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Aljoša Ošep

Publications and source records attributed to Aljoša Ošep.

At least 19 recordsLinked to original sources

Addressable Memory for Video World Models

We study visual persistence in interactive video world models. These models rely on a Key-Value (KV) cache as a growing visual memory to carry forward previously generated frames. However, we find that models can no longer reliably address stored content once rollouts extend beyond the training horizon, because temporal Rotary Positional Embeddings (RoPE) offsets then fall outside the range seen during training and the model struggles to retrieve the relevant visual information through attention. Moreover, naively compressing the cache in the RoPE-rotated space corrupts memory by averaging together incompatible positional phases. To address this, we propose WorldTrace, a training-free memory framework for long-horizon visual persistence. WorldTrace keeps compressed memory addressable by assigning each summary slot a distinct, in-distribution virtual position. Within this addressable cache, we study two memory compression approaches: WorldTrace-Field compresses history for temporal coherence, while WorldTrace-Landmark stores verbatim scene traces at detected transitions for episodic recall. We further introduce LoopBench, a benchmark evaluating whether a compressed cache can reconstruct a previously visited scene after a long detour. WorldTrace-Field improves temporal consistency by +15.5%, and WorldTrace-Landmark improves episodic recall by +19.5% on LoopBench, extending visually persistent generation without retraining.

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SVAG-Bench: A Large-Scale Benchmark for Multi-Instance Spatio-temporal Video Action Grounding

A truly capable AI system must do more than detect objects or recognize activities in isolation. It must form unified, grounded representations of who is acting, what they are doing, and when and where these actions unfold. These representations provide the perceptual bedrock for high-level reasoning, planning, and embodied interaction in the real world. Building such agents is central to long-horizon goals in embodied AI and robotics. Current video benchmarks evaluate fragments of these capabilities in isolation. They focus on either spatial grounding, object tracking, or temporal localization. As a result, they cannot rigorously measure progress on their joint, multi-instance integration. We introduce Spatio-temporal Video Action Grounding (SVAG), a task and benchmark that explicitly targets this unified competence by requiring models to simultaneously detect, track, and temporally localize all objects that satisfy a natural language query in complex, multi-actor scenes. To support this task, we construct SVAG-Bench. It comprises 688 videos, 19,590 verified annotations, and 903 unique action verbs drawn from crowded urban environments, wildlife, and traffic surveillance. Each video has on average 28.5 action-centric queries. This yields the densest annotation among comparable video grounding benchmarks and enables fine-grained evaluation of multi-actor disambiguation, temporal overlap, and action compositionality. Annotations are produced by a pipeline that combines expert manual labeling, GPT-3.5 paraphrase augmentation, and human verification to ensure both linguistic diversity and correctness. We further release SVAGEval, a standardized multi-referent evaluation toolkit. We also introduce SVAGFormer, a strong modular baseline architecture for SVAG.

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Native Segmentation Vision Transformers

Uniform downsampling remains the de facto standard for reducing spatial resolution in vision backbones. In this work, we propose an alternative design built around a content-aware spatial grouping layer, that dynamically assigns tokens to a reduced set based on image boundaries and their semantic content. Stacking our grouping layer across consecutive backbone stages results in hierarchical segmentation that arises natively in the feature extraction process, resulting in our coined Native Segmentation Vision Transformer. We show that a careful design of our architecture enables the emergence of strong segmentation masks solely from grouping layers, that is, without additional segmentation-specific heads. This sets the foundation for a new paradigm of native, backbone-level segmentation, which enables strong zero-shot results without mask supervision, as well as a minimal and efficient standalone model design for downstream segmentation tasks. Our project page is https://research.nvidia.com/labs/dvl/projects/native-segmentation.

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Towards Learning to Complete Anything in Lidar

We propose CAL (Complete Anything in Lidar) for Lidar-based shape-completion in-the-wild. This is closely related to Lidar-based semantic/panoptic scene completion. However, contemporary methods can only complete and recognize objects from a closed vocabulary labeled in existing Lidar datasets. Different to that, our zero-shot approach leverages the temporal context from multi-modal sensor sequences to mine object shapes and semantic features of observed objects. These are then distilled into a Lidar-only instance-level completion and recognition model. Although we only mine partial shape completions, we find that our distilled model learns to infer full object shapes from multiple such partial observations across the dataset. We show that our model can be prompted on standard benchmarks for Semantic and Panoptic Scene Completion, localize objects as (amodal) 3D bounding boxes, and recognize objects beyond fixed class vocabularies. Our project page is https://research.nvidia.com/labs/dvl/projects/complete-anything-lidar

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Zero-Shot 4D Lidar Panoptic Segmentation

Zero-shot 4D segmentation and recognition of arbitrary objects in Lidar is crucial for embodied navigation, with applications ranging from streaming perception to semantic mapping and localization. However, the primary challenge in advancing research and developing generalized, versatile methods for spatio-temporal scene understanding in Lidar lies in the scarcity of datasets that provide the necessary diversity and scale of annotations.To overcome these challenges, we propose SAL-4D (Segment Anything in Lidar--4D), a method that utilizes multi-modal robotic sensor setups as a bridge to distill recent developments in Video Object Segmentation (VOS) in conjunction with off-the-shelf Vision-Language foundation models to Lidar. We utilize VOS models to pseudo-label tracklets in short video sequences, annotate these tracklets with sequence-level CLIP tokens, and lift them to the 4D Lidar space using calibrated multi-modal sensory setups to distill them to our SAL-4D model. Due to temporal consistent predictions, we outperform prior art in 3D Zero-Shot Lidar Panoptic Segmentation (LPS) over $5$ PQ, and unlock Zero-Shot 4D-LPS.

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Better Call SAL: Towards Learning to Segment Anything in Lidar

We propose the SAL (Segment Anything in Lidar) method consisting of a text-promptable zero-shot model for segmenting and classifying any object in Lidar, and a pseudo-labeling engine that facilitates model training without manual supervision. While the established paradigm for Lidar Panoptic Segmentation (LPS) relies on manual supervision for a handful of object classes defined a priori, we utilize 2D vision foundation models to generate 3D supervision ``for free''. Our pseudo-labels consist of instance masks and corresponding CLIP tokens, which we lift to Lidar using calibrated multi-modal data. By training our model on these labels, we distill the 2D foundation models into our Lidar SAL model. Even without manual labels, our model achieves $91\%$ in terms of class-agnostic segmentation and $54\%$ in terms of zero-shot Lidar Panoptic Segmentation of the fully supervised state-of-the-art. Furthermore, we outperform several baselines that do not distill but only lift image features to 3D. More importantly, we demonstrate that SAL supports arbitrary class prompts, can be easily extended to new datasets, and shows significant potential to improve with increasing amounts of self-labeled data. Code and models are available at this $\href{https://github.com/nv-dvl/segment-anything-lidar}{URL}$.

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SeMoLi: What Moves Together Belongs Together

We tackle semi-supervised object detection based on motion cues. Recent results suggest that heuristic-based clustering methods in conjunction with object trackers can be used to pseudo-label instances of moving objects and use these as supervisory signals to train 3D object detectors in Lidar data without manual supervision. We re-think this approach and suggest that both, object detection, as well as motion-inspired pseudo-labeling, can be tackled in a data-driven manner. We leverage recent advances in scene flow estimation to obtain point trajectories from which we extract long-term, class-agnostic motion patterns. Revisiting correlation clustering in the context of message passing networks, we learn to group those motion patterns to cluster points to object instances. By estimating the full extent of the objects, we obtain per-scan 3D bounding boxes that we use to supervise a Lidar object detection network. Our method not only outperforms prior heuristic-based approaches (57.5 AP, +14 improvement over prior work), more importantly, we show we can pseudo-label and train object detectors across datasets.

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Lidar Panoptic Segmentation and Tracking without Bells and Whistles

State-of-the-art lidar panoptic segmentation (LPS) methods follow bottom-up segmentation-centric fashion wherein they build upon semantic segmentation networks by utilizing clustering to obtain object instances. In this paper, we re-think this approach and propose a surprisingly simple yet effective detection-centric network for both LPS and tracking. Our network is modular by design and optimized for all aspects of both the panoptic segmentation and tracking task. One of the core components of our network is the object instance detection branch, which we train using point-level (modal) annotations, as available in segmentation-centric datasets. In the absence of amodal (cuboid) annotations, we regress modal centroids and object extent using trajectory-level supervision that provides information about object size, which cannot be inferred from single scans due to occlusions and the sparse nature of the lidar data. We obtain fine-grained instance segments by learning to associate lidar points with detected centroids. We evaluate our method on several 3D/4D LPS benchmarks and observe that our model establishes a new state-of-the-art among open-sourced models, outperforming recent query-based models.

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Making a Case for 3D Convolutions for Object Segmentation in Videos

The task of object segmentation in videos is usually accomplished by processing appearance and motion information separately using standard 2D convolutional networks, followed by a learned fusion of the two sources of information. On the other hand, 3D convolutional networks have been successfully applied for video classification tasks, but have not been leveraged as effectively to problems involving dense per-pixel interpretation of videos compared to their 2D convolutional counterparts and lag behind the aforementioned networks in terms of performance. In this work, we show that 3D CNNs can be effectively applied to dense video prediction tasks such as salient object segmentation. We propose a simple yet effective encoder-decoder network architecture consisting entirely of 3D convolutions that can be trained end-to-end using a standard cross-entropy loss. To this end, we leverage an efficient 3D encoder, and propose a 3D decoder architecture, that comprises novel 3D Global Convolution layers and 3D Refinement modules. Our approach outperforms existing state-of-the-arts by a large margin on the DAVIS'16 Unsupervised, FBMS and ViSal dataset benchmarks in addition to being faster, thus showing that our architecture can efficiently learn expressive spatio-temporal features and produce high quality video segmentation masks. We have made our code and trained models publicly available at https://github.com/sabarim/3DC-Seg.

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STEm-Seg: Spatio-temporal Embeddings for Instance Segmentation in Videos

Existing methods for instance segmentation in videos typically involve multi-stage pipelines that follow the tracking-by-detection paradigm and model a video clip as a sequence of images. Multiple networks are used to detect objects in individual frames, and then associate these detections over time. Hence, these methods are often non-end-to-end trainable and highly tailored to specific tasks. In this paper, we propose a different approach that is well-suited to a variety of tasks involving instance segmentation in videos. In particular, we model a video clip as a single 3D spatio-temporal volume, and propose a novel approach that segments and tracks instances across space and time in a single stage. Our problem formulation is centered around the idea of spatio-temporal embeddings which are trained to cluster pixels belonging to a specific object instance over an entire video clip. To this end, we introduce (i) novel mixing functions that enhance the feature representation of spatio-temporal embeddings, and (ii) a single-stage, proposal-free network that can reason about temporal context. Our network is trained end-to-end to learn spatio-temporal embeddings as well as parameters required to cluster these embeddings, thus simplifying inference. Our method achieves state-of-the-art results across multiple datasets and tasks. Code and models are available at https://github.com/sabarim/STEm-Seg.

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Walking Your LiDOG: A Journey Through Multiple Domains for LiDAR Semantic Segmentation

The ability to deploy robots that can operate safely in diverse environments is crucial for developing embodied intelligent agents. As a community, we have made tremendous progress in within-domain LiDAR semantic segmentation. However, do these methods generalize across domains? To answer this question, we design the first experimental setup for studying domain generalization (DG) for LiDAR semantic segmentation (DG-LSS). Our results confirm a significant gap between methods, evaluated in a cross-domain setting: for example, a model trained on the source dataset (SemanticKITTI) obtains $26.53$ mIoU on the target data, compared to $48.49$ mIoU obtained by the model trained on the target domain (nuScenes). To tackle this gap, we propose the first method specifically designed for DG-LSS, which obtains $34.88$ mIoU on the target domain, outperforming all baselines. Our method augments a sparse-convolutional encoder-decoder 3D segmentation network with an additional, dense 2D convolutional decoder that learns to classify a birds-eye view of the point cloud. This simple auxiliary task encourages the 3D network to learn features that are robust to sensor placement shifts and resolution, and are transferable across domains. With this work, we aim to inspire the community to develop and evaluate future models in such cross-domain conditions.

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Pix2Map: Cross-modal Retrieval for Inferring Street Maps from Images

Self-driving vehicles rely on urban street maps for autonomous navigation. In this paper, we introduce Pix2Map, a method for inferring urban street map topology directly from ego-view images, as needed to continually update and expand existing maps. This is a challenging task, as we need to infer a complex urban road topology directly from raw image data. The main insight of this paper is that this problem can be posed as cross-modal retrieval by learning a joint, cross-modal embedding space for images and existing maps, represented as discrete graphs that encode the topological layout of the visual surroundings. We conduct our experimental evaluation using the Argoverse dataset and show that it is indeed possible to accurately retrieve street maps corresponding to both seen and unseen roads solely from image data. Moreover, we show that our retrieved maps can be used to update or expand existing maps and even show proof-of-concept results for visual localization and image retrieval from spatial graphs.

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Learning to Discover and Detect Objects

We tackle the problem of novel class discovery and localization (NCDL). In this setting, we assume a source dataset with supervision for only some object classes. Instances of other classes need to be discovered, classified, and localized automatically based on visual similarity without any human supervision. To tackle NCDL, we propose a two-stage object detection network Region-based NCDL (RNCDL) that uses a region proposal network to localize regions of interest (RoIs). We then train our network to learn to classify each RoI, either as one of the known classes, seen in the source dataset, or one of the novel classes, with a long-tail distribution constraint on the class assignments, reflecting the natural frequency of classes in the real world. By training our detection network with this objective in an end-to-end manner, it learns to classify all region proposals for a large variety of classes, including those not part of the labeled object class vocabulary. Our experiments conducted using COCO and LVIS datasets reveal that our method is significantly more effective than multi-stage pipelines that rely on traditional clustering algorithms. Furthermore, we demonstrate the generality of our approach by applying our method to a large-scale Visual Genome dataset, where our network successfully learns to detect various semantic classes without direct supervision.

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Quo Vadis: Is Trajectory Forecasting the Key Towards Long-Term Multi-Object Tracking?

Recent developments in monocular multi-object tracking have been very successful in tracking visible objects and bridging short occlusion gaps, mainly relying on data-driven appearance models. While we have significantly advanced short-term tracking performance, bridging longer occlusion gaps remains elusive: state-of-the-art object trackers only bridge less than 10% of occlusions longer than three seconds. We suggest that the missing key is reasoning about future trajectories over a longer time horizon. Intuitively, the longer the occlusion gap, the larger the search space for possible associations. In this paper, we show that even a small yet diverse set of trajectory predictions for moving agents will significantly reduce this search space and thus improve long-term tracking robustness. Our experiments suggest that the crucial components of our approach are reasoning in a bird's-eye view space and generating a small yet diverse set of forecasts while accounting for their localization uncertainty. This way, we can advance state-of-the-art trackers on the MOTChallenge dataset and significantly improve their long-term tracking performance. This paper's source code and experimental data are available at https://github.com/dendorferpatrick/QuoVadis.

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DirectTracker: 3D Multi-Object Tracking Using Direct Image Alignment and Photometric Bundle Adjustment

Direct methods have shown excellent performance in the applications of visual odometry and SLAM. In this work we propose to leverage their effectiveness for the task of 3D multi-object tracking. To this end, we propose DirectTracker, a framework that effectively combines direct image alignment for the short-term tracking and sliding-window photometric bundle adjustment for 3D object detection. Object proposals are estimated based on the sparse sliding-window pointcloud and further refined using an optimization-based cost function that carefully combines 3D and 2D cues to ensure consistency in image and world space. We propose to evaluate 3D tracking using the recently introduced higher-order tracking accuracy (HOTA) metric and the generalized intersection over union similarity measure to mitigate the limitations of the conventional use of intersection over union for the evaluation of vision-based trackers. We perform evaluation on the KITTI Tracking benchmark for the Car class and show competitive performance in tracking objects both in 2D and 3D.

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PolarMOT: How Far Can Geometric Relations Take Us in 3D Multi-Object Tracking?

Most (3D) multi-object tracking methods rely on appearance-based cues for data association. By contrast, we investigate how far we can get by only encoding geometric relationships between objects in 3D space as cues for data-driven data association. We encode 3D detections as nodes in a graph, where spatial and temporal pairwise relations among objects are encoded via localized polar coordinates on graph edges. This representation makes our geometric relations invariant to global transformations and smooth trajectory changes, especially under non-holonomic motion. This allows our graph neural network to learn to effectively encode temporal and spatial interactions and fully leverage contextual and motion cues to obtain final scene interpretation by posing data association as edge classification. We establish a new state-of-the-art on nuScenes dataset and, more importantly, show that our method, PolarMOT, generalizes remarkably well across different locations (Boston, Singapore, Karlsruhe) and datasets (nuScenes and KITTI).

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Forecasting from LiDAR via Future Object Detection

Object detection and forecasting are fundamental components of embodied perception. These two problems, however, are largely studied in isolation by the community. In this paper, we propose an end-to-end approach for detection and motion forecasting based on raw sensor measurement as opposed to ground truth tracks. Instead of predicting the current frame locations and forecasting forward in time, we directly predict future object locations and backcast to determine where each trajectory began. Our approach not only improves overall accuracy compared to other modular or end-to-end baselines, it also prompts us to rethink the role of explicit tracking for embodied perception. Additionally, by linking future and current locations in a many-to-one manner, our approach is able to reason about multiple futures, a capability that was previously considered difficult for end-to-end approaches. We conduct extensive experiments on the popular nuScenes dataset and demonstrate the empirical effectiveness of our approach. In addition, we investigate the appropriateness of reusing standard forecasting metrics for an end-to-end setup, and find a number of limitations which allow us to build simple baselines to game these metrics. We address this issue with a novel set of joint forecasting and detection metrics that extend the commonly used AP metrics from the detection community to measuring forecasting accuracy. Our code is available at https://github.com/neeharperi/FutureDet

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Opening up Open-World Tracking

Tracking and detecting any object, including ones never-seen-before during model training, is a crucial but elusive capability of autonomous systems. An autonomous agent that is blind to never-seen-before objects poses a safety hazard when operating in the real world - and yet this is how almost all current systems work. One of the main obstacles towards advancing tracking any object is that this task is notoriously difficult to evaluate. A benchmark that would allow us to perform an apples-to-apples comparison of existing efforts is a crucial first step towards advancing this important research field. This paper addresses this evaluation deficit and lays out the landscape and evaluation methodology for detecting and tracking both known and unknown objects in the open-world setting. We propose a new benchmark, TAO-OW: Tracking Any Object in an Open World, analyze existing efforts in multi-object tracking, and construct a baseline for this task while highlighting future challenges. We hope to open a new front in multi-object tracking research that will hopefully bring us a step closer to intelligent systems that can operate safely in the real world. https://openworldtracking.github.io/

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