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Ali Borji

Publications and source records attributed to Ali Borji.

At least 73 records · Page 4Linked to original sources

Improving Sequential Determinantal Point Processes for Supervised Video Summarization

It is now much easier than ever before to produce videos. While the ubiquitous video data is a great source for information discovery and extraction, the computational challenges are unparalleled. Automatically summarizing the videos has become a substantial need for browsing, searching, and indexing visual content. This paper is in the vein of supervised video summarization using sequential determinantal point process (SeqDPP), which models diversity by a probabilistic distribution. We improve this model in two folds. In terms of learning, we propose a large-margin algorithm to address the exposure bias problem in SeqDPP. In terms of modeling, we design a new probabilistic distribution such that, when it is integrated into SeqDPP, the resulting model accepts user input about the expected length of the summary. Moreover, we also significantly extend a popular video summarization dataset by 1) more egocentric videos, 2) dense user annotations, and 3) a refined evaluation scheme. We conduct extensive experiments on this dataset (about 60 hours of videos in total) and compare our approach to several competitive baselines.

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Invariance Analysis of Saliency Models versus Human Gaze During Scene Free Viewing

Most of current studies on human gaze and saliency modeling have used high-quality stimuli. In real world, however, captured images undergo various types of distortions during the whole acquisition, transmission, and displaying chain. Some distortion types include motion blur, lighting variations and rotation. Despite few efforts, influences of ubiquitous distortions on visual attention and saliency models have not been systematically investigated. In this paper, we first create a large-scale database including eye movements of 10 observers over 1900 images degraded by 19 types of distortions. Second, by analyzing eye movements and saliency models, we find that: a) observers look at different locations over distorted versus original images, and b) performances of saliency models are drastically hindered over distorted images, with the maximum performance drop belonging to Rotation and Shearing distortions. Finally, we investigate the effectiveness of different distortions when serving as data augmentation transformations. Experimental results verify that some useful data augmentation transformations which preserve human gaze of reference images can improve deep saliency models against distortions, while some invalid transformations which severely change human gaze will degrade the performance.

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Enhanced-alignment Measure for Binary Foreground Map Evaluation

The existing binary foreground map (FM) measures to address various types of errors in either pixel-wise or structural ways. These measures consider pixel-level match or image-level information independently, while cognitive vision studies have shown that human vision is highly sensitive to both global information and local details in scenes. In this paper, we take a detailed look at current binary FM evaluation measures and propose a novel and effective E-measure (Enhanced-alignment measure). Our measure combines local pixel values with the image-level mean value in one term, jointly capturing image-level statistics and local pixel matching information. We demonstrate the superiority of our measure over the available measures on 4 popular datasets via 5 meta-measures, including ranking models for applications, demoting generic, random Gaussian noise maps, ground-truth switch, as well as human judgments. We find large improvements in almost all the meta-measures. For instance, in terms of application ranking, we observe improvementrangingfrom9.08% to 19.65% compared with other popular measures.

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Salient Objects in Clutter: Bringing Salient Object Detection to the Foreground

We provide a comprehensive evaluation of salient object detection (SOD) models. Our analysis identifies a serious design bias of existing SOD datasets which assumes that each image contains at least one clearly outstanding salient object in low clutter. The design bias has led to a saturated high performance for state-of-the-art SOD models when evaluated on existing datasets. The models, however, still perform far from being satisfactory when applied to real-world daily scenes. Based on our analyses, we first identify 7 crucial aspects that a comprehensive and balanced dataset should fulfill. Then, we propose a new high quality dataset and update the previous saliency benchmark. Specifically, our SOC (Salient Objects in Clutter) dataset, includes images with salient and non-salient objects from daily object categories. Beyond object category annotations, each salient image is accompanied by attributes that reflect common challenges in real-world scenes. Finally, we report attribute-based performance assessment on our dataset.

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Learning a Saliency Evaluation Metric Using Crowdsourced Perceptual Judgments

In the area of human fixation prediction, dozens of computational saliency models are proposed to reveal certain saliency characteristics under different assumptions and definitions. As a result, saliency model benchmarking often requires several evaluation metrics to simultaneously assess saliency models from multiple perspectives. However, most computational metrics are not designed to directly measure the perceptual similarity of saliency maps so that the evaluation results may be sometimes inconsistent with the subjective impression. To address this problem, this paper first conducts extensive subjective tests to find out how the visual similarities between saliency maps are perceived by humans. Based on the crowdsourced data collected in these tests, we conclude several key factors in assessing saliency maps and quantize the performance of existing metrics. Inspired by these factors, we propose to learn a saliency evaluation metric based on a two-stream convolutional neural network using crowdsourced perceptual judgements. Specifically, the relative saliency score of each pair from the crowdsourced data is utilized to regularize the network during the training process. By capturing the key factors shared by various subjects in comparing saliency maps, the learned metric better aligns with human perception of saliency maps, making it a good complement to the existing metrics. Experimental results validate that the learned metric can be generalized to the comparisons of saliency maps from new images, new datasets, new models and synthetic data. Due to the effectiveness of the learned metric, it also can be used to facilitate the development of new models for fixation prediction.

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Revisiting Video Saliency: A Large-scale Benchmark and a New Model

In this work, we contribute to video saliency research in two ways. First, we introduce a new benchmark for predicting human eye movements during dynamic scene free-viewing, which is long-time urged in this field. Our dataset, named DHF1K (Dynamic Human Fixation), consists of 1K high-quality, elaborately selected video sequences spanning a large range of scenes, motions, object types and background complexity. Existing video saliency datasets lack variety and generality of common dynamic scenes and fall short in covering challenging situations in unconstrained environments. In contrast, DHF1K makes a significant leap in terms of scalability, diversity and difficulty, and is expected to boost video saliency modeling. Second, we propose a novel video saliency model that augments the CNN-LSTM network architecture with an attention mechanism to enable fast, end-to-end saliency learning. The attention mechanism explicitly encodes static saliency information, thus allowing LSTM to focus on learning more flexible temporal saliency representation across successive frames. Such a design fully leverages existing large-scale static fixation datasets, avoids overfitting, and significantly improves training efficiency and testing performance. We thoroughly examine the performance of our model, with respect to state-of-the-art saliency models, on three large-scale datasets (i.e., DHF1K, Hollywood2, UCF sports). Experimental results over more than 1.2K testing videos containing 400K frames demonstrate that our model outperforms other competitors.

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What are the Receptive, Effective Receptive, and Projective Fields of Neurons in Convolutional Neural Networks?

In this work, we explain in detail how receptive fields, effective receptive fields, and projective fields of neurons in different layers, convolution or pooling, of a Convolutional Neural Network (CNN) are calculated. While our focus here is on CNNs, the same operations, but in the reverse order, can be used to calculate these quantities for deconvolutional neural networks. These are important concepts, not only for better understanding and analyzing convolutional and deconvolutional networks, but also for optimizing their performance in real-world applications.

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Cross-View Image Synthesis using Conditional GANs

Learning to generate natural scenes has always been a challenging task in computer vision. It is even more painstaking when the generation is conditioned on images with drastically different views. This is mainly because understanding, corresponding, and transforming appearance and semantic information across the views is not trivial. In this paper, we attempt to solve the novel problem of cross-view image synthesis, aerial to street-view and vice versa, using conditional generative adversarial networks (cGAN). Two new architectures called Crossview Fork (X-Fork) and Crossview Sequential (X-Seq) are proposed to generate scenes with resolutions of 64x64 and 256x256 pixels. X-Fork architecture has a single discriminator and a single generator. The generator hallucinates both the image and its semantic segmentation in the target view. X-Seq architecture utilizes two cGANs. The first one generates the target image which is subsequently fed to the second cGAN for generating its corresponding semantic segmentation map. The feedback from the second cGAN helps the first cGAN generate sharper images. Both of our proposed architectures learn to generate natural images as well as their semantic segmentation maps. The proposed methods show that they are able to capture and maintain the true semantics of objects in source and target views better than the traditional image-to-image translation method which considers only the visual appearance of the scene. Extensive qualitative and quantitative evaluations support the effectiveness of our frameworks, compared to two state of the art methods, for natural scene generation across drastically different views.

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Analysis of Hand Segmentation in the Wild

A large number of works in egocentric vision have concentrated on action and object recognition. Detection and segmentation of hands in first-person videos, however, has less been explored. For many applications in this domain, it is necessary to accurately segment not only hands of the camera wearer but also the hands of others with whom he is interacting. Here, we take an in-depth look at the hand segmentation problem. In the quest for robust hand segmentation methods, we evaluated the performance of the state of the art semantic segmentation methods, off the shelf and fine-tuned, on existing datasets. We fine-tune RefineNet, a leading semantic segmentation method, for hand segmentation and find that it does much better than the best contenders. Existing hand segmentation datasets are collected in the laboratory settings. To overcome this limitation, we contribute by collecting two new datasets: a) EgoYouTubeHands including egocentric videos containing hands in the wild, and b) HandOverFace to analyze the performance of our models in presence of similar appearance occlusions. We further explore whether conditional random fields can help refine generated hand segmentations. To demonstrate the benefit of accurate hand maps, we train a CNN for hand-based activity recognition and achieve higher accuracy when a CNN was trained using hand maps produced by the fine-tuned RefineNet. Finally, we annotate a subset of the EgoHands dataset for fine-grained action recognition and show that an accuracy of 58.6% can be achieved by just looking at a single hand pose which is much better than the chance level (12.5%).

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What Catches the Eye? Visualizing and Understanding Deep Saliency Models

Deep convolutional neural networks have demonstrated high performances for fixation prediction in recent years. How they achieve this, however, is less explored and they remain to be black box models. Here, we attempt to shed light on the internal structure of deep saliency models and study what features they extract for fixation prediction. Specifically, we use a simple yet powerful architecture, consisting of only one CNN and a single resolution input, combined with a new loss function for pixel-wise fixation prediction during free viewing of natural scenes. We show that our simple method is on par or better than state-of-the-art complicated saliency models. Furthermore, we propose a method, related to saliency model evaluation metrics, to visualize deep models for fixation prediction. Our method reveals the inner representations of deep models for fixation prediction and provides evidence that saliency, as experienced by humans, is likely to involve high-level semantic knowledge in addition to low-level perceptual cues. Our results can be useful to measure the gap between current saliency models and the human inter-observer model and to build new models to close this gap.

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Deeply supervised salient object detection with short connections

Recent progress on saliency detection is substantial, benefiting mostly from the explosive development of Convolutional Neural Networks (CNNs). Semantic segmentation and saliency detection algorithms developed lately have been mostly based on Fully Convolutional Neural Networks (FCNs). There is still a large room for improvement over the generic FCN models that do not explicitly deal with the scale-space problem. Holistically-Nested Edge Detector (HED) provides a skip-layer structure with deep supervision for edge and boundary detection, but the performance gain of HED on salience detection is not obvious. In this paper, we propose a new method for saliency detection by introducing short connections to the skip-layer structures within the HED architecture. Our framework provides rich multi-scale feature maps at each layer, a property that is critically needed to perform segment detection. Our method produces state-of-the-art results on 5 widely tested salient object detection benchmarks, with advantages in terms of efficiency (0.15 seconds per image), effectiveness, and simplicity over the existing algorithms.

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Salient Object Detection: A Benchmark

We extensively compare, qualitatively and quantitatively, 40 state-of-the-art models (28 salient object detection, 10 fixation prediction, 1 objectness, and 1 baseline) over 6 challenging datasets for the purpose of benchmarking salient object detection and segmentation methods. From the results obtained so far, our evaluation shows a consistent rapid progress over the last few years in terms of both accuracy and running time. The top contenders in this benchmark significantly outperform the models identified as the best in the previous benchmark conducted just two years ago. We find that the models designed specifically for salient object detection generally work better than models in closely related areas, which in turn provides a precise definition and suggests an appropriate treatment of this problem that distinguishes it from other problems. In particular, we analyze the influences of center bias and scene complexity in model performance, which, along with the hard cases for state-of-the-art models, provide useful hints towards constructing more challenging large scale datasets and better saliency models. Finally, we propose probable solutions for tackling several open problems such as evaluation scores and dataset bias, which also suggest future research directions in the rapidly-growing field of salient object detection.

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Visual Weather Temperature Prediction

In this paper, we attempt to employ convolutional recurrent neural networks for weather temperature estimation using only image data. We study ambient temperature estimation based on deep neural networks in two scenarios a) estimating temperature of a single outdoor image, and b) predicting temperature of the last image in an image sequence. In the first scenario, visual features are extracted by a convolutional neural network trained on a large-scale image dataset. We demonstrate that promising performance can be obtained, and analyze how volume of training data influences performance. In the second scenario, we consider the temporal evolution of visual appearance, and construct a recurrent neural network to predict the temperature of the last image in a given image sequence. We obtain better prediction accuracy compared to the state-of-the-art models. Further, we investigate how performance varies when information is extracted from different scene regions, and when images are captured in different daytime hours. Our approach further reinforces the idea of using only visual information for cost efficient weather prediction in the future.

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Segmenting Sky Pixels in Images

Outdoor scene parsing models are often trained on ideal datasets and produce quality results. However, this leads to a discrepancy when applied to the real world. The quality of scene parsing, particularly sky classification, decreases in night time images, images involving varying weather conditions, and scene changes due to seasonal weather. This project focuses on approaching these challenges by using a state-of-the-art model in conjunction with a non-ideal dataset: SkyFinder and a subset from SUN database with Sky object. We focus specifically on sky segmentation, the task of determining sky and not-sky pixels, and improving upon an existing state-of-the-art model: RefineNet. As a result of our efforts, we have seen an improvement of 10-15% in the average MCR compared to the prior methods on SkyFinder dataset. We have also improved from an off-the shelf-model in terms of average mIOU by nearly 35%. Further, we analyze our trained models on images w.r.t two aspects: times of day and weather, and find that, in spite of facing same challenges as prior methods, our trained models significantly outperform them.

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Human-like Clustering with Deep Convolutional Neural Networks

Classification and clustering have been studied separately in machine learning and computer vision. Inspired by the recent success of deep learning models in solving various vision problems (e.g., object recognition, semantic segmentation) and the fact that humans serve as the gold standard in assessing clustering algorithms, here, we advocate for a unified treatment of the two problems and suggest that hierarchical frameworks that progressively build complex patterns on top of the simpler ones (e.g., convolutional neural networks) offer a promising solution. We do not dwell much on the learning mechanisms in these frameworks as they are still a matter of debate, with respect to biological constraints. Instead, we emphasize on the compositionality of the real world structures and objects. In particular, we show that CNNs, trained end to end using back propagation with noisy labels, are able to cluster data points belonging to several overlapping shapes, and do so much better than the state of the art algorithms. The main takeaway lesson from our study is that mechanisms of human vision, particularly the hierarchal organization of the visual ventral stream should be taken into account in clustering algorithms (e.g., for learning representations in an unsupervised manner or with minimum supervision) to reach human level clustering performance. This, by no means, suggests that other methods do not hold merits. For example, methods relying on pairwise affinities (e.g., spectral clustering) have been very successful in many scenarios but still fail in some cases (e.g., overlapping clusters).

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An Unsupervised Game-Theoretic Approach to Saliency Detection

We propose a novel unsupervised game-theoretic salient object detection algorithm that does not require labeled training data. First, saliency detection problem is formulated as a non-cooperative game, hereinafter referred to as Saliency Game, in which image regions are players who choose to be "background" or "foreground" as their pure strategies. A payoff function is constructed by exploiting multiple cues and combining complementary features. Saliency maps are generated according to each region's strategy in the Nash equilibrium of the proposed Saliency Game. Second, we explore the complementary relationship between color and deep features and propose an Iterative Random Walk algorithm to combine saliency maps produced by the Saliency Game using different features. Iterative random walk allows sharing information across feature spaces, and detecting objects that are otherwise very hard to detect. Extensive experiments over 6 challenging datasets demonstrate the superiority of our proposed unsupervised algorithm compared to several state of the art supervised algorithms.

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Paying Attention to Descriptions Generated by Image Captioning Models

To bridge the gap between humans and machines in image understanding and describing, we need further insight into how people describe a perceived scene. In this paper, we study the agreement between bottom-up saliency-based visual attention and object referrals in scene description constructs. We investigate the properties of human-written descriptions and machine-generated ones. We then propose a saliency-boosted image captioning model in order to investigate benefits from low-level cues in language models. We learn that (1) humans mention more salient objects earlier than less salient ones in their descriptions, (2) the better a captioning model performs, the better attention agreement it has with human descriptions, (3) the proposed saliency-boosted model, compared to its baseline form, does not improve significantly on the MS COCO database, indicating explicit bottom-up boosting does not help when the task is well learnt and tuned on a data, (4) a better generalization is, however, observed for the saliency-boosted model on unseen data.

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Structure-measure: A New Way to Evaluate Foreground Maps

Foreground map evaluation is crucial for gauging the progress of object segmentation algorithms, in particular in the filed of salient object detection where the purpose is to accurately detect and segment the most salient object in a scene. Several widely-used measures such as Area Under the Curve (AUC), Average Precision (AP) and the recently proposed Fbw have been utilized to evaluate the similarity between a non-binary saliency map (SM) and a ground-truth (GT) map. These measures are based on pixel-wise errors and often ignore the structural similarities. Behavioral vision studies, however, have shown that the human visual system is highly sensitive to structures in scenes. Here, we propose a novel, efficient, and easy to calculate measure known an structural similarity measure (Structure-measure) to evaluate non-binary foreground maps. Our new measure simultaneously evaluates region-aware and object-aware structural similarity between a SM and a GT map. We demonstrate superiority of our measure over existing ones using 5 meta-measures on 5 benchmark datasets.

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