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Alexander Wolff

Publications and source records attributed to Alexander Wolff.

At least 37 records · Page 2Linked to original sources

The Parameterized Complexity of Computing the Linear Vertex Arboricity

The \emph{linear vertex arboricity} of a graph is the smallest number of sets into which the vertices of a graph can be partitioned so that each of these sets induces a linear forest. Chaplick et al. [JoCG 2020] showed that, somewhat surprisingly, the linear vertex arboricity of a graph is the same as the \emph{3D weak line cover number} of the graph, that is, the minimum number of straight lines necessary to cover the vertices of a crossing-free straight-line drawing of the graph in $\mathbb{R}^3$. Chaplick et al. [JGAA 2023] showed that deciding whether a given graph has linear vertex arboricity 2 is NP-hard. In this paper, we investigate the parameterized complexity of computing the linear vertex arboricity. We show that the problem is para-NP-hard with respect to the parameter maximum degree. Our result is tight in the following sense. All graphs of maximum degree 4 (except for $K_4$) have linear vertex arboricity at most 2, whereas we show that it is NP-hard to decide, given a graph of maximum degree 5, whether its linear vertex arboricity is 2. Moreover, we show that, for planar graphs, the same question is NP-hard for graphs of maximum degree 6, leaving open the maximum-degree-5 case. Finally, we prove that, for any $k \ge 1$, deciding whether the linear vertex arboricity of a graph is at most $k$ is fixed-parameter tractable with respect to the treewidth of the given graph.

cs.CC↗

StorySets: Ordering Curves and Dimensions for Visualizing Uncertain Sets and Multi-Dimensional Discrete Data

We propose a method for visualizing uncertain set systems, which differs from previous set visualization approaches that are based on certainty (an element either belongs to a set or not). Our method is inspired by storyline visualizations and parallel coordinate plots: (a) each element is represented by a vertical glyph, subdivided into bins that represent different levels of uncertainty; (b) each set is represented by an x-monotone curve that traverses element glyphs through the bins representing the level of uncertainty of their membership. Our implementation also includes optimizations to reduce visual complexity captured by the number of turns for the set curves and the number of crossings. Although several of the natural underlying optimization problems are NP-hard in theory (e.g., optimal element order, optimal set order), in practice, we can compute near-optimal solutions with respect to curve crossings with the help of a new exact algorithm for optimally ordering set curves within each element's bins. With these optimizations, the proposed method makes it easy to see set containment (the smaller set's curve is strictly below the larger set's curve). A brief design-space exploration using uncertain set-membership data, as well as multi-dimensional discrete data, shows the flexibility of the proposed approach.

cs.GR↗

Recognizing 2-Layer and Outer $k$-Planar Graphs

The crossing number of a graph is the least number of crossings over all drawings of the graph in the plane. Computing the crossing number of a given graph is NP-hard, but fixed-parameter tractable (FPT) with respect to the natural parameter. Two well-known variants of the problem are 2-layer crossing minimization and circular crossing minimization, where every vertex must lie on one of two layers, namely two parallel lines, or a circle, respectively. Both variants are NP-hard, but FPT with respect to the natural parameter. Recently, a local version of the crossing number has also received considerable attention. A graph is $k$-planar if it admits a drawing with at most $k$ crossings per edge. In contrast to the crossing number, recognizing $k$-planar graphs is NP-hard even if $k=1$. In this paper, we consider the two above variants in the local setting. The $k$-planar graphs that admit a straight-line drawing with vertices on two layers or on a circle are called 2-layer $k$-planar and outer $k$-planar graphs, respectively. We study the parameterized complexity of the two recognition problems with respect to $k$. For $k=0$, both problems can easily be solved in linear time. Two groups independently showed that outer 1-planar graphs can also be recognized in linear time [Hong et al., Algorithmica 2015; Auer et al., Algorithmica 2016]. One group asked whether outer 2-planar graphs can be recognized in polynomial time. Our main contribution consists of XP-algorithms for recognizing 2-layer $k$-planar graphs and outer $k$-planar graphs. We complement these results by showing that both recognition problems are XNLP-hard. This implies that both problems are W$[t]$-hard for every $t$ and that it is unlikely that they admit FPT-algorithms. On the other hand, we present an FPT-algorithm for recognizing 2-layer $k$-planar graphs where the order of the vertices on one layer is specified.

cs.DS↗

Outside-Obstacle Representations with All Vertices on the Outer Face

An obstacle representation of a graph $G$ consists of a set of polygonal obstacles and a drawing of $G$ as a visibility graph with respect to the obstacles: vertices are mapped to points and edges to straight-line segments such that each edge avoids all obstacles whereas each non-edge intersects at least one obstacle. Obstacle representations have been investigated quite intensely over the last few years. Here we focus on outside-obstacle representations (OORs) that use only one obstacle in the outer face of the drawing. It is known that every outerplanar graph admits such a representation. We strengthen this result by showing that every (partial) 2-tree has an OOR. We also consider restricted versions of OORs where the vertices of the graph form a convex polygon or even a regular polygon. We characterize when the complement of a tree and when a complete graph minus a simple cycle admits a convex OOR. We construct regular OORs for all (partial) outerpaths, cactus graphs, and grids.

cs.CG↗

Constrained and Ordered Level Planarity Parameterized by the Number of Levels

The problem Level Planarity asks for a crossing-free drawing of a graph in the plane such that vertices are placed at prescribed y-coordinates (called levels) and such that every edge is realized as a y-monotone curve. In the variant Constrained Level Planarity (CLP), each level $y$ is equipped with a partial order $\prec_y$ on its vertices and in the desired drawing the left-to-right order of vertices on level $y$ has to be a linear extension of $\prec_y$. Ordered Level Planarity (OLP) corresponds to the special case of CLP where the given partial orders $\prec_y$ are total orders. Previous results by Brückner and Rutter [SODA 2017] and Klemz and Rote [ACM Trans. Alg. 2019] state that both CLP and OLP are NP-hard even in severely restricted cases. In particular, they remain NP-hard even when restricted to instances whose width (the maximum number of vertices that may share a common level) is at most two. In this paper, we focus on the other dimension: we study the parameterized complexity of CLP and OLP with respect to the height (the number of levels). We show that OLP parameterized by the height is complete with respect to the complexity class XNLP, which was first studied by Elberfeld et al. [Algorithmica 2015] (under a different name) and recently made more prominent by Bodlaender et al. [FOCS 2021]. It contains all parameterized problems that can be solved nondeterministically in time $f(k) n^{O(1)}$ and space $f(k) \log n$ (where $f$ is a computable function, $n$ is the input size, and $k$ is the parameter). If a problem is XNLP-complete, it lies in XP, but is W[$t$]-hard for every $t$. In contrast to the fact that OLP parameterized by the height lies in XP, it turns out that CLP is NP-hard even when restricted to instances of height 4. We complement this result by showing that CLP can be solved in polynomial time for instances of height at most 3.

cs.CG↗

Bounding the Treewidth of Outer $k$-Planar Graphs via Triangulations

The treewidth is a structural parameter that measures the tree-likeness of a graph. Many algorithmic and combinatorial results are expressed in terms of the treewidth. In this paper, we study the treewidth of outer $k$-planar graphs, that is, graphs that admit a straight-line drawing where all the vertices lie on a circle, and every edge is crossed by at most $k$ other edges. Wood and Telle [New York J. Math., 2007] showed that every outer $k$-planar graph has treewidth at most $3k + 11$ using so-called planar decompositions, and later, Auer et al. [Algorithmica, 2016] proved that the treewidth of outer $1$-planar graphs is at most $3$, which is tight. In this paper, we improve the general upper bound to $1.5k + 2$ and give a tight bound of $4$ for $k = 2$. We also establish a lower bound: we show that, for every even $k$, there is an outer $k$-planar graph with treewidth $k+2$. Our new bound immediately implies a better bound on the cop number, which answers an open question of Durocher et al. [GD 2023] in the affirmative. Our treewidth bound relies on a new and simple triangulation method for outer $k$-planar graphs that yields few crossings with graph edges per edge of the triangulation. Our method also enables us to obtain a tight upper bound of $k + 2$ for the separation number of outer $k$-planar graphs, improving an upper bound of $2k + 3$ by Chaplick et al. [GD 2017]. We also consider outer min-$k$-planar graphs, a generalization of outer $k$-planar graphs, where we achieve smaller improvements.

cs.DM↗

The Parametrized Complexity of the Segment Number

Given a straight-line drawing of a graph, a segment is a maximal set of edges that form a line segment. Given a planar graph $G$, the segment number of $G$ is the minimum number of segments that can be achieved by any planar straight-line drawing of $G$. The line cover number of $G$ is the minimum number of lines that support all the edges of a planar straight-line drawing of $G$. Computing the segment number or the line cover number of a planar graph is $\exists\mathbb{R}$-complete and, thus, NP-hard. We study the problem of computing the segment number from the perspective of parameterized complexity. We show that this problem is fixed-parameter tractable with respect to each of the following parameters: the vertex cover number, the segment number, and the line cover number. We also consider colored versions of the segment and the line cover number.

cs.CG↗

Eliminating Crossings in Ordered Graphs

Drawing a graph in the plane with as few crossings as possible is one of the central problems in graph drawing and computational geometry. Another option is to remove the smallest number of vertices or edges such that the remaining graph can be drawn without crossings. We study both problems in a book-embedding setting for ordered graphs, that is, graphs with a fixed vertex order. In this setting, the vertices lie on a straight line, called the spine, in the given order, and each edge must be drawn on one of several pages of a book such that every edge has at most a fixed number of crossings. In book embeddings, there is another way to reduce or avoid crossings; namely by using more pages. The minimum number of pages needed to draw an ordered graph without any crossings is its (fixed-vertex-order) page number. We show that the page number of an ordered graph with $n$ vertices and $m$ edges can be computed in $2^m \cdot n^{O(1)}$ time. An $O(\log n)$-approximation of this number can be computed efficiently. We can decide in $2^{O(d \sqrt{k} \log (d+k))} \cdot n^{O(1)}$ time whether it suffices to delete $k$ edges of an ordered graph to obtain a $d$-planar layout (where every edge crosses at most $d$ other edges) on one page. As an additional parameter, we consider the size $h$ of a hitting set, that is, a set of points on the spine such that every edge, seen as an open interval, contains at least one of the points. For $h=1$, we can efficiently compute the minimum number of edges whose deletion yields fixed-vertex-order page number $p$. For $h>1$, we give an XP algorithm with respect to $h+p$. Finally, we consider spine+$t$-track drawings, where some but not all vertices lie on the spine. The vertex order on the spine is given; we must map every vertex that does not lie on the spine to one of $t$ tracks, each of which is a straight line on a separate page, parallel to the spine.

cs.CG↗

The Complexity of Drawing Graphs on Few Lines and Few Planes

It is well known that any graph admits a crossing-free straight-line drawing in $\mathbb{R}^3$ and that any planar graph admits the same even in $\mathbb{R}^2$. For a graph $G$ and $d \in \{2,3\}$, let $ρ^1_d(G)$ denote the smallest number of lines in $\mathbb{R}^d$ whose union contains a crossing-free straight-line drawing of $G$. For $d=2$, $G$ must be planar. Similarly, let $ρ^2_3(G)$ denote the smallest number of planes in $\mathbb{R}^3$ whose union contains a crossing-free straight-line drawing of $G$. We investigate the complexity of computing these three parameters and obtain the following hardness and algorithmic results. - For $d\in\{2,3\}$, we prove that deciding whether $ρ^1_d(G)\le k$ for a given graph $G$ and integer $k$ is ${\exists\mathbb{R}}$-complete. - Since $\mathrm{NP}\subseteq{\exists\mathbb{R}}$, deciding $ρ^1_d(G)\le k$ is NP-hard for $d\in\{2,3\}$. On the positive side, we show that the problem is fixed-parameter tractable with respect to $k$. - Since ${\exists\mathbb{R}}\subseteq\mathrm{PSPACE}$, both $ρ^1_2(G)$ and $ρ^1_3(G)$ are computable in polynomial space. On the negative side, we show that drawings that are optimal with respect to $ρ^1_2$ or $ρ^1_3$ sometimes require irrational coordinates. - We prove that deciding whether $ρ^2_3(G)\le k$ is NP-hard for any fixed $k \ge 2$. Hence, the problem is not fixed-parameter tractable with respect to $k$ unless $\mathrm{P}=\mathrm{NP}$.

cs.CC↗

Bounding and computing obstacle numbers of graphs

An obstacle representation of a graph $G$ consists of a set of pairwise disjoint simply-connected closed regions and a one-to-one mapping of the vertices of $G$ to points such that two vertices are adjacent in $G$ if and only if the line segment connecting the two corresponding points does not intersect any obstacle. The obstacle number of a graph is the smallest number of obstacles in an obstacle representation of the graph in the plane such that all obstacles are simple polygons. It is known that the obstacle number of each $n$-vertex graph is $O(n \log n)$ [Balko, Cibulka, and Valtr, 2018] and that there are $n$-vertex graphs whose obstacle number is $Ω(n/(\log\log n)^2)$ [Dujmović and Morin, 2015]. We improve this lower bound to $Ω(n/\log\log n)$ for simple polygons and to $Ω(n)$ for convex polygons. To obtain these stronger bounds, we improve known estimates on the number of $n$-vertex graphs with bounded obstacle number, solving a conjecture by Dujmović and Morin. We also show that if the drawing of some $n$-vertex graph is given as part of the input, then for some drawings $Ω(n^2)$ obstacles are required to turn them into an obstacle representation of the graph. Our bounds are asymptotically tight in several instances. We complement these combinatorial bounds by two complexity results. First, we show that computing the obstacle number of a graph $G$ is fixed-parameter tractable in the vertex cover number of $G$. Second, we show that, given a graph $G$ and a simple polygon $P$, it is NP-hard to decide whether $G$ admits an obstacle representation using $P$ as the only obstacle.

cs.CG↗

Computing Height-Optimal Tangles Faster

We study the following combinatorial problem. Given a set of $n$ y-monotone wires, a tangle determines the order of the wires on a number of horizontal layers such that the orders of the wires on any two consecutive layers differ only in swaps of neighboring wires. Given a multiset $L$ of swaps (that is, unordered pairs of numbers between 1 and $n$) and an initial order of the wires, a tangle realizes $L$ if each pair of wires changes its order exactly as many times as specified by $L$. The aim is to find a tangle that realizes $L$ using the smallest number of layers. We show that this problem is NP-hard, and we give an algorithm that computes an optimal tangle for $n$ wires and a given list $L$ of swaps in $O((2|L|/n^2+1)^{n^2/2} \cdot φ^n \cdot n)$ time, where $φ\approx 1.618$ is the golden ratio. We can treat lists where every swap occurs at most once in $O(n!φ^n)$ time. We implemented the algorithm for the general case and compared it to an existing algorithm. Finally, we discuss feasibility for lists with a simple structure.

cs.DM↗

The Complexity of Finding Tangles

We study the following combinatorial problem. Given a set of $n$ y-monotone curves, which we call wires, a tangle determines the order of the wires on a number of horizontal layers such that any two consecutive layers differ only in swaps of neighboring wires. Given a multiset $L$ of swaps (that is, unordered pairs of wires) and an initial order of the wires, a tangle realizes $L$ if each pair of wires changes its order exactly as many times as specified by $L$. Deciding whether a given multiset of swaps admits a realizing tangle is known to be NP-hard [Yamanaka et al., CCCG 2018]. We prove that this problem remains NP-hard if every pair of wires swaps only a constant number of times. On the positive side, we improve the runtime of a previous exponential-time algorithm. We also show that the problem is in NP and fixed-parameter tractable with respect to the number of wires.

cs.DM↗

Deciding the Feasibility and Minimizing the Height of Tangles

We study the following combinatorial problem. Given a set of $n$ y-monotone \emph{wires}, a \emph{tangle} determines the order of the wires on a number of horizontal \emph{layers} such that the orders of the wires on any two consecutive layers differ only in swaps of neighboring wires. Given a multiset~$L$ of \emph{swaps} (that is, unordered pairs of wires) and an initial order of the wires, a tangle \emph{realizes}~$L$ if each pair of wires changes its order exactly as many times as specified by~$L$. \textsc{List-Feasibility} is the problem of finding a tangle that realizes a given list~$L$ if such a tangle exists. \textsc{Tangle-Height Minimization} is the problem of finding a tangle that realizes a given list and additionally uses the minimum number of layers. \textsc{List-Feasibility} (and therefore \textsc{Tangle-Height Minimization}) is NP-hard [Yamanaka, Horiyama, Uno, Wasa; CCCG 2018]. We prove that \textsc{List-Feasibility} remains NP-hard if every pair of wires swaps only a constant number of times. On the positive side, we present an algorithm for \textsc{Tangle-Height Minimization} that computes an optimal tangle for $n$ wires and a given list~$L$ of swaps in $O((2|L|/n^2+1)^{n^2/2} \cdot φ^n \cdot n)$ time, where $φ\approx 1.618$ is the golden ratio and $|L|$ is the total number of swaps in~$L$. From this algorithm, we derive a simpler and faster version to solve \textsc{List-Feasibility}. We also use the algorithm to show that \textsc{List-Feasibility} is in NP and fixed-parameter tractable with respect to the number of wires. For \emph{simple} lists, where every swap occurs at most once, we show how to solve \textsc{Tangle-Height Minimization} in $O(n!φ^n)$ time.

cs.CG↗

Coloring and Recognizing Directed Interval Graphs

A \emph{mixed interval graph} is an interval graph that has, for every pair of intersecting intervals, either an arc (directed arbitrarily) or an (undirected) edge. We are particularly interested in scenarios where edges and arcs are defined by the geometry of intervals. In a proper coloring of a mixed interval graph $G$, an interval $u$ receives a lower (different) color than an interval $v$ if $G$ contains arc $(u,v)$ (edge $\{u,v\}$). Coloring of mixed graphs has applications, for example, in scheduling with precedence constraints; see a survey by Sotskov [Mathematics, 2020]. For coloring general mixed interval graphs, we present a $\min \{ω(G), λ(G)+1 \}$-approximation algorithm, where $ω(G)$ is the size of a largest clique and $λ(G)$ is the length of a longest directed path in $G$. For the subclass of \emph{bidirectional interval graphs} (introduced recently for an application in graph drawing), we show that optimal coloring is NP-hard. This was known for general mixed interval graphs. We introduce a new natural class of mixed interval graphs, which we call \emph{containment interval graphs}. In such a graph, there is an arc $(u,v)$ if interval $u$ contains interval $v$, and there is an edge $\{u,v\}$ if $u$ and $v$ overlap. We show that these graphs can be recognized in polynomial time, that coloring them with the minimum number of colors is NP-hard, and that there is a 2-approximation algorithm for coloring.

cs.DM↗

A Simple Pipeline for Orthogonal Graph Drawing

Orthogonal graph drawing has many applications, e.g., for laying out UML diagrams or cableplans. In this paper, we present a new pipeline that draws multigraphs orthogonally, using few bends, few crossings, and small area. Our pipeline computes an initial graph layout, then removes overlaps between the rectangular nodes, routes the edges, orders the edges, and nudges them, that is, moves edge segments in order to balance the inter-edge distances. Our pipeline is flexible and integrates well with existing approaches. Our main contribution is (i) an effective edge-nudging algorithm that is based on linear programming, (ii) a selection of simple algorithms that together produce competitive results, and (iii) an extensive experimental comparison of our pipeline with existing approaches using standard benchmark sets and metrics.

cs.CG↗

Adjacency Graphs of Polyhedral Surfaces

We study whether a given graph can be realized as an adjacency graph of the polygonal cells of a polyhedral surface in $\mathbb{R}^3$. We show that every graph is realizable as a polyhedral surface with arbitrary polygonal cells, and that this is not true if we require the cells to be convex. In particular, if the given graph contains $K_5$, $K_{5,81}$, or any nonplanar $3$-tree as a subgraph, no such realization exists. On the other hand, all planar graphs, $K_{4,4}$, and $K_{3,5}$ can be realized with convex cells. The same holds for any subdivision of any graph where each edge is subdivided at least once, and, by a result from McMullen et al. (1983), for any hypercube. Our results have implications on the maximum density of graphs describing polyhedral surfaces with convex cells: The realizability of hypercubes shows that the maximum number of edges over all realizable $n$-vertex graphs is in $Ω(n \log n)$. From the non-realizability of $K_{5,81}$, we obtain that any realizable $n$-vertex graph has $O(n^{9/5})$ edges. As such, these graphs can be considerably denser than planar graphs, but not arbitrarily dense.

cs.CG↗

Layered Drawing of Undirected Graphs with Generalized Port Constraints

The aim of this research is a practical method to draw cable plans of complex machines. Such plans consist of electronic components and cables connecting specific ports of the components. Since the machines are configured for each client individually, cable plans need to be drawn automatically. The drawings must be well readable so that technicians can use them to debug the machines. In order to model plug sockets, we introduce port groups; within a group, ports can change their position (which we use to improve the aesthetics of the layout), but together the ports of a group must form a contiguous block. We approach the problem of drawing such cable plans by extending the well-known Sugiyama framework such that it incorporates ports and port groups. Since the framework assumes directed graphs, we propose several ways to orient the edges of the given undirected graph. We compare these methods experimentally, both on real-world data and synthetic data that carefully simulates real-world data. We measure the aesthetics of the resulting drawings by counting bends and crossings. Using these metrics, we experimentally compare our approach to Kieler [JVLC 2014], a library for drawing graphs in the presence of port constraints. Our method produced 10--30 % fewer crossings, while it performed equally well or slightly worse than Kieler with respect to the number of bends and the time used to compute a drawing.

cs.DS↗

Visualizing Multispecies Coalescent Trees: Drawing Gene Trees Inside Species Trees

We consider the problem of drawing multiple gene trees inside a single species tree in order to visualize multispecies coalescent trees. Specifically, the drawing of the species tree fills a rectangle in which each of its edges is represented by a smaller rectangle, and the gene trees are drawn as rectangular cladograms (that is, orthogonally and downward, with one bend per edge) inside the drawing of the species tree. As an alternative, we also consider a style where the widths of the edges of the species tree are proportional to given effective population sizes. In order to obtain readable visualizations, our aim is to minimize the number of crossings between edges of the gene trees in such drawings. We show that planar instances can be recognized in linear time and that the general problem is NP-hard. Therefore, we introduce two heuristics and give an integer linear programming (ILP) formulation that provides us with exact solutions in exponential time. We use the ILP to measure the quality of the heuristics on real-world instances. The heuristics yield surprisingly good solutions, and the ILP runs surprisingly fast.

cs.DM↗