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Alex Smola

Publications and source records attributed to Alex Smola.

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Alignment Drift in Single-Model Speculative Decoding for ASR: Mechanism, Correction, and Cost

Speculative decoding speeds up generation by letting a cheap draft propose several tokens that a target model checks in one pass. In the single-model form, the draft is a lightweight module attached to the target rather than a separate model. Applying this design to Automatic Speech Recognition (ASR) introduces an extra problem. The draft can read the whole audio at every step, yet its proposals get worse as it runs on its own. Access is not localization. The accepted text keeps the transcript position explicit, but the draft must also track the changing audio position. In the primary matched comparison, per-step audio access changes the first proposal modestly but roughly doubles later-proposal acceptance. Fixed-width windows show that the audio position explains part of this gap. A correctly placed window recovers continuation, while an equally narrow window at the wrong position reduces it. Late-draft median error reaches 21 frames in the hardest reported condition, while target attention during verification stays within a 2-frame median. We test two ways to reduce this drift. The first reads the audio position from verification attention and uses it to guide the next draft round. It saves time only when the extra accepted tokens offset the readout cost. The second is AnchorDraft, which teaches the draft to track the audio position during training without changing the inference graph. The trained draft improves end-to-end speed at both tested target scales. These results show that ASR self-speculation depends on token prediction, audio-position tracking, and draft cost.

cs.SD

IHBench: Evaluating Post-Interruption Recovery in Voice Agents with Structured Workflows

Voice agents deployed in structured workflows (customer service, healthcare scheduling, account management) must handle frequent user interruptions while maintaining progress through multi-step procedures. Existing benchmarks for speech-capable models focus on the timing of interruptions: barge-in detection, endpointing, and turn-taking dynamics. They leave unmeasured what happens after the interruption: does the agent resume the workflow at the correct step? Does it address the user's interjection? Does it avoid re-delivering content the user already heard? We introduce IHBench (Interruption Handling Benchmark), a benchmark that evaluates post-interruption recovery in voice agents executing state-machine-driven workflows across 10 enterprise domains. Six interruption types are injected at controlled points mid-utterance, with per-interruption evaluation rubrics generated alongside the data. Each interruption is scored on two axes: task fulfillment and recovery quality. We evaluate 27 audio-language model configurations from OpenAI, Google, and the open-weight community. Models vary widely, and recovery quality depends strongly on the interruption type. Across our experiments, closed-weight models are consistently more robust to interruptions than open-weight ones: they win far more often on task fulfillment, degrade roughly 3.3x more slowly as conversations grow longer, and show no audio-versus-text modality gap, whereas the open-weight models lose ground on all three. A human study validates the LLM judge against human annotators, and a cross-benchmark analysis against AudioMultiChallenge indicates that recovery quality is a largely distinct capability axis.

cs.LG

Instruct-FD: Can Your Full-Duplex Speech System Follow Turn-Taking Instructions?

Current full-duplex (FD) spoken dialogue systems can produce fluid interactions, yet it remains unclear whether they can adapt their turn-taking behavior when explicitly instructed. This is critical for real-world deployment, where conversational policies vary across applications (e.g., proactive tutoring vs. passive counseling). We introduce Instruct-FD, an instruction-conditioned benchmark for evaluating controllable turn management in FD systems. To enable this, we develop a human-validated, scalable synthetic pipeline that generates instruction-conditioned conversations, along with a deployment-agnostic multi-turn evaluation protocol and an LLM-based judge. Benchmarking six state-of-the-art full-duplex systems reveals a substantial gap in instruction-following turn management: the best model achieves only 64.4% adherence. Performance is highly uneven across behaviors and scenarios, with proactive behaviors such as model backchanneling and interruption remaining particularly challenging. These findings establish instruction-following turn management as a crucial direction for building adaptable and deployable full-duplex dialogue systems.

cs.CL

The Pok\'emon Theorem and other Fairness Impossibility Results

Fairness impossibility results often look like distinct scalar incompatibility statements. We show that several share one RKHS geometry: fairness criteria are linear constraints on conditional mean embeddings, and unequal base rates make the law of total expectation overdetermine those constraints. This view yields four results. The Kleinberg--Mullainathan--Raghavan dichotomy needs only group-conditional unbiasedness, not full calibration. The \emph{Pok\'emon theorem} shows that a distinct group pair satisfying any finite collection of linear mean-fairness criteria leaves a residual violation witnessed by the MMD, decaying at the Kolmogorov $m$-width rate under spectral regularity. The same tools prove an impossibility for fair feature learning: parity and class-conditional separation in representation space force class collapse under unequal base rates. The approximate relaxations yield signal and error frontiers, allowing a trade-off between real-world estimators and fairness goals. Experiments on standard fairness benchmarks are consistent with our bounds.

cs.LG

ProactBench: Beyond What The User Asked For

Most LLM benchmarks score how well a model responds to explicit requests. They leave unmeasured a different conversational ability: noticing and acting on needs the user has implied but not said. We call this \emph{conversational proactivity}. ProactBench decomposes it into three phase-tied types: \textsc{Emergent}, inference from a single disclosed anchor; \textsc{Critical}, synthesis across multiple anchors; and \textsc{Recovery}, grounded forward-looking value after task completion. We operationalise the benchmark with three agents: a Planner, a User Agent, and an Assistant Model. Their information asymmetries defend against style-confounded scoring, rubric leakage, external-context contamination, and information dumps. The released corpus contains 198 curated dialogues with 624 trigger points across 24 communication styles drawn from a psychometric inventory and audited by an independent LLM judge. Across 16 frontier and open-weight models, \textsc{Recovery} is both difficult and weakly predicted by six standard benchmarks, making it a useful new evaluation signal.

cs.LG

Back to Basics: Revisiting ASR in the Age of Voice Agents

Automatic speech recognition (ASR) systems have achieved near-human accuracy on curated benchmarks, yet still fail in real-world voice agents under conditions that current evaluations do not systematically cover. Without diagnostic tools that isolate specific failure factors, practitioners cannot anticipate which conditions, in which languages, will cause what degree of degradation. We introduce WildASR, a multilingual (four-language) diagnostic benchmark sourced entirely from real human speech that factorizes ASR robustness along three axes: environmental degradation, demographic shift, and linguistic diversity. Evaluating seven widely used ASR systems, we find severe and uneven performance degradation, and model robustness does not transfer across languages or conditions. Critically, models often hallucinate plausible but unspoken content under partial or degraded inputs, creating concrete safety risks for downstream agent behavior. Our results demonstrate that targeted, factor-isolated evaluation is essential for understanding and improving ASR reliability in production systems. Besides the benchmark itself, we also present three analytical tools that practitioners can use to guide deployment decisions.

cs.AI

EmergentTTS-Eval: Evaluating TTS Models on Complex Prosodic, Expressiveness, and Linguistic Challenges Using Model-as-a-Judge

Text-to-Speech (TTS) benchmarks often fail to capture how well models handle nuanced and semantically complex text. Building on $\textit{EmergentTTS}$, we introduce $\textit{EmergentTTS-Eval}$, a comprehensive benchmark covering six challenging TTS scenarios: emotions, paralinguistics, foreign words, syntactic complexity, complex pronunciation (e.g. URLs, formulas), and questions. Crucially, our framework automates both test-case generation and evaluation, making the benchmark easily extensible. Starting from a small set of human-written seed prompts, we iteratively extend them using LLMs to target specific structural, phonetic and prosodic challenges, resulting in 1,645 diverse test cases. Moreover, we employ a model-as-a-judge approach, using a Large Audio Language Model (LALM) to assess the speech across multiple dimensions such as expressed emotion, prosodic, intonational, and pronunciation accuracy. We evaluate state-of-the-art open-source and proprietary TTS systems, such as 11Labs, Deepgram, and OpenAI's 4o-mini-TTS, on EmergentTTS-Eval, demonstrating its ability to reveal fine-grained performance differences. Results show that the model-as-a-judge approach offers robust TTS assessment and a high correlation with human preferences. We open source the evaluation $\href{https://github.com/boson-ai/EmergentTTS-Eval-public}{code}$ and the $\href{https://huggingface.co/datasets/bosonai/EmergentTTS-Eval}{dataset}$.

cs.LG

RPGBENCH: Evaluating Large Language Models as Role-Playing Game Engines

We present RPGBench, the first benchmark designed to evaluate large language models (LLMs) as text-based role-playing game (RPG) engines. RPGBench comprises two core tasks: Game Creation (GC) and Game Simulation (GS). In GC, an LLM must craft a valid and playable RPG world using a structured event-state representation, ensuring logical coherence and proper termination conditions. In GS, the LLM simulates interactive gameplay across multiple rounds while consistently updating states and enforcing game rules. To comprehensively assess performance, RPGBench integrates objective and subjective evaluation methodologies. Objective measures verify adherence to event mechanics and check variable updates without requiring human intervention. Subjective measures, such as content interestingness, action quality, and role-playing capability, are evaluated via an LLM-as-a-judge framework, where a strong LLM grades each candidate's outputs. Empirical results demonstrate that state-of-the-art LLMs can produce engaging stories but often struggle to implement consistent, verifiable game mechanics, particularly in long or complex scenarios. By combining structured, rule-based assessments with LLM-based judgments, RPGBench provides a new standard for evaluating how well LLMs can balance creativity, coherence, and complexity in text-based RPGs, opening avenues for more immersive and controllable interactive storytelling.

cs.CL

L3Ms -- Lagrange Large Language Models

Supervised fine-tuning (SFT) and alignment of large language models (LLMs) are key steps in providing a good user experience. However, the concept of an appropriate alignment is inherently application-dependent, and current methods often rely on heuristic choices to drive optimization. In this work, we formulate SFT and alignment as a constrained optimization problem: the LLM is fine-tuned on a task while being required to meet application-specific requirements, without resorting to heuristics. To solve this, we propose Lagrange Large Language Models (L3Ms), which employ logarithmic barriers to enforce the constraints. This approach allows for the customization of L3Ms across diverse applications while avoiding heuristic-driven processes. We experimentally demonstrate the versatility and efficacy of L3Ms in achieving tailored alignments for various applications.

cs.LG

Prompt Pre-Training with Twenty-Thousand Classes for Open-Vocabulary Visual Recognition

This work proposes POMP, a prompt pre-training method for vision-language models. Being memory and computation efficient, POMP enables the learned prompt to condense semantic information for a rich set of visual concepts with over twenty-thousand classes. Once pre-trained, the prompt with a strong transferable ability can be directly plugged into a variety of visual recognition tasks including image classification, semantic segmentation, and object detection, to boost recognition performances in a zero-shot manner. Empirical evaluation shows that POMP achieves state-of-the-art performances on 21 datasets, e.g., 67.0% average accuracy on 10 classification datasets (+3.1% compared to CoOp) and 84.4 hIoU on open-vocabulary Pascal VOC segmentation (+6.9 compared to ZSSeg). Our code is available at https://github.com/amazon-science/prompt-pretraining.

cs.CV

A Cheaper and Better Diffusion Language Model with Soft-Masked Noise

Diffusion models that are based on iterative denoising have been recently proposed and leveraged in various generation tasks like image generation. Whereas, as a way inherently built for continuous data, existing diffusion models still have some limitations in modeling discrete data, e.g., languages. For example, the generally used Gaussian noise can not handle the discrete corruption well, and the objectives in continuous spaces fail to be stable for textual data in the diffusion process especially when the dimension is high. To alleviate these issues, we introduce a novel diffusion model for language modeling, Masked-Diffuse LM, with lower training cost and better performances, inspired by linguistic features in languages. Specifically, we design a linguistic-informed forward process which adds corruptions to the text through strategically soft-masking to better noise the textual data. Also, we directly predict the categorical distribution with cross-entropy loss function in every diffusion step to connect the continuous space and discrete space in a more efficient and straightforward way. Through experiments on 5 controlled generation tasks, we demonstrate that our Masked-Diffuse LM can achieve better generation quality than the state-of-the-art diffusion models with better efficiency.

cs.CL

RLSbench: Domain Adaptation Under Relaxed Label Shift

Despite the emergence of principled methods for domain adaptation under label shift, their sensitivity to shifts in class conditional distributions is precariously under explored. Meanwhile, popular deep domain adaptation heuristics tend to falter when faced with label proportions shifts. While several papers modify these heuristics in attempts to handle label proportions shifts, inconsistencies in evaluation standards, datasets, and baselines make it difficult to gauge the current best practices. In this paper, we introduce RLSbench, a large-scale benchmark for relaxed label shift, consisting of $>$500 distribution shift pairs spanning vision, tabular, and language modalities, with varying label proportions. Unlike existing benchmarks, which primarily focus on shifts in class-conditional $p(x|y)$, our benchmark also focuses on label marginal shifts. First, we assess 13 popular domain adaptation methods, demonstrating more widespread failures under label proportion shifts than were previously known. Next, we develop an effective two-step meta-algorithm that is compatible with most domain adaptation heuristics: (i) pseudo-balance the data at each epoch; and (ii) adjust the final classifier with target label distribution estimate. The meta-algorithm improves existing domain adaptation heuristics under large label proportion shifts, often by 2--10\% accuracy points, while conferring minimal effect ($<$0.5\%) when label proportions do not shift. We hope that these findings and the availability of RLSbench will encourage researchers to rigorously evaluate proposed methods in relaxed label shift settings. Code is publicly available at https://github.com/acmi-lab/RLSbench.

cs.LG

Multimodal Chain-of-Thought Reasoning in Language Models

Large language models (LLMs) have shown impressive performance on complex reasoning by leveraging chain-of-thought (CoT) prompting to generate intermediate reasoning chains as the rationale to infer the answer. However, existing CoT studies have primarily focused on the language modality. We propose Multimodal-CoT that incorporates language (text) and vision (images) modalities into a two-stage framework that separates rationale generation and answer inference. In this way, answer inference can leverage better generated rationales that are based on multimodal information. Experimental results on ScienceQA and A-OKVQA benchmark datasets show the effectiveness of our proposed approach. With Multimodal-CoT, our model under 1 billion parameters achieves state-of-the-art performance on the ScienceQA benchmark. Our analysis indicates that Multimodal-CoT offers the advantages of mitigating hallucination and enhancing convergence speed. Code is publicly available at https://github.com/amazon-science/mm-cot.

cs.CL

Parameter-Efficient Fine-Tuning Design Spaces

Parameter-efficient fine-tuning aims to achieve performance comparable to fine-tuning, using fewer trainable parameters. Several strategies (e.g., Adapters, prefix tuning, BitFit, and LoRA) have been proposed. However, their designs are hand-crafted separately, and it remains unclear whether certain design patterns exist for parameter-efficient fine-tuning. Thus, we present a parameter-efficient fine-tuning design paradigm and discover design patterns that are applicable to different experimental settings. Instead of focusing on designing another individual tuning strategy, we introduce parameter-efficient fine-tuning design spaces that parameterize tuning structures and tuning strategies. Specifically, any design space is characterized by four components: layer grouping, trainable parameter allocation, tunable groups, and strategy assignment. Starting from an initial design space, we progressively refine the space based on the model quality of each design choice and make greedy selection at each stage over these four components. We discover the following design patterns: (i) group layers in a spindle pattern; (ii) allocate the number of trainable parameters to layers uniformly; (iii) tune all the groups; (iv) assign proper tuning strategies to different groups. These design patterns result in new parameter-efficient fine-tuning methods. We show experimentally that these methods consistently and significantly outperform investigated parameter-efficient fine-tuning strategies across different backbone models and different tasks in natural language processing.

cs.CL

Automatic Chain of Thought Prompting in Large Language Models

Large language models (LLMs) can perform complex reasoning by generating intermediate reasoning steps. Providing these steps for prompting demonstrations is called chain-of-thought (CoT) prompting. CoT prompting has two major paradigms. One leverages a simple prompt like "Let's think step by step" to facilitate step-by-step thinking before answering a question. The other uses a few manual demonstrations one by one, each composed of a question and a reasoning chain that leads to an answer. The superior performance of the second paradigm hinges on the hand-crafting of task-specific demonstrations one by one. We show that such manual efforts may be eliminated by leveraging LLMs with the "Let's think step by step" prompt to generate reasoning chains for demonstrations one by one, i.e., let's think not just step by step, but also one by one. However, these generated chains often come with mistakes. To mitigate the effect of such mistakes, we find that diversity matters for automatically constructing demonstrations. We propose an automatic CoT prompting method: Auto-CoT. It samples questions with diversity and generates reasoning chains to construct demonstrations. On ten public benchmark reasoning tasks with GPT-3, Auto-CoT consistently matches or exceeds the performance of the CoT paradigm that requires manual designs of demonstrations. Code is available at https://github.com/amazon-research/auto-cot

cs.CL

Partial and Asymmetric Contrastive Learning for Out-of-Distribution Detection in Long-Tailed Recognition

Existing out-of-distribution (OOD) detection methods are typically benchmarked on training sets with balanced class distributions. However, in real-world applications, it is common for the training sets to have long-tailed distributions. In this work, we first demonstrate that existing OOD detection methods commonly suffer from significant performance degradation when the training set is long-tail distributed. Through analysis, we posit that this is because the models struggle to distinguish the minority tail-class in-distribution samples, from the true OOD samples, making the tail classes more prone to be falsely detected as OOD. To solve this problem, we propose Partial and Asymmetric Supervised Contrastive Learning (PASCL), which explicitly encourages the model to distinguish between tail-class in-distribution samples and OOD samples. To further boost in-distribution classification accuracy, we propose Auxiliary Branch Finetuning, which uses two separate branches of BN and classification layers for anomaly detection and in-distribution classification, respectively. The intuition is that in-distribution and OOD anomaly data have different underlying distributions. Our method outperforms previous state-of-the-art method by $1.29\%$, $1.45\%$, $0.69\%$ anomaly detection false positive rate (FPR) and $3.24\%$, $4.06\%$, $7.89\%$ in-distribution classification accuracy on CIFAR10-LT, CIFAR100-LT, and ImageNet-LT, respectively. Code and pre-trained models are available at https://github.com/amazon-research/long-tailed-ood-detection.

cs.CV

Mixture Proportion Estimation and PU Learning: A Modern Approach

Given only positive examples and unlabeled examples (from both positive and negative classes), we might hope nevertheless to estimate an accurate positive-versus-negative classifier. Formally, this task is broken down into two subtasks: (i) Mixture Proportion Estimation (MPE) -- determining the fraction of positive examples in the unlabeled data; and (ii) PU-learning -- given such an estimate, learning the desired positive-versus-negative classifier. Unfortunately, classical methods for both problems break down in high-dimensional settings. Meanwhile, recently proposed heuristics lack theoretical coherence and depend precariously on hyperparameter tuning. In this paper, we propose two simple techniques: Best Bin Estimation (BBE) (for MPE); and Conditional Value Ignoring Risk (CVIR), a simple objective for PU-learning. Both methods dominate previous approaches empirically, and for BBE, we establish formal guarantees that hold whenever we can train a model to cleanly separate out a small subset of positive examples. Our final algorithm (TED)$^n$, alternates between the two procedures, significantly improving both our mixture proportion estimator and classifier

cs.LG

Graph Reordering for Cache-Efficient Near Neighbor Search

Graph search is one of the most successful algorithmic trends in near neighbor search. Several of the most popular and empirically successful algorithms are, at their core, a simple walk along a pruned near neighbor graph. Such algorithms consistently perform at the top of industrial speed benchmarks for applications such as embedding search. However, graph traversal applications often suffer from poor memory access patterns, and near neighbor search is no exception to this rule. Our measurements show that popular search indices such as the hierarchical navigable small-world graph (HNSW) can have poor cache miss performance. To address this problem, we apply graph reordering algorithms to near neighbor graphs. Graph reordering is a memory layout optimization that groups commonly-accessed nodes together in memory. We present exhaustive experiments applying several reordering algorithms to a leading graph-based near neighbor method based on the HNSW index. We find that reordering improves the query time by up to 40%, and we demonstrate that the time needed to reorder the graph is negligible compared to the time required to construct the index.

cs.DS