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Alexandru Telea

Publications and source records attributed to Alexandru Telea.

7 recordsLinked to original sources

LCIP: Loss-Controlled Inverse Projection of High-Dimensional Image Data

Projections (or dimensionality reduction) methods $P$ aim to map high-dimensional data to typically 2D scatterplots for visual exploration. Inverse projection methods $P^{-1}$ aim to map this 2D space to the data space to support tasks such as data augmentation, classifier analysis, and data imputation. Current $P^{-1}$ methods suffer from a fundamental limitation -- they can only generate a fixed surface-like structure in data space, which poorly covers the richness of this space. We address this by a new method that can `sweep' the data space under user control. Our method works generically for any $P$ technique and dataset, is controlled by two intuitive user-set parameters, and is simple to implement. We demonstrate it by an extensive application involving image manipulation for style transfer.

cs.HC

Decoupling Judgment and Decision Making: A Tale of Two Tails

Is it true that if citizens understand hurricane probabilities, they will make more rational decisions for evacuation? Finding answers to such questions is not straightforward in the literature because the terms judgment and decision making are often used interchangeably. This terminology conflation leads to a lack of clarity on whether people make suboptimal decisions because of inaccurate judgments of information conveyed in visualizations or because they use alternative yet currently unknown heuristics. To decouple judgment from decision making, we review relevant concepts from the literature and present two preregistered experiments (N=601) to investigate if the task (judgment vs. decision making), the scenario (sports vs. humanitarian), and the visualization (quantile dotplots, density plots, probability bars) affect accuracy. While experiment 1 was inconclusive, we found evidence for a difference in experiment 2. Contrary to our expectations and previous research, which found decisions less accurate than their direct-equivalent judgments, our results pointed in the opposite direction. Our findings further revealed that decisions were less vulnerable to status-quo bias, suggesting decision makers may disfavor responses associated with inaction. We also found that both scenario and visualization types can influence peoples judgments and decisions. Although effect sizes are not large and results should be interpreted carefully, we conclude that judgments cannot be safely used as proxy tasks for decision making, and discuss implications for visualization research and beyond.

cs.HC

ShaRP: Shape-Regularized Multidimensional Projections

Projections, or dimensionality reduction methods, are techniques of choice for the visual exploration of high-dimensional data. Many such techniques exist, each one of them having a distinct visual signature - i.e., a recognizable way to arrange points in the resulting scatterplot. Such signatures are implicit consequences of algorithm design, such as whether the method focuses on local vs global data pattern preservation; optimization techniques; and hyperparameter settings. We present a novel projection technique - ShaRP - that provides users explicit control over the visual signature of the created scatterplot, which can cater better to interactive visualization scenarios. ShaRP scales well with dimensionality and dataset size, generically handles any quantitative dataset, and provides this extended functionality of controlling projection shapes at a small, user-controllable cost in terms of quality metrics.

cs.HC

Identifying Cluttering Edges in Near-Planar Graphs

Planar drawings of graphs tend to be favored over non-planar drawings. Testing planarity and creating a planar layout of a planar graph can be done in linear time. However, creating readable drawings of nearly planar graphs remains a challenge. We therefore seek to answer which edges of nearly planar graphs create clutter in their drawings generated by mainstream graph drawing algorithms. We present a heuristic to identify problematic edges in nearly planar graphs and adjust their weights in order to produce higher quality layouts with spring-based drawing algorithms. Our experiments show that our heuristic produces significantly higher quality drawings for augmented grid graphs, augmented triangulations, and deep triangulations.

cs.CG

HyperNP: Interactive Visual Exploration of Multidimensional Projection Hyperparameters

Projection algorithms such as t-SNE or UMAP are useful for the visualization of high dimensional data, but depend on hyperparameters which must be tuned carefully. Unfortunately, iteratively recomputing projections to find the optimal hyperparameter value is computationally intensive and unintuitive due to the stochastic nature of these methods. In this paper we propose HyperNP, a scalable method that allows for real-time interactive hyperparameter exploration of projection methods by training neural network approximations. HyperNP can be trained on a fraction of the total data instances and hyperparameter configurations and can compute projections for new data and hyperparameters at interactive speeds. HyperNP is compact in size and fast to compute, thus allowing it to be embedded in lightweight visualization systems such as web browsers. We evaluate the performance of the HyperNP across three datasets in terms of performance and speed. The results suggest that HyperNP is accurate, scalable, interactive, and appropriate for use in real-world settings.

cs.LG

Supporting Optimal Phase Space Reconstructions Using Neural Network Architecture for Time Series Modeling

The reconstruction of phase spaces is an essential step to analyze time series according to Dynamical System concepts. A regression performed on such spaces unveils the relationships among system states from which we can derive their generating rules, that is, the most probable set of functions responsible for generating observations along time. In this sense, most approaches rely on Takens' embedding theorem to unfold the phase space, which requires the embedding dimension and the time delay. Moreover, although several methods have been proposed to empirically estimate those parameters, they still face limitations due to their lack of consistency and robustness, which has motivated this paper. As an alternative, we here propose an artificial neural network with a forgetting mechanism to implicitly learn the phase spaces properties, whatever they are. Such network trains on forecasting errors and, after converging, its architecture is used to estimate the embedding parameters. Experimental results confirm that our approach is either as competitive as or better than most state-of-the-art strategies while revealing the temporal relationship among time-series observations.

cs.LG

Quantitative Comparison of Time-Dependent Treemaps

Rectangular treemaps are often the method of choice to visualize large hierarchical datasets. Nowadays such datasets are available over time, hence there is a need for (a) treemaps that can handle time-dependent data, and (b) corresponding quality criteria that cover both a treemap's visual quality and its stability over time. In recent years a wide variety of (stable) treemapping algorithms has been proposed, with various advantages and limitations. We aim to provide insights to researchers and practitioners to allow them to make an informed choice when selecting a treemapping algorithm for specific applications and data. To this end, we perform an extensive quantitative evaluation of rectangular treemaps for time-dependent data. As part of this evaluation we propose a novel classification scheme for time-dependent datasets. Specifically, we observe that the performance of treemapping algorithms depends on the characteristics of the datasets used. We identify four potential representative features that characterize time-dependent hierarchical datasets and classify all datasets used in our experiments accordingly. We experimentally test the validity of this classification on more than 2000 datasets, and analyze the relative performance of 14 state-of-the-art rectangular treemapping algorithms across varying features. Finally, we visually summarize our results with respect to both visual quality and stability to aid users in making an informed choice among treemapping algorithms. All datasets, metrics, and algorithms are openly available to facilitate reuse and further comparative studies.

cs.CG