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Alice Miller

Publications and source records attributed to Alice Miller.

15 recordsLinked to original sources

Real-Time Model Checking for Closed-Loop Robot Reactive Planning

Reactive obstacle avoidance methods often cause agents to become trapped in local minima, because they can often only reason one step ahead (i.e., the next action based on the current state). In this paper, we use model checking to achieve reactive multi-step planning and obstacle avoidance on an autonomous robot. Our small, purpose-built model checking algorithm generates plans in situ (within the robot's code) based on ``core'' knowledge and attention as found in biological agents. This is achieved in real-time using no pre-computed data on a low-powered device. Our approach is based on chaining temporary control systems that are spawned to counteract disturbances in the local environment which disrupt an autonomous agent from its preferred action (or resting state). We mitigate state-space explosion by relying on temporary snapshots of the immediate environment, restricting the number of states. Multi-step planning using counter-examples generated by depth-first search and a negated LTL path property is applied to scenarios involving a cul-de-sac and a free-standing obstacle. Empirical results and informal proofs of two fundamental properties demonstrate the effectiveness of our approach for the creation of efficient multi-step plans for local obstacle avoidance. We significantly improve performance compared to a purely reactive agent that can only plan one step ahead. Our approach is an instructional case study for the development of safe and reliable navigation in the context of autonomous vehicles. We believe it also has general application in navigation for mission-critical mobile robots.

cs.RO

Combinatorial solutions to the Social Golfer Problem and Social Golfer Problem with Adjacent Group Sizes

Resolvable combinatorial designs including Resolvable Balanced Incomplete Block Designs, Resolvable Group Divisible Designs, Uniformly Resolvable Designs and Mutually Orthogonal Latin Squares and Rectangles are used to construct optimal solutions to the Social Golfer problem (SGP) and the Social Golfer problem with adjacent group sizes (SGA). An algorithm is presented to find an optimal solution in general, and a complete set of solutions is provided for up to 150 players.

math.CO

Closed-loop multi-step planning with innate physics knowledge

We present a hierarchical framework to solve robot planning as an input control problem. At the lowest level are temporary closed control loops, ("tasks"), each representing a behaviour, contingent on a specific sensory input and therefore temporary. At the highest level, a supervising "Configurator" directs task creation and termination. Here resides "core" knowledge as a physics engine, where sequences of tasks can be simulated. The Configurator encodes and interprets simulation results,based on which it can choose a sequence of tasks as a plan. We implement this framework on a real robot and test it in an overtaking scenario as proof-of-concept.

cs.RO

Closed-loop Multi-step Planning

Living organisms interact with their surroundings in a closed-loop fashion, where sensory inputs dictate the initiation and termination of behaviours. Even simple animals are able to develop and execute complex plans, which has not yet been replicated in robotics using pure closed-loop input control. We propose a solution to this problem by defining a set of discrete and temporary closed-loop controllers, called ``Tasks'', each representing a closed-loop behaviour. We further introduce a supervisory module which has an innate understanding of physics and causality, through which it can simulate the execution of Task sequences over time and store the results in a model of the environment. On the basis of this model, plans can be made by chaining temporary closed-loop controllers. Our proposed framework was implemented for a real robot and tested in two scenarios as proof of concept.

cs.RO

Model Checking for Closed-Loop Robot Reactive Planning

In this paper, we show how model checking can be used to create multi-step plans for a differential drive wheeled robot so that it can avoid immediate danger. Using a small, purpose built model checking algorithm in situ we generate plans in real-time in a way that reflects the egocentric reactive response of simple biological agents. Our approach is based on chaining temporary control systems which are spawned to eliminate disturbances in the local environment that disrupt an autonomous agent from its preferred action (or resting state). The method involves a novel discretization of 2D LiDAR data which is sensitive to bounded stochastic variations in the immediate environment. We operationalise multi-step planning using invariant checking by forward depth-first search, using a cul-de-sac scenario as a first test case. Our results demonstrate that model checking can be used to plan efficient trajectories for local obstacle avoidance, improving on the performance of a reactive agent which can only plan one step. We achieve this in near real-time using no pre-computed data. While our method has limitations, we believe our approach shows promise as an avenue for the development of safe, reliable and transparent trajectory planning in the context of autonomous vehicles.

cs.LO

Simulation and Model Checking for Close to Realtime Overtaking Planning

Fast and reliable trajectory planning is a key requirement of autonomous vehicles. In this paper we introduce a novel technique for planning the route of an autonomous vehicle on a straight rural road using the Spin model checker. We show how we can combine Spins ability to identify paths violating temporal properties with sensor information from a 3D Unity simulation of an autonomous vehicle, to plan and perform consecutive overtaking manoeuvres on a traffic heavy road. This involves discretising the sensory information and combining multiple sequential Spin models with a Linear Time Temporal Logic specification to generate an error path. This path provides the autonomous vehicle with an action plan. The entire process takes place in close to realtime using no precomputed data and the action plan is specifically tailored for individual scenarios. Our experiments demonstrate that the simulated autonomous vehicle implementing our approach can drive on average at least 40km and overtake 214 vehicles before experiencing a collision, which is usually caused by inaccuracies in the sensory system. While the proposed system has some drawbacks, we believe that our novel approach demonstrates a potentially powerful future tool for efficient trajectory planning for autonomous vehicles.

cs.RO

Designing a mobile game to generate player data -- lessons learned

User friendly tools have lowered the requirements of high-quality game design to the point where researchers without development experience can release their own games. However, there is no established best-practice as few games have been produced for research purposes. Having developed a mobile game without the guidance of similar projects, we realised the need to share our experience so future researchers have a path to follow. Research into game balancing and system simulation required an experimental case study, which inspired the creation of "RPGLite", a multiplayer mobile game. In creating RPGLitewith no development expertise we learned a series of lessons about effective amateur game development for research purposes. In this paper we reflect on the entire development process and present these lessons.

cs.MM

Proceedings Third Workshop on Graphs as Models

Graphs are used as models in many areas of computer science and computer engineering. For example graphs are used to represent syntax, control and data flow, dependency, state spaces, models such as UML and other types of domain-specific models, and social network graphs. In all of these examples, the graph serves as an intuitive yet mathematically precise foundation for many purposes, both in theory building as well as in practical applications. Graph-based models serve as an abstract communication medium and are used to describe various concepts and phenomena. Moreover, once such graph-based models are constructed, they can be analyzed and transformed to verify the correctness of static and dynamic properties, to discover new properties, to deeply study a particular domain of interest or to produce new equivalent and/or optimized versions of graph-based models. The Graphs as Models (GaM) workshop series combines the strengths of two pre-existing workshop series: GT-VMT (Graph Transformation and Visual Modelling Techniques) and GRAPHITE (Graph Inspection and Traversal Engineering), but also solicits research from other related areas, such as social network analysis. GaM offers a platform for exchanging new ideas and results for active researchers in these areas, with a particular aim of boosting inter- and transdisciplinary research exploiting new applications of graphs as models in any area of computational science. This year (2017), the third edition of the GaM workshop was co-located with the European Joint Conferences on Theory and Practice of Software 2017 (ETAPS'17), held in Uppsala, Sweden.

cs.LO

Graphs with girth at least 5 with orders between 20 and 32

We prove properties of extremal graphs of girth 5 and order 20 <=v <= 32. In each case we identify the possible minimum and maximum degrees, and in some cases prove the existence of (non-trivial) embedded stars. These proofs allow for tractable search for and identification of all non isomorphic cases.

math.CO

A Continuous-Time Model of an Autonomous Aerial Vehicle to Inform and Validate Formal Verification Methods

If autonomous vehicles are to be widely accepted, we need to ensure their safe operation. For this reason, verification and validation (V&V) approaches must be developed that are suitable for this domain. Model checking is a formal technique which allows us to exhaustively explore the paths of an abstract model of a system. Using a probabilistic model checker such as PRISM, we may determine properties such as the expected time for a mission, or the probability that a specific mission failure occurs. However, model checking of complex systems is difficult due to the loss of information during abstraction. This is especially so when considering systems such as autonomous vehicles which are subject to external influences. An alternative solution is the use of Monte Carlo simulation to explore the results of a continuous-time model of the system. The main disadvantage of this approach is that the approach is not exhaustive as not all executions of the system are analysed. We are therefore interested in developing a framework for formal verification of autonomous vehicles, using Monte Carlo simulation to inform and validate our symbolic models during the initial stages of development. In this paper, we present a continuous-time model of a quadrotor unmanned aircraft undertaking an autonomous mission. We employ this model in Monte Carlo simulation to obtain specific mission properties which will inform the symbolic models employed in formal verification.

cs.RO

Autonomous Agent Behaviour Modelled in PRISM -- A Case Study

Formal verification of agents representing robot behaviour is a growing area due to the demand that autonomous systems have to be proven safe. In this paper we present an abstract definition of autonomy which can be used to model autonomous scenarios and propose the use of small-scale simulation models representing abstract actions to infer quantitative data. To demonstrate the applicability of the approach we build and verify a model of an unmanned aerial vehicle (UAV) in an exemplary autonomous scenario, utilising this approach.

eess.SY

Computing the Ramsey Number R(4,3,3) using Abstraction and Symmetry breaking

The number $R(4,3,3)$ is often presented as the unknown Ramsey number with the best chances of being found "soon". Yet, its precise value has remained unknown for almost 50 years. This paper presents a methodology based on \emph{abstraction} and \emph{symmetry breaking} that applies to solve hard graph edge-coloring problems. The utility of this methodology is demonstrated by using it to compute the value $R(4,3,3)=30$. Along the way it is required to first compute the previously unknown set ${\cal R}(3,3,3;13)$ consisting of 78{,}892 Ramsey colorings.

cs.AI

Solving Graph Coloring Problems with Abstraction and Symmetry

This paper introduces a general methodology, based on abstraction and symmetry, that applies to solve hard graph edge-coloring problems and demonstrates its use to provide further evidence that the Ramsey number $R(4,3,3)=30$. The number $R(4,3,3)$ is often presented as the unknown Ramsey number with the best chances of being found "soon". Yet, its precise value has remained unknown for more than 50 years. We illustrate our approach by showing that: (1) there are precisely 78{,}892 $(3,3,3;13)$ Ramsey colorings; and (2) if there exists a $(4,3,3;30)$ Ramsey coloring then it is (13,8,8) regular. Specifically each node has 13 edges in the first color, 8 in the second, and 8 in the third. We conjecture that these two results will help provide a proof that no $(4,3,3;30)$ Ramsey coloring exists implying that $R(4,3,3)=30$.

cs.AI

Formal Specification and Quantitative Analysis of a Constellation of Navigation Satellites

Navigation satellites are a core component of navigation satellite based systems such as GPS, GLONASS and Galileo which provide location and timing information for a variety of uses. Such satellites are designed for operating on orbit to perform tasks and have lifetimes of 10 years or more. Reliability, availability and maintainability (RAM) analysis of systems has been indispensable in the design phase of satellites in order to achieve minimum failures or to increase mean time between failures (MTBF) and thus to plan maintenance strategies, optimise reliability and maximise availability. In this paper, we present formal models of both a single satellite and a navigation satellite constellation and logical specification of their reliability, availability and maintainability properties respectively. The probabilistic model checker PRISM has been used to perform automated analysis of these quantitative properties.

eess.SY

Diamond-free Degree Sequences

We introduce a new problem, CSPLib problem number 50, to generate all degree sequences that have a corresponding diamond-free graph with secondary properties. This problem arises naturally from a problem in mathematics to do with balanced incomplete block designs; we devote a section of this paper to this. The problem itself is challenging with respect to computational effort arising from the large number of symmetries within the models. We introduce two models for this problem. The second model is an improvement on the first, and this improvement largely consists of breaking the problem into two stages, the first stage producing graphical degree sequences that satisfy arithmetic constraints and the second part testing that there exists a graph with that degree sequence that is diamond-free.

cs.DM