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Alexandru Dutu

Publications and source records attributed to Alexandru Dutu.

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Fleet: Hierarchical Task-based Abstraction for Megakernels on Multi-Die GPUs

Modern GPUs adopt chiplet-based designs with multiple private cache hierarchies, but current programming models (CUDA/HIP) expose a flat execution hierarchy that cannot express chiplet-level locality or synchronization. This mismatch leads to redundant memory traffic and poor cache utilization in memory-bound workloads such as LLM inference. We present Fleet, a multi-level task model that maps computation to memory scopes. Fleet introduces Chiplet-tasks, a new abstraction that binds work and data to a chiplet and enables coordination through its shared L2 cache. Wavefront-level, CU-level, and device-level tasks align with existing abstractions, while Chiplet-tasks expose a previously unaddressed level of the hierarchy. Fleet is implemented as a persistent kernel runtime with per-chiplet scheduling, allowing workers within a chiplet to cooperatively execute tasks with coordinated cache reuse. On AMD Instinct MI350 with Qwen3-8B, Fleet achieves 1.3-1.5x lower decode latency than vLLM at batch sizes 1-8 through persistent kernel execution and per-chiplet scheduling. At larger batch sizes, cooperative weight tiling increases L2 hit rate (from 12% to 54% at batch size 32 and from 39% to 61% at batch size 64), reducing HBM traffic by up to 37% and delivering 1.27-1.30x speedup over a chiplet-unaware megakernel baseline.

cs.AR

Optimizing GPU Cache Policies for MI Workloads

In recent years, machine intelligence (MI) applications have emerged as a major driver for the computing industry. Optimizing these workloads is important but complicated. As memory demands grow and data movement overheads increasingly limit performance, determining the best GPU caching policy to use for a diverse range of MI workloads represents one important challenge. To study this, we evaluate 17 MI applications and characterize their behaviors using a range of GPU caching strategies. In our evaluations, we find that the choice of caching policy in GPU caches involves multiple performance trade-offs and interactions, and there is no one-size-fits-all GPU caching policy for MI workloads. Based on detailed simulation results, we motivate and evaluate a set of cache optimizations that consistently match the performance of the best static GPU caching policies.

cs.AR