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Aleksandr Abramov

Publications and source records attributed to Aleksandr Abramov.

4 recordsLinked to original sources

Cosmos: Compressed and Smooth Latent Space for Text Diffusion Modeling

Autoregressive language models dominate modern text generation, yet their sequential nature introduces fundamental limitations: decoding is slow, and maintaining global coherence remains challenging. Diffusion models offer a promising alternative by enabling parallel generation and flexible control; however, their application to text generation is hindered by the high dimensionality of token-level representations. We introduce Cosmos, a novel approach to text generation that operates entirely in a compressed, smooth latent space tailored specifically for diffusion. This space is learned using an autoencoder trained simultaneously for token-level reconstruction and alignment with frozen activations from a pretrained language encoder, providing robust semantic grounding and enabling effective perturbation-based augmentations. Empirically, we demonstrate that text representations can be compressed by $8\times$ while maintaining generation quality comparable to token-level diffusion models. Furthermore, increasing the latent sequence length allows Cosmos to surpass both diffusion-based and autoregressive baselines. We evaluate Cosmos on four diverse generative tasks including story generation, question generation, summarization, and detoxification and compare it with various generative paradigms. Cosmos achieves comparable or superior generation quality while offering more than $2\times$ faster inference. Code is released at \href{https://github.com/MeshchaninovViacheslav/cosmos}{GitHub}

cs.CL

Two-Stage Camera Calibration Method for Multi-Camera Systems Using Scene Geometry

Calibration of multi-camera systems is a key task for accurate object tracking. However, it remains a challenging problem in real-world conditions, where traditional methods are not applicable due to the lack of accurate floor plans, physical access to place calibration patterns, or synchronized video streams. This paper presents a novel two-stage calibration method that overcomes these limitations. In the first stage, partial calibration of individual cameras is performed based on an operator's annotation of natural geometric primitives (parallel, perpendicular, and vertical lines, or line segments of equal length). This allows estimating key parameters (roll, pitch, focal length) and projecting the camera's Effective Field of View (EFOV) onto the horizontal plane in a base 3D coordinate system. In the second stage, precise system calibration is achieved through interactive manipulation of the projected EFOV polygons. The operator adjusts their position, scale, and rotation to align them with the floor plan or, in its absence, using virtual calibration elements projected onto all cameras in the system. This determines the remaining extrinsic parameters (camera position and yaw). Calibration requires only a static image from each camera, eliminating the need for physical access or synchronized video. The method is implemented as a practical web service. Comparative analysis and demonstration videos confirm the method's applicability, accuracy, and flexibility, enabling the deployment of precise multi-camera tracking systems in scenarios previously considered infeasible.

eess.IV

MMTEB: Massive Multilingual Text Embedding Benchmark

Text embeddings are typically evaluated on a limited set of tasks, which are constrained by language, domain, and task diversity. To address these limitations and provide a more comprehensive evaluation, we introduce the Massive Multilingual Text Embedding Benchmark (MMTEB) - a large-scale, community-driven expansion of MTEB, covering over 500 quality-controlled evaluation tasks across 250+ languages. MMTEB includes a diverse set of challenging, novel tasks such as instruction following, long-document retrieval, and code retrieval, representing the largest multilingual collection of evaluation tasks for embedding models to date. Using this collection, we develop several highly multilingual benchmarks, which we use to evaluate a representative set of models. We find that while large language models (LLMs) with billions of parameters can achieve state-of-the-art performance on certain language subsets and task categories, the best-performing publicly available model is multilingual-e5-large-instruct with only 560 million parameters. To facilitate accessibility and reduce computational cost, we introduce a novel downsampling method based on inter-task correlation, ensuring a diverse selection while preserving relative model rankings. Furthermore, we optimize tasks such as retrieval by sampling hard negatives, creating smaller but effective splits. These optimizations allow us to introduce benchmarks that drastically reduce computational demands. For instance, our newly introduced zero-shot English benchmark maintains a ranking order similar to the full-scale version but at a fraction of the computational cost.

cs.CL

A Methodology for Generative Spelling Correction via Natural Spelling Errors Emulation across Multiple Domains and Languages

Modern large language models demonstrate impressive capabilities in text generation and generalization. However, they often struggle with solving text editing tasks, particularly when it comes to correcting spelling errors and mistypings. In this paper, we present a methodology for generative spelling correction (SC), which was tested on English and Russian languages and potentially can be extended to any language with minor changes. Our research mainly focuses on exploring natural spelling errors and mistypings in texts and studying the ways those errors can be emulated in correct sentences to effectively enrich generative models' pre-train procedure. We investigate the impact of such emulations and the models' abilities across different text domains. In this work, we investigate two spelling corruption techniques: 1) first one mimics human behavior when making a mistake through leveraging statistics of errors from particular dataset and 2) second adds the most common spelling errors, keyboard miss clicks, and some heuristics within the texts. We conducted experiments employing various corruption strategies, models' architectures and sizes on the pre-training and fine-tuning stages and evaluated the models using single-domain and multi-domain test sets. As a practical outcome of our work, we introduce SAGE(Spell checking via Augmentation and Generative distribution Emulation). It is a library for automatic generative SC that includes a family of pre-trained generative models and built-in augmentation algorithms.

cs.CL