SearcharxivSearch

arXiv subjects

Aleksey Fedoseev

Publications and source records attributed to Aleksey Fedoseev.

At least 19 recordsLinked to original sources

GeminiPainter's sequence-formed pipeline comprised of perception, cognition, planning, and action stages

We present an autonomous robotic portrait-generation system combining real-time face detection, AI-based sketch generation, and robotic drawing. The system captures video frames, extracts facial regions, converts them into minimalist single-line sketches using the Gemini Vision API, optimizes stroke order through graph-based path planning, and executes smooth trajectories on a 6-DoF collaborative manipulator. This perception-cognition-action pipeline integrates computer vision, neural artistic abstraction, motion optimization, and robot control. User ratings on a 5-point scale were high for sketch quality 4.33, perceived execution 4.53, and user experience 4.65, indicating recognizable, appealing, and engaging robotic portraits.

cs.RO

EmbodiedDiffusion: End-to-End Traversability-Guided Visual Diffusion for Heterogeneous Robot Navigation

Visual traversability estimation is central to autonomous navigation, yet most approaches either rely on prompt-driven Vision-Language Model (VLM) or decouple traversability from trajectory planning, requiring separate planners with heavy mapping, manual tuning, and extended deployment time. We propose EmbodiedDiffusion, a diffusion-based framework that simultaneously predicts traversability maps and generates feasible trajectories from RGB images using planner-free synthetic supervision and embodiment conditioning for cross-platform transfer. The framework distills category-level traversability semantics from a VLM teacher into a lightweight student model during training, enabling prompt-free, real-time inference at deployment. A modular FiLM-based conditioning mechanism isolates embodiment-specific reasoning into a compact trainable subset of the network, allowing rapid adaptation to new robot platforms without retraining the visual backbone or the trajectory diffusion model. Across indoor environments with quadruped and aerial robots, EmbodiedDiffusion achieves 80-100% navigation success in the full-data regime with real-time inference (90 ms) and adapts to new platforms using only 10 min of visual data collection, demonstrating scalable, unified traversability reasoning and trajectory generation for heterogeneous robots.

cs.RO

GoalVLM: VLM-driven Object Goal Navigation for Multi-Agent System

Object-goal navigation has traditionally been limited to ground robots with closed-set object vocabularies. Existing multi-agent approaches depend on precomputed probabilistic graphs tied to fixed category sets, precluding generalization to novel goals at test time. We present GoalVLM, a cooperative multi-agent framework for zero-shot, open-vocabulary object navigation. GoalVLM integrates a Vision-Language Model (VLM) directly into the decision loop, SAM3 for text-prompted detection and segmentation, and SpaceOM for spatial reasoning, enabling agents to interpret free-form language goals and score frontiers via zero-shot semantic priors without retraining. Each agent builds a BEV semantic map from depth-projected voxel splatting, while a Goal Projector back-projects detections through calibrated depth into the map for reliable goal localization. A constraint-guided reasoning layer evaluates frontiers through a structured prompt chain (scene captioning, room-type classification, perception gating, multi-frontier ranking), injecting commonsense priors into exploration. We evaluate GoalVLM on GOAT-Bench val_unseen (360 multi-subtask episodes, 1032 sequential object-goal subtasks, HM3D scenes), where each episode requires navigating to a chain of 5-7 open-vocabulary targets. GoalVLM with N=2 agents achieves 55.8% subtask SR and 18.3% SPL, competitive with state-of-the-art methods while requiring no task-specific training. Ablation studies confirm the contributions of VLM-guided frontier reasoning and depth-projected goal localization.

cs.RO

GoalSwarm: Multi-UAV Semantic Coordination for Open-Vocabulary Object Navigation

Cooperative visual semantic navigation is a foundational capability for aerial robot teams operating in unknown environments. However, achieving robust open-vocabulary object-goal navigation remains challenging due to the computational constraints of deploying heavy perception models onboard and the complexity of decentralized multi-agent coordination. We present GoalSwarm, a fully decentralized multi-UAV framework for zero-shot semantic object-goal navigation. Each UAV collaboratively constructs a shared, lightweight 2D top-down semantic occupancy map by projecting depth observations from aerial vantage points, eliminating the computational burden of full 3D representations while preserving essential geometric and semantic structure. The core contributions of GoalSwarm are threefold: (1) integration of zero-shot foundation model -- SAM3 for open vocabulary detection and pixel-level segmentation, enabling open-vocabulary target identification without task-specific training; (2) a Bayesian Value Map that fuses multi-viewpoint detection confidences into a per-pixel goal-relevance distribution, enabling informed frontier scoring via Upper Confidence Bound (UCB) exploration; and (3) a decentralized coordination strategy combining semantic frontier extraction, cost-utility bidding with geodesic path costs, and spatial separation penalties to minimize redundant exploration across the swarm.

cs.RO

ImpedanceDiffusion: Diffusion-Based Global Path Planning for UAV Swarm Navigation with Generative Impedance Control

Safe swarm navigation in cluttered indoor environment requires long-horizon planning, reactive obstacle avoidance, and adaptive compliance. We propose ImpedanceDiffusion, a hierarchical framework that leverages image-conditioned diffusion-based global path planning with Artificial Potential Field (APF) tracking and semantic-aware variable impedance control for aerial drone swarms. The diffusion model generates geometric global trajectories directly from RGB images without explicit map construction. These trajectories are tracked by an APF-based reactive layer, while a VLM-RAG module performs semantic obstacle classification with 90% retrieval accuracy to adapt impedance parameters for mixed obstacle environments during execution. Two diffusion planners are evaluated: (i) a top-view long-horizon planner using single-pass inference and (ii) a first-person-view (FPV) short-horizon planner deployed via a two-stage inference pipeline. Both planners achieve a 100% trajectory generation rate across twenty static and dynamic experimental configurations and are validated via zero-shot sim-to-real deployment on Crazyflie 2.1 drones through the hierarchical APF-impedance control stack. The top-view planner produces smoother trajectories that yield conservative tracking speeds of 1.0-1.2 m/s near hard obstacles and 0.6-1.0 m/s near soft obstacles. In contrast, the FPV planner generates trajectories with greater local clearance and typically higher speeds, reaching 1.4-2.0 m/s near hard obstacles and up to 1.6 m/s near soft obstacles. Across 20 experimental configurations (100 total runs), the framework achieved a 92% success rate while maintaining stable impedance-based formation control with bounded oscillations and no in-flight collisions, demonstrating reliable and adaptive swarm navigation in cluttered indoor environments.

cs.RO

Hybrid F' and ROS2 Architecture for Vision-Based Autonomous Flight: Design and Experimental Validation

Autonomous aerospace systems require architectures that balance deterministic real-time control with advanced perception capabilities. This paper presents an integrated system combining NASA's F' flight software framework with ROS2 middleware via Protocol Buffers bridging. We evaluate the architecture through a 32.25-minute indoor quadrotor flight test using vision-based navigation. The vision system achieved 87.19 Hz position estimation with 99.90\% data continuity and 11.47 ms mean latency, validating real-time performance requirements. All 15 ground commands executed successfully with 100 % success rate, demonstrating robust F'--PX4 integration. System resource utilization remained low (15.19 % CPU, 1,244 MB RAM) with zero stale telemetry messages, confirming efficient operation on embedded platforms. Results validate the feasibility of hybrid flight-software architectures combining certification-grade determinism with flexible autonomy for autonomous aerial vehicles.

cs.RO

DiffusionCinema: Text-to-Aerial Cinematography

We propose a novel Unmanned Aerial Vehicles (UAV) assisted creative capture system that leverages diffusion models to interpret high-level natural language prompts and automatically generate optimal flight trajectories for cinematic video recording. Instead of manually piloting the drone, the user simply describes the desired shot (e.g., "orbit around me slowly from the right and reveal the background waterfall"). Our system encodes the prompt along with an initial visual snapshot from the onboard camera, and a diffusion model samples plausible spatio-temporal motion plans that satisfy both the scene geometry and shot semantics. The generated flight trajectory is then executed autonomously by the UAV to record smooth, repeatable video clips that match the prompt. User evaluation using NASA-TLX showed a significantly lower overall workload with our interface (M = 21.6) compared to a traditional remote controller (M = 58.1), demonstrating a substantial reduction in perceived effort. Mental demand (M = 11.5 vs. 60.5) and frustration (M = 14.0 vs. 54.5) were also markedly lower for our system, confirming clear usability advantages in autonomous text-driven flight control. This project demonstrates a new interaction paradigm: text-to-cinema flight, where diffusion models act as the "creative operator" converting story intentions directly into aerial motion.

cs.RO

AttentionSwarm: Reinforcement Learning with Attention Control Barier Function for Crazyflie Drones in Dynamic Environments

We introduce AttentionSwarm, a novel benchmark designed to evaluate safe and efficient swarm control in a dynamic drone racing scenario. Central to our approach is the Attention Model-Based Control Barrier Function (CBF) framework, which integrates attention mechanisms with safety-critical control theory to enable real-time collision avoidance and trajectory optimization. This framework dynamically prioritizes critical obstacles and agents in the swarm's vicinity using attention weights, while CBFs formally guarantee safety by enforcing collision-free constraints. The AttentionSwarm algorithm was developed and evaluated using a swarm of Crazyflie 2.1 micro quadrotors, which were tested indoors with the Vicon motion capture system to ensure precise localization and control. Experimental results show that our system achieves a 95-100% collision-free navigation rate in a dynamic multi-agent drone racing environment, underscoring its effectiveness and robustness in real-world scenarios. This work offers a promising foundation for safe, high-speed multi-robot applications in logistics, inspection, and racing.

eess.SY

ImpedanceGPT: VLM-driven Impedance Control of Swarm of Mini-drones for Intelligent Navigation in Dynamic Environment

Swarm robotics plays a crucial role in enabling autonomous operations in dynamic and unpredictable environments. However, a major challenge remains ensuring safe and efficient navigation in environments filled with both dynamic alive (e.g., humans) and dynamic inanimate (e.g., non-living objects) obstacles. In this paper, we propose ImpedanceGPT, a novel system that combines a Vision-Language Model (VLM) with retrieval-augmented generation (RAG) to enable real-time reasoning for adaptive navigation of mini-drone swarms in complex environments. The key innovation of ImpedanceGPT lies in the integration of VLM and RAG, which provides the drones with enhanced semantic understanding of their surroundings. This enables the system to dynamically adjust impedance control parameters in response to obstacle types and environmental conditions. Our approach not only ensures safe and precise navigation but also improves coordination between drones in the swarm. Experimental evaluations demonstrate the effectiveness of the system. The VLM-RAG framework achieved an obstacle detection and retrieval accuracy of 80 % under optimal lighting. In static environments, drones navigated dynamic inanimate obstacles at 1.4 m/s but slowed to 0.7 m/s with increased separation around humans. In dynamic environments, speed adjusted to 1.0 m/s near hard obstacles, while reducing to 0.6 m/s with higher deflection to safely avoid moving humans.

cs.RO

HetSwarm: Cooperative Navigation of Heterogeneous Swarm in Dynamic and Dense Environments through Impedance-based Guidance

With the growing demand for efficient logistics and warehouse management, unmanned aerial vehicles (UAVs) are emerging as a valuable complement to automated guided vehicles (AGVs). UAVs enhance efficiency by navigating dense environments and operating at varying altitudes. However, their limited flight time, battery life, and payload capacity necessitate a supporting ground station. To address these challenges, we propose HetSwarm, a heterogeneous multi-robot system that combines a UAV and a mobile ground robot for collaborative navigation in cluttered and dynamic conditions. Our approach employs an artificial potential field (APF)-based path planner for the UAV, allowing it to dynamically adjust its trajectory in real time. The ground robot follows this path while maintaining connectivity through impedance links, ensuring stable coordination. Additionally, the ground robot establishes temporal impedance links with low-height ground obstacles to avoid local collisions, as these obstacles do not interfere with the UAV's flight. Experimental validation of HetSwarm in diverse environmental conditions demonstrated a 90% success rate across 30 test cases. The ground robot exhibited an average deviation of 45 cm near obstacles, confirming effective collision avoidance. Extensive simulations in the Gym PyBullet environment further validated the robustness of our system for real-world applications, demonstrating its potential for dynamic, real-time task execution in cluttered environments.

cs.RO

SwarmVLM: VLM-Guided Impedance Control for Autonomous Navigation of Heterogeneous Robots in Dynamic Warehousing

With the growing demand for efficient logistics, unmanned aerial vehicles (UAVs) are increasingly being paired with automated guided vehicles (AGVs). While UAVs offer the ability to navigate through dense environments and varying altitudes, they are limited by battery life, payload capacity, and flight duration, necessitating coordinated ground support. Focusing on heterogeneous navigation, SwarmVLM addresses these limitations by enabling semantic collaboration between UAVs and ground robots through impedance control. The system leverages the Vision Language Model (VLM) and the Retrieval-Augmented Generation (RAG) to adjust impedance control parameters in response to environmental changes. In this framework, the UAV acts as a leader using Artificial Potential Field (APF) planning for real-time navigation, while the ground robot follows via virtual impedance links with adaptive link topology to avoid collisions with short obstacles. The system demonstrated a 92% success rate across 12 real-world trials. Under optimal lighting conditions, the VLM-RAG framework achieved 8% accuracy in object detection and selection of impedance parameters. The mobile robot prioritized short obstacle avoidance, occasionally resulting in a lateral deviation of up to 50 cm from the UAV path, which showcases safe navigation in a cluttered setting.

cs.RO

NMPC-Lander: Nonlinear MPC with Barrier Function for UAV Landing on a Mobile Platform

Quadcopters are versatile aerial robots gaining popularity in numerous critical applications. However, their operational effectiveness is constrained by limited battery life and restricted flight range. To address these challenges, autonomous drone landing on stationary or mobile charging and battery-swapping stations has become an essential capability. In this study, we present NMPC-Lander, a novel control architecture that integrates Nonlinear Model Predictive Control (NMPC) with Control Barrier Functions (CBF) to achieve precise and safe autonomous landing on both static and dynamic platforms. Our approach employs NMPC for accurate trajectory tracking and landing, while simultaneously incorporating CBF to ensure collision avoidance with static obstacles. Experimental evaluations on the real hardware demonstrate high precision in landing scenarios, with an average final position error of 9.0 cm and 11 cm for stationary and mobile platforms, respectively. Notably, NMPC-Lander outperforms the B-spline combined with the A* planning method by nearly threefold in terms of position tracking, underscoring its superior robustness and practical effectiveness.

cs.RO

AgilePilot: DRL-Based Drone Agent for Real-Time Motion Planning in Dynamic Environments by Leveraging Object Detection

Autonomous drone navigation in dynamic environments remains a critical challenge, especially when dealing with unpredictable scenarios including fast-moving objects with rapidly changing goal positions. While traditional planners and classical optimisation methods have been extensively used to address this dynamic problem, they often face real-time, unpredictable changes that ultimately leads to sub-optimal performance in terms of adaptiveness and real-time decision making. In this work, we propose a novel motion planner, AgilePilot, based on Deep Reinforcement Learning (DRL) that is trained in dynamic conditions, coupled with real-time Computer Vision (CV) for object detections during flight. The training-to-deployment framework bridges the Sim2Real gap, leveraging sophisticated reward structures that promotes both safety and agility depending upon environment conditions. The system can rapidly adapt to changing environments, while achieving a maximum speed of 3.0 m/s in real-world scenarios. In comparison, our approach outperforms classical algorithms such as Artificial Potential Field (APF) based motion planner by 3 times, both in performance and tracking accuracy of dynamic targets by using velocity predictions while exhibiting 90% success rate in 75 conducted experiments. This work highlights the effectiveness of DRL in tackling real-time dynamic navigation challenges, offering intelligent safety and agility.

cs.RO

HIPPO-MAT: Decentralized Task Allocation Using GraphSAGE and Multi-Agent Deep Reinforcement Learning

This paper tackles decentralized continuous task allocation in heterogeneous multi-agent systems. We present a novel framework HIPPO-MAT that integrates graph neural networks (GNN) employing a GraphSAGE architecture to compute independent embeddings on each agent with an Independent Proximal Policy Optimization (IPPO) approach for multi-agent deep reinforcement learning. In our system, unmanned aerial vehicles (UAVs) and unmanned ground vehicles (UGVs) share aggregated observation data via communication channels while independently processing these inputs to generate enriched state embeddings. This design enables dynamic, cost-optimal, conflict-aware task allocation in a 3D grid environment without the need for centralized coordination. A modified A* path planner is incorporated for efficient routing and collision avoidance. Simulation experiments demonstrate scalability with up to 30 agents and preliminary real-world validation on JetBot ROS AI Robots, each running its model on a Jetson Nano and communicating through an ESP-NOW protocol using ESP32-S3, which confirms the practical viability of the approach that incorporates simultaneous localization and mapping (SLAM). Experimental results revealed that our method achieves a high 92.5% conflict-free success rate, with only a 16.49% performance gap compared to the centralized Hungarian method, while outperforming the heuristic decentralized baseline based on greedy approach. Additionally, the framework exhibits scalability with up to 30 agents with allocation processing of 0.32 simulation step time and robustness in responding to dynamically generated tasks.

cs.MA

MAGNNET: Multi-Agent Graph Neural Network-based Efficient Task Allocation for Autonomous Vehicles with Deep Reinforcement Learning

This paper addresses the challenge of decentralized task allocation within heterogeneous multi-agent systems operating under communication constraints. We introduce a novel framework that integrates graph neural networks (GNNs) with a centralized training and decentralized execution (CTDE) paradigm, further enhanced by a tailored Proximal Policy Optimization (PPO) algorithm for multi-agent deep reinforcement learning (MARL). Our approach enables unmanned aerial vehicles (UAVs) and unmanned ground vehicles (UGVs) to dynamically allocate tasks efficiently without necessitating central coordination in a 3D grid environment. The framework minimizes total travel time while simultaneously avoiding conflicts in task assignments. For the cost calculation and routing, we employ reservation-based A* and R* path planners. Experimental results revealed that our method achieves a high 92.5% conflict-free success rate, with only a 7.49% performance gap compared to the centralized Hungarian method, while outperforming the heuristic decentralized baseline based on greedy approach. Additionally, the framework exhibits scalability with up to 20 agents with allocation processing of 2.8 s and robustness in responding to dynamically generated tasks, underscoring its potential for real-world applications in complex multi-agent scenarios.

cs.RO

SafeSwarm: Decentralized Safe RL for the Swarm of Drones Landing in Dense Crowds

This paper introduces a safe swarm of drones capable of performing landings in crowded environments robustly by relying on Reinforcement Learning techniques combined with Safe Learning. The developed system allows us to teach the swarm of drones with different dynamics to land on moving landing pads in an environment while avoiding collisions with obstacles and between agents. The safe barrier net algorithm was developed and evaluated using a swarm of Crazyflie 2.1 micro quadrotors, which were tested indoors with the Vicon motion capture system to ensure precise localization and control. Experimental results show that our system achieves landing accuracy of 2.25 cm with a mean time of 17 s and collision-free landings, underscoring its effectiveness and robustness in real-world scenarios. This work offers a promising foundation for applications in environments where safety and precision are paramount.

cs.RO

FlightAR: AR Flight Assistance Interface with Multiple Video Streams and Object Detection Aimed at Immersive Drone Control

The swift advancement of unmanned aerial vehicle (UAV) technologies necessitates new standards for developing human-drone interaction (HDI) interfaces. Most interfaces for HDI, especially first-person view (FPV) goggles, limit the operator's ability to obtain information from the environment. This paper presents a novel interface, FlightAR, that integrates augmented reality (AR) overlays of UAV first-person view (FPV) and bottom camera feeds with head-mounted display (HMD) to enhance the pilot's situational awareness. Using FlightAR, the system provides pilots not only with a video stream from several UAV cameras simultaneously, but also the ability to observe their surroundings in real time. User evaluation with NASA-TLX and UEQ surveys showed low physical demand ($μ=1.8$, $SD = 0.8$) and good performance ($μ=3.4$, $SD = 0.8$), proving better user assessments in comparison with baseline FPV goggles. Participants also rated the system highly for stimulation ($μ=2.35$, $SD = 0.9$), novelty ($μ=2.1$, $SD = 0.9$) and attractiveness ($μ=1.97$, $SD = 1$), indicating positive user experiences. These results demonstrate the potential of the system to improve UAV piloting experience through enhanced situational awareness and intuitive control. The code is available here: https://github.com/Sautenich/FlightAR

cs.RO

OmniRace: 6D Hand Pose Estimation for Intuitive Guidance of Racing Drone

This paper presents the OmniRace approach to controlling a racing drone with 6-degree of freedom (DoF) hand pose estimation and gesture recognition. To our knowledge, it is the first-ever technology that allows for low-level control of high-speed drones using gestures. OmniRace employs a gesture interface based on computer vision and a deep neural network to estimate a 6-DoF hand pose. The advanced machine learning algorithm robustly interprets human gestures, allowing users to control drone motion intuitively. Real-time control of a racing drone demonstrates the effectiveness of the system, validating its potential to revolutionize drone racing and other applications. Experimental results conducted in the Gazebo simulation environment revealed that OmniRace allows the users to complite the UAV race track significantly (by 25.1%) faster and to decrease the length of the test drone path (from 102.9 to 83.7 m). Users preferred the gesture interface for attractiveness (1.57 UEQ score), hedonic quality (1.56 UEQ score), and lower perceived temporal demand (32.0 score in NASA-TLX), while noting the high efficiency (0.75 UEQ score) and low physical demand (19.0 score in NASA-TLX) of the baseline remote controller. The deep neural network attains an average accuracy of 99.75% when applied to both normalized datasets and raw datasets. OmniRace can potentially change the way humans interact with and navigate racing drones in dynamic and complex environments. The source code is available at https://github.com/SerValera/OmniRace.git.

cs.RO