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Ali Thabet

Publications and source records attributed to Ali Thabet.

At least 37 records · Page 2Linked to original sources

Re-ReND: Real-time Rendering of NeRFs across Devices

This paper proposes a novel approach for rendering a pre-trained Neural Radiance Field (NeRF) in real-time on resource-constrained devices. We introduce Re-ReND, a method enabling Real-time Rendering of NeRFs across Devices. Re-ReND is designed to achieve real-time performance by converting the NeRF into a representation that can be efficiently processed by standard graphics pipelines. The proposed method distills the NeRF by extracting the learned density into a mesh, while the learned color information is factorized into a set of matrices that represent the scene's light field. Factorization implies the field is queried via inexpensive MLP-free matrix multiplications, while using a light field allows rendering a pixel by querying the field a single time-as opposed to hundreds of queries when employing a radiance field. Since the proposed representation can be implemented using a fragment shader, it can be directly integrated with standard rasterization frameworks. Our flexible implementation can render a NeRF in real-time with low memory requirements and on a wide range of resource-constrained devices, including mobiles and AR/VR headsets. Notably, we find that Re-ReND can achieve over a 2.6-fold increase in rendering speed versus the state-of-the-art without perceptible losses in quality.

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MovieCuts: A New Dataset and Benchmark for Cut Type Recognition

Understanding movies and their structural patterns is a crucial task in decoding the craft of video editing. While previous works have developed tools for general analysis, such as detecting characters or recognizing cinematography properties at the shot level, less effort has been devoted to understanding the most basic video edit, the Cut. This paper introduces the Cut type recognition task, which requires modeling multi-modal information. To ignite research in this new task, we construct a large-scale dataset called MovieCuts, which contains 173,967 video clips labeled with ten cut types defined by professionals in the movie industry. We benchmark a set of audio-visual approaches, including some dealing with the problem's multi-modal nature. Our best model achieves 47.7% mAP, which suggests that the task is challenging and that attaining highly accurate Cut type recognition is an open research problem. Advances in automatic Cut-type recognition can unleash new experiences in the video editing industry, such as movie analysis for education, video re-editing, virtual cinematography, machine-assisted trailer generation, machine-assisted video editing, among others. Our data and code are publicly available: https://github.com/PardoAlejo/MovieCuts}{https://github.com/PardoAlejo/MovieCuts.

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Towards Assessing and Characterizing the Semantic Robustness of Face Recognition

Deep Neural Networks (DNNs) lack robustness against imperceptible perturbations to their input. Face Recognition Models (FRMs) based on DNNs inherit this vulnerability. We propose a methodology for assessing and characterizing the robustness of FRMs against semantic perturbations to their input. Our methodology causes FRMs to malfunction by designing adversarial attacks that search for identity-preserving modifications to faces. In particular, given a face, our attacks find identity-preserving variants of the face such that an FRM fails to recognize the images belonging to the same identity. We model these identity-preserving semantic modifications via direction- and magnitude-constrained perturbations in the latent space of StyleGAN. We further propose to characterize the semantic robustness of an FRM by statistically describing the perturbations that induce the FRM to malfunction. Finally, we combine our methodology with a certification technique, thus providing (i) theoretical guarantees on the performance of an FRM, and (ii) a formal description of how an FRM may model the notion of face identity.

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Combating Adversaries with Anti-Adversaries

Deep neural networks are vulnerable to small input perturbations known as adversarial attacks. Inspired by the fact that these adversaries are constructed by iteratively minimizing the confidence of a network for the true class label, we propose the anti-adversary layer, aimed at countering this effect. In particular, our layer generates an input perturbation in the opposite direction of the adversarial one and feeds the classifier a perturbed version of the input. Our approach is training-free and theoretically supported. We verify the effectiveness of our approach by combining our layer with both nominally and robustly trained models and conduct large-scale experiments from black-box to adaptive attacks on CIFAR10, CIFAR100, and ImageNet. Our layer significantly enhances model robustness while coming at no cost on clean accuracy.

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Snapshot HDR Video Construction Using Coded Mask

This paper study the reconstruction of High Dynamic Range (HDR) video from snapshot-coded LDR video. Constructing an HDR video requires restoring the HDR values for each frame and maintaining the consistency between successive frames. HDR image acquisition from single image capture, also known as snapshot HDR imaging, can be achieved in several ways. For example, the reconfigurable snapshot HDR camera is realized by introducing an optical element into the optical stack of the camera; by placing a coded mask at a small standoff distance in front of the sensor. High-quality HDR image can be recovered from the captured coded image using deep learning methods. This study utilizes 3D-CNNs to perform a joint demosaicking, denoising, and HDR video reconstruction from coded LDR video. We enforce more temporally consistent HDR video reconstruction by introducing a temporal loss function that considers the short-term and long-term consistency. The obtained results are promising and could lead to affordable HDR video capture using conventional cameras.

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Rethinking Clustering for Robustness

This paper studies how encouraging semantically-aligned features during deep neural network training can increase network robustness. Recent works observed that Adversarial Training leads to robust models, whose learnt features appear to correlate with human perception. Inspired by this connection from robustness to semantics, we study the complementary connection: from semantics to robustness. To do so, we provide a robustness certificate for distance-based classification models (clustering-based classifiers). Moreover, we show that this certificate is tight, and we leverage it to propose ClusTR (Clustering Training for Robustness), a clustering-based and adversary-free training framework to learn robust models. Interestingly, \textit{ClusTR} outperforms adversarially-trained networks by up to $4\%$ under strong PGD attacks.

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ASSANet: An Anisotropic Separable Set Abstraction for Efficient Point Cloud Representation Learning

Access to 3D point cloud representations has been widely facilitated by LiDAR sensors embedded in various mobile devices. This has led to an emerging need for fast and accurate point cloud processing techniques. In this paper, we revisit and dive deeper into PointNet++, one of the most influential yet under-explored networks, and develop faster and more accurate variants of the model. We first present a novel Separable Set Abstraction (SA) module that disentangles the vanilla SA module used in PointNet++ into two separate learning stages: (1) learning channel correlation and (2) learning spatial correlation. The Separable SA module is significantly faster than the vanilla version, yet it achieves comparable performance. We then introduce a new Anisotropic Reduction function into our Separable SA module and propose an Anisotropic Separable SA (ASSA) module that substantially increases the network's accuracy. We later replace the vanilla SA modules in PointNet++ with the proposed ASSA module, and denote the modified network as ASSANet. Extensive experiments on point cloud classification, semantic segmentation, and part segmentation show that ASSANet outperforms PointNet++ and other methods, achieving much higher accuracy and faster speeds. In particular, ASSANet outperforms PointNet++ by $7.4$ mIoU on S3DIS Area 5, while maintaining $1.6 \times $ faster inference speed on a single NVIDIA 2080Ti GPU. Our scaled ASSANet variant achieves $66.8$ mIoU and outperforms KPConv, while being more than $54 \times$ faster.

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MAAS: Multi-modal Assignation for Active Speaker Detection

Active speaker detection requires a solid integration of multi-modal cues. While individual modalities can approximate a solution, accurate predictions can only be achieved by explicitly fusing the audio and visual features and modeling their temporal progression. Despite its inherent muti-modal nature, current methods still focus on modeling and fusing short-term audiovisual features for individual speakers, often at frame level. In this paper we present a novel approach to active speaker detection that directly addresses the multi-modal nature of the problem, and provides a straightforward strategy where independent visual features from potential speakers in the scene are assigned to a previously detected speech event. Our experiments show that, an small graph data structure built from a single frame, allows to approximate an instantaneous audio-visual assignment problem. Moreover, the temporal extension of this initial graph achieves a new state-of-the-art on the AVA-ActiveSpeaker dataset with a mAP of 88.8\%.

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Learning to Cut by Watching Movies

Video content creation keeps growing at an incredible pace; yet, creating engaging stories remains challenging and requires non-trivial video editing expertise. Many video editing components are astonishingly hard to automate primarily due to the lack of raw video materials. This paper focuses on a new task for computational video editing, namely the task of raking cut plausibility. Our key idea is to leverage content that has already been edited to learn fine-grained audiovisual patterns that trigger cuts. To do this, we first collected a data source of more than 10K videos, from which we extract more than 255K cuts. We devise a model that learns to discriminate between real and artificial cuts via contrastive learning. We set up a new task and a set of baselines to benchmark video cut generation. We observe that our proposed model outperforms the baselines by large margins. To demonstrate our model in real-world applications, we conduct human studies in a collection of unedited videos. The results show that our model does a better job at cutting than random and alternative baselines.

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BAOD: Budget-Aware Object Detection

We study the problem of object detection from a novel perspective in which annotation budget constraints are taken into consideration, appropriately coined Budget Aware Object Detection (BAOD). When provided with a fixed budget, we propose a strategy for building a diverse and informative dataset that can be used to optimally train a robust detector. We investigate both optimization and learning-based methods to sample which images to annotate and what type of annotation (strongly or weakly supervised) to annotate them with. We adopt a hybrid supervised learning framework to train the object detector from both these types of annotation. We conduct a comprehensive empirical study showing that a handcrafted optimization method outperforms other selection techniques including random sampling, uncertainty sampling and active learning. By combining an optimal image/annotation selection scheme with hybrid supervised learning to solve the BAOD problem, we show that one can achieve the performance of a strongly supervised detector on PASCAL-VOC 2007 while saving 12.8% of its original annotation budget. Furthermore, when $100\%$ of the budget is used, it surpasses this performance by 2.0 mAP percentage points.

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Enhancing Adversarial Robustness via Test-time Transformation Ensembling

Deep learning models are prone to being fooled by imperceptible perturbations known as adversarial attacks. In this work, we study how equipping models with Test-time Transformation Ensembling (TTE) can work as a reliable defense against such attacks. While transforming the input data, both at train and test times, is known to enhance model performance, its effects on adversarial robustness have not been studied. Here, we present a comprehensive empirical study of the impact of TTE, in the form of widely-used image transforms, on adversarial robustness. We show that TTE consistently improves model robustness against a variety of powerful attacks without any need for re-training, and that this improvement comes at virtually no trade-off with accuracy on clean samples. Finally, we show that the benefits of TTE transfer even to the certified robustness domain, in which TTE provides sizable and consistent improvements.

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DeepGCNs: Making GCNs Go as Deep as CNNs

Convolutional Neural Networks (CNNs) have been very successful at solving a variety of computer vision tasks such as object classification and detection, semantic segmentation, activity understanding, to name just a few. One key enabling factor for their great performance has been the ability to train very deep networks. Despite their huge success in many tasks, CNNs do not work well with non-Euclidean data, which is prevalent in many real-world applications. Graph Convolutional Networks (GCNs) offer an alternative that allows for non-Eucledian data input to a neural network. While GCNs already achieve encouraging results, they are currently limited to architectures with a relatively small number of layers, primarily due to vanishing gradients during training. This work transfers concepts such as residual/dense connections and dilated convolutions from CNNs to GCNs in order to successfully train very deep GCNs. We show the benefit of using deep GCNs (with as many as 112 layers) experimentally across various datasets and tasks. Specifically, we achieve very promising performance in part segmentation and semantic segmentation on point clouds and in node classification of protein functions across biological protein-protein interaction (PPI) graphs. We believe that the insights in this work will open avenues for future research on GCNs and their application to further tasks not explored in this paper. The source code for this work is available at https://github.com/lightaime/deep_gcns_torch and https://github.com/lightaime/deep_gcns for PyTorch and TensorFlow implementation respectively.

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SALA: Soft Assignment Local Aggregation for Parameter Efficient 3D Semantic Segmentation

In this work, we focus on designing a point local aggregation function that yields parameter efficient networks for 3D point cloud semantic segmentation. We explore the idea of using learnable neighbor-to-grid soft assignment in grid-based aggregation functions. Previous methods in literature operate on a predefined geometric grid such as local volume partitions or irregular kernel points. A more general alternative is to allow the network to learn an assignment function that best suits the end task. Since it is learnable, this mapping is allowed to be different per layer instead of being applied uniformly throughout the depth of the network. By endowing the network with the flexibility to learn its own neighbor-to-grid assignment, we arrive at parameter efficient models that achieve state-of-the-art (SOTA) performance on S3DIS with at least 10$\times$ less parameters than the current reigning method. We also demonstrate competitive performance on ScanNet and PartNet compared with much larger SOTA models.

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PU-GCN: Point Cloud Upsampling using Graph Convolutional Networks

The effectiveness of learning-based point cloud upsampling pipelines heavily relies on the upsampling modules and feature extractors used therein. For the point upsampling module, we propose a novel model called NodeShuffle, which uses a Graph Convolutional Network (GCN) to better encode local point information from point neighborhoods. NodeShuffle is versatile and can be incorporated into any point cloud upsampling pipeline. Extensive experiments show how NodeShuffle consistently improves state-of-the-art upsampling methods. For feature extraction, we also propose a new multi-scale point feature extractor, called Inception DenseGCN. By aggregating features at multiple scales, this feature extractor enables further performance gain in the final upsampled point clouds. We combine Inception DenseGCN with NodeShuffle into a new point upsampling pipeline called PU-GCN. PU-GCN sets new state-of-art performance with much fewer parameters and more efficient inference.

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RefineLoc: Iterative Refinement for Weakly-Supervised Action Localization

Video action detectors are usually trained using datasets with fully-supervised temporal annotations. Building such datasets is an expensive task. To alleviate this problem, recent methods have tried to leverage weak labeling, where videos are untrimmed and only a video-level label is available. In this paper, we propose RefineLoc, a novel weakly-supervised temporal action localization method. RefineLoc uses an iterative refinement approach by estimating and training on snippet-level pseudo ground truth at every iteration. We show the benefit of this iterative approach and present an extensive analysis of five different pseudo ground truth generators. We show the effectiveness of our model on two standard action datasets, ActivityNet v1.2 and THUMOS14. RefineLoc shows competitive results with the state-of-the-art in weakly-supervised temporal localization. Additionally, our iterative refinement process is able to significantly improve the performance of two state-of-the-art methods, setting a new state-of-the-art on THUMOS14.

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LC-NAS: Latency Constrained Neural Architecture Search for Point Cloud Networks

Point cloud architecture design has become a crucial problem for 3D deep learning. Several efforts exist to manually design architectures with high accuracy in point cloud tasks such as classification, segmentation, and detection. Recent progress in automatic Neural Architecture Search (NAS) minimizes the human effort in network design and optimizes high performing architectures. However, these efforts fail to consider important factors such as latency during inference. Latency is of high importance in time critical applications like self-driving cars, robot navigation, and mobile applications, that are generally bound by the available hardware. In this paper, we introduce a new NAS framework, dubbed LC-NAS, where we search for point cloud architectures that are constrained to a target latency. We implement a novel latency constraint formulation to trade-off between accuracy and latency in our architecture search. Contrary to previous works, our latency loss guarantees that the final network achieves latency under a specified target value. This is crucial when the end task is to be deployed in a limited hardware setting. Extensive experiments show that LC-NAS is able to find state-of-the-art architectures for point cloud classification in ModelNet40 with minimal computational cost. We also show how our searched architectures achieve any desired latency with a reasonably low drop in accuracy. Finally, we show how our searched architectures easily transfer to a different task, part segmentation on PartNet, where we achieve state-of-the-art results while lowering latency by a factor of 10.

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AdvPC: Transferable Adversarial Perturbations on 3D Point Clouds

Deep neural networks are vulnerable to adversarial attacks, in which imperceptible perturbations to their input lead to erroneous network predictions. This phenomenon has been extensively studied in the image domain, and has only recently been extended to 3D point clouds. In this work, we present novel data-driven adversarial attacks against 3D point cloud networks. We aim to address the following problems in current 3D point cloud adversarial attacks: they do not transfer well between different networks, and they are easy to defend against via simple statistical methods. To this extent, we develop a new point cloud attack (dubbed AdvPC) that exploits the input data distribution by adding an adversarial loss, after Auto-Encoder reconstruction, to the objective it optimizes. AdvPC leads to perturbations that are resilient against current defenses, while remaining highly transferable compared to state-of-the-art attacks. We test AdvPC using four popular point cloud networks: PointNet, PointNet++ (MSG and SSG), and DGCNN. Our proposed attack increases the attack success rate by up to 40% for those transferred to unseen networks (transferability), while maintaining a high success rate on the attacked network. AdvPC also increases the ability to break defenses by up to 38% as compared to other baselines on the ModelNet40 dataset.

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DeeperGCN: All You Need to Train Deeper GCNs

Graph Convolutional Networks (GCNs) have been drawing significant attention with the power of representation learning on graphs. Unlike Convolutional Neural Networks (CNNs), which are able to take advantage of stacking very deep layers, GCNs suffer from vanishing gradient, over-smoothing and over-fitting issues when going deeper. These challenges limit the representation power of GCNs on large-scale graphs. This paper proposes DeeperGCN that is capable of successfully and reliably training very deep GCNs. We define differentiable generalized aggregation functions to unify different message aggregation operations (e.g. mean, max). We also propose a novel normalization layer namely MsgNorm and a pre-activation version of residual connections for GCNs. Extensive experiments on Open Graph Benchmark (OGB) show DeeperGCN significantly boosts performance over the state-of-the-art on the large scale graph learning tasks of node property prediction and graph property prediction. Please visit https://www.deepgcns.org for more information.

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