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Alexander Clow

Publications and source records attributed to Alexander Clow.

21 records · Page 2Linked to original sources

Eternal Distance-2 Domination in Trees

We consider the eternal distance-2 domination problem, recently proposed by Cox, Meger, and Messinger, on trees. We show that finding a minimum eternal distance-2 dominating set of a tree is linear time in the order of the graph by providing a fast algorithm. Additionally, we characterise when trees have an eternal distance-2 domination number equal to their domination number or their distance-2 domination number, along with characterizing which trees are eternal distance-2 domination critical. We conclude by providing general upper and lower bounds for the eternal distance-k domination number of a graph, as well as constructing an infinite family of trees which meet said upper bound and another which meets the given lower bound.

math.CO↗

Ordinal Sums of Numbers

In this paper we consider ordinal sums of combinatorial games where each summand is a number, not necessarily in canonical form. In doing so we give formulas for the value of an ordinal sum of numbers where the literal form of the base has certain properties. These formulas include a closed form of the value of any ordinal sum of numbers where the base is in canonical form. Our work employs a recent result of Clow which gives a criteria for an ordinal sum G : K = H : K when G and H do not have the same literal form, as well as expanding this theory with the introduction of new notation, a novel ruleset, Teetering Towers, and a novel construction of the canonical forms of numbers in Teetering Towers. In doing so, we resolve the problem of determining the value of an ordinal sum of numbers in all but a few cases appearing in Conway's On Numbers and Games; thus generalizing a number of existing results and techniques including Berlekamp' sign rule, van Roode's signed binary number method, and recent work by Carvalho, Huggan, Nowakowski, and Pereira dos Santos. We conclude with a list of open problems related to our results.

math.CO↗

Advances in finding ideal play on poset games

Poset games are a class of combinatorial game that remain unsolved. Soltys and Wilson proved that computing wining strategies is in \textbf{PSPACE} and aside from special cases such as Nim and N-Free games, \textbf{P} time algorithms for finding ideal play are unknown. This paper presents methods calculate the nimber of posets games allowing for the classification of winning or losing positions. The results present an equivalence of ideal strategies on posets that are seemingly unrelated.

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