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Alois Knoll

Publications and source records attributed to Alois Knoll.

At least 199 records · Page 11Linked to original sources

Occlusion Robust 3D Human Pose Estimation with StridedPoseGraphFormer and Data Augmentation

Occlusion is an omnipresent challenge in 3D human pose estimation (HPE). In spite of the large amount of research dedicated to 3D HPE, only a limited number of studies address the problem of occlusion explicitly. To fill this gap, we propose to combine exploitation of spatio-temporal features with synthetic occlusion augmentation during training to deal with occlusion. To this end, we build a spatio-temporal 3D HPE model, StridedPoseGraphFormer based on graph convolution and transformers, and train it using occlusion augmentation. Unlike the existing occlusion-aware methods, that are only tested for limited occlusion, we extensively evaluate our method for varying degrees of occlusion. We show that our proposed method compares favorably with the state-of-the-art (SoA). Our experimental results also reveal that in the absence of any occlusion handling mechanism, the performance of SoA 3D HPE methods degrades significantly when they encounter occlusion.

cs.CV↗

DiGA: Distil to Generalize and then Adapt for Domain Adaptive Semantic Segmentation

Domain adaptive semantic segmentation methods commonly utilize stage-wise training, consisting of a warm-up and a self-training stage. However, this popular approach still faces several challenges in each stage: for warm-up, the widely adopted adversarial training often results in limited performance gain, due to blind feature alignment; for self-training, finding proper categorical thresholds is very tricky. To alleviate these issues, we first propose to replace the adversarial training in the warm-up stage by a novel symmetric knowledge distillation module that only accesses the source domain data and makes the model domain generalizable. Surprisingly, this domain generalizable warm-up model brings substantial performance improvement, which can be further amplified via our proposed cross-domain mixture data augmentation technique. Then, for the self-training stage, we propose a threshold-free dynamic pseudo-label selection mechanism to ease the aforementioned threshold problem and make the model better adapted to the target domain. Extensive experiments demonstrate that our framework achieves remarkable and consistent improvements compared to the prior arts on popular benchmarks. Codes and models are available at https://github.com/fy-vision/DiGA

cs.CV↗

UMC: A Unified Bandwidth-efficient and Multi-resolution based Collaborative Perception Framework

Multi-agent collaborative perception (MCP) has recently attracted much attention. It includes three key processes: communication for sharing, collaboration for integration, and reconstruction for different downstream tasks. Existing methods pursue designing the collaboration process alone, ignoring their intrinsic interactions and resulting in suboptimal performance. In contrast, we aim to propose a Unified Collaborative perception framework named UMC, optimizing the communication, collaboration, and reconstruction processes with the Multi-resolution technique. The communication introduces a novel trainable multi-resolution and selective-region (MRSR) mechanism, achieving higher quality and lower bandwidth. Then, a graph-based collaboration is proposed, conducting on each resolution to adapt the MRSR. Finally, the reconstruction integrates the multi-resolution collaborative features for downstream tasks. Since the general metric can not reflect the performance enhancement brought by MCP systematically, we introduce a brand-new evaluation metric that evaluates the MCP from different perspectives. To verify our algorithm, we conducted experiments on the V2X-Sim and OPV2V datasets. Our quantitative and qualitative experiments prove that the proposed UMC greatly outperforms the state-of-the-art collaborative perception approaches.

cs.CV↗

BCSSN: Bi-direction Compact Spatial Separable Network for Collision Avoidance in Autonomous Driving

Autonomous driving has been an active area of research and development, with various strategies being explored for decision-making in autonomous vehicles. Rule-based systems, decision trees, Markov decision processes, and Bayesian networks have been some of the popular methods used to tackle the complexities of traffic conditions and avoid collisions. However, with the emergence of deep learning, many researchers have turned towards CNN-based methods to improve the performance of collision avoidance. Despite the promising results achieved by some CNN-based methods, the failure to establish correlations between sequential images often leads to more collisions. In this paper, we propose a CNN-based method that overcomes the limitation by establishing feature correlations between regions in sequential images using variants of attention. Our method combines the advantages of CNN in capturing regional features with a bi-directional LSTM to enhance the relationship between different local areas. Additionally, we use an encoder to improve computational efficiency. Our method takes "Bird's Eye View" graphs generated from camera and LiDAR sensors as input, simulates the position (x, y) and head offset angle (Yaw) to generate future trajectories. Experiment results demonstrate that our proposed method outperforms existing vision-based strategies, achieving an average of only 3.7 collisions per 1000 miles of driving distance on the L5kit test set. This significantly improves the success rate of collision avoidance and provides a promising solution for autonomous driving.

cs.RO↗

Sequential Spatial Network for Collision Avoidance in Autonomous Driving

Several autonomous driving strategies have been applied to autonomous vehicles, especially in the collision avoidance area. The purpose of collision avoidance is achieved by adjusting the trajectory of autonomous vehicles (AV) to avoid intersection or overlap with the trajectory of surrounding vehicles. A large number of sophisticated vision algorithms have been designed for target inspection, classification, and other tasks, such as ResNet, YOLO, etc., which have achieved excellent performance in vision tasks because of their ability to accurately and quickly capture regional features. However, due to the variability of different tasks, the above models achieve good performance in capturing small regions but are still insufficient in correlating the regional features of the input image with each other. In this paper, we aim to solve this problem and develop an algorithm that takes into account the advantages of CNN in capturing regional features while establishing feature correlation between regions using variants of attention. Finally, our model achieves better performance in the test set of L5Kit compared to the other vision models. The average number of collisions is 19.4 per 10000 frames of driving distance, which greatly improves the success rate of collision avoidance.

cs.CV↗

Attention Mechanism for Contrastive Learning in GAN-based Image-to-Image Translation

Using real road testing to optimize autonomous driving algorithms is time-consuming and capital-intensive. To solve this problem, we propose a GAN-based model that is capable of generating high-quality images across different domains. We further leverage Contrastive Learning to train the model in a self-supervised way using image data acquired in the real world using real sensors and simulated images from 3D games. In this paper, we also apply an Attention Mechanism module to emphasize features that contain more information about the source domain according to their measurement of significance. Finally, the generated images are used as datasets to train neural networks to perform a variety of downstream tasks to verify that the approach can fill in the gaps between the virtual and real worlds.

cs.CV↗

Autonomous Driving Simulator based on Neurorobotics Platform

There are many artificial intelligence algorithms for autonomous driving, but directly installing these algorithms on vehicles is unrealistic and expensive. At the same time, many of these algorithms need an environment to train and optimize. Simulation is a valuable and meaningful solution with training and testing functions, and it can say that simulation is a critical link in the autonomous driving world. There are also many different applications or systems of simulation from companies or academies such as SVL and Carla. These simulators flaunt that they have the closest real-world simulation, but their environment objects, such as pedestrians and other vehicles around the agent-vehicle, are already fixed programmed. They can only move along the pre-setting trajectory, or random numbers determine their movements. What is the situation when all environmental objects are also installed by Artificial Intelligence, or their behaviors are like real people or natural reactions of other drivers? This problem is a blind spot for most of the simulation applications, or these applications cannot be easy to solve this problem. The Neurorobotics Platform from the TUM team of Prof. Alois Knoll has the idea about "Engines" and "Transceiver Functions" to solve the multi-agents problem. This report will start with a little research on the Neurorobotics Platform and analyze the potential and possibility of developing a new simulator to achieve the true real-world simulation goal. Then based on the NRP-Core Platform, this initial development aims to construct an initial demo experiment. The consist of this report starts with the basic knowledge of NRP-Core and its installation, then focus on the explanation of the necessary components for a simulation experiment, at last, about the details of constructions for the autonomous driving system, which is integrated object detection and autonomous control.

cs.RO↗

3D Human Pose Regression using Graph Convolutional Network

3D human pose estimation is a difficult task, due to challenges such as occluded body parts and ambiguous poses. Graph convolutional networks encode the structural information of the human skeleton in the form of an adjacency matrix, which is beneficial for better pose prediction. We propose one such graph convolutional network named PoseGraphNet for 3D human pose regression from 2D poses. Our network uses an adaptive adjacency matrix and kernels specific to neighbor groups. We evaluate our model on the Human3.6M dataset which is a standard dataset for 3D pose estimation. Our model's performance is close to the state-of-the-art, but with much fewer parameters. The model learns interesting adjacency relations between joints that have no physical connections, but are behaviorally similar.

cs.CV↗

ResFed: Communication Efficient Federated Learning by Transmitting Deep Compressed Residuals

Federated learning enables cooperative training among massively distributed clients by sharing their learned local model parameters. However, with increasing model size, deploying federated learning requires a large communication bandwidth, which limits its deployment in wireless networks. To address this bottleneck, we introduce a residual-based federated learning framework (ResFed), where residuals rather than model parameters are transmitted in communication networks for training. In particular, we integrate two pairs of shared predictors for the model prediction in both server-to-client and client-to-server communication. By employing a common prediction rule, both locally and globally updated models are always fully recoverable in clients and the server. We highlight that the residuals only indicate the quasi-update of a model in a single inter-round, and hence contain more dense information and have a lower entropy than the model, comparing to model weights and gradients. Based on this property, we further conduct lossy compression of the residuals by sparsification and quantization and encode them for efficient communication. The experimental evaluation shows that our ResFed needs remarkably less communication costs and achieves better accuracy by leveraging less sensitive residuals, compared to standard federated learning. For instance, to train a 4.08 MB CNN model on CIFAR-10 with 10 clients under non-independent and identically distributed (Non-IID) setting, our approach achieves a compression ratio over 700X in each communication round with minimum impact on the accuracy. To reach an accuracy of 70%, it saves around 99% of the total communication volume from 587.61 Mb to 6.79 Mb in up-streaming and to 4.61 Mb in down-streaming on average for all clients.

cs.LG↗

LoopDA: Constructing Self-loops to Adapt Nighttime Semantic Segmentation

Due to the lack of training labels and the difficulty of annotating, dealing with adverse driving conditions such as nighttime has posed a huge challenge to the perception system of autonomous vehicles. Therefore, adapting knowledge from a labelled daytime domain to an unlabelled nighttime domain has been widely researched. In addition to labelled daytime datasets, existing nighttime datasets usually provide nighttime images with corresponding daytime reference images captured at nearby locations for reference. The key challenge is to minimize the performance gap between the two domains. In this paper, we propose LoopDA for domain adaptive nighttime semantic segmentation. It consists of self-loops that result in reconstructing the input data using predicted semantic maps, by rendering them into the encoded features. In a warm-up training stage, the self-loops comprise of an inner-loop and an outer-loop, which are responsible for intra-domain refinement and inter-domain alignment, respectively. To reduce the impact of day-night pose shifts, in the later self-training stage, we propose a co-teaching pipeline that involves an offline pseudo-supervision signal and an online reference-guided signal `DNA' (Day-Night Agreement), bringing substantial benefits to enhance nighttime segmentation. Our model outperforms prior methods on Dark Zurich and Nighttime Driving datasets for semantic segmentation. Code and pretrained models are available at https://github.com/fy-vision/LoopDA.

cs.CV↗

Analysis of Randomization Effects on Sim2Real Transfer in Reinforcement Learning for Robotic Manipulation Tasks

Randomization is currently a widely used approach in Sim2Real transfer for data-driven learning algorithms in robotics. Still, most Sim2Real studies report results for a specific randomization technique and often on a highly customized robotic system, making it difficult to evaluate different randomization approaches systematically. To address this problem, we define an easy-to-reproduce experimental setup for a robotic reach-and-balance manipulator task, which can serve as a benchmark for comparison. We compare four randomization strategies with three randomized parameters both in simulation and on a real robot. Our results show that more randomization helps in Sim2Real transfer, yet it can also harm the ability of the algorithm to find a good policy in simulation. Fully randomized simulations and fine-tuning show differentiated results and translate better to the real robot than the other approaches tested.

cs.RO↗

Meta-Reinforcement Learning via Language Instructions

Although deep reinforcement learning has recently been very successful at learning complex behaviors, it requires a tremendous amount of data to learn a task. One of the fundamental reasons causing this limitation lies in the nature of the trial-and-error learning paradigm of reinforcement learning, where the agent communicates with the environment and progresses in the learning only relying on the reward signal. This is implicit and rather insufficient to learn a task well. On the contrary, humans are usually taught new skills via natural language instructions. Utilizing language instructions for robotic motion control to improve the adaptability is a recently emerged topic and challenging. In this paper, we present a meta-RL algorithm that addresses the challenge of learning skills with language instructions in multiple manipulation tasks. On the one hand, our algorithm utilizes the language instructions to shape its interpretation of the task, on the other hand, it still learns to solve task in a trial-and-error process. We evaluate our algorithm on the robotic manipulation benchmark (Meta-World) and it significantly outperforms state-of-the-art methods in terms of training and testing task success rates. Codes are available at \url{https://tumi6robot.wixsite.com/million}.

cs.RO↗

Hardware faults that matter: Understanding and Estimating the safety impact of hardware faults on object detection DNNs

Object detection neural network models need to perform reliably in highly dynamic and safety-critical environments like automated driving or robotics. Therefore, it is paramount to verify the robustness of the detection under unexpected hardware faults like soft errors that can impact a systems perception module. Standard metrics based on average precision produce model vulnerability estimates at the object level rather than at an image level. As we show in this paper, this does not provide an intuitive or representative indicator of the safety-related impact of silent data corruption caused by bit flips in the underlying memory but can lead to an over- or underestimation of typical fault-induced hazards. With an eye towards safety-related real-time applications, we propose a new metric IVMOD (Image-wise Vulnerability Metric for Object Detection) to quantify vulnerability based on an incorrect image-wise object detection due to false positive (FPs) or false negative (FNs) objects, combined with a severity analysis. The evaluation of several representative object detection models shows that even a single bit flip can lead to a severe silent data corruption event with potentially critical safety implications, with e.g., up to (much greater than) 100 FPs generated, or up to approx. 90% of true positives (TPs) are lost in an image. Furthermore, with a single stuck-at-1 fault, an entire sequence of images can be affected, causing temporally persistent ghost detections that can be mistaken for actual objects (covering up to approx. 83% of the image). Furthermore, actual objects in the scene are continuously missed (up to approx. 64% of TPs are lost). Our work establishes a detailed understanding of the safety-related vulnerability of such critical workloads against hardware faults.

cs.CV↗

Federated Learning Framework Coping with Hierarchical Heterogeneity in Cooperative ITS

Deep learning is a key approach for the environment perception function of Cooperative Intelligent Transportation Systems (C-ITS) with autonomous vehicles and smart traffic infrastructure. In today's C-ITS, smart traffic participants are capable of timely generating and transmitting a large amount of data. However, these data can not be used for model training directly due to privacy constraints. In this paper, we introduce a federated learning framework coping with Hierarchical Heterogeneity (H2-Fed), which can notably enhance the conventional pre-trained deep learning model. The framework exploits data from connected public traffic agents in vehicular networks without affecting user data privacy. By coordinating existing traffic infrastructure, including roadside units and road traffic clouds, the model parameters are efficiently disseminated by vehicular communications and hierarchically aggregated. Considering the individual heterogeneity of data distribution, computational and communication capabilities across traffic agents and roadside units, we employ a novel method that addresses the heterogeneity of different aggregation layers of the framework architecture, i.e., aggregation in layers of roadside units and cloud. The experiment results indicate that our method can well balance the learning accuracy and stability according to the knowledge of heterogeneity in current communication networks. Comparing to other baseline approaches, the evaluation on federated datasets shows that our framework is more general and capable especially in application scenarios with low communication quality. Even when 90% of the agents are timely disconnected, the pre-trained deep learning model can still be forced to converge stably, and its accuracy can be enhanced from 68% to over 90% after convergence.

cs.LG↗

3D Object Detection with a Self-supervised Lidar Scene Flow Backbone

State-of-the-art lidar-based 3D object detection methods rely on supervised learning and large labeled datasets. However, annotating lidar data is resource-consuming, and depending only on supervised learning limits the applicability of trained models. Self-supervised training strategies can alleviate these issues by learning a general point cloud backbone model for downstream 3D vision tasks. Against this backdrop, we show the relationship between self-supervised multi-frame flow representations and single-frame 3D detection hypotheses. Our main contribution leverages learned flow and motion representations and combines a self-supervised backbone with a supervised 3D detection head. First, a self-supervised scene flow estimation model is trained with cycle consistency. Then, the point cloud encoder of this model is used as the backbone of a single-frame 3D object detection head model. This second 3D object detection model learns to utilize motion representations to distinguish dynamic objects exhibiting different movement patterns. Experiments on KITTI and nuScenes benchmarks show that the proposed self-supervised pre-training increases 3D detection performance significantly. https://github.com/emecercelik/ssl-3d-detection.git

cs.CV↗

Spatiotemporal motion planning with combinatorial reasoning for autonomous driving

Motion planning for urban environments with numerous moving agents can be viewed as a combinatorial problem. With passing an obstacle before, after, right or left, there are multiple options an autonomous vehicle could choose to execute. These combinatorial aspects need to be taken into account in the planning framework. We address this problem by proposing a novel planning approach that combines trajectory planning and maneuver reasoning. We define a classification for dynamic obstacles along a reference curve that allows us to extract tactical decision sequences. We separate longitudinal and lateral movement to speed up the optimization-based trajectory planning. To map the set of obtained trajectories to maneuver variants, we define a semantic language to describe them. This allows us to choose an optimal trajectory while also ensuring maneuver consistency over time. We demonstrate the capabilities of our approach for a scenario that is still widely considered to be challenging.

cs.RO↗

Accurate and Real-time Pseudo Lidar Detection: Is Stereo Neural Network Really Necessary?

The proposal of Pseudo-Lidar representation has significantly narrowed the gap between visual-based and active Lidar-based 3D object detection. However, current researches exclusively focus on pushing the accuracy improvement of Pseudo-Lidar by taking the advantage of complex and time-consuming neural networks. Seldom explore the profound characteristics of Pseudo-Lidar representation to obtain the promoting opportunities. In this paper, we dive deep into the pseudo Lidar representation and argue that the performance of 3D object detection is not fully dependent on the high precision stereo depth estimation. We demonstrate that even for the unreliable depth estimation, with proper data processing and refining, it can achieve comparable 3D object detection accuracy. With this finding, we further show the possibility that utilizing fast but inaccurate stereo matching algorithms in the Pseudo-Lidar system to achieve low latency responsiveness. In the experiments, we develop a system with a less powerful stereo matching predictor and adopt the proposed refinement schemes to improve the accuracy. The evaluation on the KITTI benchmark shows that the presented system achieves competitive accuracy to the state-of-the-art approaches with only 23 ms computing, showing it is a suitable candidate for deploying to real car-hold applications.

cs.CV↗

Edge-Aided Sensor Data Sharing in Vehicular Communication Networks

Sensor data sharing in vehicular networks can significantly improve the range and accuracy of environmental perception for connected automated vehicles. Different concepts and schemes for dissemination and fusion of sensor data have been developed. It is common to these schemes that measurement errors of the sensors impair the perception quality and can result in road traffic accidents. Specifically, when the measurement error from the sensors (also referred as measurement noise) is unknown and time varying, the performance of the data fusion process is restricted, which represents a major challenge in the calibration of sensors. In this paper, we consider sensor data sharing and fusion in a vehicular network with both, vehicle-to-infrastructure and vehicle-to-vehicle communication. We propose a method, named Bidirectional Feedback Noise Estimation (BiFNoE), in which an edge server collects and caches sensor measurement data from vehicles. The edge estimates the noise and the targets alternately in double dynamic sliding time windows and enhances the distributed cooperative environment sensing at each vehicle with low communication costs. We evaluate the proposed algorithm and data dissemination strategy in an application scenario by simulation and show that the perception accuracy is on average improved by around 80 % with only 12 kbps uplink and 28 kbps downlink bandwidth.

cs.MA↗