Regularized Stochastic BFGS Algorithm

RES, a regularized stochastic version of the Broyden-Fletcher-Goldfarb-Shanno (BFGS) quasi-Newton method is proposed to solve convex optimization problems with stochastic objectives. The use of stochastic gradient descent algorithms is widespread, but the number of iterations required to approximate optimal arguments can be prohibitive in high dimensional problems. Application of second order methods, on the other hand, is impracticable because computation of objective function Hessian inverses incurs excessive computational cost. BFGS modifies gradient descent by introducing a Hessian approximation matrix computed from finite gradient differences. RES utilizes stochastic gradients in lieu of deterministic gradients for both, the determination of descent directions and the approximation of the objective function's curvature. Since stochastic gradients can be computed at manageable computational cost RES is realizable and retains the convergence rate advantages of its deterministic counterparts. Convergence results show that lower and upper bounds on the Hessian egeinvalues of the sample functions are sufficient to guarantee convergence to optimal arguments. Numerical experiments showcase reductions in convergence time relative to stochastic gradient descent algorithms and non-regularized stochastic versions of BFGS. An application of RES to the implementation of support vector machines is developed.

cs.LG↗

Accelerated Backpressure Algorithm

We develop an Accelerated Back Pressure (ABP) algorithm using Accelerated Dual Descent (ADD), a distributed approximate Newton-like algorithm that only uses local information. Our construction is based on writing the backpressure algorithm as the solution to a network feasibility problem solved via stochastic dual subgradient descent. We apply stochastic ADD in place of the stochastic gradient descent algorithm. We prove that the ABP algorithm guarantees stable queues. Our numerical experiments demonstrate a significant improvement in convergence rate, especially when the packet arrival statistics vary over time.

math.OC↗

Bayesian Quadratic Network Game Filters

A repeated network game where agents have quadratic utilities that depend on information externalities -- an unknown underlying state -- as well as payoff externalities -- the actions of all other agents in the network -- is considered. Agents play Bayesian Nash Equilibrium strategies with respect to their beliefs on the state of the world and the actions of all other nodes in the network. These beliefs are refined over subsequent stages based on the observed actions of neighboring peers. This paper introduces the Quadratic Network Game (QNG) filter that agents can run locally to update their beliefs, select corresponding optimal actions, and eventually learn a sufficient statistic of the network's state. The QNG filter is demonstrated on a Cournot market competition game and a coordination game to implement navigation of an autonomous team.

eess.SY↗

A Distributed Line Search for Network Optimization

Dual descent methods are used to solve network optimization problems because descent directions can be computed in a distributed manner using information available either locally or at neighboring nodes. However, choosing a stepsize in the descent direction remains a challenge because its computation requires global information. This work presents an algorithm based on a local version of the Armijo rule that allows for the computation of a stepsize using only local and neighborhood information. We show that when our distributed line search algorithm is applied with a descent direction computed according to the Accelerated Dual Descent method \cite{acc11}, key properties of standard backtracking line search using the Armijo rule are recovered. We use simulations to demonstrate that our algorithm is a practical substitute for its centralized counterpart.

math.OC↗