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Alexander Schlenga

Publications and source records attributed to Alexander Schlenga.

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Nash Welfare in Additively Separable Hedonic Games

Additively separable hedonic games (ASHGs) are a prominent model of coalition formation where agents' preferences are derived from their individual valuations of peers. While social welfare maximization in ASHGs has traditionally focused mostly on utilitarian welfare, Nash welfare -- a well-established metric in economics which balances fairness with efficiency and offers scale invariance -- has been entirely overlooked. In this paper, we initiate the study of Nash welfare in ASHGs. We point out desirable properties fulfilled by partitions with high Nash welfare. This includes guaranteed contractual Nash stability in symmetric games, even for any approximation of Nash welfare. This is particularly appealing since, as for other welfare notions, Nash welfare turns out to be NP-hard to maximize, even for the ASHG subclass of symmetric aversion to enemies games (AEGs). A main focus of our study is on approximation algorithms for the Nash welfare objective. We present packing-based algorithms with approximation ratios for well-established subclasses of ASHGs: $n-1$ for AEGs and $2n$ for appreciation of friends games. This is complemented by a strict inapproximability result showing it is NP-hard to approximate Nash welfare within a factor of $1.0000759$ in general ASHGs. Further, we investigate the restricted settings with an upper bound on the coalition size or number of coalitions, and draw the boundary between the cases admitting efficient algorithms and those yielding NP-hardness: bounding the allowed size or number of coalitions by $2$ admits polynomial-time solvability, whereas bounds of $3$ or more yield NP-hardness or unbounded inapproximability.

cs.GT

Majoritarian Assignment Rules

A central problem in multiagent systems is the fair assignment of objects to agents. In this paper, we initiate the analysis of classic majoritarian social choice functions in assignment. Exploiting the special structure of the assignment domain, we show a number of surprising results with no counterparts in general social choice. In particular, we establish a near one-to-one correspondence between preference profiles and majority graphs. This correspondence implies that key properties of assignments -- such as Pareto-optimality, least unpopularity, and mixed popularity -- can be determined solely by the associated majority graph. We further show that all Pareto-optimal assignments are semi-popular and belong to the top cycle. Elements of the top cycle can thus easily be found via serial dictatorships. Our main result is a complete characterization of the top cycle, which implies the top cycle can only consist of one, two, all but two, all but one, or all assignments. By contrast, we find that the uncovered set contains only very few assignments.

econ.TH

The Power of Matching for Online Fractional Hedonic Games

We study coalition formation in the framework of fractional hedonic games (FHGs). The objective is to maximize social welfare in an online model where agents arrive one by one and must be assigned to coalitions immediately and irrevocably. A recurrent theme in online coalition formation is that online matching algorithms, where coalitions are restricted to size at most $2$, yield good competitive ratios. For example, computing maximal matchings achieves the optimal competitive ratio for general online FHGs. However, this ratio is bounded only if agents' valuations are themselves bounded. We identify optimal algorithms with constant competitive ratios in two related settings, independent of the range of agent valuations. First, under random agent arrival, we present an asymptotically optimal $(\frac{1}{3}-\frac 1n)$-competitive algorithm, where $n$ is the number of agents. This result builds on our identification of an optimal matching algorithm in a general model of online matching with edge weights and an unknown number of agents. In this setting, we also achieve an asymptotically optimal competitive ratio of $\frac{1}{3}-\frac 1n$. Second, when agents arrive in an arbitrary order but algorithms are allowed to irrevocably and entirely dissolve coalitions, we show that another matching-based algorithm achieves an optimal competitive ratio of $\frac{1}{6 + 4\sqrt{2}}$.

cs.GT