Searcharxiv⌕ Search

arXiv subjects

Alekh Agarwal

Publications and source records attributed to Alekh Agarwal.

At least 73 records · Page 4Linked to original sources

Reparameterized Variational Divergence Minimization for Stable Imitation

While recent state-of-the-art results for adversarial imitation-learning algorithms are encouraging, recent works exploring the imitation learning from observation (ILO) setting, where trajectories \textit{only} contain expert observations, have not been met with the same success. Inspired by recent investigations of $f$-divergence manipulation for the standard imitation learning setting(Ke et al., 2019; Ghasemipour et al., 2019), we here examine the extent to which variations in the choice of probabilistic divergence may yield more performant ILO algorithms. We unfortunately find that $f$-divergence minimization through reinforcement learning is susceptible to numerical instabilities. We contribute a reparameterization trick for adversarial imitation learning to alleviate the optimization challenges of the promising $f$-divergence minimization framework. Empirically, we demonstrate that our design choices allow for ILO algorithms that outperform baseline approaches and more closely match expert performance in low-dimensional continuous-control tasks.

cs.LG↗

Model-Based Reinforcement Learning with a Generative Model is Minimax Optimal

This work considers the sample and computational complexity of obtaining an $ε$-optimal policy in a discounted Markov Decision Process (MDP), given only access to a generative model. In this work, we study the effectiveness of the most natural plug-in approach to model-based planning: we build the maximum likelihood estimate of the transition model in the MDP from observations and then find an optimal policy in this empirical MDP. We ask arguably the most basic and unresolved question in model based planning: is the naive "plug-in" approach, non-asymptotically, minimax optimal in the quality of the policy it finds, given a fixed sample size? Here, the non-asymptotic regime refers to when the sample size is sublinear in the model size. With access to a generative model, we resolve this question in the strongest possible sense: our main result shows that \emph{any} high accuracy solution in the plug-in model constructed with $N$ samples, provides an $ε$-optimal policy in the true underlying MDP (where $ε$ is the minimax accuracy with $N$ samples at every state, action pair). In comparison, all prior (non-asymptotically) minimax optimal results use model free approaches, such as the Variance Reduced Q-value iteration algorithm (Sidford et al 2018), while the best known model-based results (e.g. Azar et al 2013) require larger sample sizes in their dependence on the planning horizon or the state space. Notably, we show that the model-based approach allows the use of \emph{any} efficient planning algorithm in the empirical MDP, which simplifies algorithm design as this approach does not tie the algorithm to the sampling procedure. The core of our analysis is avnovel "absorbing MDP" construction to address the statistical dependency issues that arise in the analysis of model-based planning approaches, a construction which may be helpful more generally.

cs.LG↗

Federated Residual Learning

We study a new form of federated learning where the clients train personalized local models and make predictions jointly with the server-side shared model. Using this new federated learning framework, the complexity of the central shared model can be minimized while still gaining all the performance benefits that joint training provides. Our framework is robust to data heterogeneity, addressing the slow convergence problem traditional federated learning methods face when the data is non-i.i.d. across clients. We test the theory empirically and find substantial performance gains over baselines.

cs.LG↗

Deep Batch Active Learning by Diverse, Uncertain Gradient Lower Bounds

We design a new algorithm for batch active learning with deep neural network models. Our algorithm, Batch Active learning by Diverse Gradient Embeddings (BADGE), samples groups of points that are disparate and high-magnitude when represented in a hallucinated gradient space, a strategy designed to incorporate both predictive uncertainty and sample diversity into every selected batch. Crucially, BADGE trades off between diversity and uncertainty without requiring any hand-tuned hyperparameters. We show that while other approaches sometimes succeed for particular batch sizes or architectures, BADGE consistently performs as well or better, making it a versatile option for practical active learning problems.

cs.LG↗

Learning Data-Driven Objectives to Optimize Interactive Systems

Effective optimization is essential for interactive systems to provide a satisfactory user experience. However, it is often challenging to find an objective to optimize for. Generally, such objectives are manually crafted and rarely capture complex user needs in an accurate manner. We propose an approach that infers the objective directly from observed user interactions. These inferences can be made regardless of prior knowledge and across different types of user behavior. We introduce interactive system optimization, a novel algorithm that uses these inferred objectives for optimization. Our main contribution is a new general principled approach to optimizing interactive systems using data-driven objectives. We demonstrate the high effectiveness of interactive system optimization over several simulations.

cs.AI↗

Bias Correction of Learned Generative Models using Likelihood-Free Importance Weighting

A learned generative model often produces biased statistics relative to the underlying data distribution. A standard technique to correct this bias is importance sampling, where samples from the model are weighted by the likelihood ratio under model and true distributions. When the likelihood ratio is unknown, it can be estimated by training a probabilistic classifier to distinguish samples from the two distributions. We employ this likelihood-free importance weighting method to correct for the bias in generative models. We find that this technique consistently improves standard goodness-of-fit metrics for evaluating the sample quality of state-of-the-art deep generative models, suggesting reduced bias. Finally, we demonstrate its utility on representative applications in a) data augmentation for classification using generative adversarial networks, and b) model-based policy evaluation using off-policy data.

stat.ML↗

Off-Policy Policy Gradient with State Distribution Correction

We study the problem of off-policy policy optimization in Markov decision processes, and develop a novel off-policy policy gradient method. Prior off-policy policy gradient approaches have generally ignored the mismatch between the distribution of states visited under the behavior policy used to collect data, and what would be the distribution of states under the learned policy. Here we build on recent progress for estimating the ratio of the state distributions under behavior and evaluation policies for policy evaluation, and present an off-policy policy gradient optimization technique that can account for this mismatch in distributions. We present an illustrative example of why this is important and a theoretical convergence guarantee for our approach. Empirically, we compare our method in simulations to several strong baselines which do not correct for this mismatch, significantly improving in the quality of the policy discovered.

cs.LG↗

Warm-starting Contextual Bandits: Robustly Combining Supervised and Bandit Feedback

We investigate the feasibility of learning from a mix of both fully-labeled supervised data and contextual bandit data. We specifically consider settings in which the underlying learning signal may be different between these two data sources. Theoretically, we state and prove no-regret algorithms for learning that is robust to misaligned cost distributions between the two sources. Empirically, we evaluate some of these algorithms on a large selection of datasets, showing that our approach is both feasible and helpful in practice.

cs.LG↗

Model-based RL in Contextual Decision Processes: PAC bounds and Exponential Improvements over Model-free Approaches

We study the sample complexity of model-based reinforcement learning (henceforth RL) in general contextual decision processes that require strategic exploration to find a near-optimal policy. We design new algorithms for RL with a generic model class and analyze their statistical properties. Our algorithms have sample complexity governed by a new structural parameter called the witness rank, which we show to be small in several settings of interest, including factored MDPs. We also show that the witness rank is never larger than the recently proposed Bellman rank parameter governing the sample complexity of the model-free algorithm OLIVE (Jiang et al., 2017), the only other provably sample-efficient algorithm for global exploration at this level of generality. Focusing on the special case of factored MDPs, we prove an exponential lower bound for a general class of model-free approaches, including OLIVE, which, when combined with our algorithmic results, demonstrates exponential separation between model-based and model-free RL in some rich-observation settings.

cs.LG↗

Fair Regression: Quantitative Definitions and Reduction-based Algorithms

In this paper, we study the prediction of a real-valued target, such as a risk score or recidivism rate, while guaranteeing a quantitative notion of fairness with respect to a protected attribute such as gender or race. We call this class of problems \emph{fair regression}. We propose general schemes for fair regression under two notions of fairness: (1) statistical parity, which asks that the prediction be statistically independent of the protected attribute, and (2) bounded group loss, which asks that the prediction error restricted to any protected group remain below some pre-determined level. While we only study these two notions of fairness, our schemes are applicable to arbitrary Lipschitz-continuous losses, and so they encompass least-squares regression, logistic regression, quantile regression, and many other tasks. Our schemes only require access to standard risk minimization algorithms (such as standard classification or least-squares regression) while providing theoretical guarantees on the optimality and fairness of the obtained solutions. In addition to analyzing theoretical properties of our schemes, we empirically demonstrate their ability to uncover fairness--accuracy frontiers on several standard datasets.

cs.LG↗

Metareasoning in Modular Software Systems: On-the-Fly Configuration using Reinforcement Learning with Rich Contextual Representations

Assemblies of modular subsystems are being pressed into service to perform sensing, reasoning, and decision making in high-stakes, time-critical tasks in such areas as transportation, healthcare, and industrial automation. We address the opportunity to maximize the utility of an overall computing system by employing reinforcement learning to guide the configuration of the set of interacting modules that comprise the system. The challenge of doing system-wide optimization is a combinatorial problem. Local attempts to boost the performance of a specific module by modifying its configuration often leads to losses in overall utility of the system's performance as the distribution of inputs to downstream modules changes drastically. We present metareasoning techniques which consider a rich representation of the input, monitor the state of the entire pipeline, and adjust the configuration of modules on-the-fly so as to maximize the utility of a system's operation. We show significant improvement in both real-world and synthetic pipelines across a variety of reinforcement learning techniques.

cs.LG↗

Efficient Contextual Bandits in Non-stationary Worlds

Most contextual bandit algorithms minimize regret against the best fixed policy, a questionable benchmark for non-stationary environments that are ubiquitous in applications. In this work, we develop several efficient contextual bandit algorithms for non-stationary environments by equipping existing methods for i.i.d. problems with sophisticated statistical tests so as to dynamically adapt to a change in distribution. We analyze various standard notions of regret suited to non-stationary environments for these algorithms, including interval regret, switching regret, and dynamic regret. When competing with the best policy at each time, one of our algorithms achieves regret $\mathcal{O}(\sqrt{ST})$ if there are $T$ rounds with $S$ stationary periods, or more generally $\mathcal{O}(Δ^{1/3}T^{2/3})$ where $Δ$ is some non-stationarity measure. These results almost match the optimal guarantees achieved by an inefficient baseline that is a variant of the classic Exp4 algorithm. The dynamic regret result is also the first one for efficient and fully adversarial contextual bandit. Furthermore, while the results above require tuning a parameter based on the unknown quantity $S$ or $Δ$, we also develop a parameter free algorithm achieving regret $\min\{S^{1/4}T^{3/4}, Δ^{1/5}T^{4/5}\}$. This improves and generalizes the best existing result $Δ^{0.18}T^{0.82}$ by Karnin and Anava (2016) which only holds for the two-armed bandit problem.

cs.LG↗

On Oracle-Efficient PAC RL with Rich Observations

We study the computational tractability of PAC reinforcement learning with rich observations. We present new provably sample-efficient algorithms for environments with deterministic hidden state dynamics and stochastic rich observations. These methods operate in an oracle model of computation -- accessing policy and value function classes exclusively through standard optimization primitives -- and therefore represent computationally efficient alternatives to prior algorithms that require enumeration. With stochastic hidden state dynamics, we prove that the only known sample-efficient algorithm, OLIVE, cannot be implemented in the oracle model. We also present several examples that illustrate fundamental challenges of tractable PAC reinforcement learning in such general settings.

cs.LG↗

A Reductions Approach to Fair Classification

We present a systematic approach for achieving fairness in a binary classification setting. While we focus on two well-known quantitative definitions of fairness, our approach encompasses many other previously studied definitions as special cases. The key idea is to reduce fair classification to a sequence of cost-sensitive classification problems, whose solutions yield a randomized classifier with the lowest (empirical) error subject to the desired constraints. We introduce two reductions that work for any representation of the cost-sensitive classifier and compare favorably to prior baselines on a variety of data sets, while overcoming several of their disadvantages.

cs.LG↗

Hierarchical Imitation and Reinforcement Learning

We study how to effectively leverage expert feedback to learn sequential decision-making policies. We focus on problems with sparse rewards and long time horizons, which typically pose significant challenges in reinforcement learning. We propose an algorithmic framework, called hierarchical guidance, that leverages the hierarchical structure of the underlying problem to integrate different modes of expert interaction. Our framework can incorporate different combinations of imitation learning (IL) and reinforcement learning (RL) at different levels, leading to dramatic reductions in both expert effort and cost of exploration. Using long-horizon benchmarks, including Montezuma's Revenge, we demonstrate that our approach can learn significantly faster than hierarchical RL, and be significantly more label-efficient than standard IL. We also theoretically analyze labeling cost for certain instantiations of our framework.

cs.LG↗

Practical Contextual Bandits with Regression Oracles

A major challenge in contextual bandits is to design general-purpose algorithms that are both practically useful and theoretically well-founded. We present a new technique that has the empirical and computational advantages of realizability-based approaches combined with the flexibility of agnostic methods. Our algorithms leverage the availability of a regression oracle for the value-function class, a more realistic and reasonable oracle than the classification oracles over policies typically assumed by agnostic methods. Our approach generalizes both UCB and LinUCB to far more expressive possible model classes and achieves low regret under certain distributional assumptions. In an extensive empirical evaluation, compared to both realizability-based and agnostic baselines, we find that our approach typically gives comparable or superior results.

cs.LG↗

Optimal and Adaptive Off-policy Evaluation in Contextual Bandits

We study the off-policy evaluation problem---estimating the value of a target policy using data collected by another policy---under the contextual bandit model. We consider the general (agnostic) setting without access to a consistent model of rewards and establish a minimax lower bound on the mean squared error (MSE). The bound is matched up to constants by the inverse propensity scoring (IPS) and doubly robust (DR) estimators. This highlights the difficulty of the agnostic contextual setting, in contrast with multi-armed bandits and contextual bandits with access to a consistent reward model, where IPS is suboptimal. We then propose the SWITCH estimator, which can use an existing reward model (not necessarily consistent) to achieve a better bias-variance tradeoff than IPS and DR. We prove an upper bound on its MSE and demonstrate its benefits empirically on a diverse collection of data sets, often outperforming prior work by orders of magnitude.

stat.ML↗

Off-policy evaluation for slate recommendation

This paper studies the evaluation of policies that recommend an ordered set of items (e.g., a ranking) based on some context---a common scenario in web search, ads, and recommendation. We build on techniques from combinatorial bandits to introduce a new practical estimator that uses logged data to estimate a policy's performance. A thorough empirical evaluation on real-world data reveals that our estimator is accurate in a variety of settings, including as a subroutine in a learning-to-rank task, where it achieves competitive performance. We derive conditions under which our estimator is unbiased---these conditions are weaker than prior heuristics for slate evaluation---and experimentally demonstrate a smaller bias than parametric approaches, even when these conditions are violated. Finally, our theory and experiments also show exponential savings in the amount of required data compared with general unbiased estimators.

cs.LG↗