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Alfredo Reina Corona

Publications and source records attributed to Alfredo Reina Corona.

3 recordsLinked to original sources

Benchmarking Autonomous Driving Planners Across Leaderboards: A Unified CARLA-Based Evaluation

Autonomous driving remains a highly active research domain that seeks to enable vehicles to perceive dynamic environments, predict the future trajectories of traffic agents such as vehicles, pedestrians, and cyclists and plan safe and efficient future motions. To advance the field, several competitive platforms and benchmarks have been established to provide standardized datasets and evaluation protocols. Each offers a unique dataset and challenging planning problems spanning a wide range of driving scenarios and conditions. In this study, we present a comparative case study of representative motion planning methods drawn from major benchmark ecosystems, including CARLA, nuPlan, and the Waymo Open Dataset. To ensure a fair and unified evaluation, we adopt CARLA Leaderboard v2.1 as our common evaluation platform and evaluate eight representative methods: TF++, InterFuser, TCP, PDM-Lite, MTR+MPC, CaRL, PlanT 2.0, Diffusion planner. By highlighting the strengths and weaknesses of current approaches, we identify prevailing trends, common challenges, and potential directions for advancing motion-planning research.

cs.RO↗

Learning Gait-Aware Quadruped Locomotion with Temporal Logic Specifications

Reinforcement learning (RL) for quadruped locomotion commonly depends on fixed, hand-crafted, and Markovian reward functions that may limit interpretability of learned policies and may lack explicit control over gait behaviors. We introduce a framework where distinct gaits are specified using parameterized constraints expressed in Signal Temporal Logic (STL). These include safety bounds, gait synchronization constraints, command tracking, and actuation bounds. From these specifications, we develop a reward shaping mechanism that provides learning agents a dense, continuous reward landscape that encodes desired behavior. We define parametric STL templates for three speed regimes (walking-trot, trot, bound), calibrate their parameters from reference rollouts, and compute rewards from using smooth approximations of STL robustness over the rollouts. The generated rewards can be used to provide shaped gradients compatible with Proximal Policy Optimization (PPO). We instantiate the approach on Google's Barkour quadruped robot in MuJoCo XLA (MJX). We use parallelization within the simulator to improve training speeds and use domain randomization to robustify learned policies. Compared with hand-crafted rewards, an expert-switching oracle, and Text2Reward, Human-STL maintains high command-tracking success across the evaluated speed range while exhibiting substantially higher consistency with the intended speed-dependent gait structures. Videos can be found on our project website: https://stl-locomotion.github.io/.

cs.RO↗

From LLM-Generated Specifications to Learned Quadruped Locomotion

Quadruped robot locomotion policies are often trained using reinforcement learning, which in turn relies heavily on hand-crafted reward functions. Designing reward functions requires substantial manual engineering, and it is often unclear which local rewards will induce the desired global behavior. Shaped rewards from formal specifications in languages like Signal Temporal Logic (STL) can make rewards more interpretable, but writing STL specifications itself still requires domain expertise. We study whether large language models (LLMs) can fill this gap by generating Parametric Signal Temporal Logic (PSTL) specifications that are subsequently used for policy learning. Given a natural language locomotion objective and a constrained specification grammar, GPT-5.5 and Qwen 3.6 independently propose STL templates for command tracking, safety, and gait structure. We instantiate the parameters of the generated PSTL templates using expert trajectories and retain only specifications that are consistent with demonstrated expert behavior. The resulting specifications are then transformed into smooth, finite-history reward functions and used to train a quadruped locomotion policy with Proximal Policy Optimization (PPO) in MuJoCo XLA (MJX). We evaluate both \emph{gait-aware} and \emph{gait-agnostic} settings. The former specifies walking-trot, trot, and bound regimes, while the latter allows contact patterns to emerge from the task objective. We compare against hand-engineered rewards, Text2Reward-style LLM-generated reward code, and an expert-switching oracle. Gait-aware Qwen 3.6 specifications achieved 100\% survival and command success across all tested speeds (0.3--2.1 m/s) and matched the target gait at high speeds, whereas Text2Reward achieved 0\% for both metrics at $\geq 1.9$ m/s. Videos: https://stl-locomotion.github.io/

cs.RO↗