SearcharxivSearch

arXiv subjects

Alexander Heinecke

Publications and source records attributed to Alexander Heinecke.

At least 19 recordsLinked to original sources

Xe-Forge: Multi-Stage LLM-Powered Kernel Optimization for Intel GPU

Porting deep learning algorithms to new hardware accelerators requires developers to repeatedly apply the same low-level optimizations -- quantization, memory access coalescing, tile size tuning, and architecture-specific workarounds -- to every Triton kernel in their code-base. This manual, repetitive effort is a major bottleneck: each kernel demands the same cycle of trial-and-error profiling against hardware constraints that vary across devices, yet the underlying optimization patterns remain largely consistent. We present Xe-Forge, a multi-stage LLM-powered pipeline that automates this process for Intel GPU. Given a functionally correct Triton kernel, the system applies up to nine optimization stages -- from algorithmic restructuring and operator fusion through block pointer modernization, GPU-specific tuning, and open-ended discovery -- each driven by a Chain-of-Verification-and-Refinement (CoVeR) agent that generates candidates, validates them on real hardware, and iterates on failures. A curated knowledge base encodes Intel GPU constraints (power-of-two warp counts, GRF modes, SLM sizing) that are absent from LLM training data, keeping the model within architecturally valid bounds. We evaluate Xe-Forge on 97 Level-2 KernelBench kernels and Flash Attention on the Intel Arc Pro B70, achieving a 1.17x geometric mean speedup over PyTorch eager with 67% of kernels improving, nine kernels exceeding 5x (up to 82x), and 2--13.3x speedups on Flash Attention across all tested configurations without regression -- demonstrating that structured domain knowledge with hardware-in-the-loop verification can systematically eliminate the repetitive porting effort that currently gates algorithm deployment on new accelerators.

cs.DC

Space Filling Curves is All You Need: Communication-Avoiding Matrix Multiplication Made Simple

General Matrix Multiplication (GEMM) is the cornerstone of HPC workloads and Deep Learning. State-of-the-art vendor libraries tune tensor layouts, parallelization schemes, and cache blocking to minimize data movement across the memory hierarchy and maximize throughput. Optimal settings for these parameters depend on the target platform and matrix shapes, making exhaustive tuning infeasible. We revisit Space Filling Curves (SFC) to alleviate this cumbersome tuning. We partition the Matrix Multiplication using advancements in SFC, and obtain platform-oblivious and shape-oblivious Matrix Multiplication schemes with high degree of data locality. We extend the SFC-based work partitioning to implement Communication-Avoiding (CA) algorithms that provably minimize data movement. The integration of CA-algorithms is seamless with compact code, achieving state-of-the-art results on multiple CPU platforms, outperforming vendor libraries up to 5.5x for a range of GEMM-shapes (1.8x Weighted Harmonic Mean speedup). We show the impact of our work on two real-world applications by leveraging our GEMM as compute backend: i) prefill of LLM inference with speedups up to 1.85x over State-Of-The-Art, and ii) distributed-memory Matrix Multiplication with speedups up to 2.2x.

cs.DC

Tensor Algebra Processing Primitives (TAPP): Towards a Standard for Tensor Operations

To address the absence of a universal standard interface for tensor operations, we introduce the Tensor Algebra Processing Primitives (TAPP), a C-based interface designed to decouple the application layer from hardware-specific implementations. We provide a mathematical formulation of tensor contractions and a reference implementation to ensure correctness and facilitate the validation of optimized kernels. Developed through community consensus involving academic and industrial stakeholders, TAPP aims to enable performance portability and resolving dependency challenges. The viability of the standard is demonstrated through successful integrations with the TBLIS and cuTENSOR libraries, as well as the DIRAC quantum chemistry package.

cs.MS

Library Liberation: Competitive Performance Matmul Through Compiler-composed Nanokernels

The rapidly evolving landscape of AI and machine learning workloads has widened the gap between high-level domain operations and efficient hardware utilization. Achieving near-peak performance still demands deep hardware expertise-experts either handcraft target-specific kernels (e.g., DeepSeek) or rely on specialized libraries (e.g., CUTLASS)-both of which add complexity and limit scalability for most ML practitioners. This paper introduces a compilation scheme that automatically generates scalable, high-performance microkernels by leveraging the MLIR dialects to bridge domain-level operations and processor capabilities. Our approach removes dependence on low-level libraries by enabling the compiler to auto-generate near-optimal code directly. At its core is a mechanism for composing nanokernels from low-level IR constructs with near-optimal register utilization, forming efficient microkernels tailored to each target. We implement this technique in an MLIR-based compiler supporting both vector and tile based CPU instructions. Experiments show that the generated nanokernels are of production-quality, and competitive with state-of-the-art microkernel libraries.

cs.LG

Pushing the Envelope of LLM Inference with Ultra-Low-Bit Quantized Models

The advent of ultra-low-bit LLM models, approaching the perplexity and task accuracy of their full precision counterparts, is ushering in a new era of LLM inference. While these advances promise models that are cost-effective regarding latency, memory, throughput, and energy consumption, the efficiency of runtimes for deploying ultra-low-bit models remains under-explored. In this work, we take a bottom-up approach: we first implement 2-bit microkernels for modern CPUs, achieving close-to-roofline performance. We integrate these microkernels into LLM inference pipelines and present end-to-end results with 2-bit models, outperforming the state-of-the-art (SOTA) bitnet.cpp runtime by 2.2$\times$, and deliver up to 7$\times$ speedup compared to 16-bit inference. We extend this work to Intel Xe2 GPUs where we implement mixed-precision, 2-bit kernels, and show their performance to be close-to-optimal. We integrated the GPU kernels in the vLLM framework and evaluated end-to-end inference for a range of models and Xe2 GPUs. We obtain up to 6.7$\times$ speedup compared to the 16-bit pipeline, pushing the envelope of LLM inference.

cs.AI

ML-SpecQD: Multi-Level Speculative Decoding with Quantized Drafts

Speculative decoding (SD) has emerged as a method to accelerate LLM inference without sacrificing any accuracy over the 16-bit model inference. In a typical SD setup, the idea is to use a full-precision, small, fast model as "draft" to generate the next few tokens and use the "target" large model to verify the draft-generated tokens. The efficacy of this method heavily relies on the acceptance ratio of the draft-generated tokens and the relative token throughput of the draft versus the target model. Nevertheless, an efficient SD pipeline requires pre-training and aligning the draft model to the target model, making it impractical for LLM inference in a plug-and-play fashion. In this work, we propose using MXFP4 models as drafts in a plug-and-play fashion since the MXFP4 Weight-Only-Quantization (WOQ) merely direct-casts the BF16 target model weights to MXFP4. In practice, our plug-and-play solution gives speedups up to 2x over the BF16 baseline. Then we pursue an opportunity for further acceleration: the MXFP4 draft token generation itself can be accelerated via speculative decoding by using yet another smaller draft. We call our method ML-SpecQD: Multi-Level Speculative Decoding with Quantized Drafts since it recursively applies speculation for accelerating the draft-token generation. Combining Multi-Level Speculative Decoding with MXFP4 Quantized Drafts we outperform state-of-the-art speculative decoding, yielding speedups up to 2.72x over the BF16 baseline.

cs.CL

Towards a high-performance AI compiler with upstream MLIR

This work proposes a compilation flow using open-source compiler passes to build a framework to achieve ninja performance from a generic linear algebra high-level abstraction. We demonstrate this flow with a proof-of-concept MLIR project that uses input IR in Linalg-on-Tensor from TensorFlow and PyTorch, performs cache-level optimizations and lowering to micro-kernels for efficient vectorization, achieving over 90% of the performance of ninja-written equivalent programs. The contributions of this work include: (1) Packing primitives on the tensor dialect and passes for cache-aware distribution of tensors (single and multi-core) and type-aware instructions (VNNI, BFDOT, BFMMLA), including propagation of shapes across the entire function; (2) A linear algebra pipeline, including tile, fuse and bufferization strategies to get model-level IR into hardware friendly tile calls; (3) A mechanism for micro-kernel lowering to an open source library that supports various CPUs.

cs.PL

Harnessing Deep Learning and HPC Kernels via High-Level Loop and Tensor Abstractions on CPU Architectures

During the past decade, Deep Learning (DL) algorithms, programming systems and hardware have converged with the High Performance Computing (HPC) counterparts. Nevertheless, the programming methodology of DL and HPC systems is stagnant, relying on highly-optimized, yet platform-specific and inflexible vendor-optimized libraries. Such libraries provide close-to-peak performance on specific platforms, kernels and shapes thereof that vendors have dedicated optimizations efforts, while they underperform in the remaining use-cases, yielding non-portable codes with performance glass-jaws. This work introduces a framework to develop efficient, portable DL and HPC kernels for modern CPU architectures. We decompose the kernel development in two steps: 1) Expressing the computational core using Tensor Processing Primitives (TPPs): a compact, versatile set of 2D-tensor operators, 2) Expressing the logical loops around TPPs in a high-level, declarative fashion whereas the exact instantiation (ordering, tiling, parallelization) is determined via simple knobs. We demonstrate the efficacy of our approach using standalone kernels and end-to-end workloads that outperform state-of-the-art implementations on diverse CPU platforms.

cs.DC

Microscaling Data Formats for Deep Learning

Narrow bit-width data formats are key to reducing the computational and storage costs of modern deep learning applications. This paper evaluates Microscaling (MX) data formats that combine a per-block scaling factor with narrow floating-point and integer types for individual elements. MX formats balance the competing needs of hardware efficiency, model accuracy, and user friction. Empirical results on over two dozen benchmarks demonstrate practicality of MX data formats as a drop-in replacement for baseline FP32 for AI inference and training with low user friction. We also show the first instance of training generative language models at sub-8-bit weights, activations, and gradients with minimal accuracy loss and no modifications to the training recipe.

cs.LG

FP8 Formats for Deep Learning

FP8 is a natural progression for accelerating deep learning training inference beyond the 16-bit formats common in modern processors. In this paper we propose an 8-bit floating point (FP8) binary interchange format consisting of two encodings - E4M3 (4-bit exponent and 3-bit mantissa) and E5M2 (5-bit exponent and 2-bit mantissa). While E5M2 follows IEEE 754 conventions for representatio of special values, E4M3's dynamic range is extended by not representing infinities and having only one mantissa bit-pattern for NaNs. We demonstrate the efficacy of the FP8 format on a variety of image and language tasks, effectively matching the result quality achieved by 16-bit training sessions. Our study covers the main modern neural network architectures - CNNs, RNNs, and Transformer-based models, leaving all the hyperparameters unchanged from the 16-bit baseline training sessions. Our training experiments include large, up to 175B parameter, language models. We also examine FP8 post-training-quantization of language models trained using 16-bit formats that resisted fixed point int8 quantization.

cs.LG

FPGA-based AI Smart NICs for Scalable Distributed AI Training Systems

Rapid advances in artificial intelligence (AI) technology have led to significant accuracy improvements in a myriad of application domains at the cost of larger and more compute-intensive models. Training such models on massive amounts of data typically requires scaling to many compute nodes and relies heavily on collective communication algorithms, such as all-reduce, to exchange the weight gradients between different nodes. The overhead of these collective communication operations in a distributed AI training system can bottleneck its performance, with more pronounced effects as the number of nodes increases. In this paper, we first characterize the all-reduce operation overhead by profiling distributed AI training. Then, we propose a new smart network interface card (NIC) for distributed AI training systems using field-programmable gate arrays (FPGAs) to accelerate all-reduce operations and optimize network bandwidth utilization via data compression. The AI smart NIC frees up the system's compute resources to perform the more compute-intensive tensor operations and increases the overall node-to-node communication efficiency. We perform real measurements on a prototype distributed AI training system comprised of 6 compute nodes to evaluate the performance gains of our proposed FPGA-based AI smart NIC compared to a baseline system with regular NICs. We also use these measurements to validate an analytical model that we formulate to predict performance when scaling to larger systems. Our proposed FPGA-based AI smart NIC enhances overall training performance by 1.6x at 6 nodes, with an estimated 2.5x performance improvement at 32 nodes, compared to the baseline system using conventional NICs.

cs.DC

Next-Generation Local Time Stepping for the ADER-DG Finite Element Method

High-frequency ground motion simulations pose a grand challenge in computational seismology. Two main factors drive this challenge. First, to account for higher frequencies, we have to extend our numerical models, e.g., by considering anelasticity, or by including mountain topography. Second, even if we were able to keep our models unchanged, simply doubling the frequency content of a seismic wave propagation solver requires a sixteen-fold increase in computational resources due to the used four-dimensional space-time domains. This work presents the Extreme Scale Discontinuous Galerkin Environment (EDGE) in the context of high-frequency ground motion simulations. Our presented enhancements cover the entire spectrum of the unstructured finite element solver. This includes the incorporation of anelasticity, the introduction of a next-generation clustered local time stepping scheme, and the introduction of a completely revised communication scheme. We close the modeling and simulation loop by presenting our new and rich preprocessing, which drives the high problem-awareness and numerical efficiency of the core solver. In summary, the presented work allows us to conduct large scale high-frequency ground motion simulations efficiently, routinely and conveniently. The soundness of our work is underlined by a set of high-frequency verification runs using a realistic setting. We conclude the presentation by studying EDGE's combined algorithmic and computational efficiency in a demanding setup of the 2014 Mw 5.1 La Habra earthquake. Our results are compelling and show an improved time-to-solution by over 10x while scaling strongly from 256 to 1,536 nodes of the Frontera supercomputer with a parallel efficiency of over 95%.

cs.DC

Tensor Processing Primitives: A Programming Abstraction for Efficiency and Portability in Deep Learning & HPC Workloads

During the past decade, novel Deep Learning (DL) algorithms, workloads and hardware have been developed to tackle a wide range of problems. Despite the advances in workload and hardware ecosystems, the programming methodology of DL systems is stagnant. DL workloads leverage either highly-optimized, yet platform-specific and inflexible kernels from DL libraries, or in the case of novel operators, reference implementations are built via DL framework primitives with underwhelming performance. This work introduces the Tensor Processing Primitives (TPP), a programming abstraction striving for efficient, portable implementation of DL workloads with high-productivity. TPPs define a compact, yet versatile set of 2D-tensor operators (or a virtual Tensor ISA), which subsequently can be utilized as building-blocks to construct complex operators on high-dimensional tensors. The TPP specification is platform-agnostic, thus code expressed via TPPs is portable, whereas the TPP implementation is highly-optimized and platform-specific. We demonstrate the efficacy and viability of our approach using standalone kernels and end-to-end DL & HPC workloads expressed entirely via TPPs that outperform state-of-the-art implementations on multiple platforms.

cs.AI

DistGNN: Scalable Distributed Training for Large-Scale Graph Neural Networks

Full-batch training on Graph Neural Networks (GNN) to learn the structure of large graphs is a critical problem that needs to scale to hundreds of compute nodes to be feasible. It is challenging due to large memory capacity and bandwidth requirements on a single compute node and high communication volumes across multiple nodes. In this paper, we present DistGNN that optimizes the well-known Deep Graph Library (DGL) for full-batch training on CPU clusters via an efficient shared memory implementation, communication reduction using a minimum vertex-cut graph partitioning algorithm and communication avoidance using a family of delayed-update algorithms. Our results on four common GNN benchmark datasets: Reddit, OGB-Products, OGB-Papers and Proteins, show up to 3.7x speed-up using a single CPU socket and up to 97x speed-up using 128 CPU sockets, respectively, over baseline DGL implementations running on a single CPU socket

cs.LG

Efficient and Generic 1D Dilated Convolution Layer for Deep Learning

Convolutional neural networks (CNNs) have found many applications in tasks involving two-dimensional (2D) data, such as image classification and image processing. Therefore, 2D convolution layers have been heavily optimized on CPUs and GPUs. However, in many applications - for example genomics and speech recognition, the data can be one-dimensional (1D). Such applications can benefit from optimized 1D convolution layers. In this work, we introduce our efficient implementation of a generic 1D convolution layer covering a wide range of parameters. It is optimized for x86 CPU architectures, in particular, for architectures containing Intel AVX-512 and AVX-512 BFloat16 instructions. We use the LIBXSMM library's batch-reduce General Matrix Multiplication (BRGEMM) kernel for FP32 and BFloat16 precision. We demonstrate that our implementation can achieve up to 80% efficiency on Intel Xeon Cascade Lake and Cooper Lake CPUs. Additionally, we show the generalization capability of our BRGEMM based approach by achieving high efficiency across a range of parameters. We consistently achieve higher efficiency than the 1D convolution layer with Intel oneDNN library backend for varying input tensor widths, filter widths, number of channels, filters, and dilation parameters. Finally, we demonstrate the performance of our optimized 1D convolution layer by utilizing it in the end-to-end neural network training with real genomics datasets and achieve up to 6.86x speedup over the oneDNN library-based implementation on Cascade Lake CPUs. We also demonstrate the scaling with 16 sockets of Cascade/Cooper Lake CPUs and achieve significant speedup over eight V100 GPUs using a similar power envelop. In the end-to-end training, we get a speedup of 1.41x on Cascade Lake with FP32, 1.57x on Cooper Lake with FP32, and 2.27x on Cooper Lake with BFloat16 over eight V100 GPUs with FP32.

cs.LG

PolyDL: Polyhedral Optimizations for Creation of High Performance DL primitives

Deep Neural Networks (DNNs) have revolutionized many aspects of our lives. The use of DNNs is becoming ubiquitous including in softwares for image recognition, speech recognition, speech synthesis, language translation, to name a few. he training of DNN architectures however is computationally expensive. Once the model is created, its use in the intended application - the inference task, is computationally heavy too and the inference needs to be fast for real time use. For obtaining high performance today, the code of Deep Learning (DL) primitives optimized for specific architectures by expert programmers exposed via libraries is the norm. However, given the constant emergence of new DNN architectures, creating hand optimized code is expensive, slow and is not scalable. To address this performance-productivity challenge, in this paper we present compiler algorithms to automatically generate high performance implementations of DL primitives that closely match the performance of hand optimized libraries. We develop novel data reuse analysis algorithms using the polyhedral model to derive efficient execution schedules automatically. In addition, because most DL primitives use some variant of matrix multiplication at their core, we develop a flexible framework where it is possible to plug in library implementations of the same in lieu of a subset of the loops. We show that such a hybrid compiler plus a minimal library-use approach results in state-of-the-art performance. We develop compiler algorithms to also perform operator fusions that reduce data movement through the memory hierarchy of the computer system.

cs.DC

Optimizing Deep Learning Recommender Systems' Training On CPU Cluster Architectures

During the last two years, the goal of many researchers has been to squeeze the last bit of performance out of HPC system for AI tasks. Often this discussion is held in the context of how fast ResNet50 can be trained. Unfortunately, ResNet50 is no longer a representative workload in 2020. Thus, we focus on Recommender Systems which account for most of the AI cycles in cloud computing centers. More specifically, we focus on Facebook's DLRM benchmark. By enabling it to run on latest CPU hardware and software tailored for HPC, we are able to achieve more than two-orders of magnitude improvement in performance (110x) on a single socket compared to the reference CPU implementation, and high scaling efficiency up to 64 sockets, while fitting ultra-large datasets. This paper discusses the optimization techniques for the various operators in DLRM and which component of the systems are stressed by these different operators. The presented techniques are applicable to a broader set of DL workloads that pose the same scaling challenges/characteristics as DLRM.

cs.DC

PolyScientist: Automatic Loop Transformations Combined with Microkernels for Optimization of Deep Learning Primitives

At the heart of deep learning training and inferencing are computationally intensive primitives such as convolutions which form the building blocks of deep neural networks. Researchers have taken two distinct approaches to creating high performance implementations of deep learning kernels, namely, 1) library development exemplified by Intel MKL-DNN for CPUs, 2) automatic compilation represented by the TensorFlow XLA compiler. The two approaches have their drawbacks: even though a custom built library can deliver very good performance, the cost and time of development of the library can be high. Automatic compilation of kernels is attractive but in practice, till date, automatically generated implementations lag expert coded kernels in performance by orders of magnitude. In this paper, we develop a hybrid solution to the development of deep learning kernels that achieves the best of both worlds: the expert coded microkernels are utilized for the innermost loops of kernels and we use the advanced polyhedral technology to automatically tune the outer loops for performance. We design a novel polyhedral model based data reuse algorithm to optimize the outer loops of the kernel. Through experimental evaluation on an important class of deep learning primitives namely convolutions, we demonstrate that the approach we develop attains the same levels of performance as Intel MKL-DNN, a hand coded deep learning library.

cs.PL