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Alexander J. Smola

Publications and source records attributed to Alexander J. Smola.

At least 19 recordsLinked to original sources

Trust the Batch, On- or Off-Policy: Adaptive Policy Optimization for RL Post-Training

Reinforcement learning is structurally harder than supervised learning because the policy changes the data distribution it learns from. The resulting fragility is especially visible in large-model training, where the training and rollout systems differ in numerical precision, sampling, and other implementation details. Existing methods manage this fragility by adding hyper-parameters to the training objective, which makes the algorithm more sensitive to its configuration and requires retuning whenever the task, model scale, or distribution mismatch changes. This fragility traces to two concerns that current objectives entangle through hyper-parameters set before training begins: a trust-region concern, that updates should not move the policy too far from its current value, and an off-policy concern, that data from older or different behavior policies should influence the update only to the extent that it remains reliable. Neither concern is a constant to set in advance, and their severity is reflected in the policy-ratio distribution of the current batch. We present a simple yet effective batch-adaptive objective that replaces fixed clipping with the normalized effective sample size of the policy ratios. The same statistic caps the score-function weight and sets the strength of an off-policy regularizer, so the update stays close to the usual on-policy score-function update when ratios are nearly uniform, and tightens automatically when stale or mismatched data cause ratio concentration, while retaining a nonzero learning signal on high-ratio tokens. Experiments across a wide range of settings show that our method matches or exceeds tuned baselines, introducing no new objective hyper-parameters and removing several existing ones. The code is available at https://github.com/FeynRL-project/FeynRL.

cs.LG

Time-Varying Propensity Score to Bridge the Gap between the Past and Present

Real-world deployment of machine learning models is challenging because data evolves over time. While no model can work when data evolves in an arbitrary fashion, if there is some pattern to these changes, we might be able to design methods to address it. This paper addresses situations when data evolves gradually. We introduce a time-varying propensity score that can detect gradual shifts in the distribution of data which allows us to selectively sample past data to update the model -- not just similar data from the past like that of a standard propensity score but also data that evolved in a similar fashion in the past. The time-varying propensity score is quite general: we demonstrate different ways of implementing it and evaluate it on a variety of problems ranging from supervised learning (e.g., image classification problems) where data undergoes a sequence of gradual shifts, to reinforcement learning tasks (e.g., robotic manipulation and continuous control) where data shifts as the policy or the task changes.

cs.LG

Dive into Deep Learning

This open-source book represents our attempt to make deep learning approachable, teaching readers the concepts, the context, and the code. The entire book is drafted in Jupyter notebooks, seamlessly integrating exposition figures, math, and interactive examples with self-contained code. Our goal is to offer a resource that could (i) be freely available for everyone; (ii) offer sufficient technical depth to provide a starting point on the path to actually becoming an applied machine learning scientist; (iii) include runnable code, showing readers how to solve problems in practice; (iv) allow for rapid updates, both by us and also by the community at large; (v) be complemented by a forum for interactive discussion of technical details and to answer questions.

cs.LG

Faster Deep Reinforcement Learning with Slower Online Network

Deep reinforcement learning algorithms often use two networks for value function optimization: an online network, and a target network that tracks the online network with some delay. Using two separate networks enables the agent to hedge against issues that arise when performing bootstrapping. In this paper we endow two popular deep reinforcement learning algorithms, namely DQN and Rainbow, with updates that incentivize the online network to remain in the proximity of the target network. This improves the robustness of deep reinforcement learning in presence of noisy updates. The resultant agents, called DQN Pro and Rainbow Pro, exhibit significant performance improvements over their original counterparts on the Atari benchmark demonstrating the effectiveness of this simple idea in deep reinforcement learning. The code for our paper is available here: Github.com/amazon-research/fast-rl-with-slow-updates.

cs.LG

Flexible Model Aggregation for Quantile Regression

Quantile regression is a fundamental problem in statistical learning motivated by a need to quantify uncertainty in predictions, or to model a diverse population without being overly reductive. For instance, epidemiological forecasts, cost estimates, and revenue predictions all benefit from being able to quantify the range of possible values accurately. As such, many models have been developed for this problem over many years of research in statistics, machine learning, and related fields. Rather than proposing yet another (new) algorithm for quantile regression we adopt a meta viewpoint: we investigate methods for aggregating any number of conditional quantile models, in order to improve accuracy and robustness. We consider weighted ensembles where weights may vary over not only individual models, but also over quantile levels, and feature values. All of the models we consider in this paper can be fit using modern deep learning toolkits, and hence are widely accessible (from an implementation point of view) and scalable. To improve the accuracy of the predicted quantiles (or equivalently, prediction intervals), we develop tools for ensuring that quantiles remain monotonically ordered, and apply conformal calibration methods. These can be used without any modification of the original library of base models. We also review some basic theory surrounding quantile aggregation and related scoring rules, and contribute a few new results to this literature (for example, the fact that post sorting or post isotonic regression can only improve the weighted interval score). Finally, we provide an extensive suite of empirical comparisons across 34 data sets from two different benchmark repositories.

stat.ML

Continuous Doubly Constrained Batch Reinforcement Learning

Reliant on too many experiments to learn good actions, current Reinforcement Learning (RL) algorithms have limited applicability in real-world settings, which can be too expensive to allow exploration. We propose an algorithm for batch RL, where effective policies are learned using only a fixed offline dataset instead of online interactions with the environment. The limited data in batch RL produces inherent uncertainty in value estimates of states/actions that were insufficiently represented in the training data. This leads to particularly severe extrapolation when our candidate policies diverge from one that generated the data. We propose to mitigate this issue via two straightforward penalties: a policy-constraint to reduce this divergence and a value-constraint that discourages overly optimistic estimates. Over a comprehensive set of 32 continuous-action batch RL benchmarks, our approach compares favorably to state-of-the-art methods, regardless of how the offline data were collected.

cs.LG

Benchmarking Multimodal AutoML for Tabular Data with Text Fields

We consider the use of automated supervised learning systems for data tables that not only contain numeric/categorical columns, but one or more text fields as well. Here we assemble 18 multimodal data tables that each contain some text fields and stem from a real business application. Our publicly-available benchmark enables researchers to comprehensively evaluate their own methods for supervised learning with numeric, categorical, and text features. To ensure that any single modeling strategy which performs well over all 18 datasets will serve as a practical foundation for multimodal text/tabular AutoML, the diverse datasets in our benchmark vary greatly in: sample size, problem types (a mix of classification and regression tasks), number of features (with the number of text columns ranging from 1 to 28 between datasets), as well as how the predictive signal is decomposed between text vs. numeric/categorical features (and predictive interactions thereof). Over this benchmark, we evaluate various straightforward pipelines to model such data, including standard two-stage approaches where NLP is used to featurize the text such that AutoML for tabular data can then be applied. Compared with human data science teams, the fully automated methodology that performed best on our benchmark (stack ensembling a multimodal Transformer with various tree models) also manages to rank 1st place when fit to the raw text/tabular data in two MachineHack prediction competitions and 2nd place (out of 2380 teams) in Kaggle's Mercari Price Suggestion Challenge.

cs.LG

Deep Explicit Duration Switching Models for Time Series

Many complex time series can be effectively subdivided into distinct regimes that exhibit persistent dynamics. Discovering the switching behavior and the statistical patterns in these regimes is important for understanding the underlying dynamical system. We propose the Recurrent Explicit Duration Switching Dynamical System (RED-SDS), a flexible model that is capable of identifying both state- and time-dependent switching dynamics. State-dependent switching is enabled by a recurrent state-to-switch connection and an explicit duration count variable is used to improve the time-dependent switching behavior. We demonstrate how to perform efficient inference using a hybrid algorithm that approximates the posterior of the continuous states via an inference network and performs exact inference for the discrete switches and counts. The model is trained by maximizing a Monte Carlo lower bound of the marginal log-likelihood that can be computed efficiently as a byproduct of the inference routine. Empirical results on multiple datasets demonstrate that RED-SDS achieves considerable improvement in time series segmentation and competitive forecasting performance against the state of the art.

cs.LG

GraphHINGE: Learning Interaction Models of Structured Neighborhood on Heterogeneous Information Network

Heterogeneous information network (HIN) has been widely used to characterize entities of various types and their complex relations. Recent attempts either rely on explicit path reachability to leverage path-based semantic relatedness or graph neighborhood to learn heterogeneous network representations before predictions. These weakly coupled manners overlook the rich interactions among neighbor nodes, which introduces an early summarization issue. In this paper, we propose GraphHINGE (Heterogeneous INteract and aggreGatE), which captures and aggregates the interactive patterns between each pair of nodes through their structured neighborhoods. Specifically, we first introduce Neighborhood-based Interaction (NI) module to model the interactive patterns under the same metapaths, and then extend it to Cross Neighborhood-based Interaction (CNI) module to deal with different metapaths. Next, in order to address the complexity issue on large-scale networks, we formulate the interaction modules via a convolutional framework and learn the parameters efficiently with fast Fourier transform. Furthermore, we design a novel neighborhood-based selection (NS) mechanism, a sampling strategy, to filter high-order neighborhood information based on their low-order performance. The extensive experiments on six different types of heterogeneous graphs demonstrate the performance gains by comparing with state-of-the-arts in both click-through rate prediction and top-N recommendation tasks.

cs.IR

TraDE: Transformers for Density Estimation

We present TraDE, a self-attention-based architecture for auto-regressive density estimation with continuous and discrete valued data. Our model is trained using a penalized maximum likelihood objective, which ensures that samples from the density estimate resemble the training data distribution. The use of self-attention means that the model need not retain conditional sufficient statistics during the auto-regressive process beyond what is needed for each covariate. On standard tabular and image data benchmarks, TraDE produces significantly better density estimates than existing approaches such as normalizing flow estimators and recurrent auto-regressive models. However log-likelihood on held-out data only partially reflects how useful these estimates are in real-world applications. In order to systematically evaluate density estimators, we present a suite of tasks such as regression using generated samples, out-of-distribution detection, and robustness to noise in the training data and demonstrate that TraDE works well in these scenarios.

cs.LG

An Efficient Neighborhood-based Interaction Model for Recommendation on Heterogeneous Graph

There is an influx of heterogeneous information network (HIN) based recommender systems in recent years since HIN is capable of characterizing complex graphs and contains rich semantics. Although the existing approaches have achieved performance improvement, while practical, they still face the following problems. On one hand, most existing HIN-based methods rely on explicit path reachability to leverage path-based semantic relatedness between users and items, e.g., metapath-based similarities. These methods are hard to use and integrate since path connections are sparse or noisy, and are often of different lengths. On the other hand, other graph-based methods aim to learn effective heterogeneous network representations by compressing node together with its neighborhood information into single embedding before prediction. This weakly coupled manner in modeling overlooks the rich interactions among nodes, which introduces an early summarization issue. In this paper, we propose an end-to-end Neighborhood-based Interaction Model for Recommendation (NIRec) to address the above problems. Specifically, we first analyze the significance of learning interactions in HINs and then propose a novel formulation to capture the interactive patterns between each pair of nodes through their metapath-guided neighborhoods. Then, to explore complex interactions between metapaths and deal with the learning complexity on large-scale networks, we formulate interaction in a convolutional way and learn efficiently with fast Fourier transform. The extensive experiments on four different types of heterogeneous graphs demonstrate the performance gains of NIRec comparing with state-of-the-arts. To the best of our knowledge, this is the first work providing an efficient neighborhood-based interaction model in the HIN-based recommendations.

cs.IR

DDPG++: Striving for Simplicity in Continuous-control Off-Policy Reinforcement Learning

This paper prescribes a suite of techniques for off-policy Reinforcement Learning (RL) that simplify the training process and reduce the sample complexity. First, we show that simple Deterministic Policy Gradient works remarkably well as long as the overestimation bias is controlled. This is contrast to existing literature which creates sophisticated off-policy techniques. Second, we pinpoint training instabilities, typical of off-policy algorithms, to the greedy policy update step; existing solutions such as delayed policy updates do not mitigate this issue. Third, we show that ideas in the propensity estimation literature can be used to importance-sample transitions from the replay buffer and selectively update the policy to prevent deterioration of performance. We make these claims using extensive experimentation on a set of challenging MuJoCo tasks. A short video of our results can be seen at https://tinyurl.com/scs6p5m .

cs.LG

Fast, Accurate, and Simple Models for Tabular Data via Augmented Distillation

Automated machine learning (AutoML) can produce complex model ensembles by stacking, bagging, and boosting many individual models like trees, deep networks, and nearest neighbor estimators. While highly accurate, the resulting predictors are large, slow, and opaque as compared to their constituents. To improve the deployment of AutoML on tabular data, we propose FAST-DAD to distill arbitrarily complex ensemble predictors into individual models like boosted trees, random forests, and deep networks. At the heart of our approach is a data augmentation strategy based on Gibbs sampling from a self-attention pseudolikelihood estimator. Across 30 datasets spanning regression and binary/multiclass classification tasks, FAST-DAD distillation produces significantly better individual models than one obtains through standard training on the original data. Our individual distilled models are over 10x faster and more accurate than ensemble predictors produced by AutoML tools like H2O/AutoSklearn.

cs.LG

Meta-Q-Learning

This paper introduces Meta-Q-Learning (MQL), a new off-policy algorithm for meta-Reinforcement Learning (meta-RL). MQL builds upon three simple ideas. First, we show that Q-learning is competitive with state-of-the-art meta-RL algorithms if given access to a context variable that is a representation of the past trajectory. Second, a multi-task objective to maximize the average reward across the training tasks is an effective method to meta-train RL policies. Third, past data from the meta-training replay buffer can be recycled to adapt the policy on a new task using off-policy updates. MQL draws upon ideas in propensity estimation to do so and thereby amplifies the amount of available data for adaptation. Experiments on standard continuous-control benchmarks suggest that MQL compares favorably with the state of the art in meta-RL.

cs.LG

Transformer on a Diet

Transformer has been widely used thanks to its ability to capture sequence information in an efficient way. However, recent developments, such as BERT and GPT-2, deliver only heavy architectures with a focus on effectiveness. In this paper, we explore three carefully-designed light Transformer architectures to figure out whether the Transformer with less computations could produce competitive results. Experimental results on language model benchmark datasets hint that such trade-off is promising, and the light Transformer reduces 70% parameters at best, while obtains competitive perplexity compared to standard Transformer. The source code is publicly available.

cs.CL

Language Models with Transformers

The Transformer architecture is superior to RNN-based models in computational efficiency. Recently, GPT and BERT demonstrate the efficacy of Transformer models on various NLP tasks using pre-trained language models on large-scale corpora. Surprisingly, these Transformer architectures are suboptimal for language model itself. Neither self-attention nor the positional encoding in the Transformer is able to efficiently incorporate the word-level sequential context crucial to language modeling. In this paper, we explore effective Transformer architectures for language model, including adding additional LSTM layers to better capture the sequential context while still keeping the computation efficient. We propose Coordinate Architecture Search (CAS) to find an effective architecture through iterative refinement of the model. Experimental results on the PTB, WikiText-2, and WikiText-103 show that CAS achieves perplexities between 20.42 and 34.11 on all problems, i.e. on average an improvement of 12.0 perplexity units compared to state-of-the-art LSTMs. The source code is publicly available.

cs.CL

P3O: Policy-on Policy-off Policy Optimization

On-policy reinforcement learning (RL) algorithms have high sample complexity while off-policy algorithms are difficult to tune. Merging the two holds the promise to develop efficient algorithms that generalize across diverse environments. It is however challenging in practice to find suitable hyper-parameters that govern this trade off. This paper develops a simple algorithm named P3O that interleaves off-policy updates with on-policy updates. P3O uses the effective sample size between the behavior policy and the target policy to control how far they can be from each other and does not introduce any additional hyper-parameters. Extensive experiments on the Atari-2600 and MuJoCo benchmark suites show that this simple technique is effective in reducing the sample complexity of state-of-the-art algorithms. Code to reproduce experiments in this paper is at https://github.com/rasoolfa/P3O.

cs.LG

Compressed Video Action Recognition

Training robust deep video representations has proven to be much more challenging than learning deep image representations. This is in part due to the enormous size of raw video streams and the high temporal redundancy; the true and interesting signal is often drowned in too much irrelevant data. Motivated by that the superfluous information can be reduced by up to two orders of magnitude by video compression (using H.264, HEVC, etc.), we propose to train a deep network directly on the compressed video. This representation has a higher information density, and we found the training to be easier. In addition, the signals in a compressed video provide free, albeit noisy, motion information. We propose novel techniques to use them effectively. Our approach is about 4.6 times faster than Res3D and 2.7 times faster than ResNet-152. On the task of action recognition, our approach outperforms all the other methods on the UCF-101, HMDB-51, and Charades dataset.

cs.CV