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Alexander Fabisch

Publications and source records attributed to Alexander Fabisch.

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Attribution and Uncertainty Behavior of Learned Residual Gyro Correction for Gyro-Stellar Estimation

This work investigates uncertainty decomposition and explainability in a deep learning-based framework for gyroscope bias correction. A 1-D Convolutional Neural Network is trained to predict residual angular rate corrections from multi-sensor inputs, including gyroscope and star tracker measurements. The bias corrections are sent to a flight-representative Gyro-Stellar Estimator. The network produces both mean corrections and input-dependent (heteroscedastic) aleatoric uncertainty, while epistemic uncertainty is estimated via an ensemble of independently trained models. The proposed approach is trained under nominal conditions and evaluated in both nominal and structured perturbations that include additive and temporally correlated noise. Gradient-based attribution methods are applied to both the correction and uncertainty outputs, enabling a decomposition of the evidence that drives state updates and uncertainty estimates. By aggregating attribution patterns across rotational axes and regimes, we reveal axis-specific behaviors and characterize how structured perturbations influence the collaboration between aleatoric and epistemic uncertainty. Uncertainty analysis shows that aleatoric uncertainty increases with perturbation intensity, but the distributions overlap and the calibration is not consistent across regimes. On the other hand, epistemic uncertainty gives a clear signal that gets clearer as the distributional shift happens, showing that the models disagree more. These results show that aleatoric and epistemic uncertainty work well together and that epistemic uncertainty is better at distinguishing between nominal and perturbed operating conditions. The results provide insight into the behavior of hybrid learning-based state estimation components and motivate the use of uncertainty for downstream monitoring and fault detection.

cs.LG

Deep Reinforcement Learning for Spacecraft Attitude Control During Atmospheric Re-Entry

Deep reinforcement learning has the potential to solve attitude control problems more adaptively, precisely, and robustly by handling nonlinear dynamics, uncertainties, and failure cases more effectively than traditional attitude control approaches. We explore reinforcement learning (RL) for attitude control in spacecraft re-entry. An industry-standard proportional-integral-derivative controller with gain scheduling serves as a strong baseline for model-free RL and hybrid controllers that combine these two approaches. We formalize the application in the RL framework to apply continuous, off-policy RL. State-of-the-art RL achieves comparable performance to traditional control approaches in this domain. However, its out-of-distribution generalization is not sufficient. Hence, we use dynamics randomization to introduce challenging task variations during training and enforce generalization in a predefined operational envelope. Finally, we assess the best obtained RL-based controllers with application-specific metrics to show superior performance in comparison to traditional controllers in the operational envelope, that is, hybrid controllers are able to track the angle of attack better and are more robust under variations of mass, inertia tensor, and flap actuator bandwidth.

cs.LG

Do Robots Really Need Anthropomorphic Hands? A Comparison of Human and Robotic Hands

Human manipulation skills represent a pinnacle of voluntary motor functions, requiring the coordination of many degrees of freedom and the processing of high-dimensional sensor input to achieve remarkable dexterity. Thus, this study investigates whether the human hand, with its associated biomechanical properties, sensors, and control mechanisms, is an ideal that should be strived for in robotics. Do robots need anthropomorphic hands? First, characteristics of the human hand in terms of biomechanics and perception are extracted to compare them with currently commercially available robotic hands. From this comparison, research questions are derived that connect manipulation system complexity to skill repertoire size and dexterity. These questions are addressed through a systematic literature review, analyzing the manipulation capabilities demonstrated in 125 papers published between 2019 and 2025. Although complex five-fingered hands are often considered the ultimate goal for robotic manipulators, they are not necessary for all tasks. Findings indicate that in-hand manipulation does not benefit from anthropomorphic hand design, as simpler mechanisms are sufficient; however, mechanism complexity correlates with the breadth of manipulation tasks a hand can perform. Sensor integration and intelligent manipulation strategies remain underexplored, which may be due to a misalignment with hand design: instead of replicating the number of fingers and degrees of freedom, focusing on robustness and softness would allow more intelligent control and learning to exploit environmental contacts and integrate more sensors. Finally, the article argues for standardized evaluation criteria to enable the systematic comparison of hand designs and manipulation systems.

cs.RO

A Modular Approach to the Embodiment of Hand Motions from Human Demonstrations

Manipulating objects with robotic hands is a complicated task. Not only the fingers of the hand, but also the pose of the robot's end effector need to be coordinated. Using human demonstrations of movements is an intuitive and data-efficient way of guiding the robot's behavior. We propose a modular framework with an automatic embodiment mapping to transfer recorded human hand motions to robotic systems. In this work, we use motion capture to record human motion. We evaluate our approach on eight challenging tasks, in which a robotic hand needs to grasp and manipulate either deformable or small and fragile objects. We test a subset of trajectories in simulation and on a real robot and the overall success rates are aligned.

cs.RO

Comparison of Distal Teacher Learning with Numerical and Analytical Methods to Solve Inverse Kinematics for Rigid-Body Mechanisms

Several publications are concerned with learning inverse kinematics, however, their evaluation is often limited and none of the proposed methods is of practical relevance for rigid-body kinematics with a known forward model. We argue that for rigid-body kinematics one of the first proposed machine learning (ML) solutions to inverse kinematics -- distal teaching (DT) -- is actually good enough when combined with differentiable programming libraries and we provide an extensive evaluation and comparison to analytical and numerical solutions. In particular, we analyze solve rate, accuracy, sample efficiency and scalability. Further, we study how DT handles joint limits, singularities, unreachable poses, trajectories and provide a comparison of execution times. The three approaches are evaluated on three different rigid body mechanisms with varying complexity. With enough training data and relaxed precision requirements, DT has a better solve rate and is faster than state-of-the-art numerical solvers for a 15-DoF mechanism. DT is not affected by singularities while numerical solutions are vulnerable to them. In all other cases numerical solutions are usually better. Analytical solutions outperform the other approaches by far if they are available.

cs.RO

A Survey of Behavior Learning Applications in Robotics -- State of the Art and Perspectives

Recent success of machine learning in many domains has been overwhelming, which often leads to false expectations regarding the capabilities of behavior learning in robotics. In this survey, we analyze the current state of machine learning for robotic behaviors. We will give a broad overview of behaviors that have been learned and used on real robots. Our focus is on kinematically or sensorially complex robots. That includes humanoid robots or parts of humanoid robots, for example, legged robots or robotic arms. We will classify presented behaviors according to various categories and we will draw conclusions about what can be learned and what should be learned. Furthermore, we will give an outlook on problems that are challenging today but might be solved by machine learning in the future and argue that classical robotics and other approaches from artificial intelligence should be integrated more with machine learning to form complete, autonomous systems.

cs.RO

A Comparison of Policy Search in Joint Space and Cartesian Space for Refinement of Skills

Imitation learning is a way to teach robots skills that are demonstrated by humans. Transfering skills between these different kinematic structures seems to be straightforward in Cartesian space. Because of the correspondence problem, however, the result will most likely not be identical. This is why refinement is required, for example, by policy search. Policy search in Cartesian space is prone to reachability problems when using conventional inverse kinematic solvers. We propose a configurable approximate inverse kinematic solver and show that it can accelerate the refinement process considerably. We also compare empirically refinement in Cartesian space and refinement in joint space.

cs.RO

Empirical Evaluation of Contextual Policy Search with a Comparison-based Surrogate Model and Active Covariance Matrix Adaptation

Contextual policy search (CPS) is a class of multi-task reinforcement learning algorithms that is particularly useful for robotic applications. A recent state-of-the-art method is Contextual Covariance Matrix Adaptation Evolution Strategies (C-CMA-ES). It is based on the standard black-box optimization algorithm CMA-ES. There are two useful extensions of CMA-ES that we will transfer to C-CMA-ES and evaluate empirically: ACM-ES, which uses a comparison-based surrogate model, and aCMA-ES, which uses an active update of the covariance matrix. We will show that improvements with these methods can be impressive in terms of sample-efficiency, although this is not relevant any more for the robotic domain.

cs.LG