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Alex C. Kot

Publications and source records attributed to Alex C. Kot.

87 records · Page 5Linked to original sources

Light Can Hack Your Face! Black-box Backdoor Attack on Face Recognition Systems

Deep neural networks (DNN) have shown great success in many computer vision applications. However, they are also known to be susceptible to backdoor attacks. When conducting backdoor attacks, most of the existing approaches assume that the targeted DNN is always available, and an attacker can always inject a specific pattern to the training data to further fine-tune the DNN model. However, in practice, such attack may not be feasible as the DNN model is encrypted and only available to the secure enclave. In this paper, we propose a novel black-box backdoor attack technique on face recognition systems, which can be conducted without the knowledge of the targeted DNN model. To be specific, we propose a backdoor attack with a novel color stripe pattern trigger, which can be generated by modulating LED in a specialized waveform. We also use an evolutionary computing strategy to optimize the waveform for backdoor attack. Our backdoor attack can be conducted in a very mild condition: 1) the adversary cannot manipulate the input in an unnatural way (e.g., injecting adversarial noise); 2) the adversary cannot access the training database; 3) the adversary has no knowledge of the training model as well as the training set used by the victim party. We show that the backdoor trigger can be quite effective, where the attack success rate can be up to $88\%$ based on our simulation study and up to $40\%$ based on our physical-domain study by considering the task of face recognition and verification based on at most three-time attempts during authentication. Finally, we evaluate several state-of-the-art potential defenses towards backdoor attacks, and find that our attack can still be effective. We highlight that our study revealed a new physical backdoor attack, which calls for the attention of the security issue of the existing face recognition/verification techniques.

cs.CR↗

Heterogeneous Domain Generalization via Domain Mixup

One of the main drawbacks of deep Convolutional Neural Networks (DCNN) is that they lack generalization capability. In this work, we focus on the problem of heterogeneous domain generalization which aims to improve the generalization capability across different tasks, which is, how to learn a DCNN model with multiple domain data such that the trained feature extractor can be generalized to supporting recognition of novel categories in a novel target domain. To solve this problem, we propose a novel heterogeneous domain generalization method by mixing up samples across multiple source domains with two different sampling strategies. Our experimental results based on the Visual Decathlon benchmark demonstrates the effectiveness of our proposed method. The code is released in \url{https://github.com/wyf0912/MIXALL}

cs.CV↗

SPLINE-Net: Sparse Photometric Stereo through Lighting Interpolation and Normal Estimation Networks

This paper solves the Sparse Photometric stereo through Lighting Interpolation and Normal Estimation using a generative Network (SPLINE-Net). SPLINE-Net contains a lighting interpolation network to generate dense lighting observations given a sparse set of lights as inputs followed by a normal estimation network to estimate surface normals. Both networks are jointly constrained by the proposed symmetric and asymmetric loss functions to enforce isotropic constrain and perform outlier rejection of global illumination effects. SPLINE-Net is verified to outperform existing methods for photometric stereo of general BRDFs by using only ten images of different lights instead of using nearly one hundred images.

cs.CV↗

NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding

Research on depth-based human activity analysis achieved outstanding performance and demonstrated the effectiveness of 3D representation for action recognition. The existing depth-based and RGB+D-based action recognition benchmarks have a number of limitations, including the lack of large-scale training samples, realistic number of distinct class categories, diversity in camera views, varied environmental conditions, and variety of human subjects. In this work, we introduce a large-scale dataset for RGB+D human action recognition, which is collected from 106 distinct subjects and contains more than 114 thousand video samples and 8 million frames. This dataset contains 120 different action classes including daily, mutual, and health-related activities. We evaluate the performance of a series of existing 3D activity analysis methods on this dataset, and show the advantage of applying deep learning methods for 3D-based human action recognition. Furthermore, we investigate a novel one-shot 3D activity recognition problem on our dataset, and a simple yet effective Action-Part Semantic Relevance-aware (APSR) framework is proposed for this task, which yields promising results for recognition of the novel action classes. We believe the introduction of this large-scale dataset will enable the community to apply, adapt, and develop various data-hungry learning techniques for depth-based and RGB+D-based human activity understanding. [The dataset is available at: http://rose1.ntu.edu.sg/Datasets/actionRecognition.asp]

cs.CV↗

Feature Boosting Network For 3D Pose Estimation

In this paper, a feature boosting network is proposed for estimating 3D hand pose and 3D body pose from a single RGB image. In this method, the features learned by the convolutional layers are boosted with a new long short-term dependence-aware (LSTD) module, which enables the intermediate convolutional feature maps to perceive the graphical long short-term dependency among different hand (or body) parts using the designed Graphical ConvLSTM. Learning a set of features that are reliable and discriminatively representative of the pose of a hand (or body) part is difficult due to the ambiguities, texture and illumination variation, and self-occlusion in the real application of 3D pose estimation. To improve the reliability of the features for representing each body part and enhance the LSTD module, we further introduce a context consistency gate (CCG) in this paper, with which the convolutional feature maps are modulated according to their consistency with the context representations. We evaluate the proposed method on challenging benchmark datasets for 3D hand pose estimation and 3D full body pose estimation. Experimental results show the effectiveness of our method that achieves state-of-the-art performance on both of the tasks.

cs.CV↗

Skeleton-Based Online Action Prediction Using Scale Selection Network

Action prediction is to recognize the class label of an ongoing activity when only a part of it is observed. In this paper, we focus on online action prediction in streaming 3D skeleton sequences. A dilated convolutional network is introduced to model the motion dynamics in temporal dimension via a sliding window over the temporal axis. Since there are significant temporal scale variations in the observed part of the ongoing action at different time steps, a novel window scale selection method is proposed to make our network focus on the performed part of the ongoing action and try to suppress the possible incoming interference from the previous actions at each step. An activation sharing scheme is also proposed to handle the overlapping computations among the adjacent time steps, which enables our framework to run more efficiently. Moreover, to enhance the performance of our framework for action prediction with the skeletal input data, a hierarchy of dilated tree convolutions are also designed to learn the multi-level structured semantic representations over the skeleton joints at each frame. Our proposed approach is evaluated on four challenging datasets. The extensive experiments demonstrate the effectiveness of our method for skeleton-based online action prediction.

cs.CV↗

Face Image Reflection Removal

Face images captured through the glass are usually contaminated by reflections. The non-transmitted reflections make the reflection removal more challenging than for general scenes, because important facial features are completely occluded. In this paper, we propose and solve the face image reflection removal problem. We remove non-transmitted reflections by incorporating inpainting ideas into a guided reflection removal framework and recover facial features by considering various face-specific priors. We use a newly collected face reflection image dataset to train our model and compare with state-of-the-art methods. The proposed method shows advantages in estimating reflection-free face images for improving face recognition.

cs.CV↗

Intermediate Deep Feature Compression: the Next Battlefield of Intelligent Sensing

The recent advances of hardware technology have made the intelligent analysis equipped at the front-end with deep learning more prevailing and practical. To better enable the intelligent sensing at the front-end, instead of compressing and transmitting visual signals or the ultimately utilized top-layer deep learning features, we propose to compactly represent and convey the intermediate-layer deep learning features of high generalization capability, to facilitate the collaborating approach between front and cloud ends. This strategy enables a good balance among the computational load, transmission load and the generalization ability for cloud servers when deploying the deep neural networks for large scale cloud based visual analysis. Moreover, the presented strategy also makes the standardization of deep feature coding more feasible and promising, as a series of tasks can simultaneously benefit from the transmitted intermediate layers. We also present the results for evaluation of lossless deep feature compression with four benchmark data compression methods, which provides meaningful investigations and baselines for future research and standardization activities.

cs.MM↗

Attention to Head Locations for Crowd Counting

Occlusions, complex backgrounds, scale variations and non-uniform distributions present great challenges for crowd counting in practical applications. In this paper, we propose a novel method using an attention model to exploit head locations which are the most important cue for crowd counting. The attention model estimates a probability map in which high probabilities indicate locations where heads are likely to be present. The estimated probability map is used to suppress non-head regions in feature maps from several multi-scale feature extraction branches of a convolution neural network for crowd density estimation, which makes our method robust to complex backgrounds, scale variations and non-uniform distributions. In addition, we introduce a relative deviation loss to compensate a commonly used training loss, Euclidean distance, to improve the accuracy of sparse crowd density estimation. Experiments on Shanghai-Tech, UCF_CC_50 and World-Expo'10 data sets demonstrate the effectiveness of our method.

cs.CV↗

CRRN: Multi-Scale Guided Concurrent Reflection Removal Network

Removing the undesired reflections from images taken through the glass is of broad application to various computer vision tasks. Non-learning based methods utilize different handcrafted priors such as the separable sparse gradients caused by different levels of blurs, which often fail due to their limited description capability to the properties of real-world reflections. In this paper, we propose the Concurrent Reflection Removal Network (CRRN) to tackle this problem in a unified framework. Our proposed network integrates image appearance information and multi-scale gradient information with human perception inspired loss function, and is trained on a new dataset with 3250 reflection images taken under diverse real-world scenes. Extensive experiments on a public benchmark dataset show that the proposed method performs favorably against state-of-the-art methods.

cs.CV↗

Dual Attention Matching Network for Context-Aware Feature Sequence based Person Re-Identification

Typical person re-identification (ReID) methods usually describe each pedestrian with a single feature vector and match them in a task-specific metric space. However, the methods based on a single feature vector are not sufficient enough to overcome visual ambiguity, which frequently occurs in real scenario. In this paper, we propose a novel end-to-end trainable framework, called Dual ATtention Matching network (DuATM), to learn context-aware feature sequences and perform attentive sequence comparison simultaneously. The core component of our DuATM framework is a dual attention mechanism, in which both intra-sequence and inter-sequence attention strategies are used for feature refinement and feature-pair alignment, respectively. Thus, detailed visual cues contained in the intermediate feature sequences can be automatically exploited and properly compared. We train the proposed DuATM network as a siamese network via a triplet loss assisted with a de-correlation loss and a cross-entropy loss. We conduct extensive experiments on both image and video based ReID benchmark datasets. Experimental results demonstrate the significant advantages of our approach compared to the state-of-the-art methods.

cs.CV↗

Decoupled Spatial Neural Attention for Weakly Supervised Semantic Segmentation

Weakly supervised semantic segmentation receives much research attention since it alleviates the need to obtain a large amount of dense pixel-wise ground-truth annotations for the training images. Compared with other forms of weak supervision, image labels are quite efficient to obtain. In our work, we focus on the weakly supervised semantic segmentation with image label annotations. Recent progress for this task has been largely dependent on the quality of generated pseudo-annotations. In this work, inspired by spatial neural-attention for image captioning, we propose a decoupled spatial neural attention network for generating pseudo-annotations. Our decoupled attention structure could simultaneously identify the object regions and localize the discriminative parts which generates high-quality pseudo-annotations in one forward path. The generated pseudo-annotations lead to the segmentation results which achieve the state-of-the-art in weakly-supervised semantic segmentation.

cs.CV↗

Skeleton-Based Human Action Recognition with Global Context-Aware Attention LSTM Networks

Human action recognition in 3D skeleton sequences has attracted a lot of research attention. Recently, Long Short-Term Memory (LSTM) networks have shown promising performance in this task due to their strengths in modeling the dependencies and dynamics in sequential data. As not all skeletal joints are informative for action recognition, and the irrelevant joints often bring noise which can degrade the performance, we need to pay more attention to the informative ones. However, the original LSTM network does not have explicit attention ability. In this paper, we propose a new class of LSTM network, Global Context-Aware Attention LSTM (GCA-LSTM), for skeleton based action recognition. This network is capable of selectively focusing on the informative joints in each frame of each skeleton sequence by using a global context memory cell. To further improve the attention capability of our network, we also introduce a recurrent attention mechanism, with which the attention performance of the network can be enhanced progressively. Moreover, we propose a stepwise training scheme in order to train our network effectively. Our approach achieves state-of-the-art performance on five challenging benchmark datasets for skeleton based action recognition.

cs.CV↗

Skeleton-Based Action Recognition Using Spatio-Temporal LSTM Network with Trust Gates

Skeleton-based human action recognition has attracted a lot of research attention during the past few years. Recent works attempted to utilize recurrent neural networks to model the temporal dependencies between the 3D positional configurations of human body joints for better analysis of human activities in the skeletal data. The proposed work extends this idea to spatial domain as well as temporal domain to better analyze the hidden sources of action-related information within the human skeleton sequences in both of these domains simultaneously. Based on the pictorial structure of Kinect's skeletal data, an effective tree-structure based traversal framework is also proposed. In order to deal with the noise in the skeletal data, a new gating mechanism within LSTM module is introduced, with which the network can learn the reliability of the sequential data and accordingly adjust the effect of the input data on the updating procedure of the long-term context representation stored in the unit's memory cell. Moreover, we introduce a novel multi-modal feature fusion strategy within the LSTM unit in this paper. The comprehensive experimental results on seven challenging benchmark datasets for human action recognition demonstrate the effectiveness of the proposed method.

cs.CV↗

Fast MPEG-CDVS Encoder with GPU-CPU Hybrid Computing

The compact descriptors for visual search (CDVS) standard from ISO/IEC moving pictures experts group (MPEG) has succeeded in enabling the interoperability for efficient and effective image retrieval by standardizing the bitstream syntax of compact feature descriptors. However, the intensive computation of CDVS encoder unfortunately hinders its widely deployment in industry for large-scale visual search. In this paper, we revisit the merits of low complexity design of CDVS core techniques and present a very fast CDVS encoder by leveraging the massive parallel execution resources of GPU. We elegantly shift the computation-intensive and parallel-friendly modules to the state-of-the-arts GPU platforms, in which the thread block allocation and the memory access are jointly optimized to eliminate performance loss. In addition, those operations with heavy data dependence are allocated to CPU to resolve the extra but non-necessary computation burden for GPU. Furthermore, we have demonstrated the proposed fast CDVS encoder can work well with those convolution neural network approaches which has harmoniously leveraged the advantages of GPU platforms, and yielded significant performance improvements. Comprehensive experimental results over benchmarks are evaluated, which has shown that the fast CDVS encoder using GPU-CPU hybrid computing is promising for scalable visual search.

cs.MM↗