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Alex Wong

Publications and source records attributed to Alex Wong.

At least 19 recordsLinked to original sources

From Perspective to Fisheye Depth Estimation and Open-Vocabulary Segmentation

Vision foundation models are capable of generalizing across 3-dimensional (3D) scenes with high-fidelity estimates; their empirical success can be attributed to training on large-scale datasets of perspective images. However, when transferred to wide field-of-view (FoV) images, such as those captured by fisheye cameras, they return erroneous outputs due to a covariate shift stemming from the radial distortion on the image pixels. We propose a method to generalize vision foundation models to fisheye cameras. The crux of our method lies in a set of learnable parameters, termed Distortion Extenders (DEX), that model the fisheye distortion coefficients and the distributional shift between fisheye and perspective images encoded in the latent space. By minimizing a self-supervised alignment loss, DEX transforms the latent embeddings of fisheye images to resemble those of perspective images to recover high-fidelity estimates. DEX is architecture- and task-agnostic: We demonstrate DEX on monocular depth estimation and open-vocabulary segmentation for convolution- and Transformer-based architectures, where we consistently improve over baselines across indoor and outdoor fisheye datasets. As a byproduct, the activations of DEX can also be decoded to distortion coefficients to support camera calibration. Code available at: https://github.com/Suchisrit/DEX.

cs.CV

VisTa3D: A Dataset and Benchmark for Thin Object Reconstruction from Vision, Tactile, and 3D Point Clouds

State-of-the-art 3D reconstruction models, whether from visual, range, or both, tend to underperform on thin objects. This is partially due to the small amount of space such objects occupy in RGB images and in 3D point clouds. To test the extent of their errors, we collected the first thin object dataset comprising of synchronized RGB images, depth maps, and tactile response maps, where each frame is associated with inertial measurements, camera pose and calibration, and groundtruth depth and segmentation maps obtained from laser scanning of thin objects. We hypothesize that tactile data can aid in the reconstruction of thin objects as their response maps provide local shape and deformation information. Our dataset, termed VisTa3D, comprises of 387 scenes covering 70 thin objects over 17 environments. We benchmarked current 3D reconstruction models on VisTa3D and found that, indeed, they exhibit low fidelity on thin objects. To test if tactile data can help, we introduce the first visual-range-tactile 3D reconstruction model as a baseline. Code and data: https://huggingface.co/datasets/shaniaguo/VisTa3D.

cs.CV

Spatial-IQ: Deconstructing Spatial Intelligence via Hierarchical Capability Tests

Multimodal large language models (MLLMs) excel at visual interpretation but fail on spatial reasoning tasks that humans solve reliably. Existing benchmarks evaluate these models as black boxes, limiting their ability to identify the underlying causes of lower performance: when a model fails a spatial reasoning task, it remains difficult to ascertain whether the hurdle is perceptual, such as recognizing object boundaries, or cognitive, such as reasoning about occlusion to infer hidden geometry. We introduce Spatial-IQ, a hierarchical diagnostic framework that decomposes object counting in stacked 3D structures into 9 perceptual and cognitive sub-tasks organized by the developmental stages of human spatial cognition, with mental rotation as an additional target probe. Using NVIDIA Isaac Sim, we procedurally generated a diverse dataset of roughly 80,000 stacked 3D structures with per-task ground truth. We evaluate models across three output formats (free-response text, multiple-choice images, and image editing) alongside a human baseline. The Spatial-IQ framework shows that top-performing models often succeed at the target task (object counting) without succeeding on the lower-level sub-tasks intended to support it, and that models differ in how much of these hierarchical chains they preserve, often revealing shortcut behavior that raw target-task accuracy alone would obscure. Finally, we demonstrate that training models with chain-of-thought (CoT) supervision over our hierarchical sub-tasks, combined with reinforcement learning with verifiable rewards, significantly improves both spatial consistency across sub-tasks and target-task accuracy, supporting the value of the proposed decomposition as both a diagnostic tool and a training signal.

cs.CV

UniTac: A Unified Multimodal Model for Cross-Sensor Tactile Understanding and Generation

Unified multimodal models (UMMs) have shown great promise in integrating understanding and generation across diverse modalities. However, existing research rarely extends this paradigm to the tactile domain, where both object-level semantics and sensor-level configurations jointly determine the meaning of touch. To address this gap, we propose UniTac, the first UMM designed for tactile understanding and generation. UniTac models the tactile process as a transition from non-contact to contact, capturing the physical interaction between sensors and objects through a dual-level representation that encodes both sensor and object attributes. For tactile understanding, UniTac introduces two tasks, object property description and sensor identification, to enhance reasoning over physical and cross-sensor information. For tactile generation, we design a two-stage training paradigm consisting of reconstruction and alignment, together with a sensor-prior-based sampling strategy that simulates realistic tactile contact. Trained on large-scale multi-sensor datasets, UniTac achieves state-of-the-art performance in tactile understanding and generates realistic tactile signals across sensors.

cs.RO

Triangular Consistency as a Universal Constraint for Learning Optical Flow

We propose triangular consistency as a first-principled constraint for optical flow, which is agnostic to network architecture, supervision type, and dataset, and applies to both image-pair and multi-frame settings. This simple but powerful constraint is to compose two flows to induce a third flow and enforce consistency among the three. The composed flows may arise from (i) image pairs, yielding cycle consistency; (ii) multiple video frames, producing longer-range motion through temporal chaining; or (iii) image pairs combined with controlled synthetic transformations, which becomes data augmentation. This triangular consistency introduces negligible computational overhead and requires no additional annotations. Since it is derived directly from the geometry of optical flow, it does not rely on model-specific assumptions and serves as a ``universal'' plug-and-play component for optical flow training. Experiments show consistent improvement across supervised, unsupervised, and transfer learning settings.

cs.CV

PinPoint: Prompting with Informative Interior Points

Modern referring image segmentation pipelines couple a vision-language model (VLM) for grounding with a promptable segmenter such as the Segment Anything Model (SAM) for mask generation. Prior training-free instances of this recipe consistently trail fine-tuned and reinforcement-learning (RL)-tuned specialists, and it has been unclear whether the gap comes from the VLM's grounding, SAM's capacity, or the prompt. We show that the gap is dominated by prompt ambiguity: a VLM-proposed bounding box (bbox) leaves SAM to guess which pixels inside the bbox belong to the object the expression denotes. Interior points are the natural disambiguator, but where they fall matters; prior work relies on naively sampled points that land on boundaries, distractors, and background clutter, and can even hurt performance compared to the bbox alone. Supervised and RL-tuned methods close this gap by training a VLM to predict better points; we show that this training is unnecessary. At a matched budget of five interior points, replacing naive sampling with stable, informative point selection improves cumulative Intersection-over-Union (cIoU) by 12-18 points across RefCOCO/+/g, with every model fixed. We turn this observation into PinPoint, a deterministic, training-free point selector that fuses four visual cues into a consensus map, selects compact, spatially diverse points away from boundaries, and uses the frozen VLM to label each point. Without any task-specific training, PinPoint matches supervised and RL-tuned specialists on the same stack while issuing only two VLM calls per query.

cs.CV

SHOW3D: Capturing Scenes of 3D Hands and Objects in the Wild

Accurate 3D understanding of human hands and objects during manipulation remains a significant challenge for egocentric computer vision. Existing hand-object interaction datasets are predominantly captured in controlled studio settings, which limits both environmental diversity and the ability of models trained on such data to generalize to real-world scenarios. To address this challenge, we introduce a novel marker-less multi-camera system that allows for nearly unconstrained mobility in genuinely in-the-wild conditions, while still having the ability to generate precise 3D annotations of hands and objects. The capture system consists of a lightweight, back-mounted, multi-camera rig that is synchronized and calibrated with a user-worn VR headset. For 3D ground-truth annotation of hands and objects, we develop an ego-exo tracking pipeline and rigorously evaluate its quality. Finally, we present SHOW3D, the first large-scale dataset with 3D annotations that show hands interacting with objects in diverse real-world environments, including outdoor settings. Our approach significantly reduces the fundamental trade-off between environmental realism and accuracy of 3D annotations, which we validate with experiments on several downstream tasks. show3d-dataset.github.io

cs.CV

Fisheye3R: Adapting Unified 3D Feed-Forward Foundation Models to Fisheye Lenses

Feed-forward foundation models for multi-view 3-dimensional (3D) reconstruction have been trained on large-scale datasets of perspective images; when tested on wide field-of-view images, e.g., from a fisheye camera, their performance degrades. This degradation arises from changes in spatial arrangements of pixels induced by the non-linear projection model that maps 3D points onto the 2D image plane. While one may surmise that training on fisheye images would resolve this problem, there are far fewer fisheye images with ground truth than perspective images, which limits generalization. To enable inference on imagery exhibiting high radial distortion, we propose \textit{Fisheye3R}, a novel adaptation framework that extends these multi-view 3D reconstruction foundation models to natively accommodate fisheye inputs without performance regression on perspective images. To address the scarcity of fisheye images and ground truth, we introduce flexible learning schemes that support self-supervised adaptation using only unlabeled perspective images and supervised adaptation without any fisheye training data. Extensive experiments across three foundation models, including VGGT, $\pi^3$, and MapAnything, demonstrate that our approach consistently improves camera pose, depth, point map, and field-of-view estimation on fisheye images. Code is available at https://github.com/android-xr/fisheye3r.

cs.CV

Evidential Neural Radiance Fields

Understanding sources of uncertainty is fundamental to trustworthy three-dimensional scene modeling. While recent advances in neural radiance fields (NeRFs) achieve impressive accuracy in scene reconstruction and novel view synthesis, the lack of uncertainty estimation significantly limits their deployment in safety-critical settings. Existing uncertainty quantification methods for NeRFs fail to separately capture both aleatoric and epistemic uncertainties. Among those that do quantify one or the other, many of them either compromise rendering quality or incur significant computational overhead to obtain uncertainty estimates. To address these issues, we introduce Evidential Neural Radiance Fields, a probabilistic approach that seamlessly integrates with the NeRF rendering process, enabling direct quantification of both aleatoric and epistemic uncertainties from a single forward pass. We compare multiple uncertainty quantification methods on three standardized benchmarks, where our approach demonstrates state-of-the-art scene reconstruction fidelity and uncertainty estimation quality. Code is available at https://github.com/KerryDRX/EvidentialNeRF.

cs.CV

Tuning Out-of-Distribution (OOD) Detectors Without Given OOD Data

Existing out-of-distribution (OOD) detectors are often tuned by a separate dataset deemed OOD with respect to the training distribution of a neural network (NN). OOD detectors process the activations of NN layers and score the output, where parameters of the detectors are determined by fitting to an in-distribution (training) set and the aforementioned dataset chosen adhocly. At detector training time, this adhoc dataset may not be available or difficult to obtain, and even when it's available, it may not be representative of actual OOD data, which is often ''unknown unknowns." Current benchmarks may specify some left-out set from test OOD sets. We show that there can be significant variance in performance of detectors based on the adhoc dataset chosen in current literature, and thus even if such a dataset can be collected, the performance of the detector may be highly dependent on the choice. In this paper, we introduce and formalize the often neglected problem of tuning OOD detectors without a given ``OOD'' dataset. To this end, we present strong baselines as an attempt to approach this problem. Furthermore, we propose a new generic approach to OOD detector tuning that does not require any extra data other than those used to train the NN. We show that our approach improves over baseline methods consistently across higher-parameter OOD detector families, while being comparable across lower-parameter families.

cs.LG

WorldBench: Benchmarking Physical Understanding of World Models by Isolating Physics Concepts

Recent advances in generative foundational models, often termed "world models," have propelled interest in applying them to critical tasks like robotic planning and autonomous system training. For reliable deployment, these models must exhibit high physical fidelity, accurately simulating real-world dynamics. Existing physics-based video benchmarks, however, suffer from entanglement, where a single test simultaneously evaluates multiple physical laws and concepts, fundamentally limiting their diagnostic capability. We introduce WorldBench, a novel video-based benchmark specifically designed for concept-specific, disentangled evaluation, allowing us to rigorously isolate and assess understanding of a single physical concept or law at a time. To make WorldBench comprehensive, we design benchmarks at two different levels: 1) an evaluation of intuitive physical understanding with higher level concepts such as object permanence or scale/perspective, and 2) an evaluation of low-level physical constants and material properties such as friction coefficients or fluid viscosity, allowing to measure excatly how far from reality generated videos are. When SOTA video-based world models are evaluated on WorldBench, we find specific patterns of failure in particular physics concepts, with all tested models lacking the physical consistency required to generate reliable real-world interactions. Through its concept-specific evaluation, WorldBench offers a more nuanced and scalable framework for rigorously evaluating the physical reasoning capabilities of video generation and world models, paving the way for more robust and generalizable world-model-driven learning.

cs.CV

Coffee: Controllable Diffusion Fine-tuning

Text-to-image diffusion models can generate diverse content with flexible prompts, which makes them well-suited for customization through fine-tuning with a small amount of user-provided data. However, controllable fine-tuning that prevents models from learning undesired concepts present in the fine-tuning data, and from entangling those concepts with user prompts, remains an open challenge. It is crucial for downstream tasks like bias mitigation, preventing malicious adaptation, attribute disentanglement, and generalizable fine-tuning of diffusion policy. We propose Coffee that allows using language to specify undesired concepts to regularize the adaptation process. The crux of our method lies in keeping the embeddings of the user prompt from aligning with undesired concepts. Crucially, Coffee requires no additional training and enables flexible modification of undesired concepts by modifying textual descriptions. We evaluate Coffee by fine-tuning on images associated with user prompts paired with undesired concepts. Experimental results demonstrate that Coffee can prevent text-to-image models from learning specified undesired concepts during fine-tuning and outperforms existing methods. Code will be released upon acceptance.

cs.CV

Vitessce Link: A Mixed Reality and 2D Display Hybrid Approach for Visual Analysis of 3D Tissue Maps

Advances in spatial omics and high-resolution imaging enable the creation of three-dimensional (3D) tissue maps that capture cellular organization and interactions in situ. While these data provide critical insights into tissue function and disease, their exploration is often constrained by tools limited to 2D displays or stereoscopic rendering without analytical integration. We present Vitessce Link, a web-based hybrid framework that unites a 3D stereoscopic view in mixed reality with a synchronized 2D display environment. Users can navigate volumetric data with intuitive hand gestures while controlling channels, filters, and derived data views through the Vitessce platform. Built on open standards and running entirely in the browser, Vitessce Link minimizes friction, supports integration with computational notebooks, and synchronizes interactions across devices via a lightweight WebSocket architecture. Case studies in nephrology and oncology demonstrate how the hybrid approach enhances segmentation evaluation, distance measurement, and interpretation of spatial relationships. Vitessce Link establishes a paradigm for integrative, web-native analysis of 3D tissue maps.

cs.HC

Test-Time Defense Against Adversarial Attacks via Stochastic Resonance of Latent Ensembles

We propose a test-time defense mechanism against adversarial attacks: imperceptible image perturbations that significantly alter the predictions of a model. Unlike existing methods that rely on feature filtering or smoothing, which can lead to information loss, we propose to "combat noise with noise" by leveraging stochastic resonance to enhance robustness while minimizing information loss. Our approach introduces small translational perturbations to the input image, aligns the transformed feature embeddings, and aggregates them before mapping back to the original reference image. This can be expressed in a closed-form formula, which can be deployed on diverse existing network architectures without introducing additional network modules or fine-tuning for specific attack types. The resulting method is entirely training-free, architecture-agnostic, and attack-agnostic. Empirical results show state-of-the-art robustness on image classification and, for the first time, establish a generic test-time defense for dense prediction tasks, including stereo matching and optical flow, highlighting the method's versatility and practicality. Specifically, relative to clean (unperturbed) performance, our method recovers up to 68.1% of the accuracy loss on image classification, 71.9% on stereo matching, and 29.2% on optical flow under various types of adversarial attacks.

cs.CV

ETA: Energy-based Test-time Adaptation for Depth Completion

We propose a method for test-time adaptation of pretrained depth completion models. Depth completion models, trained on some ``source'' data, often predict erroneous outputs when transferred to ``target'' data captured in novel environmental conditions due to a covariate shift. The crux of our method lies in quantifying the likelihood of depth predictions belonging to the source data distribution. The challenge is in the lack of access to out-of-distribution (target) data prior to deployment. Hence, rather than making assumptions regarding the target distribution, we utilize adversarial perturbations as a mechanism to explore the data space. This enables us to train an energy model that scores local regions of depth predictions as in- or out-of-distribution. We update the parameters of pretrained depth completion models at test time to minimize energy, effectively aligning test-time predictions to those of the source distribution. We call our method ``Energy-based Test-time Adaptation'', or ETA for short. We evaluate our method across three indoor and three outdoor datasets, where ETA improve over the previous state-of-the-art method by an average of 6.94% for outdoors and 10.23% for indoors. Project Page: https://fuzzythecat.github.io/eta.

cs.CV

Extending Foundational Monocular Depth Estimators to Fisheye Cameras with Calibration Tokens

We propose a method to extend foundational monocular depth estimators (FMDEs), trained on perspective images, to fisheye images. Despite being trained on tens of millions of images, FMDEs are susceptible to the covariate shift introduced by changes in camera calibration (intrinsic, distortion) parameters, leading to erroneous depth estimates. Our method aligns the distribution of latent embeddings encoding fisheye images to those of perspective images, enabling the reuse of FMDEs for fisheye cameras without retraining or finetuning. To this end, we introduce a set of Calibration Tokens as a light-weight adaptation mechanism that modulates the latent embeddings for alignment. By exploiting the already expressive latent space of FMDEs, we posit that modulating their embeddings avoids the negative impact of artifacts and loss introduced in conventional recalibration or map projection to a canonical reference frame in the image space. Our method is self-supervised and does not require fisheye images but leverages publicly available large-scale perspective image datasets. This is done by recalibrating perspective images to fisheye images, and enforcing consistency between their estimates during training. We evaluate our approach with several FMDEs, on both indoors and outdoors, where we consistently improve over state-of-the-art methods using a single set of tokens for both. Code available at: https://github.com/JungHeeKim29/calibration-token; https://github.com/Suchisrit/CalibrationTokens.

cs.CV

Rethinking Multimodality: Optimizing Multimodal Deep Learning for Biomedical Signal Classification

This study proposes a novel perspective on multimodal deep learning for biomedical signal classification, systematically analyzing how complementary feature domains impact model performance. While fusing multiple domains often presumes enhanced accuracy, this work demonstrates that adding modalities can yield diminishing returns, as not all fusions are inherently advantageous. To validate this, five deep learning models were designed, developed, and rigorously evaluated: three unimodal (1D-CNN for time, 2D-CNN for time-frequency, and 1D-CNN-Transformer for frequency) and two multimodal (Hybrid 1, which fuses 1D-CNN and 2D-CNN; Hybrid 2, which combines 1D-CNN, 2D-CNN, and a Transformer). For ECG classification, bootstrapping and Bayesian inference revealed that Hybrid 1 consistently outperformed the 2D-CNN baseline across all metrics (p-values < 0.05, Bayesian probabilities > 0.90), confirming the synergistic complementarity of the time and time-frequency domains. Conversely, Hybrid 2's inclusion of the frequency domain offered no further improvement and sometimes a marginal decline, indicating representational redundancy; a phenomenon further substantiated by a targeted ablation study. This research redefines a fundamental principle of multimodal design in biomedical signal analysis. We demonstrate that optimal domain fusion isn't about the number of modalities, but the quality of their inherent complementarity. This paradigm-shifting concept moves beyond purely heuristic feature selection. Our novel theoretical contribution, "Complementary Feature Domains in Multimodal ECG Deep Learning," presents a mathematically quantifiable framework for identifying ideal domain combinations, demonstrating that optimal multimodal performance arises from the intrinsic information-theoretic complementarity among fused domains.

cs.LG

An Information-Theoretic Framework for Feature Construction in Out-of-Distribution Detection

We present a theory for the construction of out-of-distribution (OOD) detection features for neural networks. We introduce random features for OOD through a novel information-theoretic loss functional consisting of two terms, the first based on the KL divergence separates resulting in-distribution (ID) and OOD feature distributions and the second term is the Information Bottleneck, which favors compressed features that retain the OOD information. We formulate a variational procedure to optimize the loss and obtain OOD features. Based on assumptions on OOD distributions, one can recover properties of existing OOD features, i.e., shaping functions. Furthermore, we show that our theory can predict a new shaping function that out-performs existing ones on OOD benchmarks, including both semantic and a wide range of covariate shifts. Our theory provides a general framework for constructing a variety of new features with clear explainability.

cs.LG