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Alessio Arleo

Publications and source records attributed to Alessio Arleo.

18 recordsLinked to original sources

Measuring Distortion in the Empty Regions of Dimensionality Reduction Scatterplots with the Gap Index

Quality metrics play a crucial role in the proper use of dimensionality reduction projections for visual analysis of high-dimensional data. They quantify the degree of distortion of a projection compared to the high-dimensional data and provide a reliable indication of how confident users can be in the structures they see in the resulting layouts. However, most popular metrics focus on capturing direct relationships between points (e.g., distances or neighborhoods) while neglecting distortions in empty areas of the layout, even though these often compose visually relevant features of a 2D layout. In this paper, we introduce the Gap Index (GI), a quality metric for 2D projections that captures visual distortion by measuring spatial distortion in empty areas of a projection. It does so by decomposing the space into empty triangles, which are then compared to their high-dimensional counterparts to compute the deformation. This per-triangle deformation can be aggregated into a single scalar value or overlaid on a projection to visualize regional distortion patterns. Results show that, contrary to popular quality metrics, the GI is sensitive to small structural deformations that have high visual impact. It is also fast to compute and interpretable.

cs.LG

AI-Centered Grand Challenges in Visual Analytics for Healthcare: Synthesizing the VAHC 2025 Community Experience

The intersection of AI, healthcare, and visualization is evolving rapidly, posing challenges that cut across disciplinary boundaries and resist easy resolution. The Visual Analytics in Healthcare workshop (VAHC), co-located every other year at the IEEE VIS conference and the AMIA (American Medical Informatics Association) annual conference, has served as a forum to connect the visualization and medical informatics community since 2010. In 2025, to celebrate the 16th edition, we used the workshop as an opportunity to consolidate the community's collective experience (and expertise) and identify Grand Challenges where the field should prioritize going forward. We combined thematic coding of the 15 accepted VAHC workshop papers with structured group discussions among more than 40 participants, organized around three major themes: "Technical innovation vs. clinical reality", "Human-centered and scalable VAHC", and "From foundations to actionable insights", followed by post-workshop reflexive analysis. Across all three groups, AI emerged as the most consistently recurring concern. In this paper, we report our AI-centered insights from the VAHC 2025 group activity, contextualize them against the broader literature along five Grand Challenges themes, and distill them into five challenge clusters, each concluded with recommendations for future research directions that cross disciplinary boundaries: (1) trust and bias, (2) data and infrastructure, (3) explainability and communication, (4) human-AI interaction, and (5) model reliability and validation. We share these challenges and their associated research directions as a starting point for discussion and collaboration across the healthcare, AI, and visualization communities. All supplemental materials are available at https://osf.io/p79uj.

cs.HC

When One Point Is Not Enough: Addressing Ambiguous Instances in Dimensionality Reduction by Splitting

Dimensionality Reduction (DR) methods are widely used to visualize high-dimensional data. One key task in DR-based analysis is discovering neighborhoods, which relies on analyzing the fine-grained local structure of a projection. However, DR is an inherently lossy process; no technique can perfectly preserve the high-dimensional relationships, and projections therefore contain visual artifacts. In this paper, we highlight a typically overlooked source of visual artifacts: ambiguous instances. These are instances that are highly similar to multiple mutually dissimilar neighborhoods in the high-dimensional space. Standard DR methods cannot faithfully project such instances, since each data instance is mapped to a single point in the visual space. As a result, such an instance is placed in only one of its neighborhoods (or in none at all), so only part of its neighborhood structure is represented. We call this distortion partial neighborhood embedding. In this paper, we introduce a graph-based approach that identifies ambiguous instances and replicates them as multiple points in the projection, placing each copy within its respective neighborhood. We use UMAP for our results, but our approach also generalizes to other local graph-based DR techniques. We show that our approach reveals previously hidden neighborhood memberships in projections and reduces partial neighborhood embedding across multiple examples, and is further supported by quantitative analyses.

cs.LG

Mind the Gaps: Measuring Visual Artifacts in Dimensionality Reduction

Dimensionality Reduction (DR) techniques are commonly used for the visual exploration and analysis of high-dimensional data due to their ability to project datasets of high-dimensional points onto the 2D plane. However, projecting datasets in lower dimensions often entails some distortion, which is not necessarily easy to recognize but can lead users to misleading conclusions. Several Projection Quality Metrics (PQMs) have been developed as tools to quantify the goodness-of-fit of a DR projection; however, they mostly focus on measuring how well the projection captures the global or local structure of the data, without taking into account the visual distortion of the resulting plots, thus often ignoring the presence of outliers or artifacts that can mislead a visual analysis of the projection. In this work, we introduce the Warping Index (WI), a new metric for measuring the quality of DR projections onto the 2D plane, based on the assumption that the correct preservation of empty regions between points is of crucial importance towards a faithful visual representation of the data.

cs.LG

Why Can't I See My Clusters? A Precision-Recall Approach to Dimensionality Reduction Validation

Dimensionality Reduction (DR) is widely used for visualizing high-dimensional data, often with the goal of revealing expected cluster structure. However, such a structure may not always appear in the projections. Existing DR quality metrics assess projection reliability (to some extent) or cluster structure quality, but do not explain why expected structures are missing. Visual Analytics solutions can help, but are often time-consuming due to the large hyperparameter space. This paper addresses this problem by leveraging a recent framework that divides the DR process into two phases: a relationship phase, where similarity relationships are modeled, and a mapping phase, where the data is projected accordingly. We introduce two supervised metrics, precision and recall, to evaluate the relationship phase. These metrics quantify how well the modeled relationships align with an expected cluster structure based on some set of labels representing this structure. We illustrate their application using t-SNE and UMAP, and validate the approach through various usage scenarios. Our approach can guide hyperparameter tuning, uncover projection artifacts, and determine if the expected structure is captured in the relationships, making the DR process faster and more reliable.

cs.LG

Reflections on the Use of Dashboards in the Covid-19 Pandemic

Dashboards have arguably been the most used visualizations during the COVID-19 pandemic. They were used to communicate its evolution to national governments for disaster mitigation, to the public domain to inform about its status, and to epidemiologists to comprehend and predict the evolution of the disease. Each design had to be tailored for different tasks and to varying audiences - in many cases set up in a very short time due to the urgent need. In this paper, we collect notable examples of dashboards and reflect on their use and design during the pandemic from a user-oriented perspective: we interview a group of researchers with varying visualization expertise who actively used dashboards during the pandemic as part of their daily workflow. We discuss our findings and compile a list of lessons learned to support future visualization researchers and dashboard designers.

cs.HC

TimeLighting: Guided Exploration of 2D Temporal Network Projections

In temporal ( event-based ) networks, time is a continuous axis, with real-valued time coordinates for each node and edge. Computing a layout for such graphs means embedding the node trajectories and edge surfaces over time in a 2D+t space, known as the space-time cube. Currently, these space-time cube layouts are visualized through animation or by slicing the cube at regular intervals. However, both techniques present problems such as below-average performance on tasks as well as loss of precision and difficulties in selecting timeslice intervals. In this paper, we present TimeLighting , a novel visual analytics approach to visualize and explore temporal graphs embedded in the space-time cube. Our interactive approach highlights node trajectories and their movement over time, visualizes node "aging", and provides guidance to support users during exploration by indicating interesting time intervals ("when") and network elements ("where") are located for a detail-oriented investigation. This combined focus helps to gain deeper insights into the temporal network's underlying behavior. We assess the utility and efficacy of our approach through two case studies and qualitative expert evaluation. The results demonstrate how TimeLighting supports identifying temporal patterns, extracting insights from nodes with high activity, and guiding the exploration and analysis process.

cs.HC

When Dimensionality Reduction Meets Graph (Drawing) Theory: Introducing a Common Framework, Challenges and Opportunities

In the vast landscape of visualization research, Dimensionality Reduction (DR) and graph analysis are two popular subfields, often essential to most visual data analytics setups. DR aims to create representations to support neighborhood and similarity analysis on complex, large datasets. Graph analysis focuses on identifying the salient topological properties and key actors within networked data, with specialized research on investigating how such features could be presented to the user to ease the comprehension of the underlying structure. Although these two disciplines are typically regarded as disjoint subfields, we argue that both fields share strong similarities and synergies that can potentially benefit both. Therefore, this paper discusses and introduces a unifying framework to help bridge the gap between DR and graph (drawing) theory. Our goal is to use the strongly math-grounded graph theory to improve the overall process of creating DR visual representations. We propose how to break the DR process into well-defined stages, discussing how to match some of the DR state-of-the-art techniques to this framework and presenting ideas on how graph drawing, topology features, and some popular algorithms and strategies used in graph analysis can be employed to improve DR topology extraction, embedding generation, and result validation. We also discuss the challenges and identify opportunities for implementing and using our framework, opening directions for future visualization research.

cs.LG

A Heuristic Approach for Dual Expert/End-User Evaluation of Guidance in Visual Analytics

Guidance can support users during the exploration and analysis of complex data. Previous research focused on characterizing the theoretical aspects of guidance in visual analytics and implementing guidance in different scenarios. However, the evaluation of guidance-enhanced visual analytics solutions remains an open research question. We tackle this question by introducing and validating a practical evaluation methodology for guidance in visual analytics. We identify eight quality criteria to be fulfilled and collect expert feedback on their validity. To facilitate actual evaluation studies, we derive two sets of heuristics. The first set targets heuristic evaluations conducted by expert evaluators. The second set facilitates end-user studies where participants actually use a guidance-enhanced system. By following such a dual approach, the different quality criteria of guidance can be examined from two different perspectives, enhancing the overall value of evaluation studies. To test the practical utility of our methodology, we employ it in two studies to gain insight into the quality of two guidance-enhanced visual analytics solutions, one being a work-in-progress research prototype, and the other being a publicly available visualization recommender system. Based on these two evaluations, we derive good practices for conducting evaluations of guidance in visual analytics and identify pitfalls to be avoided during such studies.

cs.HC

On Time and Space: An Experimental Study on Graph Structural and Temporal Encodings

Dynamic networks reflect temporal changes occurring to the graph's structure and are used to model a wide variety of problems in many application fields. We investigate the design space of dynamic graph visualization along two major dimensions: the network structural and temporal representation. Significant research has been conducted evaluating the benefits and drawbacks of different structural representations for static graphs, however, few extend this comparison to a dynamic network setting. We conduct a study where we assess the participants' response times, accuracy, and preferences for different combinations of the graph's structural and temporal representations on typical dynamic network exploration tasks, with and without support of common interaction methods. Our results suggest that matrices provide better support for tasks on lower-level entities and basic interactions require longer response times while increasing accuracy. Node-link with auto animation proved to be the quickest and most accurate combination overall, while animation with playback control the most preferred temporal encoding.

cs.HC

Egocentric Network Exploration for Immersive Analytics

To exploit the potential of immersive network analytics for engaging and effective exploration, we promote the metaphor of "egocentrism", where data depiction and interaction are adapted to the perspective of the user within a 3D network. Egocentrism has the potential to overcome some of the inherent downsides of virtual environments, e.g., visual clutter and cyber-sickness. To investigate the effect of this metaphor on immersive network exploration, we designed and evaluated interfaces of varying degrees of egocentrism. In a user study, we evaluated the effect of these interfaces on visual search tasks, efficiency of network traversal, spatial orientation, as well as cyber-sickness. Results show that a simple egocentric interface considerably improves visual search efficiency and navigation performance, yet does not decrease spatial orientation or increase cyber-sickness. An occlusion-free Ego-Bubble view of the neighborhood only marginally improves the user's performance. We tie our findings together in an open online tool for egocentric network exploration, providing actionable insights on the benefits of the egocentric network exploration metaphor.

cs.GR

Immersive Analytics of Large Dynamic Networks via Overview and Detail Navigation

Analysis of large dynamic networks is a thriving research field, typically relying on 2D graph representations. The advent of affordable head mounted displays however, sparked new interest in the potential of 3D visualization for immersive network analytics. Nevertheless, most solutions do not scale well with the number of nodes and edges and rely on conventional fly- or walk-through navigation. In this paper, we present a novel approach for the exploration of large dynamic graphs in virtual reality that interweaves two navigation metaphors: overview exploration and immersive detail analysis. We thereby use the potential of state-of-the-art VR headsets, coupled with a web-based 3D rendering engine that supports heterogeneous input modalities to enable ad-hoc immersive network analytics. We validate our approach through a performance evaluation and a case study with experts analyzing a co-morbidity network.

cs.HC

VAIM: Visual Analytics for Influence Maximization

In social networks, individuals' decisions are strongly influenced by recommendations from their friends and acquaintances. The influence maximization (IM) problem asks to select a seed set of users that maximizes the influence spread, i.e., the expected number of users influenced through a stochastic diffusion process triggered by the seeds. In this paper, we present VAIM, a visual analytics system that supports users in analyzing the information diffusion process determined by different IM algorithms. By using VAIM one can: (i) simulate the information spread for a given seed set on a large network, (ii) analyze and compare the effectiveness of different seed sets, and (iii) modify the seed sets to improve the corresponding influence spread.

cs.SI

Sabrina: Modeling and Visualization of Economy Data with Incremental Domain Knowledge

Investment planning requires knowledge of the financial landscape on a large scale, both in terms of geo-spatial and industry sector distribution. There is plenty of data available, but it is scattered across heterogeneous sources (newspapers, open data, etc.), which makes it difficult for financial analysts to understand the big picture. In this paper, we present Sabrina, a financial data analysis and visualization approach that incorporates a pipeline for the generation of firm-to-firm financial transaction networks. The pipeline is capable of fusing the ground truth on individual firms in a region with (incremental) domain knowledge on general macroscopic aspects of the economy. Sabrina unites these heterogeneous data sources within a uniform visual interface that enables the visual analysis process. In a user study with three domain experts, we illustrate the usefulness of Sabrina, which eases their analysis process.

q-fin.GN

GiViP: A Visual Profiler for Distributed Graph Processing Systems

Analyzing large-scale graphs provides valuable insights in different application scenarios. While many graph processing systems working on top of distributed infrastructures have been proposed to deal with big graphs, the tasks of profiling and debugging their massive computations remain time consuming and error-prone. This paper presents GiViP, a visual profiler for distributed graph processing systems based on a Pregel-like computation model. GiViP captures the huge amount of messages exchanged throughout a computation and provides an interactive user interface for the visual analysis of the collected data. We show how to take advantage of GiViP to detect anomalies related to the computation and to the infrastructure, such as slow computing units and anomalous message patterns.

cs.DC

A Distributed Multilevel Force-directed Algorithm

The wide availability of powerful and inexpensive cloud computing services naturally motivates the study of distributed graph layout algorithms, able to scale to very large graphs. Nowadays, to process Big Data, companies are increasingly relying on PaaS infrastructures rather than buying and maintaining complex and expensive hardware. So far, only a few examples of basic force-directed algorithms that work in a distributed environment have been described. Instead, the design of a distributed multilevel force-directed algorithm is a much more challenging task, not yet addressed. We present the first multilevel force-directed algorithm based on a distributed vertex-centric paradigm, and its implementation on Giraph, a popular platform for distributed graph algorithms. Experiments show the effectiveness and the scalability of the approach. Using an inexpensive cloud computing service of Amazon, we draw graphs with ten million edges in about 60 minutes.

cs.DC

Visibility Representations of Boxes in 2.5 Dimensions

We initiate the study of 2.5D box visibility representations (2.5D-BR) where vertices are mapped to 3D boxes having the bottom face in the plane $z=0$ and edges are unobstructed lines of sight parallel to the $x$- or $y$-axis. We prove that: $(i)$ Every complete bipartite graph admits a 2.5D-BR; $(ii)$ The complete graph $K_n$ admits a 2.5D-BR if and only if $n \leq 19$; $(iii)$ Every graph with pathwidth at most $7$ admits a 2.5D-BR, which can be computed in linear time. We then turn our attention to 2.5D grid box representations (2.5D-GBR) which are 2.5D-BRs such that the bottom face of every box is a unit square at integer coordinates. We show that an $n$-vertex graph that admits a 2.5D-GBR has at most $4n - 6 \sqrt{n}$ edges and this bound is tight. Finally, we prove that deciding whether a given graph $G$ admits a 2.5D-GBR with a given footprint is NP-complete. The footprint of a 2.5D-BR $Γ$ is the set of bottom faces of the boxes in $Γ$.

cs.CG

A Distributed Force-Directed Algorithm on Giraph: Design and Experiments

In this paper we study the problem of designing a distributed graph visualization algorithm for large graphs. The algorithm must be simple to implement and the computing infrastructure must not require major hardware or software investments. We design, implement, and experiment a force-directed algorithm in Giraph, a popular open source framework for distributed computing, based on a vertex-centric design paradigm. The algorithm is tested both on real and artificial graphs with up to million edges, by using a rather inexpensive PaaS (Platform as a Service) infrastructure of Amazon. The experiments show the scalability and effectiveness of our technique when compared to a centralized implementation of the same force-directed model. We show that graphs with about one million edges can be drawn in less than 8 minutes, by spending about 1\$ per drawing in the cloud computing infrastructure.

cs.DS