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Alexandre Alahi

Publications and source records attributed to Alexandre Alahi.

At least 127 records · Page 7Linked to original sources

Enhancing Discrete Choice Models with Representation Learning

In discrete choice modeling (DCM), model misspecifications may lead to limited predictability and biased parameter estimates. In this paper, we propose a new approach for estimating choice models in which we divide the systematic part of the utility specification into (i) a knowledge-driven part, and (ii) a data-driven one, which learns a new representation from available explanatory variables. Our formulation increases the predictive power of standard DCM without sacrificing their interpretability. We show the effectiveness of our formulation by augmenting the utility specification of the Multinomial Logit (MNL) and the Nested Logit (NL) models with a new non-linear representation arising from a Neural Network (NN), leading to new choice models referred to as the Learning Multinomial Logit (L-MNL) and Learning Nested Logit (L-NL) models. Using multiple publicly available datasets based on revealed and stated preferences, we show that our models outperform the traditional ones, both in terms of predictive performance and accuracy in parameter estimation. All source code of the models are shared to promote open science.

stat.ML↗

Collaborative Sampling in Generative Adversarial Networks

The standard practice in Generative Adversarial Networks (GANs) discards the discriminator during sampling. However, this sampling method loses valuable information learned by the discriminator regarding the data distribution. In this work, we propose a collaborative sampling scheme between the generator and the discriminator for improved data generation. Guided by the discriminator, our approach refines the generated samples through gradient-based updates at a particular layer of the generator, shifting the generator distribution closer to the real data distribution. Additionally, we present a practical discriminator shaping method that can smoothen the loss landscape provided by the discriminator for effective sample refinement. Through extensive experiments on synthetic and image datasets, we demonstrate that our proposed method can improve generated samples both quantitatively and qualitatively, offering a new degree of freedom in GAN sampling.

cs.LG↗

Using Image Priors to Improve Scene Understanding

Semantic segmentation algorithms that can robustly segment objects across multiple camera viewpoints are crucial for assuring navigation and safety in emerging applications such as autonomous driving. Existing algorithms treat each image in isolation, but autonomous vehicles often revisit the same locations or maintain information from the immediate past. We propose a simple yet effective method for leveraging these image priors to improve semantic segmentation of images from sequential driving datasets. We examine several methods to fuse these temporal scene priors, and introduce a prior fusion network that is able to learn how to transfer this information. The prior fusion model improves the accuracy over the non-prior baseline from 69.1% to 73.3% for dynamic classes, and from 88.2% to 89.1% for static classes. Compared to models such as FCN-8, our prior method achieves the same accuracy with 5 times fewer parameters. We used a simple encoder decoder backbone, but this general prior fusion method could be applied to more complex semantic segmentation backbones. We also discuss how structured representations of scenes in the form of a scene graph could be leveraged as priors to further improve scene understanding.

cs.CV↗

MonoLoco: Monocular 3D Pedestrian Localization and Uncertainty Estimation

We tackle the fundamentally ill-posed problem of 3D human localization from monocular RGB images. Driven by the limitation of neural networks outputting point estimates, we address the ambiguity in the task by predicting confidence intervals through a loss function based on the Laplace distribution. Our architecture is a light-weight feed-forward neural network that predicts 3D locations and corresponding confidence intervals given 2D human poses. The design is particularly well suited for small training data, cross-dataset generalization, and real-time applications. Our experiments show that we (i) outperform state-of-the-art results on KITTI and nuScenes datasets, (ii) even outperform a stereo-based method for far-away pedestrians, and (iii) estimate meaningful confidence intervals. We further share insights on our model of uncertainty in cases of limited observations and out-of-distribution samples.

cs.CV↗

PifPaf: Composite Fields for Human Pose Estimation

We propose a new bottom-up method for multi-person 2D human pose estimation that is particularly well suited for urban mobility such as self-driving cars and delivery robots. The new method, PifPaf, uses a Part Intensity Field (PIF) to localize body parts and a Part Association Field (PAF) to associate body parts with each other to form full human poses. Our method outperforms previous methods at low resolution and in crowded, cluttered and occluded scenes thanks to (i) our new composite field PAF encoding fine-grained information and (ii) the choice of Laplace loss for regressions which incorporates a notion of uncertainty. Our architecture is based on a fully convolutional, single-shot, box-free design. We perform on par with the existing state-of-the-art bottom-up method on the standard COCO keypoint task and produce state-of-the-art results on a modified COCO keypoint task for the transportation domain.

cs.CV↗

Convolutional Relational Machine for Group Activity Recognition

We present an end-to-end deep Convolutional Neural Network called Convolutional Relational Machine (CRM) for recognizing group activities that utilizes the information in spatial relations between individual persons in image or video. It learns to produce an intermediate spatial representation (activity map) based on individual and group activities. A multi-stage refinement component is responsible for decreasing the incorrect predictions in the activity map. Finally, an aggregation component uses the refined information to recognize group activities. Experimental results demonstrate the constructive contribution of the information extracted and represented in the form of the activity map. CRM shows advantages over state-of-the-art models on Volleyball and Collective Activity datasets.

cs.CV↗

Crowd-Robot Interaction: Crowd-aware Robot Navigation with Attention-based Deep Reinforcement Learning

Mobility in an effective and socially-compliant manner is an essential yet challenging task for robots operating in crowded spaces. Recent works have shown the power of deep reinforcement learning techniques to learn socially cooperative policies. However, their cooperation ability deteriorates as the crowd grows since they typically relax the problem as a one-way Human-Robot interaction problem. In this work, we want to go beyond first-order Human-Robot interaction and more explicitly model Crowd-Robot Interaction (CRI). We propose to (i) rethink pairwise interactions with a self-attention mechanism, and (ii) jointly model Human-Robot as well as Human-Human interactions in the deep reinforcement learning framework. Our model captures the Human-Human interactions occurring in dense crowds that indirectly affects the robot's anticipation capability. Our proposed attentive pooling mechanism learns the collective importance of neighboring humans with respect to their future states. Various experiments demonstrate that our model can anticipate human dynamics and navigate in crowds with time efficiency, outperforming state-of-the-art methods.

cs.RO↗

CAR-Net: Clairvoyant Attentive Recurrent Network

We present an interpretable framework for path prediction that leverages dependencies between agents' behaviors and their spatial navigation environment. We exploit two sources of information: the past motion trajectory of the agent of interest and a wide top-view image of the navigation scene. We propose a Clairvoyant Attentive Recurrent Network (CAR-Net) that learns where to look in a large image of the scene when solving the path prediction task. Our method can attend to any area, or combination of areas, within the raw image (e.g., road intersections) when predicting the trajectory of the agent. This allows us to visualize fine-grained semantic elements of navigation scenes that influence the prediction of trajectories. To study the impact of space on agents' trajectories, we build a new dataset made of top-view images of hundreds of scenes (Formula One racing tracks) where agents' behaviors are heavily influenced by known areas in the images (e.g., upcoming turns). CAR-Net successfully attends to these salient regions. Additionally, CAR-Net reaches state-of-the-art accuracy on the standard trajectory forecasting benchmark, Stanford Drone Dataset (SDD). Finally, we show CAR-Net's ability to generalize to unseen scenes.

cs.CV↗

Video Analysis for Body-worn Cameras in Law Enforcement

The social conventions and expectations around the appropriate use of imaging and video has been transformed by the availability of video cameras in our pockets. The impact on law enforcement can easily be seen by watching the nightly news; more and more arrests, interventions, or even routine stops are being caught on cell phones or surveillance video, with both positive and negative consequences. This proliferation of the use of video has led law enforcement to look at the potential benefits of incorporating video capture systematically in their day to day operations. At the same time, recognition of the inevitability of widespread use of video for police operations has caused a rush to deploy all types of cameras, including body worn cameras. However, the vast majority of police agencies have limited experience in utilizing video to its full advantage, and thus do not have the capability to fully realize the value of expanding their video capabilities. In this white paper, we highlight some of the technology needs and challenges of body-worn cameras, and we relate these needs to the relevant state of the art in computer vision and multimedia research. We conclude with a set of recommendations.

cs.CY↗

Towards Vision-Based Smart Hospitals: A System for Tracking and Monitoring Hand Hygiene Compliance

One in twenty-five patients admitted to a hospital will suffer from a hospital acquired infection. If we can intelligently track healthcare staff, patients, and visitors, we can better understand the sources of such infections. We envision a smart hospital capable of increasing operational efficiency and improving patient care with less spending. In this paper, we propose a non-intrusive vision-based system for tracking people's activity in hospitals. We evaluate our method for the problem of measuring hand hygiene compliance. Empirically, our method outperforms existing solutions such as proximity-based techniques and covert in-person observational studies. We present intuitive, qualitative results that analyze human movement patterns and conduct spatial analytics which convey our method's interpretability. This work is a step towards a computer-vision based smart hospital and demonstrates promising results for reducing hospital acquired infections.

cs.CV↗

Social GAN: Socially Acceptable Trajectories with Generative Adversarial Networks

Understanding human motion behavior is critical for autonomous moving platforms (like self-driving cars and social robots) if they are to navigate human-centric environments. This is challenging because human motion is inherently multimodal: given a history of human motion paths, there are many socially plausible ways that people could move in the future. We tackle this problem by combining tools from sequence prediction and generative adversarial networks: a recurrent sequence-to-sequence model observes motion histories and predicts future behavior, using a novel pooling mechanism to aggregate information across people. We predict socially plausible futures by training adversarially against a recurrent discriminator, and encourage diverse predictions with a novel variety loss. Through experiments on several datasets we demonstrate that our approach outperforms prior work in terms of accuracy, variety, collision avoidance, and computational complexity.

cs.CV↗

Characterizing and Improving Stability in Neural Style Transfer

Recent progress in style transfer on images has focused on improving the quality of stylized images and speed of methods. However, real-time methods are highly unstable resulting in visible flickering when applied to videos. In this work we characterize the instability of these methods by examining the solution set of the style transfer objective. We show that the trace of the Gram matrix representing style is inversely related to the stability of the method. Then, we present a recurrent convolutional network for real-time video style transfer which incorporates a temporal consistency loss and overcomes the instability of prior methods. Our networks can be applied at any resolution, do not re- quire optical flow at test time, and produce high quality, temporally consistent stylized videos in real-time.

cs.CV↗

Unsupervised Learning of Long-Term Motion Dynamics for Videos

We present an unsupervised representation learning approach that compactly encodes the motion dependencies in videos. Given a pair of images from a video clip, our framework learns to predict the long-term 3D motions. To reduce the complexity of the learning framework, we propose to describe the motion as a sequence of atomic 3D flows computed with RGB-D modality. We use a Recurrent Neural Network based Encoder-Decoder framework to predict these sequences of flows. We argue that in order for the decoder to reconstruct these sequences, the encoder must learn a robust video representation that captures long-term motion dependencies and spatial-temporal relations. We demonstrate the effectiveness of our learned temporal representations on activity classification across multiple modalities and datasets such as NTU RGB+D and MSR Daily Activity 3D. Our framework is generic to any input modality, i.e., RGB, Depth, and RGB-D videos.

cs.CV↗

Tracking The Untrackable: Learning To Track Multiple Cues with Long-Term Dependencies

The majority of existing solutions to the Multi-Target Tracking (MTT) problem do not combine cues in a coherent end-to-end fashion over a long period of time. However, we present an online method that encodes long-term temporal dependencies across multiple cues. One key challenge of tracking methods is to accurately track occluded targets or those which share similar appearance properties with surrounding objects. To address this challenge, we present a structure of Recurrent Neural Networks (RNN) that jointly reasons on multiple cues over a temporal window. We are able to correct many data association errors and recover observations from an occluded state. We demonstrate the robustness of our data-driven approach by tracking multiple targets using their appearance, motion, and even interactions. Our method outperforms previous works on multiple publicly available datasets including the challenging MOT benchmark.

cs.CV↗

Social Scene Understanding: End-to-End Multi-Person Action Localization and Collective Activity Recognition

We present a unified framework for understanding human social behaviors in raw image sequences. Our model jointly detects multiple individuals, infers their social actions, and estimates the collective actions with a single feed-forward pass through a neural network. We propose a single architecture that does not rely on external detection algorithms but rather is trained end-to-end to generate dense proposal maps that are refined via a novel inference scheme. The temporal consistency is handled via a person-level matching Recurrent Neural Network. The complete model takes as input a sequence of frames and outputs detections along with the estimates of individual actions and collective activities. We demonstrate state-of-the-art performance of our algorithm on multiple publicly available benchmarks.

cs.CV↗

Recurrent Attention Models for Depth-Based Person Identification

We present an attention-based model that reasons on human body shape and motion dynamics to identify individuals in the absence of RGB information, hence in the dark. Our approach leverages unique 4D spatio-temporal signatures to address the identification problem across days. Formulated as a reinforcement learning task, our model is based on a combination of convolutional and recurrent neural networks with the goal of identifying small, discriminative regions indicative of human identity. We demonstrate that our model produces state-of-the-art results on several published datasets given only depth images. We further study the robustness of our model towards viewpoint, appearance, and volumetric changes. Finally, we share insights gleaned from interpretable 2D, 3D, and 4D visualizations of our model's spatio-temporal attention.

cs.CV↗

Knowledge Transfer for Scene-specific Motion Prediction

When given a single frame of the video, humans can not only interpret the content of the scene, but also they are able to forecast the near future. This ability is mostly driven by their rich prior knowledge about the visual world, both in terms of (i) the dynamics of moving agents, as well as (ii) the semantic of the scene. In this work we exploit the interplay between these two key elements to predict scene-specific motion patterns. First, we extract patch descriptors encoding the probability of moving to the adjacent patches, and the probability of being in that particular patch or changing behavior. Then, we introduce a Dynamic Bayesian Network which exploits this scene specific knowledge for trajectory prediction. Experimental results demonstrate that our method is able to accurately predict trajectories and transfer predictions to a novel scene characterized by similar elements.

cs.CV↗

Towards Viewpoint Invariant 3D Human Pose Estimation

We propose a viewpoint invariant model for 3D human pose estimation from a single depth image. To achieve this, our discriminative model embeds local regions into a learned viewpoint invariant feature space. Formulated as a multi-task learning problem, our model is able to selectively predict partial poses in the presence of noise and occlusion. Our approach leverages a convolutional and recurrent network architecture with a top-down error feedback mechanism to self-correct previous pose estimates in an end-to-end manner. We evaluate our model on a previously published depth dataset and a newly collected human pose dataset containing 100K annotated depth images from extreme viewpoints. Experiments show that our model achieves competitive performance on frontal views while achieving state-of-the-art performance on alternate viewpoints.

cs.CV↗